/* Messenger.c * * An implementation of a simple text chat only messenger on the tox network core. * Copyright (C) 2013 Tox project All Rights Reserved. This file is part of Tox. Tox is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Tox is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Tox. If not, see . */ #include "Messenger.h" #define MIN(a,b) (((a)<(b))?(a):(b)) typedef struct { uint8_t client_id[CLIENT_ID_SIZE]; int crypt_connection_id; int friend_request_id; //id of the friend request corresponding to the current friend request to the current friend. uint8_t status;//0 if no friend, 1 if added, 2 if friend request sent, 3 if confirmed friend, 4 if online. uint8_t info[MAX_DATA_SIZE]; //the data that is sent during the friend requests we do uint8_t name[MAX_NAME_LENGTH]; uint8_t name_sent;//0 if we didn't send our name to this friend 1 if we have. uint8_t *userstatus; uint16_t userstatus_length; uint8_t userstatus_sent; uint16_t info_size; //length of the info }Friend; uint8_t self_public_key[crypto_box_PUBLICKEYBYTES]; static uint8_t self_name[MAX_NAME_LENGTH]; static uint8_t *self_userstatus; static uint16_t self_userstatus_len; #define MAX_NUM_FRIENDS 256 static Friend friendlist[MAX_NUM_FRIENDS]; static uint32_t numfriends; //1 if we are online //0 if we are offline //static uint8_t online; //return the friend id associated to that public key. //return -1 if no such friend int getfriend_id(uint8_t * client_id) { uint32_t i; for(i = 0; i < numfriends; i++) { if(friendlist[i].status > 0) { if(memcmp(client_id, friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0) { return i; } } } return -1; } //copies the public key associated to that friend id into client_id buffer. //make sure that client_id is of size CLIENT_ID_SIZE. //returns 0 if success //return -1 if failure. int getclient_id(int friend_id, uint8_t * client_id) { if(friend_id >= numfriends || friend_id < 0) { return -1; } if(friendlist[friend_id].status > 0) { memcpy(client_id, friendlist[friend_id].client_id, CLIENT_ID_SIZE); return 0; } return -1; } //add a friend //set the data that will be sent along with friend request //client_id is the client id of the friend //data is the data and length is the length //returns the friend number if success //return -1 if failure. int m_addfriend(uint8_t * client_id, uint8_t * data, uint16_t length) { if(length == 0 || length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES - crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES + crypto_box_ZEROBYTES)) { return -1; } if(memcmp(client_id, self_public_key, crypto_box_PUBLICKEYBYTES) == 0) { return -1; } if(getfriend_id(client_id) != -1) { return -1; } uint32_t i; for(i = 0; i <= numfriends; i++) { if(friendlist[i].status == 0) { DHT_addfriend(client_id); friendlist[i].status = 1; friendlist[i].crypt_connection_id = -1; friendlist[i].friend_request_id = -1; memcpy(friendlist[i].client_id, client_id, CLIENT_ID_SIZE); friendlist[i].userstatus = calloc(1, 1); friendlist[i].userstatus_length = 1; memcpy(friendlist[i].info, data, length); friendlist[i].info_size = length; numfriends++; return i; } } return -1; } int m_addfriend_norequest(uint8_t * client_id) { if(getfriend_id(client_id) != -1) { return -1; } uint32_t i; for(i = 0; i <= numfriends; i++) { if(friendlist[i].status == 0) { DHT_addfriend(client_id); friendlist[i].status = 2; friendlist[i].crypt_connection_id = -1; friendlist[i].friend_request_id = -1; memcpy(friendlist[i].client_id, client_id, CLIENT_ID_SIZE); friendlist[i].userstatus = calloc(1, 1); friendlist[i].userstatus_length = 1; numfriends++; return i; } } return -1; } //remove a friend //returns 0 if success //return -1 if failure. int m_delfriend(int