/* Messenger.c * * An implementation of a simple text chat only messenger on the tox network core. * * Copyright (C) 2013 Tox project All Rights Reserved. * * This file is part of Tox. * * Tox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tox. If not, see . * */ #include "Messenger.h" #include "timer.h" #define MIN(a,b) (((a)<(b))?(a):(b)) static void set_friend_status(Messenger *m, int friendnumber, uint8_t status); static int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length); /* 1 if we are online 0 if we are offline static uint8_t online; */ /* set the size of the friend list to numfriends return -1 if realloc fails */ int realloc_friendlist(Messenger *m, uint32_t num) { Friend *newfriendlist = realloc(m->friendlist, num*sizeof(Friend)); if (newfriendlist == NULL) return -1; memset(&newfriendlist[num-1], 0, sizeof(Friend)); m->friendlist = newfriendlist; return 0; } /* return the friend id associated to that public key. return -1 if no such friend */ int getfriend_id(Messenger *m, uint8_t *client_id) { uint32_t i; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) if (memcmp(client_id, m->friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0) return i; } return -1; } /* copies the public key associated to that friend id into client_id buffer. make sure that client_id is of size CLIENT_ID_SIZE. return 0 if success return -1 if failure. */ int getclient_id(Messenger *m, int friend_id, uint8_t *client_id) { if (friend_id >= m->numfriends || friend_id < 0) return -1; if (m->friendlist[friend_id].status > 0) { memcpy(client_id, m->friendlist[friend_id].client_id, CLIENT_ID_SIZE); return 0; } return -1; } /* * returns a uint16_t that represents the checksum of address of length len * * TODO: Another checksum algorithm might be better. */ static uint16_t address_checksum(uint8_t *address, uint32_t len) { uint8_t checksum[2] = {0}; uint16_t check; uint32_t i; for(i = 0; i < len; ++i) checksum[i % 2] ^= address[i]; memcpy(&check, checksum, sizeof(check)); return check; } /* * returns a FRIEND_ADDRESS_SIZE byte address to give to others. * format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)] * */ void getaddress(Messenger *m, uint8_t *address) { //memcpy(address, m->public_key, crypto_box_PUBLICKEYBYTES); //TODO memcpy(address, self_public_key, crypto_box_PUBLICKEYBYTES); uint32_t nospam = get_nospam(); memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum)); } /* * add a friend * set the data that will be sent along with friend request * address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. TODO: add checksum. * data is the data and length is the length * returns the friend number if success * return FA_TOOLONG if message length is too long * return FAERR_NOMESSAGE if no message (message length must be >= 1 byte) * return FAERR_OWNKEY if user's own key * return FAERR_ALREADYSENT if friend request already sent or already a friend * return FAERR_UNKNOWN for unknown error * return FAERR_BADCHECKSUM if bad checksum in address * return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different * (the nospam for that friend was set to the new one) */ int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length) { if (length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES - crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES + crypto_box_ZEROBYTES)) return FAERR_TOOLONG; uint8_t client_id[crypto_box_PUBLICKEYBYTES]; memcpy(client_id, address, crypto_box_PUBLICKEYBYTES); uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check)); if (check != checksum) return FAERR_BADCHECKSUM; if (length < 1) return FAERR_NOMESSAGE; if (memcmp(client_id, self_public_key, crypto_box_PUBLICKEYBYTES) == 0) return FAERR_OWNKEY; int friend_id = getfriend_id(m, client_id); if (friend_id != -1) { uint32_t nospam; memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam)); if(m->friendlist[friend_id].friendrequest_nospam == nospam) return FAERR_ALREADYSENT; m->friendlist[friend_id].friendrequest_nospam = nospam; return FAERR_SETNEWNOSPAM; } /* resize the friend list if necessary */ realloc_friendlist(m, m->numfriends + 1); uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { DHT_addfriend(client_id); m->friendlist[i].status = FRIEND_ADDED; m->friendlist[i].crypt_connection_id = -1; m->friendlist[i].friend_request_id = -1; memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE); m->friendlist[i].statusmessage = calloc(1, 1); m->friendlist[i].statusmessage_length = 1; m->friendlist[i].userstatus = USERSTATUS_NONE; memcpy(m->friendlist[i].info, data, length); m->friendlist[i].info_size = length; m->friendlist[i].message_id = 0; m->friendlist[i].receives_read_receipts = 1; /* default: YES */ memcpy(&(m->friendlist[i].