/* DHT.c * * An implementation of the DHT as seen in http://wiki.tox.im/index.php/DHT * * Copyright (C) 2013 Tox project All Rights Reserved. * * This file is part of Tox. * * Tox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tox. If not, see . * */ /*----------------------------------------------------------------------------------*/ #include "DHT.h" #include "packets.h" #include "ping.h" /* maximum number of clients stored per friend. */ #define MAX_FRIEND_CLIENTS 8 /* A list of the clients mathematically closest to ours. */ #define LCLIENT_LIST 32 /* The list of ip ports along with the ping_id of what we sent them and a timestamp */ #define LPING_ARRAY 256 #define LSEND_NODES_ARRAY LPING_ARRAY/2 /* the number of seconds for a non responsive node to become bad. */ #define BAD_NODE_TIMEOUT 70 /* the max number of nodes to send with send nodes. */ #define MAX_SENT_NODES 8 /* ping timeout in seconds */ #define PING_TIMEOUT 5 /* The timeout after which a node is discarded completely. */ #define Kill_NODE_TIMEOUT 300 /* ping interval in seconds for each node in our lists. */ #define PING_INTERVAL 60 /* ping interval in seconds for each random sending of a get nodes request. */ #define GET_NODE_INTERVAL 10 #define MAX_PUNCHING_PORTS 32 /*Interval in seconds between punching attempts*/ #define PUNCH_INTERVAL 10 /*Maximum newly announced nodes to ping per TIME_TOPING seconds*/ #define MAX_TOPING 16 #define TIME_TOPING 5 /*----------------------------------------------------------------------------------*/ typedef struct { uint8_t client_id[CLIENT_ID_SIZE]; Client_data client_list[MAX_FRIEND_CLIENTS]; /* time at which the last get_nodes request was sent. */ uint64_t lastgetnode; /* Symetric NAT hole punching stuff */ /* 1 if currently hole punching, otherwise 0 */ uint8_t hole_punching; uint32_t punching_index; uint64_t punching_timestamp; uint64_t recvNATping_timestamp; uint64_t NATping_id; uint64_t NATping_timestamp; } Friend; typedef struct { uint8_t client_id[CLIENT_ID_SIZE]; IP_Port ip_port; } Node_format; typedef struct { IP_Port ip_port; uint64_t ping_id; uint64_t timestamp; } Pinged; /*----------------------------------------------------------------------------------*/ /* Our client id/public key */ uint8_t self_public_key[CLIENT_ID_SIZE]; uint8_t self_secret_key[crypto_box_SECRETKEYBYTES]; static Client_data close_clientlist[LCLIENT_LIST]; static Friend *friends_list; static uint16_t num_friends; static Pinged send_nodes[LSEND_NODES_ARRAY]; static Node_format toping[MAX_TOPING]; static uint64_t last_toping; /*----------------------------------------------------------------------------------*/ Client_data *DHT_get_close_list(void) { return close_clientlist; } /* Compares client_id1 and client_id2 with client_id * return 0 if both are same distance * return 1 if client_id1 is closer * return 2 if client_id2 is closer */ static int id_closest(uint8_t *id, uint8_t *id1, uint8_t *id2) { size_t i; uint8_t distance1, distance2; for (i = 0; i < CLIENT_ID_SIZE; ++i) { distance1 = abs(id[i] ^ id1[i]); distance2 = abs(id[i] ^ id2[i]); if (distance1 < distance2) return 1; if (distance1 > distance2) return 2; } return 0; } static int ipport_equal(IP_Port a, IP_Port b) { return (a.ip.i == b.ip.i) && (a.port == b.port); } static int id_equal(uint8_t *a, uint8_t *b) { return memcmp(a, b, CLIENT_ID_SIZE) == 0; } static int is_timeout(uint64_t time_now, uint64_t timestamp, uint64_t timeout) { return timestamp + timeout <= time_now; } /* check if client with client_id is already in list of length length. * if it is then set its corresponding timestamp to current time. * if the id is already in the list with a different ip_port, update it. * return True(1) or False(0) * * TODO: maybe optimize this. */ static int client_in_list(Client_data *list, uint32_t length, uint8_t *client_id, IP_Port ip_port) { uint32_t i; uint64_t temp_time = unix_time(); for (i = 0; i < length; ++i) { /*If ip_port is assigned to a different client_id replace it*/ if (ipport_equal(list[i].ip_port, ip_port)) { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); } if (id_equal(list[i].client_id, client_id)) { /* Refresh the client timestamp. */ list[i].timestamp = temp_time; list[i].ip_port.ip.i = ip_port.ip.i; list[i].ip_port.port = ip_port.port; return 1; } } return 0; } /* check if client with client_id is already in node format list of length length. * return True(1) or False(0) */ static int client_in_nodelist(Node_format *list, uint32_t length, uint8_t *client_id) { uint32_t i; for (i = 0; i < length; ++i) { if (id_equal(list[i].client_id, client_id)) return 1; } return 0; } /* Returns the friend number from the client_id, or -1 if a failure occurs */ static int friend_number(uint8_t *client_id) { uint32_t i; for (i = 0; i < num_friends; ++i) { if (id_equal(friends_list[i].client_id, client_id)) return i; } return -1; } /* Find MAX_SENT_NODES nodes closest to the client_id for the send nodes request: * put them in the nodes_list and return how many were found. * * TODO: For the love of based Allah make this function cleaner and much more efficient. */ static int get_close_nodes(uint8_t *client_id, Node_format *nodes_list) { uint32_t i, j, k; uint64_t temp_time = unix_time(); int num_nodes = 0, closest, tout, inlist; for (i = 0; i < LCLIENT_LIST; ++i) { tout = is_timeout(temp_time, close_clientlist[i].timestamp, BAD_NODE_TIMEOUT); inlist = client_in_nodelist(nodes_list, MAX_SENT_NODES, close_clientlist[i].client_id); /* if node isn't good or is already in list. */ if (tout || inlist) continue; if (num_nodes < MAX_SENT_NODES) { memcpy( nodes_list[num_nodes].client_id, close_clientlist[i].client_id, CLIENT_ID_SIZE ); nodes_list[num_nodes].ip_port = close_clientlist[i].ip_port; num_nodes++; } else { for (j = 0; j < MAX_SENT_NODES; ++j) { closest = id_closest( client_id, nodes_list[j].client_id, close_clientlist[i].client_id ); if (closest == 2) { memcpy( nodes_list[j].client_id, close_clientlist[i].client_id, CLIENT_ID_SIZE); nodes_list[j].ip_port = close_clientlist[i].ip_port; break; } } } } for (i = 0; i < num_friends; ++i) { for (j = 0; j < MAX_FRIEND_CLIENTS; ++j) { tout = is_timeout(temp_time, friends_list[i].client_list[j].timestamp, BAD_NODE_TIMEOUT); inlist = client_in_nodelist( nodes_list, MAX_SENT_NODES, friends_list[i].client_list[j].client_id); /* if node isn't good or is already in list. */ if (tout || inlist) continue; if (num_nodes < MAX_SENT_NODES) { memcpy( nodes_list[num_nodes].client_id, friends_list[i].client_list[j].client_id, CLIENT_ID_SIZE); nodes_list[num_nodes].ip_port = friends_list[i].client_list[j].ip_port; num_nodes++; } else { for (k = 0; k < MAX_SENT_NODES; ++k) { closest = id_closest( client_id, nodes_list[k].client_id, friends_list[i].client_list[j].client_id ); if (closest == 2) { memcpy( nodes_list[k].client_id, friends_list[i].client_list[j].client_id, CLIENT_ID_SIZE ); nodes_list[k].ip_port = friends_list[i].client_list[j].ip_port; break; } } } } } return num_nodes; } /* replace first bad (or empty) node with this one * return 0 if successful * return 1 if not (list contains no bad nodes) */ static int replace_bad( Client_data *list, uint32_t length, uint8_t *client_id, IP_Port ip_port ) { uint32_t i; uint64_t temp_time = unix_time(); for (i = 0; i < length; ++i) { /* if node is bad */ if (is_timeout(temp_time, list[i].timestamp, BAD_NODE_TIMEOUT)) { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); list[i].ip_port = ip_port; list[i].timestamp = temp_time; list[i].ret_ip_port.ip.i = 0; list[i].ret_ip_port.port = 0; list[i].ret_timestamp = 0; return 0; } } return 1; } /*Sort the list. It will be sorted from furthest to closest. TODO: this is innefficient and needs to be optimized.