Age | Commit message (Collapse) | Author |
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- CFLAG gnu99 was changed to c99.
- CXXFLAG c++98 was changed to c++11.
- CFLAG -pedantic-errors was added so that non-ISO C now throws errors.
- _XOPEN_SOURCE feature test macro added and set to 600 to expose SUSv3
and c99 definitions in modules that required them.
- Fixed tests (and bootstrap daemon logging) that were failing due to
the altered build flags.
- Avoid string suffix misinterpretation; explicit narrowing conversion.
- Misc. additions to .gitignore to make sure build artifacts don't wind
up in version control.
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Also added a `tox_options_copy` function for cloning an options object.
This can be useful when creating several Tox instances with slightly
varying options.
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We create and destroy 20k tox instances and run a single tox_iterate on
it. This test is not comprehensive, but provides a simple check to see
whether the destruction properly cleans up memory and perhaps other
resources.
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checking if it was read correctly.
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This breaks the toxencryptsave API. It hides the Tox_Pass_Key struct
definition.
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Also added some test cases for it.
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Test covers saving and loading of a Tox instance with a friend added.
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Fixes #215.
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`new_nonce` has been an alias for `random_nonce` for a while now. Having
two names for the same operation is confusing. `random_nonce` better
expresses the intent. The documentation for `new_nonce` talks about
guaranteeing that the nonce is different from previous ones, which is
incorrect, it's just quite likely to be different.
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Previously, all log messages generated by tox_new (which is quite a lot)
were dropped, because client code had no chance to register a logging
callback, yet. This change allows setting the log callback from the
beginning and removes the ability to unset it.
Since the log callback is forever special, since it can't be stateless,
we don't necessarily need to treat it uniformly (with `event`).
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We disable the ones that fire, so we can use -Werror. We can then
investigate each warning individually and see whether to fix it or to
keep silencing it.
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Compiling as C++ changes nothing semantically, but ensures that we don't
break C++ compatibility while also retaining C compatibility.
C++ compatibility is useful for tooling and additional diagnostics and
analyses.
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In a next step, we will remove tests from each file to have a per-binary
split of tests. This will help identify which tests fail most often on
Travis CI.
In another future step, we will split the large one_test into several
auto tests, which will make testing quite a bit slower (adding about 10
seconds setup time to each), but hopefully a lot more stable ("Tox went
offline" should not happen as much anymore).
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Cleanups:
- Fix header guards to not use reserved names.
- Avoid name shadowing.
- Removed an unused variable found by avoiding name shadowing.
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It is still C code, so still compatible with C compilers as well. This
change lets us see more clearly where implicit conversions occur by
making them explicit.
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- All global variables should be static unless they have an explicit
extern declaration in a header file.
- `to_compare` was not used in encryptsave and toxav tests.
- `break` in switch cases is not required directly after `return`,
`goto`, or a noreturn function like `abort`.
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We should aim to make as many structures module-private as possible.
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This reverts commit 21f8db12c45bd56293262cd4abfb73cd9abec821.
It is currently broken. Incoming call callbacks are not invoked, and
instead the client goes offline immediately.
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In the future, all TODOs added either need a bug number (TODO(#NN)) or a
person's github user name. By default, I made irungentoo the owner of
all toxcore TODOs, mannol the owner of toxav TODOs, and myself the owner
of API TODOs.
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This header is a requirement for the public API, therefore is assumed to
exist. It is a C99 standard library header, and _Bool is not intended to
be used directly, except in legacy code that defines bool (and
true/false) itself. We don't use or depend on such code. None of our
client code uses or depends on such code. There is no reason to not use
bool.
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It now enforces a bit more formatting. In particular, padding inside
parentheses is removed. I would like it to remove padding after unary
operators, but there seems to be no option for that.
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Check to ensure that all 3 tox instances are up rather than
just one.
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I hadn't done this for the "fun" code, yet. Also, we should include
system headers after our own headers.
"In general, a module should be implemented by one or more .cpp files.
Each of these .cpp files should include the header that defines their
interface first. This ensures that all of the dependences of the module
header have been properly added to the module header itself, and are not
implicit. System headers should be included after user headers for a
translation unit."
-- http://llvm.org/docs/CodingStandards.html#a-public-header-file-is-a-module
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- Any non-externally-visible declarations should be `static`.
- Casting away the `const` qualifier from pointers-to-const is
dangerous. All but one instance of this are now correct. The one
instance where we can't keep `const` is one where toxav code actually
writes to a chunk of memory marked as `const`. This code also assumes
4 byte alignment of data packets. I don't know whether that is a valid
assumption, but it's likely unportable, and *not* obviously correct.
- Replaced empty parameter lists with `(void)` to avoid passing
parameters to it. Empty parameter lists are old style declarations for
unknown number and type of arguments.
- Commented out (as `#if DHT_HARDENING` block) the hardening code that
was never executed.
- Minor style fix: don't use `default` in enum-switches unless the number
of enumerators in the default case is very large. In this case, it was
2, so we want to list them both explicitly to be warned about missing
one if we add one in the future.
- Removed the only two function declarations from nTox.h and put them
into nTox.c. They are not used outside and nTox is not a library.
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- Don't cast between object and function pointers.
- Use standard compliant `__VA_ARGS__` in macros.
- Add explicit `__extension__` on unnamed union in struct (it's a GNU
extension).
- Remove ; after function definitions.
- Replace `const T foo = 3;` for integral types `T` with `enum { foo = 3 };`.
Folding integral constants like that as compile time constants is a GNU
extension. Arrays allocated with `foo` as dimension are VLAs on strictly
compliant C99 compilers.
- Replace empty initialiser list `{}` with zero-initialiser-list `{0}`.
The former is a GNU extension meaning the latter.
- Cast `T*` (where `T != void`) to `void *` in format arguments. While any
object pointer can be implicitly converted to and from `void *`, this
conversion does not happen in variadic function calls.
- Replace arithmetic on `void *` with arithmetic on `char *`. The former
is non-compliant.
- Replace non-`int`-derived types (like `uint16_t`, which is
`short`-derived) in bit fields with `int`-derived types. Using any type
other than `int` or `unsigned int` (or any of their aliases) in bit
fields is a GNU extension.
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Messenger is slightly twisty when it comes to sending connection status
callbacks It will very likely need at the very least a partial refactor to
clean it up a bit. Toxcore shouldn't need void *userdata as deep as is
currently does.
(amend 1) Because of the nature of toxcore connection callbacks, I decided to
change this commit from statelessness for connections changes to statelessness
for friend requests. It's simpler this was and doesn't include doing anything
foolish in the time between commits.
group fixup because grayhatter doesn't want to do it
"arguably correct" is not how you write security sensitive code
Clear a compiler warning about types within a function.
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A race condition that happens on machines with heavily used network interfaces
causes tests to fail. Packets sent don't arrive on time. This sleep gives it 100
extra milliseconds. The real fix would be to wait for the event to occur and
then continue, but with a "once-loop" that is tox_iterate, it's not feasible at
this time.
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They don't seem to be a lot less stable than the rest. Either way we regularly
need to restart builds to make timeouts go away.
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http://llvm.org/docs/CodingStandards.html#use-early-exits-and-continue-to-simplify-code
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