Age | Commit message (Collapse) | Author |
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We want functions declared as `static` to also be defined as `static`.
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Avoid any dynamic format strings, even ones like `cond ? "str1" : "str2"`.
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https://github.com/TokTok/hs-tokstyle/pull/43 implements a validation for
this. We should avoid locally declaring functions from another
translation unit, and instead use header files to export/import them.
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Hopefully not both will be down at the same time.
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* make static functions return bool rather than int to indicate success
* add peer_in_list() to factor out uniformity over peer and frozen lists
* reduce repetition in send_lossy_all_close
* rename 'close' to 'connections'
* use uint32_t for peernumber (in accord with tox.c)
* explain persistence in tox_conference_get_chatlist documentation
* clarify "connectedness" in group API documentation
* clarify that tox_conference_peer_count counts only online peers
* refactor variously
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In windows network code, we implement inet_pton and inet_ntop, which take
void pointers. We can do slightly better because we already know the type
when we call these functions, so we can avoid casting between void
pointer and the addr struct types.
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Most of our enums already have one. Some didn't. Tokstyle is going to
require commas at the end of enumerator lists in enum definitions.
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Tokstyle (check-cimple) will start enforcing comment formats at some
point. It will not support arbitrary stuff in comments, and will parse
them. The result can then be semantically analysed.
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Using ~0 involves a bitwise operation on int, so depends on
the internal representation of signed integers.
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- Bump FreeBSD to 12.1.
- Simplify stage1 logic.
- Re-try downloading the image from a different mirror if one fails.
- Use the `expect` utility instead of dealing with screen's log file.
- Re-run failed toxcore test one more time and in sequence.
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We don't expose this to the user code, yet, because it would break the
API, but this is useful for future internal code.
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The current code violates the C standard and causes crashes on strict
alignment architectures.
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The latter is doing pretty much the same thing but in a confusing way (it
doesn't change the type of the variable, but does change the semantics).
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It's a maintenance burden. Nobody uses this. It depends on an ancient
version of opencv that less and less systems actually have.
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Removed av_test, because it depends on an ancient opencv that starts to
really not exist on modern systems anymore.
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Put a future message number into the save file.
Peers require the message numbers of messages we send to increase
monotonically. If we save the current message number, then send further
messages, then quit without saving (e.g. due to a crash), and then
resume from the old save data, then monotonicity will fail. This commit
works around this problem by introducing an offset when the current
message number, so that even in the above circumstance, as long as fewer
messages than the offset were sent between saving and reloading, the
sent message numbers will increase monotonically.
The choice of offset is a balance between wanting it to be large enough
that there is room for plenty of messages to be sent in the above
scenario, and wanting to avoid the following potential problem: if we
repeatedly save and reload without sending any further messages, then
the message number may increase so far that peers will interpret an
eventual message as being old. This is not conceivably a practical issue
for the 32bit lossless message numbers, but is a concern for the 16bit
lossy message numbers.
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ToxAV is not thread-safe at the moment, remove that claim from the
header file.
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When tox_kill is called no other thread should be running anymore so
this locking is not needed there.
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- Moving a pthread_mutex in memory (e.g. via realloc()) is undefined
behavior.
- add a state for allocated but not yet used crypto connections
- change crypto_connection_status signature
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* unset global status callback in kill_groupchats
* avoid dangling friend connections
* fix num_introducer_connections leak
* stop trying to keep connection alive on freeze
* avoid relaying lossless messages back to sender where possible
* avoid sending gratuitous online packets
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This could make mono_time loose overflows on Windows.
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Since mono_time is accessed from the main thread as well as the toxav
thread it is needed to properly lock time updates.
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This fixes a buffer overflow when a malformed *.tox save file is
loaded.
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