*/ static void sort_list(Client_data *list, uint32_t length, uint8_t *comp_client_id) { if (length == 0) return; uint32_t i, count; while (1) { count = 0; for (i = 0; i < (length - 1); ++i) { if (id_closest(comp_client_id, list[i].client_id, list[i + 1].client_id) == 1) { Client_data temp = list[i + 1]; list[i + 1] = list[i]; list[i] = temp; ++count; } } if (count == 0) return; } } /* replace the first good node that is further to the comp_client_id than that of the client_id in the list */ static int replace_good( Client_data *list, uint32_t length, uint8_t *client_id, IP_Port ip_port, uint8_t *comp_client_id ) { uint32_t i; uint64_t temp_time = unix_time(); sort_list(list, length, comp_client_id); for (i = 0; i < length; ++i) if (id_closest(comp_client_id, list[i].client_id, client_id) == 2) { memcpy(list[i].client_id, client_id, CLIENT_ID_SIZE); list[i].ip_port = ip_port; list[i].timestamp = temp_time; list[i].ret_ip_port.ip.i = 0; list[i].ret_ip_port.port = 0; list[i].ret_timestamp = 0; return 0; } return 1; } /* Attempt to add client with ip_port and client_id to the friends client list * and close_clientlist */ void addto_lists(IP_Port ip_port, uint8_t *client_id) { uint32_t i; /* NOTE: current behavior if there are two clients with the same id is * to replace the first ip by the second. */ if (!client_in_list(close_clientlist, LCLIENT_LIST, client_id, ip_port)) { if (replace_bad(close_clientlist, LCLIENT_LIST, client_id, ip_port)) { /* if we can't replace bad nodes we try replacing good ones */ replace_good( close_clientlist, LCLIENT_LIST, client_id, ip_port, self_public_key ); } } for (i = 0; i < num_friends; ++i) { if (!client_in_list( friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port )) { if (replace_bad( friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port )) { /* if we can't replace bad nodes we try replacing good ones. */ replace_good( friends_list[i].client_list, MAX_FRIEND_CLIENTS, client_id, ip_port, friends_list[i].client_id ); } } } } /* If client_id is a friend or us, update ret_ip_port * nodeclient_id is the id of the node that sent us this info */ static void returnedip_ports(IP_Port ip_port, uint8_t *client_id, uint8_t *nodeclient_id) { uint32_t i, j; uint64_t temp_time = unix_time(); if (id_equal(client_id, self_public_key)) { for (i = 0; i < LCLIENT_LIST; ++i) { if (id_equal(nodeclient_id, close_clientlist[i].client_id)) { close_clientlist[i].ret_ip_port = ip_port; close_clientlist[i].ret_timestamp = temp_time; return; } } } else { for (i = 0; i < num_friends; ++i) { if (id_equal(client_id, friends_list[i].client_id)) { for (j = 0; j < MAX_FRIEND_CLIENTS; ++j) { if (id_equal(nodeclient_id, friends_list[i].client_list[j].client_id)) { friends_list[i].client_list[j].ret_ip_port = ip_port; friends_list[i].client_list[j].ret_timestamp = temp_time; return; } } } } } } /* Same as last function but for get_node requests. */ static int is_gettingnodes(IP_Port ip_port, uint64_t ping_id) { uint32_t i; uint8_t pinging; uint64_t temp_time = unix_time(); for (i = 0; i < LSEND_NODES_ARRAY; ++i ) { if (!is_timeout(temp_time, send_nodes[i].timestamp, PING_TIMEOUT)) { pinging = 0; if (ip_port.ip.i != 0 && ipport_equal(send_nodes[i].ip_port, ip_port)) ++pinging; if (ping_id != 0 && send_nodes[i].ping_id == ping_id) ++pinging; if (pinging == (ping_id != 0) + (ip_port.ip.i != 0)) return 1; } } return 0; } /* Same but for get node requests */ static uint64_t add_gettingnodes(IP_Port ip_port) { uint32_t i, j; uint64_t ping_id = ((uint64_t)random_int() << 32) + random_int(); uint64_t temp_time = unix_time(); for (i = 0; i < PING_TIMEOUT; ++i ) { for (j = 0; j < LSEND_NODES_ARRAY; ++j ) { if (is_timeout(temp_time, send_nodes[j].timestamp, PING_TIMEOUT - i)) { send_nodes[j].timestamp = temp_time; send_nodes[j].ip_port = ip_port; send_nodes[j].ping_id = ping_id; return ping_id; } } } return 0; } /* send a getnodes request */ static int getnodes(IP_Port ip_port, uint8_t *public_key, uint8_t *client_id) { /* check if packet is gonna be sent to ourself */ if (id_equal(public_key, self_public_key) || is_gettingnodes(ip_port, 0)) return 1; uint64_t ping_id = add_gettingnodes(ip_port); if (ping_id == 0) return 1; uint8_t data[1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES + sizeof(ping_id) + CLIENT_ID_SIZE + ENCRYPTION_PADDING]; uint8_t plain[sizeof(ping_id) + CLIENT_ID_SIZE]; uint8_t encrypt[sizeof(ping_id) + CLIENT_ID_SIZE + ENCRYPTION_PADDING]; uint8_t nonce[crypto_box_NONCEBYTES]; random_nonce(nonce); memcpy(plain, &ping_id, sizeof(ping_id)); memcpy(plain + sizeof(ping_id), client_id, CLIENT_ID_SIZE); int len = encrypt_data( public_key, self_secret_key, nonce, plain, sizeof(ping_id) + CLIENT_ID_SIZE, encrypt ); if (len != sizeof(ping_id) + CLIENT_ID_SIZE + ENCRYPTION_PADDING) return -1; data[0] = 2; memcpy(data + 1, self_public_key, CLIENT_ID_SIZE); memcpy(data + 1 + CLIENT_ID_SIZE, nonce, crypto_box_NONCEBYTES); memcpy(data + 1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES, encrypt, len); return sendpacket(temp_net->sock, ip_port, data, sizeof(data)); } /* send a send nodes response */ static int sendnodes(IP_Port ip_port, uint8_t *public_key, uint8_t *client_id, uint64_t ping_id) { /* check if packet is gonna be sent to ourself */ if (id_equal(public_key, self_public_key)) return 1; uint8_t data[1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES + sizeof(ping_id) + sizeof(Node_format) * MAX_SENT_NODES + ENCRYPTION_PADDING]; Node_format nodes_list[MAX_SENT_NODES]; int num_nodes = get_close_nodes(client_id, nodes_list); if (num_nodes == 0) return 0; uint8_t plain[sizeof(ping_id) + sizeof(Node_format) * MAX_SENT_NODES]; uint8_t encrypt[sizeof(ping_id) + sizeof(Node_format) * MAX_SENT_NODES + ENCRYPTION_PADDING]; uint8_t nonce[crypto_box_NONCEBYTES]; random_nonce(nonce); memcpy(plain, &ping_id, sizeof(ping_id)); memcpy(plain + sizeof(ping_id), nodes_list, num_nodes * sizeof(Node_format)); int len = encrypt_data( public_key, self_secret_key, nonce, plain, sizeof(ping_id) + num_nodes * sizeof(Node_format), encrypt ); if (len != sizeof(ping_id) + num_nodes * sizeof(Node_format) + ENCRYPTION_PADDING) return -1; data[0] = 3; memcpy(data + 1, self_public_key, CLIENT_ID_SIZE); memcpy(data + 1 + CLIENT_ID_SIZE, nonce, crypto_box_NONCEBYTES); memcpy(data + 1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES, encrypt, len); return sendpacket(temp_net->sock, ip_port, data, 1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES + len); } static int handle_getnodes(void * object, IP_Port source, uint8_t *packet, uint32_t length) { uint64_t ping_id; if (length != ( 1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES + sizeof(ping_id) + CLIENT_ID_SIZE + ENCRYPTION_PADDING )) return 1; /* check if packet is from ourself. */ if (id_equal(packet + 1, self_public_key)) return 1; uint8_t plain[sizeof(ping_id) + CLIENT_ID_SIZE]; int len = decrypt_data( packet + 1, self_secret_key, packet + 1 + CLIENT_ID_SIZE, packet + 1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES, sizeof(ping_id) + CLIENT_ID_SIZE + ENCRYPTION_PADDING, plain ); if (len != sizeof(ping_id) + CLIENT_ID_SIZE) return 1; memcpy(&ping_id, plain, sizeof(ping_id)); sendnodes(source, packet + 1, plain + sizeof(ping_id), ping_id); //send_ping_request(source, (clientid_t*) (packet + 1)); /* TODO: make this smarter? */ return 0; } static int handle_sendnodes(void * object, IP_Port source, uint8_t *packet, uint32_t length) { uint64_t ping_id; uint32_t cid_size = 1 + CLIENT_ID_SIZE; cid_size += crypto_box_NONCEBYTES + sizeof(ping_id) + ENCRYPTION_PADDING; if (length > (cid_size + sizeof(Node_format) * MAX_SENT_NODES) || ((length - cid_size) % sizeof(Node_format)) != 0 || (length < cid_size + sizeof(Node_format))) return 1; uint32_t num_nodes = (length - cid_size) / sizeof(Node_format); uint8_t plain[sizeof(ping_id) + sizeof(Node_format) * MAX_SENT_NODES]; int len = decrypt_data( packet + 1, self_secret_key, packet + 1 + CLIENT_ID_SIZE, packet + 1 + CLIENT_ID_SIZE + crypto_box_NONCEBYTES, sizeof(ping_id) + num_nodes * sizeof(Node_format) + ENCRYPTION_PADDING, plain ); if (len != sizeof(ping_id) + num_nodes * sizeof(Node_format)) return 1; memcpy(&ping_id, plain, sizeof(ping_id)); if (!is_gettingnodes(source, ping_id)) return 1; Node_format