diff options
Diffstat (limited to 'core/timer.c')
-rw-r--r-- | core/timer.c | 275 |
1 files changed, 275 insertions, 0 deletions
diff --git a/core/timer.c b/core/timer.c new file mode 100644 index 00000000..06e25693 --- /dev/null +++ b/core/timer.c | |||
@@ -0,0 +1,275 @@ | |||
1 | #define __STDC_FORMAT_MACROS | ||
2 | #include <inttypes.h> | ||
3 | |||
4 | #include "timer.h" | ||
5 | #include "network.h" | ||
6 | |||
7 | /* | ||
8 | A nested linked list increases efficiency of insertions. | ||
9 | Depending on the number of timers we have, we might need to have nested linked lists | ||
10 | in order to improve insertion efficiency. | ||
11 | The code below is preperation for that end, should it be necessary. | ||
12 | |||
13 | typedef struct { | ||
14 | struct timer_package* _next; | ||
15 | union { | ||
16 | timer_packet* _inner; | ||
17 | timer* queue; | ||
18 | }; | ||
19 | uint64_t pkgtime; | ||
20 | } timer_package; | ||
21 | |||
22 | timer_package* timer_package_pool; | ||
23 | |||
24 | static timer_package* new_package() | ||
25 | { | ||
26 | timer_package* ret; | ||
27 | if (timer_package_pool) { | ||
28 | ret = timer_package_pool; | ||
29 | timer_package_pool = timer_package_pool->_next; | ||
30 | } else { | ||
31 | ret = calloc(1, sizeof(struct timer_package)); | ||
32 | } | ||
33 | return ret; | ||
34 | } | ||
35 | |||
36 | static void delete_package(timer_package* p) | ||
37 | { | ||
38 | p->_next = timer_package_pool; | ||
39 | timer_package_pool = p; | ||
40 | } | ||
41 | */ | ||
42 | |||
43 | enum timer_state { | ||
44 | STATE_INACTIVE = 0, | ||
45 | STATE_ACTIVE, | ||
46 | STATE_CALLBACK | ||
47 | }; | ||
48 | |||
49 | struct timer | ||
50 | { | ||
51 | enum timer_state state; | ||
52 | timer* _prev; | ||
53 | timer* _next; | ||
54 | timer_callback cb; | ||
55 | void* userdata; | ||
56 | uint64_t deadline; | ||
57 | }; | ||
58 | |||
59 | static timer* timer_main_queue; | ||
60 | static timer* timer_us_queue; /* hi-speed queue */ | ||
61 | |||
62 | inline static void timer_dequeue(timer* t, timer** queue) | ||
63 | { | ||
64 | if (t->state == STATE_INACTIVE) return; /* not in a queue */ | ||
65 | |||
66 | if (t->_prev) { | ||
67 | t->_prev->_next = t->_next; | ||
68 | } else { | ||
69 | *queue = t->_next; | ||
70 | } | ||
71 | if (t->_next) t->_next->_prev = t->_prev; | ||
72 | t->state = STATE_INACTIVE; | ||
73 | } | ||
74 | |||
75 | static void timer_enqueue(timer* t, timer** queue, timer* prev) | ||
76 | { | ||
77 | t->state = STATE_ACTIVE; | ||
78 | while (true) { | ||
79 | if (!*queue) { | ||
80 | t->_next = 0; | ||
81 | t->_prev = prev; | ||
82 | *queue = t; | ||
83 | return; | ||
84 | } | ||
85 | |||
86 | if ((*queue)->deadline > t->deadline) { | ||
87 | (*queue)->_prev = t; | ||
88 | t->_next = *queue; | ||
89 | t->_prev = prev; | ||
90 | *queue = t; | ||
91 | return; | ||
92 | } | ||
93 | |||
94 | prev = *queue; | ||
95 | queue = &((*queue)->_next); | ||
96 | } | ||
97 | } | ||
98 | |||
99 | /*** interface ***/ | ||
100 | |||
101 | void timer_init() | ||
102 | { | ||
103 | /* Nothing needs to be done... yet. */ | ||
104 | } | ||
105 | |||
106 | /* Do not depend on fields being zeroed */ | ||
107 | static timer* timer_pool; /* timer_pool is SINGLY LINKED!! */ | ||
108 | |||
109 | timer* new_timer(void) | ||
110 | { | ||
111 | timer* ret; | ||
112 | if (timer_pool) { | ||
113 | ret = timer_pool; | ||
114 | timer_pool = timer_pool->_next; | ||
115 | } else { | ||
116 | ret = calloc(1, sizeof(struct timer)); | ||
117 | } | ||
118 | ret->state = STATE_INACTIVE; | ||
119 | return ret; | ||
120 | } | ||
121 | |||
122 | void delete_timer(timer* t) | ||
123 | { | ||
124 | timer_dequeue(t, &timer_main_queue); | ||
125 | t->_next = timer_pool; | ||
126 | t->state = STATE_INACTIVE; | ||
127 | timer_pool = t; | ||
128 | } | ||
129 | |||
130 | void timer_setup(timer* t, timer_callback cb, void* userarg) | ||
131 | { | ||
132 | t->cb = cb; | ||
133 | t->userdata = userarg; | ||
134 | } | ||
135 | |||
136 | void* timer_get_userdata(timer* t) | ||
137 | { | ||
138 | return t->userdata; | ||
139 | } | ||
140 | |||
141 | static void timer_delay_us(timer* t, int us) | ||
142 | { | ||
143 | t->deadline += us; | ||
144 | timer** queue = t->_prev ? &(t->_prev->_next) : &timer_main_queue; | ||
145 | timer_dequeue(t, &timer_main_queue); | ||
146 | timer_enqueue(t, queue, t->_prev); | ||
147 | } | ||
148 | |||
149 | /* Starts the timer so that it's called in sec seconds in the future. | ||
