/* Messenger.c * * An implementation of a simple text chat only messenger on the tox network core. * * Copyright (C) 2013 Tox project All Rights Reserved. * * This file is part of Tox. * * Tox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tox. If not, see . * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "Messenger.h" #include "assoc.h" #include "network.h" #include "util.h" #define MIN(a,b) (((a)<(b))?(a):(b)) void host_to_net(uint8_t *num, uint16_t numbytes) { union { uint32_t i; uint8_t c[4]; } a; a.i = 1; if (a.c[0] == 1) { uint32_t i; uint8_t buff[numbytes]; for (i = 0; i < numbytes; ++i) { buff[i] = num[numbytes - i - 1]; } memcpy(num, buff, numbytes); } } #define net_to_host(x, y) host_to_net(x, y) static void set_friend_status(Messenger *m, int friendnumber, uint8_t status); static int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length); // friend_not_valid determines if the friendnumber passed is valid in the Messenger object static uint8_t friend_not_valid(Messenger *m, int friendnumber) { return (unsigned int)friendnumber >= m->numfriends; } /* Set the size of the friend list to numfriends. * * return -1 if realloc fails. */ int realloc_friendlist(Messenger *m, uint32_t num) { if (num == 0) { free(m->friendlist); m->friendlist = NULL; return 0; } Friend *newfriendlist = realloc(m->friendlist, num * sizeof(Friend)); if (newfriendlist == NULL) return -1; m->friendlist = newfriendlist; return 0; } /* return the friend id associated to that public key. * return -1 if no such friend. */ int getfriend_id(Messenger *m, uint8_t *client_id) { uint32_t i; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) if (id_equal(client_id, m->friendlist[i].client_id)) return i; } return -1; } /* Copies the public key associated to that friend id into client_id buffer. * Make sure that client_id is of size CLIENT_ID_SIZE. * * return 0 if success. * return -1 if failure. */ int getclient_id(Messenger *m, int friend_id, uint8_t *client_id) { if (friend_not_valid(m, friend_id)) return -1; if (m->friendlist[friend_id].status > 0) { memcpy(client_id, m->friendlist[friend_id].client_id, CLIENT_ID_SIZE); return 0; } return -1; } /* TODO: Another checksum algorithm might be better. * * return a uint16_t that represents the checksum of address of length len. */ static uint16_t address_checksum(uint8_t *address, uint32_t len) { uint8_t checksum[2] = {0}; uint16_t check; uint32_t i; for (i = 0; i < len; ++i) checksum[i % 2] ^= address[i]; memcpy(&check, checksum, sizeof(check)); return check; } /* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)] * * return FRIEND_ADDRESS_SIZE byte address to give to others. */ void getaddress(Messenger *m, uint8_t *address) { id_copy(address, m->net_crypto->self_public_key); uint32_t nospam = get_nospam(&(m->fr)); memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum)); } /* * Add a friend. * Set the data that will be sent along with friend request. * Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. * TODO: add checksum. * data is the data and length is the length. * * return the friend number if success. * return FA_TOOLONG if message length is too long. * return FAERR_NOMESSAGE if no message (message length must be >= 1 byte). * return FAERR_OWNKEY if user's own key. * return FAERR_ALREADYSENT if friend request already sent or already a friend. * return FAERR_UNKNOWN for unknown error. * return FAERR_BADCHECKSUM if bad checksum in address. * return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different. * (the nospam for that friend was set to the new one). * return FAERR_NOMEM if increasing the friend list size fails. */ int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length) { if (length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES - crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES + crypto_box_ZEROBYTES)) return FAERR_TOOLONG; uint8_t client_id[crypto_box_PUBLICKEYBYTES]; id_copy(client_id, address); uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check)); if (check != checksum) return FAERR_BADCHECKSUM; if (length < 1) return FAERR_NOMESSAGE; if (id_equal(client_id, m->net_crypto->self_public_key)) return FAERR_OWNKEY; int friend_id = getfriend_id(m, client_id); if (friend_id != -1) { uint32_t nospam; memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam)); if (m->friendlist[friend_id].friendrequest_nospam == nospam) return FAERR_ALREADYSENT; m->friendlist[friend_id].friendrequest_nospam = nospam; return FAERR_SETNEWNOSPAM; } /* Resize the friend list if necessary. */ if (realloc_friendlist(m, m->numfriends + 1) != 0) return