#include "DHT.h" //Basic network functions: //TODO: put them somewhere else than here //Function to send packet(data) of length length to ip_port int sendpacket(IP_Port ip_port, char * data, uint32_t length) { ADDR addr = {.family = AF_INET, .ip = ip_port.ip, .port = ip_port.port}; return sendto(sock, data, length, 0, (struct sockaddr *)&addr, sizeof(addr)); } //Function to recieve data, ip and port of sender is put into ip_port //the packet data into data //the packet length into length. int recievepacket(IP_Port * ip_port, char * data, uint32_t * length) { ADDR addr; uint32_t addrlen = sizeof(addr); (*(int *)length) = recvfrom(sock, data, MAX_UDP_PACKET_SIZE, 0, (struct sockaddr *)&addr, &addrlen); if(*(int *)length == -1) { //nothing recieved return -1; } ip_port->ip = addr.ip; ip_port->port = addr.port; return 0; } //Compares client_id1 and client_id2 with client_id //return 0 if both are same distance //return 1 if client_id1 is closer. //return 2 if client_id2 is closer. int id_closest(char * client_id, char * client_id1, char * client_id2) { uint32_t i; for(i = 0; i < CLIENT_ID_SIZE; i++) { if(abs(client_id[i] ^ client_id1[i]) < abs(client_id[i] ^ client_id2[i])) { return 1; } else if(abs(client_id[i] ^ client_id1[i]) > abs(client_id[i] ^ client_id2[i])) { return 2; } } return 0; } //check if client with client_id is already in list of length length. //if it is set it's corresponding timestamp to current time. //return True(1) or False(0) int client_in_list(Client_data * list, uint32_t length, char * client_id) { uint32_t i, j; for(i = 0; i < length; i++) { for(j = 0; j < CLIENT_ID_SIZE; j++) { if(list[i].client_id[j] != client_id[j]) { break; } } if((j - 1) == CLIENT_ID_SIZE) { //Refresh the client timestamp. list[i].timestamp = unix_time(); return 1; } } return 0; } //check if client with client_id is already in knode format list of length length. //return True(1) or False(0) int client_in_nodelist(Node_format * list, uint32_t length, char * client_id) { uint32_t i, j; for(i = 0; i < length; i++) { for(j = 0; j < CLIENT_ID_SIZE; j++) { if(list[i].client_id[j] != client_id[j]) { break; } } if((j - 1) == CLIENT_ID_SIZE) { return 1; } } return 0; } //the number of seconds for a non responsive node to become bad. #define BAD_NODE_TIMEOUT 130 //The max number of nodes to send with send nodes. #define MAX_SENT_NODES 8 //Find MAX_SENT_NODES nodes closest to the client_id for the send nodes request: //put them in the nodes_list and return how many were found. //TODO: Make this function much more efficient. int get_close_nodes(char * client_id, Node_format * nodes_list) { uint32_t i, j, k; int num_nodes=0; uint32_t temp_time = unix_time(); for(i = 0; i < LCLIENT_LIST; i++) { if(close_clientlist[i].timestamp + BAD_NODE_TIMEOUT > temp_time && !client_in_nodelist(nodes_list, MAX_SENT_NODES,close_clientlist[i].client_id)) //if node is good and not already in list. { if(num_nodes < MAX_SENT_NODES) { memcpy(nodes_list[num_nodes].client_id, close_clientlist[i].client_id, CLIENT_ID_SIZE); nodes_list[num_nodes].ip_port = close_clientlist[i].ip_port; num_nodes++; } else for(j = 0; j < MAX_SENT_NODES; j++) { if(id_closest(client_id, nodes_list[j].client_id, close_clientlist[i].client_id) == 2) { memcpy(nodes_list[j].client_id, close_clientlist[i].client_id, CLIENT_ID_SIZE); nodes_list[j].ip_port = close_clientlist[i].ip_port; break; } } } } for(i = 0; i < num_friends; i++) { for(j = 0; j < MAX_FRIEND_CLIENTS; j++) { if(friends_list[i].client_list[j].timestamp + BAD_NODE_TIMEOUT > temp_time && !client_in_nodelist(nodes_list, MAX_SENT_NODES,friends_list[i].client_list[j].client_id)) //if node is good and not already in list. { if(num_nodes < MAX_SENT_NODES) { memcpy(nodes_list[num_nodes].client_id, friends_list[i].client_list[j].client_id, CLIENT_ID_SIZE); nodes_list[num_nodes].ip_port = friends_list[i].client_list[j].ip_port; num_nodes++; } else for(k = 0; k < MAX_SENT_NODES; k++) { if(id_closest(client_id, nodes_list[j].client_id, friends_list[i].client_list[j].client_id) == 2) { memcpy(nodes_list[j].client_id, friends_list[i].client_list[j].client_id, CLIENT_ID_SIZE); nodes_list[j].ip_port = friends_list[i].client_list[j].ip_port; break; } } } } } } //replace first bad (or empty) node with this one //return 0 if successfull //return 1 if not (list contains no bad nodes) int replace_bad(Client_data * list, uint32_t length, char * client_id, IP_Port ip_port) { uint32_t i; uint32_t temp_time = unix_time(); for(i = 0; i < length; i++) { if(list[i].timestamp + BAD_NODE_TIMEOUT < temp_time)//if node is bad. { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); list[i].ip_port = ip_port; list[i].timestamp = temp_time; return 0; } } return 1; } //replace the first good node further to the comp_client_id than that of the client_id int replace_good(Client_data * list, uint32_t length, char * client_id, IP_Port ip_port, char * comp_client_id) { uint32_t i; for(i = 0; i < length; i++) { if(id_closest(comp_client_id, list[i].client_id, client_id) == 2) { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); list[i].ip_port = ip_port; list[i].timestamp = unix_time(); return 0; } } return 1; } //Attempt to add client with ip_port and client_id to the friends client list and close_clientlist int addto_lists(IP_Port ip_port, char * client_id) { uint32_t i; //NOTE: current behaviour if there are two clients with the same id is to only keep one (the first one) if(!client_in_list(close_clientlist, LCLIENT_LIST, client_id)) { if(replace_bad(close_clientlist, LCLIENT_LIST, client_id, ip_port)) { //if we can't replace bad nodes we try replacing good ones replace_good(close_clientlist, LCLIENT_LIST, client_id, ip_port, self_client_id); } } for(i = 0; i < num_friends; i++) { if(!client_in_list(friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id)) { if(replace_bad(friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port)) { //if we can't replace bad nodes we try replacing good ones replace_good(friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port, self_client_id); } } } } //ping timeout in seconds #define PING_TIMEOUT 10 //check if we are currently pinging an ip_port //if we are already, return 1 //else return 0 //TODO: Maybe optimize this int is_pinging(IP_Port ip_port) { uint32_t i; for(i = 0; i < LPING_ARRAY; i++ ) { if((pings[i].timestamp + PING_TIMEOUT) > unix_time() && pings[i].ip_port.ip.i == ip_port.ip.i && pings[i].ip_port.port == ip_port.port) { return 1; } } return 0; } //Same as last function but for get_node requests. int is_gettingnodes(IP_Port ip_port) { uint32_t i; for(i = 0; i < LSEND_NODES_ARRAY; i++ ) { if((send_nodes[i].timestamp + PING_TIMEOUT) > unix_time() && send_nodes[i].ip_port.ip.i == ip_port.ip.i && send_nodes[i].ip_port.port == ip_port.port) { return 1; } } return 0; } //Add a new ping request to the list of ping requests //returns the ping_id to put in the ping request //TODO: Maybe optimize this int add_pinging(IP_Port ip_port) { uint32_t i, j; int ping_id = rand(); for(i = 0; i < PING_TIMEOUT; i++ ) { for(j = 0; j < LPING_ARRAY; j++ ) { if((pings[j].timestamp + PING_TIMEOUT - i) < unix_time()) { pings[j].timestamp = unix_time(); pings[j].ip_port = ip_port; pings[j].ping_id = ping_id; return ping_id; } } } } //Same but for get node requests int add_gettingnodes(IP_Port ip_port) { uint32_t i, j; int ping_id = rand(); for(i = 0; i < PING_TIMEOUT; i++ ) { for(j = 0; j < LSEND_NODES_ARRAY; j++ ) { if((send_nodes[j].timestamp + PING_TIMEOUT - i) < unix_time()) { send_nodes[j].timestamp = unix_time(); send_nodes[j].ip_port = ip_port; send_nodes[j].ping_id = ping_id; return ping_id; } } } } //send a ping request int pingreq(IP_Port ip_port) { if(is_pinging(ip_port)) { return 1; } int ping_id = add_pinging(ip_port); char data[5 + CLIENT_ID_SIZE]; data[0] = 0; memcpy(data + 1, &ping_id, 4); memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); return sendpacket(ip_port, data, sizeof(data)); } //send a ping response int pingres(IP_Port ip_port, uint32_t ping_id) { char data[5 + CLIENT_ID_SIZE]; data[0] = 1; memcpy(data + 1, &ping_id, 4); memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); return sendpacket(ip_port, data, sizeof(data)); } //send a getnodes request int getnodes(IP_Port ip_port, char * client_id) { if(is_gettingnodes(ip_port)) { return 1; } int ping_id = add_pinging(ip_port); char data[5 + CLIENT_ID_SIZE*2]; data[0] = 2; memcpy(data + 1, &ping_id, 4); memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); memcpy(data + 5 + CLIENT_ID_SIZE, client_id, CLIENT_ID_SIZE); return sendpacket(ip_port, data, sizeof(data)); } //send a send nodes response //Currently incomplete: missing bunch of stuff int sendnodes(IP_Port ip_port, char * client_id) { char data[5 + (CLIENT_ID_SIZE + sizeof(IP_Port))*MAX_SENT_NODES]; data[0] = 3; memcpy(data + 5, self_client_id, CLIENT_ID_SIZE); memcpy(data + 5 + CLIENT_ID_SIZE, client_id, CLIENT_ID_SIZE); sendpacket(ip_port, data, sizeof(data)); } //Packet handling functions //One to handle each types of packets we recieve int handle_pingreq(char * packet, uint32_t length, IP_Port source) { if(length != 5 + CLIENT_ID_SIZE) { return 1; } uint32_t ping_id; memcpy(&ping_id, packet + 1, 4); pingres(source, ping_id); return 0; } int handle_pingres(char * packet, uint32_t length, IP_Port source) { if(length != (5 + CLIENT_ID_SIZE)) { return 1; } addto_lists(source, packet + 5); } int handle_getnodes(char * packet, uint32_t length, IP_Port source) { if(length != (5 + CLIENT_ID_SIZE*2)) { return 1; } //sendnodes(IP_Port ip_port, char * client_id) return 0; } int handle_sendnodes(char * packet, uint32_t length, IP_Port source) { if(length > 5 + MAX_SENT_NODES * (CLIENT_ID_SIZE + sizeof(IP_Port)) || (length - 5) % (CLIENT_ID_SIZE + sizeof(IP_Port)) != 0) { return 1; } addto_lists(source, packet + 5); } //END of packet handling functions void addfriend(char * client_id) { //TODO: Make the array of friends dynamic instead of a static array with 256 places.. //WARNING:This will segfault if the number of friends exceeds 256. memcpy(friends_list[num_friends].client_id, client_id, CLIENT_ID_SIZE); num_friends++; } char delfriend(char * client_id) { uint32_t i; for(i = 0; i < num_friends; i++) { if(memcmp(friends_list[i].client_id, client_id, CLIENT_ID_SIZE) == 0)//Equal { memcpy(friends_list[num_friends].client_id, friends_list[i].client_id, CLIENT_ID_SIZE); num_friends--; return 0; } } return 1; } IP_Port getfriendip(char * client_id) { } int DHT_recvpacket(char * packet, uint32_t length, IP_Port source) { switch (packet[0]) { case 0: handle_pingreq(packet, length, source); break; case 1: handle_pingres(packet, length, source); break; case 2: handle_getnodes(packet, length, source); break; case 3: handle_sendnodes(packet, length, source); break; default: return 1; } return 0; } //Ping each client in the "friends" list every 60 seconds. //Send a get nodes request every 20 seconds to a random good node for each "friend" in our "friends" list. void doFriends() { } void doClose() { } void doDHT() { } void bootstrap(IP_Port ip_port) { getnodes(ip_port, self_client_id); }