150 | * A non-positive value of sec results in the callback being called immediately. | ||
151 | * This function may be called again after a timer has been started to adjust | ||
152 | * the expiry time. */ | ||
153 | void timer_start(timer* t, int sec) | ||
154 | { | ||
155 | uint64_t newdeadline = current_time() + sec * US_PER_SECOND; | ||
156 | if (timer_is_active(t)){ | ||
157 | if (t->deadline < newdeadline) { | ||
158 | timer_delay_us(t, newdeadline - t->deadline); | ||
159 | return; | ||
160 | } | ||
161 | timer_dequeue(t, &timer_main_queue); | ||
162 | } | ||
163 | t->deadline = newdeadline; | ||
164 | timer_enqueue(t, &timer_main_queue, 0); | ||
165 | } | ||
166 | |||
167 | /* Stops the timer. Returns -1 if the timer was not active. */ | ||
168 | int timer_stop(timer* t) | ||
169 | { | ||
170 | int ret = timer_is_active(t) ? -1 : 0; | ||
171 | timer_dequeue(t, &timer_main_queue); | ||
172 | return ret; | ||
173 | } | ||
174 | |||
175 | /* Adds additionalsec seconds to the timer. | ||
176 | * Returns -1 and does nothing if the timer was not active. */ | ||
177 | int timer_delay(timer* t, int additonalsec) | ||
178 | { | ||
179 | if (!timer_is_active(t)) return -1; | ||
180 | timer_delay_us(t, additonalsec * US_PER_SECOND); | ||
181 | return 0; | ||
182 | } | ||
183 | |||
184 | static uint64_t timer_diff(timer* t, uint64_t time) | ||
185 | { | ||
186 | if (t->deadline <= time) return 0; | ||
187 | return time - t->deadline; | ||
188 | } | ||
189 | |||
190 | /* Returns the time remaining on a timer in seconds. | ||
191 | * Returns -1 if the timer is not active. | ||
192 | * Returns 0 if the timer has expired and will be called upon the next call to timer_poll. */ | ||
193 | int timer_time_remaining(timer* t) | ||
194 | { | ||
195 | if (!timer_is_active(t)) return -1; | ||
196 | return timer_diff(t, current_time()) / US_PER_SECOND; | ||
197 | } | ||
198 | |||
199 | bool timer_is_active(timer* t) | ||
200 | { | ||
201 | return t->state != STATE_INACTIVE; | ||
202 | } | ||
203 | |||
204 | /* Single-use timer. | ||
205 | * Creates a new timer, preforms setup and starts it. */ | ||
206 | void timer_single(timer_callback cb, void* userarg, int sec) | ||
207 | { | ||
208 | timer* t = new_timer(); | ||
209 | timer_setup(t, cb, userarg); | ||
210 | timer_start(t, sec); | ||
211 | } | ||
212 | |||
213 | /* Single-use microsecond timer. */ | ||
214 | void timer_us(timer_callback cb, void* userarg, int us) | ||
215 | { | ||
216 | timer* t = new_timer(); | ||
217 | timer_setup(t, cb, userarg); | ||
218 | t->deadline = current_time() + us; | ||
219 | t->state = STATE_ACTIVE; | ||
220 | timer_enqueue(t, &timer_us_queue, 0); | ||
221 | } | ||
222 | |||
223 | uint64_t prevtime = 0; | ||
224 | void timer_poll(void) | ||
225 | { | ||
226 | uint64_t time = current_time(); | ||
227 | |||
228 | /* Handle millisecond timers */ | ||
229 | while (timer_us_queue) { | ||
230 | if (timer_diff(timer_us_queue, time) != 0) break; | ||
231 | timer* t = timer_us_queue; | ||
232 | timer_dequeue(t, &timer_us_queue); | ||
233 | t->cb(0, t->userdata); | ||
234 | delete_timer(t); | ||
235 | } | ||
236 | |||
237 | if (time - prevtime > US_PER_SECOND || prevtime == 0 || prevtime > time) { | ||
238 | /* time moving backwards is just a sanity check */ | ||
239 | prevtime = time; | ||
240 | |||
241 | while (timer_main_queue) { | ||
242 | if (timer_diff(timer_main_queue, time) != 0) break; | ||
243 | timer* t = timer_main_queue; | ||
244 | t->state = STATE_CALLBACK; | ||
245 | int rv = t->cb(t, t->userdata); | ||
246 | if (rv != 0) { | ||
247 | timer_dequeue(t, &timer_main_queue); | ||
248 | delete_timer(t); | ||
249 | continue; | ||
250 | } | ||
251 | if (t->state != STATE_ACTIVE) { | ||
252 | timer_dequeue(t, &timer_main_queue); | ||
253 | } | ||
254 | } | ||
255 | } | ||
256 | } | ||
257 | |||
258 | /*** Internal Testing ***/ | ||
259 | |||
260 | /* I do not want to expose internals to the public, | ||
261 | * which is why internals testing is done this way. */ | ||
262 | void timer_internal_tests(bool (*assert)(bool, char*)) | ||
263 | { | ||
264 | |||
265 | } | ||
266 | |||
267 | void timer_debug_print() | ||
268 | { | ||
269 | timer* t = timer_main_queue; | ||
270 | printf("Queue:\n"); | ||
271 | while (t) { | ||
272 | printf("%" PRIu64 " (%" PRIu64 ") : %s\n", t->deadline, t->deadline/US_PER_SECOND, (char*)t->userdata); | ||
273 | t = t->_next; | ||
274 | } | ||
275 | } | ||