FAERR_NOMEM; memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend)); uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { DHT_addfriend(m->dht, client_id); m->friendlist[i].status = FRIEND_ADDED; m->friendlist[i].crypt_connection_id = -1; m->friendlist[i].friendrequest_lastsent = 0; m->friendlist[i].friendrequest_timeout = FRIENDREQUEST_TIMEOUT; id_copy(m->friendlist[i].client_id, client_id); m->friendlist[i].statusmessage = calloc(1, 1); m->friendlist[i].statusmessage_length = 1; m->friendlist[i].userstatus = USERSTATUS_NONE; memcpy(m->friendlist[i].info, data, length); m->friendlist[i].info_size = length; m->friendlist[i].message_id = 0; m->friendlist[i].receives_read_receipts = 1; /* Default: YES. */ memcpy(&(m->friendlist[i].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t)); if (m->numfriends == i) ++ m->numfriends; return i; } } return FAERR_UNKNOWN; } int m_addfriend_norequest(Messenger *m, uint8_t *client_id) { if (getfriend_id(m, client_id) != -1) return -1; /* Resize the friend list if necessary. */ if (realloc_friendlist(m, m->numfriends + 1) != 0) return FAERR_NOMEM; if (id_equal(client_id, m->net_crypto->self_public_key)) return FAERR_OWNKEY; memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend)); uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { DHT_addfriend(m->dht, client_id); m->friendlist[i].status = FRIEND_CONFIRMED; m->friendlist[i].crypt_connection_id = -1; m->friendlist[i].friendrequest_lastsent = 0; id_copy(m->friendlist[i].client_id, client_id); m->friendlist[i].statusmessage = calloc(1, 1); m->friendlist[i].statusmessage_length = 1; m->friendlist[i].userstatus = USERSTATUS_NONE; m->friendlist[i].message_id = 0; m->friendlist[i].receives_read_receipts = 1; /* Default: YES. */ if (m->numfriends == i) ++ m->numfriends; return i; } } return -1; } /* Remove a friend. * * return 0 if success. * return -1 if failure. */ int m_delfriend(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; DHT_delfriend(m->dht, m->friendlist[friendnumber].client_id); crypto_kill(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id); free(m->friendlist[friendnumber].statusmessage); memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend)); uint32_t i; for (i = m->numfriends; i != 0; --i) { if (m->friendlist[i - 1].status != NOFRIEND) break; } m->numfriends = i; if (realloc_friendlist(m, m->numfriends) != 0) return FAERR_NOMEM; return 0; } int m_get_friend_connectionstatus(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].status == FRIEND_ONLINE; } int m_friend_exists(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return 0; return m->friendlist[friendnumber].status > NOFRIEND; } /* Send a text chat message to an online friend. * * return the message id if packet was successfully put into the send queue. * return 0 if it was not. */ uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length) { if (friend_not_valid(m, friendnumber)) return 0; uint32_t msgid = ++m->friendlist[friendnumber].message_id; if (msgid == 0) msgid = 1; // Otherwise, false error if (m_sendmessage_withid(m, friendnumber, msgid, message, length)) { return msgid; } return 0; } uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length) { if (length >= (MAX_DATA_SIZE - sizeof(theid))) return 0; uint8_t temp[MAX_DATA_SIZE]; theid = htonl(theid); memcpy(temp, &theid, sizeof(theid)); memcpy(temp + sizeof(theid), message, length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid)); } /* Send an action to an online friend. * * return the message id if packet was successfully put into the send queue. * return 0 if it was not. */ uint32_t m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length) { if (friend_not_valid(m, friendnumber)) return 0; uint32_t msgid = ++m->friendlist[friendnumber].message_id; if (msgid == 0) msgid = 1; // Otherwise, false error if (m_sendaction_withid(m, friendnumber, msgid, action, length)) { return msgid; } return 0; } uint32_t m_sendaction_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *action, uint32_t length) { if (length >= (MAX_DATA_SIZE - sizeof(theid))) return 0; uint8_t temp[MAX_DATA_SIZE]; theid = htonl(theid); memcpy(temp, &theid, sizeof(theid)); memcpy(temp + sizeof(theid), action, length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, temp, length + sizeof(theid)); } /* Send a name packet to friendnumber. * length is the length with the NULL terminator. */ static int m_sendname(Messenger *m, int friendnumber, uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH || length == 0) return 0; return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length); } /* Set the name and name_length of a friend. * * return 0 if success. * return -1 if failure. */ int setfriendname(Messenger *m, int friendnumber, uint8_t *name, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (length > MAX_NAME_LENGTH || length == 0) return -1; m->friendlist[friendnumber].name_length = length; memcpy(m->friendlist[friendnumber].name, name, length); return 0; } /* Set our nickname * name must be a string of maximum MAX_NAME_LENGTH length. * length must be at least 1 byte. * length is the length of name with the NULL terminator. * * return 0 if success. * return -1 if failure. */ int setname(Messenger *m, uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH || length == 0) return -1; memcpy(m->name, name, length); m->name_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].name_sent = 0; for (i = 0; i < m->numchats; i++) if (m->chats[i] != NULL) set_nick(m->chats[i], name, length); /* TODO: remove this (group nicks should not be tied to the global one) */ return 0; } /* Get our nickname and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return the length of the name. */ uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen) { uint16_t len; if (name == NULL || nlen == 0) { return 0; } len = MIN(nlen, m->name_length); memcpy(name, m->name, len); return len; } /* Get name of friendnumber and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return length of name if success. * return -1 if failure. */ int getname(Messenger *m, int friendnumber, uint8_t *name) { if (friend_not_valid(m, friendnumber)) return -1; memcpy(name, m->friendlist[friendnumber].name, m->friendlist[friendnumber].name_length); return m->friendlist[friendnumber].name_length; } int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length) { if (length > MAX_STATUSMESSAGE_LENGTH) return -1; memcpy(m->statusmessage, status, length); m->statusmessage_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].statusmessage_sent = 0; return 0; } int m_set_userstatus(Messenger *m, USERSTATUS status) { if (status >= USERSTATUS_INVALID) { return -1; } m->userstatus = status; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].userstatus_sent = 0; return 0; } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_statusmessage_size(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].statusmessage_length; } /* Copy the user status of friendnumber into buf, truncating if needed to maxlen * bytes, use m_get_statusmessage_size to find out how much you need to allocate. */ int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t *buf, uint32_t maxlen) { if (friend_not_valid(m, friendnumber)) return -1; memset(buf, 0, maxlen); memcpy(buf, m->friendlist[friendnumber].statusmessage, MIN(maxlen, m->friendlist[friendnumber].statusmessage_length)); return MIN(maxlen, m->friendlist[friendnumber].statusmessage_length); } int m_copy_self_statusmessage(Messenger *m, uint8_t *buf, uint32_t maxlen) { memset(buf, 0, maxlen); memcpy(buf, m->statusmessage, MIN(maxlen, m->statusmessage_length)); return MIN(maxlen, m->statusmessage_length); } USERSTATUS m_get_userstatus(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return USERSTATUS_INVALID; USERSTATUS status = m->friendlist[friendnumber].userstatus; if (status >= USERSTATUS_INVALID) { status = USERSTATUS_NONE; } return status; } USERSTATUS m_get_self_userstatus(Messenger *m) { return m->userstatus; } static int send_statusmessage(Messenger *m, int friendnumber, uint8_t *status, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length); } static int send_userstatus(Messenger *m, int friendnumber, USERSTATUS status) { uint8_t stat = status; return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &stat, sizeof(stat)); } static int send_ping(Messenger *m, int friendnumber) { int ret = write_cryptpacket_id(m, friendnumber, PACKET_ID_PING, 0, 0); if (ret == 1) m->friendlist[friendnumber].ping_lastsent = unix_time(); return ret; } static int set_friend_statusmessage(Messenger *m, int friendnumber, uint8_t *status, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; uint8_t *newstatus = calloc(length, 1); memcpy(newstatus, status, length); free(m->friendlist[friendnumber].statusmessage); m->friendlist[friendnumber].statusmessage = newstatus; m->friendlist[friendnumber].statusmessage_length = length; return 0; } static void set_friend_userstatus(Messenger *m, int friendnumber, USERSTATUS status) { m->friendlist[friendnumber].userstatus = status; } /* Sets whether we send read receipts for friendnumber. */ void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno) { if (yesno != 0 && yesno != 1) return; if (friend_not_valid(m, friendnumber)) return; m->friendlist[friendnumber].receives_read_receipts = yesno; } /* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); */ /* Set the function that will be executed when a friend request is received. */ void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void *), void *userdata) { callback_friendrequest(&(m->fr), function, userdata); } /* Set the function that will be executed when a message from a friend is received. */ void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_message = function; m->friend_message_userdata = userdata; } void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_action = function; m->friend_action_userdata = userdata; } void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_namechange = function; m->friend_namechange_userdata = userdata; } void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_statusmessagechange = function; m->friend_statuschange_userdata = userdata; } void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void *), void *userdata) { m->friend_userstatuschange = function; m->friend_userstatuschange_userdata = userdata; } void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void *), void *userdata) { m->read_receipt = function; m->read_receipt_userdata = userdata; } void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void *), void *userdata) { m->friend_connectionstatuschange = function; m->friend_connectionstatuschange_userdata = userdata; } static void break_files(Messenger *m, int friendnumber); static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_t status) { if (!m->friend_connectionstatuschange) return; if (status == NOFRIEND) return; const uint8_t was_online = m->friendlist[friendnumber].status == FRIEND_ONLINE; const uint8_t is_online = status == FRIEND_ONLINE; if (is_online != was_online) { if (was_online) break_files(m, friendnumber); m->friend_connectionstatuschange(m, friendnumber, is_online, m->friend_connectionstatuschange_userdata); } } void set_friend_status(Messenger *m, int friendnumber, uint8_t status) { check_friend_connectionstatus(m, friendnumber, status); m->friendlist[friendnumber].status = status; } int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) return 0; if (length >= MAX_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE) return 0; uint8_t packet[length + 1]; packet[0] = packet_id; if (length != 0) memcpy(packet + 1, data, length); return write_cryptpacket(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id, packet, length + 1); } /**********GROUP CHATS************/ /* returns valid ip port of connected friend on success * returns zeroed out IP_Port on failure */ IP_Port get_friend_ipport(Messenger *m, int friendnumber) { IP_Port zero; memset(&zero, 0, sizeof(zero)); if (friend_not_valid(m, friendnumber)) return zero; int crypt_id = m->friendlist[friendnumber].crypt_connection_id; if (is_cryptoconnected(m->net_crypto, crypt_id) != CRYPTO_CONN_ESTABLISHED) return zero; return connection_ip(m->net_crypto->lossless_udp, m->net_crypto->crypto_connections[crypt_id].number); } /* returns the group number of the chat with public key group_public_key. * returns -1 on failure. */ static int group_num(Messenger *m, uint8_t *group_public_key) { uint32_t i; for (i = 0; i < m->numchats; ++i) { if (m->chats[i] != NULL) if (id_equal(m->chats[i]->self_public_key, group_public_key)) return i; } return -1; } /* Set the callback for group invites. * * Function(Messenger *m, int friendnumber, uint8_t *group_public_key, void *userdata) */ void m_callback_group_invite(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, void *), void *userdata) { m->group_invite = function; m->group_invite_userdata = userdata; } /* Set the callback for group messages. * * Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * message, uint16_t length, void *userdata) */ void m_callback_group_message(Messenger *m, void (*function)(Messenger *m, int, int, uint8_t *, uint16_t, void *), void *userdata) { m->group_message = function; m->group_message_userdata = userdata; } static void group_message_function(Group_Chat *chat, int peer_number, uint8_t *message, uint16_t length, void *userdata) { Messenger *m = userdata; uint32_t i; for (i = 0; i < m->numchats; ++i) { //TODO: remove this if (m->chats[i] == chat) break; } if (m->group_message) (*m->group_message)(m, i, peer_number, message, length, m->group_message_userdata); } /* Creates a new groupchat and puts it in the chats array. * * return group number on success. * return -1 on failure. */ int add_groupchat(Messenger *m) { uint32_t i; for (i = 0; i < m->numchats; ++i) { if (m->chats[i] == NULL) { Group_Chat *newchat = new_groupchat(m->net); if (newchat == NULL) return -1; callback_groupmessage(newchat, &group_message_function, m); /* TODO: remove this (group nicks should not be tied to the global one) */ set_nick(newchat, m->name, m->name_length); m->chats[i] = newchat; return i; } } Group_Chat **temp; temp = realloc(m->chats, sizeof(Group_Chat *) * (m->numchats + 1)); if (temp == NULL) return -1; temp[m->numchats] = new_groupchat(m->net); if (temp[m->numchats] == NULL) return -1; m->chats = temp; callback_groupmessage(temp[m->numchats], &group_message_function, m); /* TODO: remove this (group nicks should not be tied to the global one) */ set_nick(temp[m->numchats], m->name, m->name_length); ++m->numchats; return (m->numchats - 1); } /* Delete a groupchat from the chats array. * * return 0 on success. * return -1 if failure. */ int del_groupchat(Messenger *m, int groupnumber) { if ((unsigned int)groupnumber >= m->numchats) return -1; if (m->chats == NULL) return -1; if (m->chats[groupnumber] == NULL) return -1; kill_groupchat(m->chats[groupnumber]); m->chats[groupnumber] = NULL; uint32_t i; for (i = m->numchats; i != 0; --i) { if (m->chats[i - 1] != NULL) break; } m->numchats = i; if (i == 0) { free(m->chats); m->chats = NULL; } else { Group_Chat **temp = realloc(m->chats, sizeof(Group_Chat *) * i); if (temp != NULL) m->chats = temp; } return 0; } /* Copy the name of peernumber who is in groupnumber to name. * name must be at least MAX_NICK_BYTES long. * * return length of name if success * return -1 if failure */ int m_group_peername(Messenger *m, int groupnumber, int peernumber, uint8_t *name) { if ((unsigned int)groupnumber >= m->numchats) return -1; if (m->chats == NULL) return -1; if (m->chats[groupnumber] == NULL) return -1; return group_peername(m->chats[groupnumber], peernumber, name); } /* Store the fact that we invited a specific friend. */ static void group_store_friendinvite(Messenger *m, int friendnumber, int groupnumber) { /* Add 1 to the groupchat number because 0 (default value in invited_groups) is a valid groupchat number */ m->friendlist[friendnumber].invited_groups[m->friendlist[friendnumber].invited_groups_num % MAX_INVITED_GROUPS] = groupnumber + 1; ++m->friendlist[friendnumber].invited_groups_num; } /* return 1 if that friend was invited to the group * return 0 if the friend was not or error. */ static uint8_t group_invited(Messenger *m, int friendnumber, int groupnumber) { uint32_t i; uint16_t num = MAX_INVITED_GROUPS; if (MAX_INVITED_GROUPS > m->friendlist[friendnumber].invited_groups_num) num = m->friendlist[friendnumber].invited_groups_num; for (i = 0; i < num; ++i) { if (m->friendlist[friendnumber].invited_groups[i] == groupnumber + 1) { return 1; } } return 0; } /* invite friendnumber to groupnumber * return 0 on success * return -1 on failure */ int invite_friend(Messenger *m, int friendnumber, int groupnumber) { if (friend_not_valid(m, friendnumber) || (unsigned int)groupnumber >= m->numchats) return -1; if (m->chats == NULL) return -1; if (m->friendlist[friendnumber].status == NOFRIEND || m->chats[groupnumber] == NULL) return -1; group_store_friendinvite(m, friendnumber, groupnumber); if (write_cryptpacket_id(m, friendnumber, PACKET_ID_INVITE_GROUPCHAT, m->chats[groupnumber]->self_public_key, crypto_box_PUBLICKEYBYTES) == 0) return -1; return 0; } /* Join a group (you need to have been invited first.) * * returns group number on success * returns -1 on failure. */ int join_groupchat(Messenger *m, int friendnumber, uint8_t *friend_group_public_key) { if (friend_not_valid(m, friendnumber)) return -1; uint8_t data[crypto_box_PUBLICKEYBYTES * 2]; int groupnum = add_groupchat(m); if (groupnum == -1) return -1; id_copy(data, friend_group_public_key); id_copy(data + crypto_box_PUBLICKEYBYTES, m->chats[groupnum]->self_public_key); if (write_cryptpacket_id(m, friendnumber, PACKET_ID_JOIN_GROUPCHAT, data, sizeof(data))) { chat_bootstrap_nonlazy(m->chats[groupnum], get_friend_ipport(m, friendnumber), friend_group_public_key); //TODO: check if ip returned is zero? return groupnum; } return -1; } /* send a group message * return 0 on success * return -1 on failure */ int group_message_send(Messenger *m, int groupnumber, uint8_t *message, uint32_t length) { if ((unsigned int)groupnumber >= m->numchats) return -1; if (m->chats == NULL) return -1; if (m->chats[groupnumber] == NULL) return -1; if (group_sendmessage(m->chats[groupnumber], message, length) > 0) return 0; return -1; } static int handle_group(void *object, IP_Port source, uint8_t *packet, uint32_t length) { Messenger *m = object; if (length < crypto_box_PUBLICKEYBYTES + 1) { return 1; } uint32_t i; for (i = 0; i < m->numchats; ++i) { if (m->chats[i] == NULL) continue; if (id_equal(packet + 1, m->chats[i]->self_public_key)) return