friendnumber) { if(friendnumber >= numfriends || friendnumber < 0) { return -1; } DHT_delfriend(friendlist[friendnumber].client_id); crypto_kill(friendlist[friendnumber].crypt_connection_id); free(friendlist[friendnumber].userstatus); memset(&friendlist[friendnumber], 0, sizeof(Friend)); uint32_t i; for(i = numfriends; i != 0; i--) { if(friendlist[i].status != 0) { break; } } numfriends = i; return 0; } //return 4 if friend is online //return 3 if friend is confirmed //return 2 if the friend request was sent //return 1 if the friend was added //return 0 if there is no friend with that number. int m_friendstatus(int friendnumber) { if(friendnumber < 0 || friendnumber >= MAX_NUM_FRIENDS) { return 0; } return friendlist[friendnumber].status; } //send a text chat message to an online friend. //returns 1 if packet was successfully put into the send queue //return 0 if it was not. int m_sendmessage(int friendnumber, uint8_t * message, uint32_t length) { if(friendnumber < 0 || friendnumber >= MAX_NUM_FRIENDS) { return 0; } if(length >= MAX_DATA_SIZE || friendlist[friendnumber].status != 4) //this does not mean the maximum message length is MAX_DATA_SIZE - 1, it is actually 17 bytes less. { return 0; } uint8_t temp[MAX_DATA_SIZE]; temp[0] = 64; memcpy(temp + 1, message, length); return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, length + 1); } //send a name packet to friendnumber static int m_sendname(int friendnumber, uint8_t * name) { uint8_t temp[MAX_NAME_LENGTH + 1]; memcpy(temp + 1, name, MAX_NAME_LENGTH); temp[0] = 48; return write_cryptpacket(friendlist[friendnumber].crypt_connection_id, temp, MAX_NAME_LENGTH + 1); } //set the name of a friend //return 0 if success //return -1 if failure static int setfriendname(int friendnumber, uint8_t * name) { if(friendnumber >= numfriends || friendnumber < 0) { return -1; } memcpy(friendlist[friendnumber].name, name, MAX_NAME_LENGTH); return 0; } //Set our nickname //name must be a string of maximum MAX_NAME_LENGTH length. //return 0 if success //return -1 if failure int setname(uint8_t * name, uint16_t length) { if(length > MAX_NAME_LENGTH) { return -1; } memcpy(self_name, name, length); uint32_t i; for(i = 0; i < numfriends; i++) { friendlist[i].name_sent = 0; } return 0; } //get name of friendnumber //put it in name //name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. //return 0 if success //return -1 if failure int getname(int friendnumber, uint8_t * name) { if(friendnumber >= numfriends || friendnumber < 0) { return -1; } memcpy(name, friendlist[friendnumber].name, MAX_NAME_LENGTH); return 0; } int m_set_userstatus(uint8_t *status, uint16_t length) { if(length > MAX_USERSTATUS_LENGTH) { return -1; } uint8_t *newstatus = calloc(length, 1); memcpy(newstatus, status, length); free(self_userstatus); self_userstatus = newstatus; self_userstatus_len = length; uint32_t i; for(i = 0; i < numfriends; i++) { friendlist[i].userstatus_sent = 0; } return 0; } // return the size of friendnumber's user status // guaranteed to be at most MAX_USERSTATUS_LENGTH int m_get_userstatus_size(int friendnumber) { if(friendnumber >= numfriends || friendnumber < 0) { return -1; } return friendlist[friendnumber].userstatus_length; } // copy the user status of friendnumber into buf, truncating if needed to maxlen // bytes, use m_get_userstatus_size to find out how much you need to allocate int m_copy_userstatus(int friendnumber, uint8_t * buf, uint32_t maxlen) { if(friendnumber >= numfriends || friendnumber < 0) { return -1; } memset(buf, 0, maxlen); memcpy(buf, friendlist[friendnumber].userstatus, MIN(maxlen, MAX_USERSTATUS_LENGTH) - 1); return 0; } static int send_userstatus(int friendnumber, uint8_t * status, uint16_t length) { uint8_t *thepacket = malloc(length + 1); memcpy(thepacket + 1, status, length); thepacket[0] = 49; int written = write_cryptpacket(friendlist[friendnumber].crypt_connection_id, thepacket, length + 1); free(thepacket); return written; } static int set_friend_userstatus(int friendnumber, uint8_t * status, uint16_t length) { if(friendnumber >= numfriends || friendnumber < 0) { return -1; } uint8_t *newstatus = calloc(length, 1); memcpy(newstatus, status, length); free(friendlist[friendnumber].userstatus); friendlist[friendnumber].userstatus = newstatus; friendlist[friendnumber].userstatus_length = length; return 0; } static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); //set the function that will be executed when a friend request is received. void m_callback_friendrequest(void (*function)(uint8_t *, uint8_t *, uint16_t)) { friend_request = function; } static void (*friend_message)(int, uint8_t *, uint16_t); //set the function that will be executed when a message from a friend is received. void m_callback_friendmessage(void (*function)(int, uint8_t *, uint16_t)) { friend_message = function; } static void (*friend_namechange)(int, uint8_t *, uint16_t); void m_callback_namechange(void (*function)(int, uint8_t *, uint16_t)) { friend_namechange = function; } static void (*friend_statuschange)(int, uint8_t *, uint16_t); void m_callback_userstatus(void (*function)(int, uint8_t *, uint16_t)) { friend_statuschange = function; } #define PORT 33445 //run this at startup void initMessenger() { new_keys(); m_set_userstatus((uint8_t*)"Online", sizeof("Online")); initNetCrypto(); IP ip; ip.i = 0; init_networking(ip, PORT); } static void doFriends() {//TODO: add incoming connections and some other stuff. uint32_t i; int len; uint8_t temp[MAX_DATA_SIZE]; for(i = 0; i < numfriends; i++) { if(friendlist[i].status == 1) { IP_Port friendip = DHT_getfriendip(friendlist[i].client_id); int request = check_friendrequest(friendlist[i].friend_request_id); //printf("\n%u %u %u\n", friendip.ip.i, request, friendlist[i].friend_request_id); if(friendip.ip.i > 1 && request == -1) { friendlist[i].friend_request_id = send_friendrequest(friendlist[i].client_id, friendip, friendlist[i].info, friendlist[i].info_size); friendlist[i].status = 2; } } if(friendlist[i].status == 2 || friendlist[i].status == 3) //friend is not online { check_friendrequest(friendlist[i].friend_request_id);//for now this is used to kill the friend request IP_Port friendip = DHT_getfriendip(friendlist[i].client_id); switch(is_cryptoconnected(friendlist[i].crypt_connection_id)) { case 0: if (friendip.ip.i > 1) friendlist[i].crypt_connection_id = crypto_connect(friendlist[i].client_id, friendip); break; case 3: // Connection is established friendlist[i].status = 4; break; case 4: crypto_kill(friendlist[i].crypt_connection_id); friendlist[i].crypt_connection_id = -1; break; default: break; } } while(friendlist[i].status == 4) //friend is online { if(friendlist[i].name_sent == 0) { if(m_sendname(i, self_name)) { friendlist[i].name_sent = 1; } } if(friendlist[i].userstatus_sent == 0) { if(send_userstatus(i, self_userstatus, self_userstatus_len)) { friendlist[i].userstatus_sent = 1; } } len = read_cryptpacket(friendlist[i].crypt_connection_id, temp); if(len > 0) { switch(temp[0]) { case 48: { if (len != MAX_NAME_LENGTH + 1) break; friend_namechange(i, temp + 1, MAX_NAME_LENGTH); // todo: use the actual length memcpy(friendlist[i].name, temp + 1, MAX_NAME_LENGTH); friendlist[i].name[MAX_NAME_LENGTH - 1] = 0;//make sure the NULL terminator is present. break; } case 49: { uint8_t *status = calloc(MIN(len - 1, MAX_USERSTATUS_LENGTH), 1); memcpy(status, temp + 1, MIN(len - 1, MAX_USERSTATUS_LENGTH)); friend_statuschange(i, status, MIN(len - 1, MAX_USERSTATUS_LENGTH)); set_friend_userstatus(i, status, MIN(len - 1, MAX_USERSTATUS_LENGTH)); free(status); break; } case 64: { (*friend_message)(i, temp + 1, len - 1); break; } } } else { if(is_cryptoconnected(friendlist[i].crypt_connection_id) == 4)//if the connection timed out, kill it { crypto_kill(friendlist[i].crypt_connection_id); friendlist[i].crypt_connection_id = -1; friendlist[i].status = 3; } break; } } } } static void doFriendRequest() { uint8_t public_key[crypto_box_PUBLICKEYBYTES]; uint8_t temp[MAX_DATA_SIZE]; int len = handle_friendrequest(public_key, temp); if(len >= 0) { (*friend_request)(public_key, temp, len); } } static void doInbound() { uint8_t secret_nonce[crypto_box_NONCEBYTES]; uint8_t public_key[crypto_box_PUBLICKEYBYTES]; uint8_t session_key[crypto_box_PUBLICKEYBYTES]; int inconnection = crypto_inbound(public_key, secret_nonce, session_key); if(inconnection != -1) { int friend_id = getfriend_id(public_key); if(friend_id != -1) { crypto_kill(friendlist[friend_id].crypt_connection_id); friendlist[friend_id].crypt_connection_id = accept_crypto_inbound(inconnection, public_key, secret_nonce, session_key); friendlist[friend_id].status = 3; } } } //the main loop that needs to be run at least 200 times per second. void doMessenger() { IP_Port ip_port; uint8_t data[MAX_UDP_PACKET_SIZE]; uint32_t length; while(receivepacket(&ip_port, data, &length) != -1) { #ifdef DEBUG //if(rand() % 3 != 1)//simulate packet loss //{ if(DHT_handlepacket(data, length, ip_port) && LosslessUDP_handlepacket(data, length, ip_port)) { //if packet is discarded printf("Received unhandled packet with length: %u\n", length); } else { printf("Received handled packet with length: %u\n", length); } //} printf("Status: %u %u %u\n",friendlist[0].status ,is_cryptoconnected(friendlist[0].crypt_connection_id), friendlist[0].crypt_connection_id); #else DHT_handlepacket(data, length, ip_port); LosslessUDP_handlepacket(data, length, ip_port); #endif } doDHT(); doLossless_UDP(); doNetCrypto(); doInbound(); doFriendRequest(); doFriends(); } //returns the size of the messenger data (for saving) uint32_t Messenger_size() { return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) + DHT_size() + sizeof(uint32_t) + sizeof(Friend) * numfriends; } //save the messenger in data of size Messenger_size() void Messenger_save(uint8_t * data) { save_keys(data); data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; uint32_t size = DHT_size(); memcpy(data, &size, sizeof(size)); data += sizeof(size); DHT_save(data); data += size; size = sizeof(Friend) * numfriends; memcpy(data, &size, sizeof(size)); data += sizeof(size); memcpy(data, friendlist, sizeof(Friend) * numfriends); } //load the messenger from data of size length. int Messenger_load(uint8_t * data, uint32_t length) { if(length == ~0) { return -1; } if(length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2) { return -1; } length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2; load_keys(data); data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; uint32_t size; memcpy(&size, data, sizeof(size)); data += sizeof(size); if(length < size) { return -1; } length -= size; if(DHT_load(data, size) == -1) { return -1; } data += size; memcpy(&size, data, sizeof(size)); data += sizeof(size); if(length != size || length % sizeof(Friend) != 0) { return -1; } Friend * temp = malloc(size); memcpy(temp, data, size); uint16_t num = size / sizeof(Friend); uint32_t i; for(i = 0; i < num; i++) { if(temp[i].status != 0) { int fnum = m_addfriend_norequest(temp[i].client_id); setfriendname(fnum, temp[i].name); set_friend_userstatus(fnum, temp[i].userstatus, temp[i].userstatus_length); } } free(temp); return 0; }