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t)); ++ m->numfriends; return i; } } return FAERR_UNKNOWN; } int m_addfriend_norequest(Messenger *m, uint8_t * client_id) { if (getfriend_id(m, client_id) != -1) return -1; /* resize the friend list if necessary */ realloc_friendlist(m, m->numfriends + 1); uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if(m->friendlist[i].status == NOFRIEND) { DHT_addfriend(client_id); m->friendlist[i].status = FRIEND_REQUESTED; m->friendlist[i].crypt_connection_id = -1; m->friendlist[i].friend_request_id = -1; memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE); m->friendlist[i].statusmessage = calloc(1, 1); m->friendlist[i].statusmessage_length = 1; m->friendlist[i].userstatus = USERSTATUS_NONE; m->friendlist[i].message_id = 0; m->friendlist[i].receives_read_receipts = 1; /* default: YES */ ++ m->numfriends; return i; } } return -1; } /* remove a friend return 0 if success return -1 if failure */ int m_delfriend(Messenger *m, int friendnumber) { if (friendnumber >= m->numfriends || friendnumber < 0) return -1; DHT_delfriend(m->friendlist[friendnumber].client_id); crypto_kill(m->friendlist[friendnumber].crypt_connection_id); free(m->friendlist[friendnumber].statusmessage); memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend)); uint32_t i; for (i = m->numfriends; i != 0; --i) { if (m->friendlist[i-1].status != NOFRIEND) break; } m->numfriends = i; realloc_friendlist(m, m->numfriends + 1); return 0; } /* return FRIEND_ONLINE if friend is online return FRIEND_CONFIRMED if friend is confirmed return FRIEND_REQUESTED if the friend request was sent return FRIEND_ADDED if the friend was added return NOFRIEND if there is no friend with that number */ int m_friendstatus(Messenger *m, int friendnumber) { if (friendnumber < 0 || friendnumber >= m->numfriends) return NOFRIEND; return m->friendlist[friendnumber].status; } /* send a text chat message to an online friend return the message id if packet was successfully put into the send queue return 0 if it was not */ uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length) { if (friendnumber < 0 || friendnumber >= m->numfriends) return 0; uint32_t msgid = ++m->friendlist[friendnumber].message_id; if (msgid == 0) msgid = 1; /* otherwise, false error */ if(m_sendmessage_withid(m, friendnumber, msgid, message, length)) { return msgid; } return 0; } uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length) { if (length >= (MAX_DATA_SIZE - sizeof(theid))) return 0; uint8_t temp[MAX_DATA_SIZE]; theid = htonl(theid); memcpy(temp, &theid, sizeof(theid)); memcpy(temp + sizeof(theid), message, length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid)); } /* send an action to an online friend return 1 if packet was successfully put into the send queue return 0 if it was not */ int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, action, length); } /* send a name packet to friendnumber length is the length with the NULL terminator*/ static int m_sendname(Messenger *m, int friendnumber, uint8_t * name, uint16_t length) { if(length > MAX_NAME_LENGTH || length == 0) return 0; return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length); } /* set the name of a friend return 0 if success return -1 if failure */ static int setfriendname(Messenger *m, int friendnumber, uint8_t * name) { if (friendnumber >= m->numfriends || friendnumber < 0) return -1; memcpy(m->friendlist[friendnumber].name, name, MAX_NAME_LENGTH); return 0; } /* Set our nickname name must be a string of maximum MAX_NAME_LENGTH length. length must be at least 1 byte length is the length of name with the NULL terminator return 0 if success return -1 if failure */ int setname(Messenger *m, uint8_t * name, uint16_t length) { if (length > MAX_NAME_LENGTH || length == 0) return -1; memcpy(m->name, name, length); m->name_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].name_sent = 0; return 0; } /* get our nickname put it in name name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. return the length of the name */ uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen) { uint16_t len; if (name == NULL || nlen == 0) { return 0; } len = MIN(nlen, m->name_length); memcpy(name, m->name, m->name_length); return