Age | Commit message (Collapse) | Author |
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Renamed tox_file_send_seek to tox_file_seek.
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A couple of minor reasons, combined warrant a PR imo:
a) fileChunkRequested is a better signal name than fileRequestChunkReceived, and I don't want to break consistency by reordering words for just this signal
b) "request chunk" is parsed by English speakers as a verb-object combination,
implying sending the request, not receiving, whereas "chunk requested" is
parsed (more correctly) as an adjective-noun combo (in particular, request is
a noun not a verb), and thus reads far more like "hey heads up we just got a request"
For instance some tests/testing code had some callbacks to *receive* chunk requests, and they were called "tox_file_request_chunk"... to receive a chunk, not request it. Now they're called "tox_file_chunk_request".
So yeah...
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new_api
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messaging function.
This removes code duplication and allows us to easily add new message
types to the api without having to add new functions.
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friend_get_connection_status
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This is now documented in the API.
Ported programs in testing/ to this behaviour.
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receive to recv in file receive functions.
Added TOX_MAX_FILENAME_LENGTH define.
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file_id is a 32byte identifier that can be used by users to identify
file tranfers across core/client restarts in order to resume broken
file tranfers.
In avatar tranfers it corresponds to the hash of the avatar.
Added tox_file_get_file_id() function to api to obtain the file_id
of an ongoing file transfer.
If not set, core will generate a random one.
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This is done so that the function now has the same parameters as the
request chunk callback.
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PORT IS NO LONGER PASSED IN NETWORK BYTE ORDER.
Removed useless ipv6enabled parameter.
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tox_new() now takes a Tox_Options struct as argument.
If a NULL pointer is passed to that struct, defaults are used.
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#if 0 the content of toxav/msi.c : int stringify_message(MSIMessage
*msg, char *dest)
This function has no effect and does not seem to be used for actively
waiting.
Fix various other style errors, reduce scope when possible, avoid
redundant writes, clarify operator priorities, etc.
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Removed some useless code from toxcore.
Astyled core code with new version of astyle.
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tox_do_interval now returns a time in ms based on how much action
is going on in net_crypto.
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Build system fixes.
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of names.
TCP test now also tests pings.
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Added TOX_MAX_MESSAGE_LENGTH to tox.h
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Main changes:
1. Strings no longer need to be NULL terminated.
2. tox_get_friend_id is now named tox_get_friend_number.
3. The friend request callback function is now (Tox *tox, uint8_t *,
uint8_t *, uint16_t, void *), the Tox object pointer has been added to
it.
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remote!), and a tiny change to toxcore.
Crash stuff:
nTox.c:
- do_refresh(): avoid crashes (input a "%" and the client goes "boom!", send someone a string with embedded "%" and see him blow up...)
Other stuff:
toxcore: tox.h (doc.)/network.c (code):
- networking_wait_prepare(): return -1 if lenptr was NULL and therefore not settable
nTox.c:
- fraddr_to_str(): function to convert a TOX_FRIEND_ADDRESS into a segmented (and therefore line-breakable) string
- print_friendlist(): print index of friend on name line, print id on 2nd line
- command /f: skip spaces (and +) inside a friend id
- command /r (new): "/r #" to remove a friend
- main(): reduce cpu consumption if we're not currently sending files
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confounded by the change of peer numbers.
On deleting the last peer, it's just a delete.
On deleting any other peer, the last peer is moved into that space, gaining a different number.
Print that detail where appropriate.
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nature of the change (add, del, name change).
tox.*, Messenger.*, group_chats.*:
- expand interface of callback by peernumber/change
groupchats.c:
- call callback in addpeer/delpeer/setnick with peernumber and flag
nTox.c:
- print_groupchatpeers(): print as many names on a line as possible, not one peer per line
- print_groupnamelistchange(): only print the change, if possible (i.e. "new peer", "peer's new name")
- added command "/p" to print the list of peers
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wrap(): Embed continuation markers if there's enough space.
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then all non-commands are sent as message to them.
/cf # rsp. /cg # sets, /cr resets target
Also reformatted display of sent group message slightly to look less beta-ish.
Then using "#<num>" for group number vs. "<num>" for friend/peer numbers.
Also changed to a slightly different message on people without name.
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into FullName-group_peername
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(Seriously...)
group_chats.*:
- group_send_nick() to send own name
- setnick() to store a received name
Messenger.c:
- group_send_nick() before group_sendmessage() (in regular intervals, to inform new peers)
nTox.c:
- print_groupmessage(): on error or on a name of length zero the result of tox_group_peername() isn't null-terminated, catch that
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