/* network.h
*
* Datatypes, functions and includes for the core networking.
*
* Copyright (C) 2013 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see .
*
*/
#ifndef NETWORK_H
#define NETWORK_H
#include
#include
#include
#include
#include
#ifdef WIN32 /* Put win32 includes here */
#ifndef WINVER
//Windows XP
#define WINVER 0x0501
#endif
#include
#include
#include
#undef VANILLA_NACL /* make sure on windows we use libsodium */
#else //Linux includes
#include
#include
#include
#include
#include
#include
#include
#include
#endif
#ifndef VANILLA_NACL
/* we use libsodium by default */
#include
#else
#include
#define crypto_box_MACBYTES (crypto_box_ZEROBYTES - crypto_box_BOXZEROBYTES)
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define MAX_UDP_PACKET_SIZE 65507
/* Current time, unix format */
#define unix_time() ((uint64_t)time(NULL))
typedef union {
uint8_t c[4];
uint16_t s[2];
uint32_t i;
} IP;
typedef struct {
IP ip;
uint16_t port;
/* not used for anything right now */
uint16_t padding;
} IP_Port;
typedef struct {
int16_t family;
uint16_t port;
IP ip;
uint8_t zeroes[8];
#ifdef ENABLE_IPV6
uint8_t zeroes2[12];
#endif
} ADDR;
/* Function to receive data, ip and port of sender is put into ip_port
the packet data into data
the packet length into length. */
typedef int (*packet_handler_callback)(void * object, IP_Port ip_port, uint8_t *data, uint32_t len);
typedef struct {
packet_handler_callback function;
void * object;
}Packet_Handles;
typedef struct {
Packet_Handles packethandlers[256];
/* our UDP socket */
int sock;
}Networking_Core;
Networking_Core * temp_net;
/* returns current time in milleseconds since the epoch. */
uint64_t current_time(void);
/* return a random number
NOTE: this function should probably not be used where cryptographic randomness is absolutely necessary */
uint32_t random_int(void);
/* Basic network functions: */
/* Function to send packet(data) of length length to ip_port */
int sendpacket(int sock, IP_Port ip_port, uint8_t *data, uint32_t length);
/* Function to call when packet beginning with byte is received */
void networking_registerhandler(Networking_Core * net, uint8_t byte, packet_handler_callback cb, void * object);
/* call this several times a second */
void networking_poll(Networking_Core * net);
/* initialize networking
bind to ip and port
ip must be in network order EX: 127.0.0.1 = (7F000001)
port is in host byte order (this means don't worry about it)
returns 0 if no problems
returns -1 if there were problems */
Networking_Core * new_networking(IP ip, uint16_t port);
/* function to cleanup networking stuff(doesn't do much right now) */
void kill_networking(Networking_Core * net);
/*
resolve_addr():
address should represent IPv4 or a hostname with A record
returns a data in network byte order that can be used to set IP.i or IP_Port.ip.i
returns 0 on failure
TODO: Fix ipv6 support
*/
uint32_t resolve_addr(const char *address);
#ifdef __cplusplus
}
#endif
#endif