Age | Commit message (Collapse) | Author |
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A way to send and handle lossy UDP packets coming from friends.
Will be used for A/V.
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Fixed a couple of issues related to that.
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Also added some tests.
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nature of the change (add, del, name change).
tox.*, Messenger.*, group_chats.*:
- expand interface of callback by peernumber/change
groupchats.c:
- call callback in addpeer/delpeer/setnick with peernumber and flag
nTox.c:
- print_groupchatpeers(): print as many names on a line as possible, not one peer per line
- print_groupnamelistchange(): only print the change, if possible (i.e. "new peer", "peer's new name")
- added command "/p" to print the list of peers
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These functions are akin to the tox_count_friendlist and tox_copy_friendlist, made available on the public API.
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Added functions to send/receive msi packets via secure messenger
connections.
Made function to get the ip/port of a friend in Messenger.c public
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with Tox *tox in tox.c (which now includes the declarations from tox.h)
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sendpacket() sets a timestamp if it happened
network.*:
- sendpacket(): checks result and on EAGAIN, stores time of this event
- networking_wait_prepare(): uses the time if set to check up to 500ms later for the socket to be writeable again
- networking_wait_cleanup(): clears the time if the socket was writeable
- fixed some accidental tabs
Messenger.*, tox.*:
- pass-through functions to reach networking_wait_cleanup()
- fixed some accidental tabs
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To allow the actual waiting to run without any locking, split it into preparing the data it uses and the execution of the wait.
The caller must provide with the buffer to store whatever data it requires to wait.
Completely eliminates any reliance on the existence of anything but that data in the actual wait routine.
Also fixed a few argument type warnings inside LOGGING.
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https://github.com/irungentoo/ProjectTox-Core into file-transfers
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tox.*, Messenger.*, network.*;
- new function tox_wait() => waitMessenger() => networking_wait():
- waits for a given amount of time for any sort of socket activity
- mustn't change anything inside, mustn't poll or do other stuff
- the point is to be able to call this asynchronously from a second thread
- the outside shall follow up with an immediate tox_do() when there's socket activity
tox.*:
- allow inclusion of tox.h into tox.c, ensuring that the outside interface and the internal always match
util.c:
- squished a few warnings about questionable format strings
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tox_get_friendlist() -> tox_copy_friendlist().
You now have to allocate your own memory to pass into tox_copy_friendlist.
To help with this, tox_count_friendlist() has been added to get the length
of the friend list.
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Group message callback modified.
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Please wait until the tox.h API is updated before integrating it into
your clients.
nTox:
/g
creates a new group chat
/i friendnum groupnum
invite friendnum to groupnum
/z groupnum message
send message to groupnum
NOTE: group chats currenly might not handle packet loss well if there are less than 6 participants.
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Conflicts resolved:
toxcore/Messenger.c
toxcore/network.h
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- initialisation: argument added to enable/disable ipv6 as socket
Messenger_test.c:
- initialisation: ipv4 hardcoded for now
- delegating IP resolution to DHT_bootstrap_ex()
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copied buffer on success.
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This should allow clients to sync the Tox friend list with their UI/etc.
lists.
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