nodes_list[MAX_SENT_NODES]; memcpy(nodes_list, plain + sizeof(ping_id), num_nodes * sizeof(Node_format)); addto_lists(source, packet + 1); uint32_t i; for (i = 0; i < num_nodes; ++i) { send_ping_request(nodes_list[i].ip_port, (clientid_t *) &nodes_list[i].client_id); returnedip_ports(nodes_list[i].ip_port, nodes_list[i].client_id, packet + 1); } return 0; } /*----------------------------------------------------------------------------------*/ /*------------------------END of packet handling functions--------------------------*/ int DHT_addfriend(uint8_t *client_id) { if (friend_number(client_id) != -1) /*Is friend already in DHT?*/ return 1; Friend *temp; temp = realloc(friends_list, sizeof(Friend) * (num_friends + 1)); if (temp == NULL) return 1; friends_list = temp; memset(&friends_list[num_friends], 0, sizeof(Friend)); memcpy(friends_list[num_friends].client_id, client_id, CLIENT_ID_SIZE); friends_list[num_friends].NATping_id = ((uint64_t)random_int() << 32) + random_int(); ++num_friends; return 0; } int DHT_delfriend(uint8_t *client_id) { uint32_t i; Friend *temp; for (i = 0; i < num_friends; ++i) { /* Equal */ if (id_equal(friends_list[i].client_id, client_id)) { --num_friends; if (num_friends != i) { memcpy( friends_list[i].client_id, friends_list[num_friends].client_id, CLIENT_ID_SIZE ); } if (num_friends == 0) { free(friends_list); friends_list = NULL; return 0; } temp = realloc(friends_list, sizeof(Friend) * (num_friends)); if (temp == NULL) return 1; friends_list = temp; return 0; } } return 1; } /* TODO: Optimize this. */ IP_Port DHT_getfriendip(uint8_t *client_id) { uint32_t i, j; uint64_t temp_time = unix_time(); IP_Port empty = {{{0}}, 0}; for (i = 0; i < num_friends; ++i) { /* Equal */ if (id_equal(friends_list[i].client_id, client_id)) { for (j = 0; j < MAX_FRIEND_CLIENTS; ++j) { if (id_equal(friends_list[i].client_list[j].client_id, client_id) && !is_timeout(temp_time, friends_list[i].client_list[j].timestamp, BAD_NODE_TIMEOUT)) return friends_list[i].client_list[j].ip_port; } return empty; } } empty.ip.i = 1; return empty; } /* Ping each client in the "friends" list every PING_INTERVAL seconds. Send a get nodes request * every GET_NODE_INTERVAL seconds to a random good node for each "friend" in our "friends" list. */ static void doDHTFriends(void) { uint32_t i, j; uint64_t temp_time = unix_time(); uint32_t rand_node; uint32_t index[MAX_FRIEND_CLIENTS]; for (i = 0; i < num_friends; ++i) { uint32_t num_nodes = 0; for (j = 0; j < MAX_FRIEND_CLIENTS; ++j) { /* if node is not dead. */ if (!is_timeout(temp_time, friends_list[i].client_list[j].timestamp, Kill_NODE_TIMEOUT)) { if ((friends_list[i].client_list[j].last_pinged + PING_INTERVAL) <= temp_time) { send_ping_request( friends_list[i].client_list[j].ip_port, (clientid_t *) &friends_list[i].client_list[j].client_id ); friends_list[i].client_list[j].last_pinged = temp_time; } /* if node is good. */ if (!is_timeout(temp_time, friends_list[i].client_list[j].timestamp, BAD_NODE_TIMEOUT)) { index[num_nodes] = j; ++num_nodes; } } } if (friends_list[i].lastgetnode + GET_NODE_INTERVAL <= temp_time && num_nodes != 0) { rand_node = rand() % num_nodes; getnodes( friends_list[i].client_list[index[rand_node]].ip_port, friends_list[i].client_list[index[rand_node]].client_id, friends_list[i].client_id ); friends_list[i].lastgetnode = temp_time; } } } static uint64_t close_lastgetnodes; /* Ping each client in the close nodes list every PING_INTERVAL seconds. * Send a get nodes request every GET_NODE_INTERVAL seconds to a random good node in the list. */ static void doClose(void) { uint32_t i; uint64_t temp_time = unix_time(); uint32_t num_nodes = 0; uint32_t rand_node; uint32_t index[LCLIENT_LIST]; for (i = 0; i < LCLIENT_LIST; ++i) { /* if node is not dead. */ if (!is_timeout(temp_time, close_clientlist[i].timestamp, Kill_NODE_TIMEOUT)) { if ((close_clientlist[i].last_pinged + PING_INTERVAL) <= temp_time) { send_ping_request( close_clientlist[i].ip_port, (clientid_t *) &close_clientlist[i].client_id ); close_clientlist[i].last_pinged = temp_time; } /* if node is good. */ if (!is_timeout(temp_time, close_clientlist[i].timestamp, BAD_NODE_TIMEOUT)) { index[num_nodes] = i; ++num_nodes; } } } if (close_lastgetnodes + GET_NODE_INTERVAL <= temp_time && num_nodes != 0) { rand_node = rand() % num_nodes; getnodes( close_clientlist[index[rand_node]].ip_port, close_clientlist[index[rand_node]].client_id, self_public_key ); close_lastgetnodes = temp_time; } } void DHT_bootstrap(IP_Port ip_port, uint8_t *public_key) { getnodes(ip_port, public_key, self_public_key); send_ping_request(ip_port, (clientid_t *) public_key); } /* send the given packet to node with client_id * returns -1 if failure */ int route_packet(uint8_t *client_id, uint8_t *packet, uint32_t length) { uint32_t i; for (i = 0; i < LCLIENT_LIST; ++i) { if (id_equal(client_id, close_clientlist[i].client_id)) return sendpacket(temp_net->sock, close_clientlist[i].ip_port, packet, length); } return -1; } /* Puts all the different ips returned by the nodes for a friend_num into array ip_portlist * ip_portlist must be at least MAX_FRIEND_CLIENTS big * returns the number of ips returned * return 0 if we are connected to friend or if no ips were found. * returns -1 if no such friend */ static int friend_iplist(IP_Port *ip_portlist, uint16_t friend_num) { int num_ips = 0; uint32_t i; uint64_t temp_time = unix_time(); if (friend_num >= num_friends) return -1; Friend *friend = &friends_list[friend_num]; Client_data *client; for (i = 0; i < MAX_FRIEND_CLIENTS; ++i) { client = &friend->client_list[i]; /*If ip is not zero and node is good */ if (client->ret_ip_port.ip.i != 0 && !is_timeout(temp_time, client->ret_timestamp, BAD_NODE_TIMEOUT)) { if (id_equal(client->client_id, friend->client_id)) return 0; ip_portlist[num_ips] = client->ret_ip_port; ++num_ips; } } return num_ips; } /* Send the following packet to everyone who tells us they are connected to friend_id * returns the number of nodes it sent the packet to * * Only works if more than (MAX_FRIEND_CLIENTS / 2) return an ip for friend. */ int route_tofriend(uint8_t *friend_id, uint8_t *packet, uint32_t length) { int num = friend_number(friend_id); if (num == -1) return 0; uint32_t i, sent = 0; IP_Port ip_list[MAX_FRIEND_CLIENTS]; int ip_num = friend_iplist(ip_list, num); if (ip_num < (MAX_FRIEND_CLIENTS / 2)) return 0; uint64_t temp_time = unix_time(); Friend *friend = &friends_list[num]; Client_data *client; for (i = 0; i < MAX_FRIEND_CLIENTS; ++i) { client = &friend->client_list[i]; /*If ip is not zero and node is good */ if (client->ret_ip_port.ip.i != 0 && !is_timeout(temp_time, client->ret_timestamp, BAD_NODE_TIMEOUT)) { if (sendpacket(temp_net->sock, client->ip_port, packet, length) == length) ++sent; } } return sent; } /* Send the following packet to one random person who tells us they are connected to friend_id * returns the number of nodes it sent the packet to */ static int routeone_tofriend(uint8_t *friend_id, uint8_t *packet, uint32_t length) { int num = friend_number(friend_id); if (num == -1) return 0; Friend *friend = &friends_list[num]; Client_data *client; IP_Port ip_list[MAX_FRIEND_CLIENTS]; int n = 0; uint32_t i; uint64_t temp_time = unix_time(); for (i = 0; i < MAX_FRIEND_CLIENTS; ++i) { client = &friend->client_list[i]; /*If ip is not zero and node is good */ if (client->ret_ip_port.ip.i != 0 && !is_timeout(temp_time, client->ret_timestamp, BAD_NODE_TIMEOUT)) { ip_list[n] = client->ip_port; ++n; } } if (n < 1) return 0; if (sendpacket(temp_net->sock, ip_list[rand() % n], packet, length) == length) return 1; return 0; } /* Puts all the different ips returned by the nodes for a friend_id into array ip_portlist * ip_portlist must be at least MAX_FRIEND_CLIENTS big * returns the number of ips returned * return 0 if we are connected to friend or if no ips were found. * returns -1 if no such friend */ int friend_ips(IP_Port *ip_portlist, uint8_t *friend_id) { uint32_t i; for (i = 0; i < num_friends; ++i) { /* Equal */ if (id_equal(friends_list[i].client_id, friend_id)) return friend_iplist(ip_portlist, i); } return -1; } /*----------------------------------------------------------------------------------*/ /*---------------------BEGINNING OF NAT PUNCHING FUNCTIONS--------------------------*/ static int send_NATping(uint8_t *public_key, uint64_t ping_id, uint8_t type) { uint8_t data[sizeof(uint64_t) + 1]; uint8_t packet[MAX_DATA_SIZE]; int num = 0; data[0] = type; memcpy(data + 1, &ping_id, sizeof(uint64_t)); /* 254 is NAT ping request packet id */ int len = create_request(self_public_key, self_secret_key, packet, public_key, data, sizeof(uint64_t) + 1, 254); if (len == -1) return -1; if (type == 0) /*If packet is request use many people to route it*/ num = route_tofriend(public_key, packet, len); else if (type == 1) /*If packet is response use only one person to route it*/ num = routeone_tofriend(public_key, packet, len); if (num == 0) return -1; return num; } /* Handle a received ping request for */ static int handle_NATping(IP_Port source, uint8_t *source_pubkey, uint8_t *packet, uint32_t length) { uint64_t ping_id; memcpy(&ping_id, packet + 1, sizeof(uint64_t)); int friendnumber = friend_number(source_pubkey); if (friendnumber == -1) return 1; Friend *friend = &friends_list[friendnumber]; if (packet[0] == 0) { /* 1 is reply */ send_NATping(source_pubkey, ping_id, 1); friend->recvNATping_timestamp = unix_time(); return 0; } else if (packet[0] == 1) { if (friend->NATping_id == ping_id) { friend->NATping_id = ((uint64_t)random_int() << 32) + random_int(); friend->hole_punching = 1; return 0; } } return 1; } /* Get the most common ip in the ip_portlist * Only return ip if it appears in list min_num or more * len must not be bigger than MAX_FRIEND_CLIENTS * return ip of 0 if failure */ static IP NAT_commonip(IP_Port *ip_portlist, uint16_t len, uint16_t min_num) { IP zero = {{0}}; if (len > MAX_FRIEND_CLIENTS) return zero; uint32_t i, j; uint16_t numbers[MAX_FRIEND_CLIENTS] = {0}; for (i = 0; i < len; ++i) { for (j = 0; j < len; ++j) { if (ip_portlist[i].ip.i == ip_portlist[j].ip.i) ++numbers[i]; } if (numbers[i] >= min_num) return ip_portlist[i].ip; } return zero; } /* Return all the ports for one ip in a list * portlist must be at least len long * where len is the length of ip_portlist * returns the number of ports and puts the list of ports in portlist */ static uint16_t NAT_getports(uint16_t *portlist, IP_Port *ip_portlist, uint16_t len, IP ip) { uint32_t i; uint16_t num = 0; for (i = 0; i < len; ++i) { if (ip_portlist[i].ip.i == ip.i) { portlist[num] = ntohs(ip_portlist[i].port); ++num; } } return num; } static void punch_holes(IP ip, uint16_t *port_list, uint16_t numports, uint16_t friend_num) { if (numports > MAX_FRIEND_CLIENTS || numports == 0) return; uint32_t i; uint32_t top = friends_list[friend_num].punching_index + MAX_PUNCHING_PORTS; for (i = friends_list[friend_num].punching_index; i != top; i++) { /*TODO: improve port guessing algorithm*/ uint16_t port = port_list[(i / 2) % numports] + (i / (2 * numports)) * ((i % 2) ? -1 : 1); IP_Port pinging = {ip, htons(port)}; send_ping_request(pinging, (clientid_t *) &friends_list[friend_num].client_id); } friends_list[friend_num].punching_index = i; } static void doNAT(void) { uint32_t i; uint64_t temp_time = unix_time(); for (i = 0; i < num_friends; ++i) { IP_Port ip_list[MAX_FRIEND_CLIENTS]; int num = friend_iplist(ip_list, i); /*If already connected or friend is not online don't try to hole punch*/ if (num < MAX_FRIEND_CLIENTS / 2) continue; if (friends_list[i].NATping_timestamp + PUNCH_INTERVAL < temp_time) { send_NATping(friends_list[i].client_id, friends_list[i].NATping_id, 0); /*0 is request*/ friends_list[i].NATping_timestamp = temp_time; } if (friends_list[i].hole_punching == 1 && friends_list[i].punching_timestamp + PUNCH_INTERVAL < temp_time && friends_list[i].recvNATping_timestamp + PUNCH_INTERVAL * 2 >= temp_time) { IP ip = NAT_commonip(ip_list, num, MAX_FRIEND_CLIENTS / 2); if (ip.i == 0) continue; uint16_t port_list[MAX_FRIEND_CLIENTS]; uint16_t numports = NAT_getports(port_list, ip_list, num, ip); punch_holes(ip, port_list, numports, i); friends_list[i].punching_timestamp = temp_time; friends_list[i].hole_punching = 0; } } } /*----------------------------------------------------------------------------------*/ /*-----------------------END OF NAT PUNCHING FUNCTIONS------------------------------*/ /* Add nodes to the toping list all nodes in this list are pinged every TIME_TOPING seconds and are then removed from the list. if the list is full the nodes farthest from our client_id are replaced the purpose of this list is to enable quick integration of new nodes into the network while preventing amplification attacks. return 0 if node was added return -1 if node was not added */ int add_toping(uint8_t *client_id, IP_Port ip_port) { if (ip_port.ip.i == 0) return -1; uint32_t i; for (i = 0; i < MAX_TOPING; ++i) { if (toping[i].ip_port.ip.i == 0) { memcpy(toping[i].client_id, client_id, CLIENT_ID_SIZE); toping[i].ip_port.ip.i = ip_port.ip.i; toping[i].ip_port.port = ip_port.port; return 0; } } for (i = 0; i < MAX_TOPING; ++i) { if (id_closest(self_public_key, toping[i].client_id, client_id) == 2) { memcpy(toping[i].client_id, client_id, CLIENT_ID_SIZE); toping[i].ip_port.ip.i = ip_port.ip.i; toping[i].ip_port.port = ip_port.port; return 0; } } return -1; } /*Ping all the valid nodes in the toping list every TIME_TOPING seconds this function must be run at least once every TIME_TOPING seconds*/ static void do_toping() { uint64_t temp_time = unix_time(); if (!is_timeout(temp_time, last_toping, TIME_TOPING)) return; last_toping = temp_time; uint32_t i; for (i = 0; i < MAX_TOPING; ++i) { if (toping[i].ip_port.ip.i == 0) return; send_ping_request(toping[i].ip_port, (clientid_t *) toping[i].client_id); toping[i].ip_port.ip.i = 0; } } void DHT_init(void) { networking_registerhandler(temp_net, 0, &handle_ping_request, NULL); networking_registerhandler(temp_net, 1, &handle_ping_response, NULL); networking_registerhandler(temp_net, 2, &handle_getnodes, NULL); networking_registerhandler(temp_net, 3, &handle_sendnodes, NULL); cryptopacket_registerhandler(temp_net_crypto, 254, &handle_NATping); } void doDHT(void) { doClose(); doDHTFriends(); doNAT(); do_toping(); } /* get the size of the DHT (for saving) */ uint32_t DHT_size(void) { return sizeof(close_clientlist) + sizeof(Friend) * num_friends; } /* save the DHT in data where data is an array of size DHT_size() */ void DHT_save(uint8_t *data) { memcpy(data, close_clientlist, sizeof(close_clientlist)); memcpy(data + sizeof(close_clientlist), friends_list, sizeof(Friend) * num_friends); } /* load the DHT from data of size size; * return -1 if failure * return 0 if success */ int DHT_load(uint8_t *data, uint32_t size) { init_ping(); if (size < sizeof(close_clientlist)) return -1; if ((size - sizeof(close_clientlist)) % sizeof(Friend) != 0) return -1; uint32_t i, j; uint16_t temp; /* uint64_t temp_time = unix_time(); */ Client_data *client; temp = (size - sizeof(close_clientlist)) / sizeof(Friend); if (temp != 0) { Friend *tempfriends_list = (Friend *)(data + sizeof(close_clientlist)); for (i = 0; i < temp; ++i) { DHT_addfriend(tempfriends_list[i].client_id); for (j = 0; j < MAX_FRIEND_CLIENTS; ++j) { client = &tempfriends_list[i].client_list[j]; if (client->timestamp != 0) getnodes(client->ip_port, client->client_id, tempfriends_list[i].client_id); } } } Client_data *tempclose_clientlist = (Client_data *)data; for (i = 0; i < LCLIENT_LIST; ++i) { if (tempclose_clientlist[i].timestamp != 0) DHT_bootstrap( tempclose_clientlist[i].ip_port, tempclose_clientlist[i].client_id ); } return 0; } /* returns 0 if we are not connected to the DHT * returns 1 if we are */ int DHT_isconnected(void) { uint32_t i; uint64_t temp_time = unix_time(); for (i = 0; i < LCLIENT_LIST; ++i) { if (!is_timeout(temp_time, close_clientlist[i].timestamp, BAD_NODE_TIMEOUT)) return 1; } return 0; }