len; } /* get name of friendnumber put it in name name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. return 0 if success return -1 if failure */ int getname(Messenger *m, int friendnumber, uint8_t * name) { if (friendnumber >= m->numfriends || friendnumber < 0) return -1; memcpy(name, m->friendlist[friendnumber].name, MAX_NAME_LENGTH); return 0; } int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length) { if (length > MAX_STATUSMESSAGE_LENGTH) return -1; memcpy(m->statusmessage, status, length); m->statusmessage_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].statusmessage_sent = 0; return 0; } int m_set_userstatus(Messenger *m, USERSTATUS status) { if (status >= USERSTATUS_INVALID) { return -1; } m->userstatus = status; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].userstatus_sent = 0; return 0; } /* return the size of friendnumber's user status guaranteed to be at most MAX_STATUSMESSAGE_LENGTH */ int m_get_statusmessage_size(Messenger *m, int friendnumber) { if (friendnumber >= m->numfriends || friendnumber < 0) return -1; return m->friendlist[friendnumber].statusmessage_length; } /* copy the user status of friendnumber into buf, truncating if needed to maxlen bytes, use m_get_statusmessage_size to find out how much you need to allocate */ int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t * buf, uint32_t maxlen) { if (friendnumber >= m->numfriends || friendnumber < 0) return -1; memset(buf, 0, maxlen); memcpy(buf, m->friendlist[friendnumber].statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1); return 0; } int m_copy_self_statusmessage(Messenger *m, uint8_t * buf, uint32_t maxlen) { memset(buf, 0, maxlen); memcpy(buf, m->statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1); return 0; } USERSTATUS m_get_userstatus(Messenger *m, int friendnumber) { if (friendnumber >= m->numfriends || friendnumber < 0) return USERSTATUS_INVALID; USERSTATUS status = m->friendlist[friendnumber].userstatus; if (status >= USERSTATUS_INVALID) { status = USERSTATUS_NONE; } return status; } USERSTATUS m_get_self_userstatus(Messenger *m) { return m->userstatus; } static int send_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length); } static int send_userstatus(Messenger *m, int friendnumber, USERSTATUS status) { uint8_t stat = status; return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &stat, sizeof(stat)); } static int set_friend_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length) { if (friendnumber >= m->numfriends || friendnumber < 0) return -1; uint8_t *newstatus = calloc(length, 1); memcpy(newstatus, status, length); free(m->friendlist[friendnumber].statusmessage); m->friendlist[friendnumber].statusmessage = newstatus; m->friendlist[friendnumber].statusmessage_length = length; return 0; } static void set_friend_userstatus(Messenger *m, int friendnumber, USERSTATUS status) { m->friendlist[friendnumber].userstatus = status; } /* Sets whether we send read receipts for friendnumber. */ void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno) { if (yesno != 0 || yesno != 1) return; if (friendnumber >= m->numfriends || friendnumber < 0) return; m->friendlist[friendnumber].receives_read_receipts = yesno; } /* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); */ /* set the function that will be executed when a friend request is received. */ void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void*), void* userdata) { callback_friendrequest(function, userdata); } /* set the function that will be executed when a message from a friend is received. */ void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) { m->friend_message = function; m->friend_message_userdata = userdata; } void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) { m->friend_action = function; m->friend_action_userdata = userdata; } void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) { m->friend_namechange = function; m->friend_namechange_userdata = userdata; } void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) { m->friend_statusmessagechange = function; m->friend_statuschange_userdata = userdata; } void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void*), void* userdata) { m->friend_userstatuschange = function; m->friend_userstatuschange_userdata = userdata; } void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void*), void* userdata) { m->read_receipt = function; m->read_receipt_userdata = userdata; } void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void*), void* userdata) { m->friend_connectionstatuschange = function; m->friend_connectionstatuschange_userdata = userdata; } static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_t status) { if (!m->friend_connectionstatuschange) return; if (status == NOFRIEND) return; const uint8_t was_connected = m->friendlist[friendnumber].status == FRIEND_ONLINE; const uint8_t is_connected = status == FRIEND_ONLINE; if (is_connected != was_connected) m->friend_connectionstatuschange(m, friendnumber, is_connected, m->friend_connectionstatuschange_userdata); } void set_friend_status(Messenger *m, int friendnumber, uint8_t status) { check_friend_connectionstatus(m, friendnumber, status); m->friendlist[friendnumber].status = status; } int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length) { if (friendnumber < 0 || friendnumber >= m->numfriends) return 0; if (length >= MAX_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE) return 0; uint8_t packet[length + 1]; packet[0] = packet_id; memcpy(packet + 1, data, length); return write_cryptpacket(m->friendlist[friendnumber].crypt_connection_id, packet, length + 1); } /*Interval in seconds between LAN discovery packet sending*/ #define LAN_DISCOVERY_INTERVAL 60 #define PORT 33445 /*Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds*/ int LANdiscovery(timer* t, void* arg) { send_LANdiscovery(htons(PORT)); timer_start(t, LAN_DISCOVERY_INTERVAL); return 0; } /* run this at startup */ Messenger * initMessenger(void) { Messenger *m = calloc(1, sizeof(Messenger)); if( ! m ) return 0; new_keys(); m_set_statusmessage(m, (uint8_t*)"Online", sizeof("Online")); initNetCrypto(); IP ip; ip.i = 0; if(init_networking(ip,PORT) == -1) return 0; DHT_init(); LosslessUDP_init(); friendreq_init(); LANdiscovery_init(); set_nospam(random_int()); timer_single(&LANdiscovery, 0, LAN_DISCOVERY_INTERVAL); return m; } /* run this before closing shop */ void cleanupMessenger(Messenger *m){ /* FIXME TODO it seems no one frees friendlist or all the elements status */ free(m); } //TODO: make this function not suck. void doFriends(Messenger *m) { /* TODO: add incoming connections and some other stuff. */ uint32_t i; int len; uint8_t temp[MAX_DATA_SIZE]; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status == FRIEND_ADDED) { int fr = send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size); if (fr == 0) /* TODO: This needs to be fixed so that it sends the friend requests a couple of times in case of packet loss */ set_friend_status(m, i, FRIEND_REQUESTED); else if (fr > 0) set_friend_status(m, i, FRIEND_REQUESTED); } if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online */ if (m->friendlist[i].status == FRIEND_REQUESTED) { if (m->friendlist[i].friend_request_id + 10 < unix_time()) { /*I know this is hackish but it should work.*/ send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size); m->friendlist[i].friend_request_id = unix_time(); } } IP_Port friendip = DHT_getfriendip(m->friendlist[i].client_id); switch (is_cryptoconnected(m->friendlist[i].crypt_connection_id)) { case 0: if (friendip.ip.i > 1) m->friendlist[i].crypt_connection_id = crypto_connect(m->friendlist[i].client_id, friendip); break; case 3: /* Connection is established */ set_friend_status(m, i, FRIEND_ONLINE); m->friendlist[i].name_sent = 0; m->friendlist[i].userstatus_sent = 0; m->friendlist[i].statusmessage_sent = 0; break; case 4: crypto_kill(m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; break; default: break; } } while (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online */ if (m->friendlist[i].name_sent == 0) { if (m_sendname(m, i, m->name, m->name_length)) m->friendlist[i].name_sent = 1; } if (m->friendlist[i].statusmessage_sent == 0) { if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length)) m->friendlist[i].statusmessage_sent = 1; } if (m->friendlist[i].userstatus_sent == 0) { if (send_userstatus(m, i, m->userstatus)) m->friendlist[i].userstatus_sent = 1; } len = read_cryptpacket(m->friendlist[i].crypt_connection_id, temp); uint8_t packet_id = temp[0]; uint8_t* data = temp + 1; int data_length = len - 1; if (len > 0) { switch (packet_id) { case PACKET_ID_NICKNAME: { if (data_length >= MAX_NAME_LENGTH || data_length == 0) break; if(m->friend_namechange) m->friend_namechange(m, i, data, data_length, m->friend_namechange_userdata); memcpy(m->friendlist[i].name, data, data_length); m->friendlist[i].name[data_length - 1] = 0; /* make sure the NULL terminator is present. */ break; } case PACKET_ID_STATUSMESSAGE: { if (data_length == 0) break; uint8_t *status = calloc(MIN(data_length, MAX_STATUSMESSAGE_LENGTH), 1); memcpy(status, data, MIN(data_length, MAX_STATUSMESSAGE_LENGTH)); if (m->friend_statusmessagechange) m->friend_statusmessagechange(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH), m->friend_statuschange_userdata); set_friend_statusmessage(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH)); free(status); break; } case PACKET_ID_USERSTATUS: { if (data_length != 1) break; USERSTATUS status = data[0]; if (m->friend_userstatuschange) m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata); set_friend_userstatus(m, i, status); break; } case PACKET_ID_MESSAGE: { uint8_t *message_id = data; uint8_t message_id_length = 4; uint8_t *message = data + message_id_length; uint16_t message_length = data_length - message_id_length; if (m->friendlist[i].receives_read_receipts) { write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length); } if (m->friend_message) (*m->friend_message)(m, i, message, message_length, m->friend_message_userdata); break; } case PACKET_ID_ACTION: { if (m->friend_action) (*m->friend_action)(m, i, data, data_length, m->friend_action_userdata); break; } case PACKET_ID_RECEIPT: { uint32_t msgid; if (data_length < sizeof(msgid)) break; memcpy(&msgid, data, sizeof(msgid)); msgid = ntohl(msgid); if (m->read_receipt) (*m->read_receipt)(m, i, msgid, m->read_receipt_userdata); break; } } } else { if (is_cryptoconnected(m->friendlist[i].crypt_connection_id) == 4) { /* if the connection timed out, kill it */ crypto_kill(m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; set_friend_status(m, i, FRIEND_CONFIRMED); } break; } } } } void doInbound(Messenger *m) { uint8_t secret_nonce[crypto_box_NONCEBYTES]; uint8_t public_key[crypto_box_PUBLICKEYBYTES]; uint8_t session_key[crypto_box_PUBLICKEYBYTES]; int inconnection = crypto_inbound(public_key, secret_nonce, session_key); if (inconnection != -1) { int friend_id = getfriend_id(m, public_key); if (friend_id != -1) { crypto_kill(m->friendlist[friend_id].crypt_connection_id); m->friendlist[friend_id].crypt_connection_id = accept_crypto_inbound(inconnection, public_key, secret_nonce, session_key); set_friend_status(m, friend_id, FRIEND_CONFIRMED); } } } /* the main loop that needs to be run at least 200 times per second. */ void doMessenger(Messenger *m) { networking_poll(); doDHT(); doLossless_UDP(); doNetCrypto(); doInbound(m); doFriends(m); timer_poll(); } /* returns the size of the messenger data (for saving) */ uint32_t Messenger_size(Messenger *m) { return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) + DHT_size() + sizeof(uint32_t) + sizeof(Friend) * m->numfriends; } /* save the messenger in data of size Messenger_size() */ void Messenger_save(Messenger *m, uint8_t *data) { save_keys(data); data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; uint32_t nospam = get_nospam(); memcpy(data, &nospam, sizeof(nospam)); data += sizeof(nospam); uint32_t size = DHT_size(); memcpy(data, &size, sizeof(size)); data += sizeof(size); DHT_save(data); data += size; size = sizeof(Friend) * m->numfriends; memcpy(data, &size, sizeof(size)); data += sizeof(size); memcpy(data, m->friendlist, sizeof(Friend) * m->numfriends); } /* load the messenger from data of size length. */ int Messenger_load(Messenger *m, uint8_t * data, uint32_t length) { if (length == ~0) return -1; if (length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 3) return -1; length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 3; load_keys(data); data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; uint32_t nospam; memcpy(&nospam, data, sizeof(nospam)); set_nospam(nospam); data += sizeof(nospam); uint32_t size; memcpy(&size, data, sizeof(size)); data += sizeof(size); if (length < size) return -1; length -= size; if (DHT_load(data, size) == -1) return -1; data += size; memcpy(&size, data, sizeof(size)); data += sizeof(size); if (length != size || length % sizeof(Friend) != 0) return -1; Friend * temp = malloc(size); memcpy(temp, data, size); uint16_t num = size / sizeof(Friend); uint32_t i; for (i = 0; i < num; ++i) { if(temp[i].status != 0) { int fnum = m_addfriend_norequest(m, temp[i].client_id); setfriendname(m, fnum, temp[i].name); /* set_friend_statusmessage(fnum, temp[i].statusmessage, temp[i].statusmessage_length); */ } } free(temp); return 0; }