/* network.h
*
* Datatypes, functions and includes for the core networking.
*
Copyright (C) 2013 Tox project All Rights Reserved.
This file is part of Tox.
Tox is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Tox is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Tox. If not, see .
*/
#ifndef NETWORK_H
#define NETWORK_H
#include
#include
#include
#include
#include
#ifdef WIN32 //Put win32 includes here
#include
#include
//we use libsodium (Portable version of NaCl) because stock NaCl doesn't compile on windows.
#include
#else //Linux includes
#include
#include
#include
#include
#include
//TODO: Including stuff like this is bad. This needs fixing.
//We keep support for the original NaCl for now on UNIX like Operating Systems.
//Commented out for now
//#include "../nacl/build/Linux/include/amd64/crypto_box.h"
#endif
#define MAX_UDP_PACKET_SIZE 65507
typedef union
{
uint8_t c[4];
uint16_t s[2];
uint32_t i;
}IP;
typedef struct
{
IP ip;
uint16_t port;
//not used for anything right now
uint16_t padding;
}IP_Port;
typedef struct
{
int16_t family;
uint16_t port;
IP ip;
uint8_t zeroes[8];
#ifdef ENABLE_IPV6
uint8_t zeroes2[12];
#endif
}ADDR;
//returns current time in milleseconds since the epoch.
uint64_t current_time();
//return a random number
uint32_t random_int();
//Basic network functions:
//Function to send packet(data) of length length to ip_port
int sendpacket(IP_Port ip_port, char * data, uint32_t length);
//Function to recieve data, ip and port of sender is put into ip_port
//the packet data into data
//the packet length into length.
int recievepacket(IP_Port * ip_port, char * data, uint32_t * length);
//initialize networking
//bind to ip and port
//ip must be in network order EX: 127.0.0.1 = (7F000001)
//port is in host byte order (this means don't worry about it)
//returns 0 if no problems
//TODO: add something to check if there are errors
int init_networking(IP ip ,uint16_t port);
//function to cleanup networking stuff(doesn't do much right now)
void shutdown_networking();
#endif