handle_groupchatpacket(m->chats[i], source, packet, length); } return 1; } static void do_allgroupchats(Messenger *m) { uint32_t i; for (i = 0; i < m->numchats; ++i) { if (m->chats[i] != NULL) do_groupchat(m->chats[i]); } } /****************FILE SENDING*****************/ /* Set the callback for file send requests. * * Function(Tox *tox, int friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata) */ void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, int, uint8_t, uint64_t, uint8_t *, uint16_t, void *), void *userdata) { m->file_sendrequest = function; m->file_sendrequest_userdata = userdata; } /* Set the callback for file control requests. * * Function(Tox *tox, int friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata) * */ void callback_file_control(Messenger *m, void (*function)(Messenger *m, int, uint8_t, uint8_t, uint8_t, uint8_t *, uint16_t, void *), void *userdata) { m->file_filecontrol = function; m->file_filecontrol_userdata = userdata; } /* Set the callback for file data. * * Function(Tox *tox, int friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata) * */ void callback_file_data(Messenger *m, void (*function)(Messenger *m, int, uint8_t, uint8_t *, uint16_t length, void *), void *userdata) { m->file_filedata = function; m->file_filedata_userdata = userdata; } #define MAX_FILENAME_LENGTH 255 /* Send a file send request. * Maximum filename length is 255 bytes. * return 1 on success * return 0 on failure */ int file_sendrequest(Messenger *m, int friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) return 0; if (filename_length > MAX_FILENAME_LENGTH) return 0; uint8_t packet[MAX_FILENAME_LENGTH + 1 + sizeof(filesize)]; packet[0] = filenumber; host_to_net((uint8_t *)&filesize, sizeof(filesize)); memcpy(packet + 1, &filesize, sizeof(filesize)); memcpy(packet + 1 + sizeof(filesize), filename, filename_length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_SENDREQUEST, packet, 1 + sizeof(filesize) + filename_length); } /* Send a file send request. * Maximum filename length is 255 bytes. * return file number on success * return -1 on failure */ int new_filesender(Messenger *m, int friendnumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) return 0; uint32_t i; for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status == FILESTATUS_NONE) break; } if (i == MAX_CONCURRENT_FILE_PIPES) return -1; if (file_sendrequest(m, friendnumber, i, filesize, filename, filename_length) == 0) return -1; m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_NOT_ACCEPTED; m->friendlist[friendnumber].file_sending[i].size = filesize; m->friendlist[friendnumber].file_sending[i].transferred = 0; return i; } /* Send a file control request. * send_receive is 0 if we want the control packet to target a sending file, 1 if it targets a receiving file. * * return 1 on success * return 0 on failure */ int file_control(Messenger *m, int friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id, uint8_t *data, uint16_t length) { if (length > MAX_DATA_SIZE - 3) return 0; if (friend_not_valid(m, friendnumber)) return 0; if (send_receive == 1) { if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) return 0; } else { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) return 0; } if (send_receive > 1) return 0; uint8_t packet[MAX_DATA_SIZE]; packet[0] = send_receive; packet[1] = filenumber; packet[2] = message_id; uint64_t transferred = 0; if (message_id == FILECONTROL_RESUME_BROKEN) { if (length != sizeof(uint64_t)) return 0; uint8_t remaining[sizeof(uint64_t)]; memcpy(remaining, data, sizeof(uint64_t)); host_to_net(remaining, sizeof(uint64_t)); memcpy(packet + 3, remaining, sizeof(uint64_t)); memcpy(&transferred, data, sizeof(uint64_t)); } else { memcpy(packet + 3, data, length); } if (write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_CONTROL, packet, length + 3)) { if (send_receive == 1) switch (message_id) { case FILECONTROL_ACCEPT: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TRANSFERRING; break; case FILECONTROL_PAUSE: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_US; break; case FILECONTROL_KILL: case FILECONTROL_FINISHED: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE; break; case FILECONTROL_RESUME_BROKEN: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_OTHER; m->friendlist[friendnumber].file_receiving[filenumber].transferred = transferred; break; } else switch (message_id) { case FILECONTROL_ACCEPT: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TRANSFERRING; break; case FILECONTROL_PAUSE: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_US; break; case FILECONTROL_KILL: case FILECONTROL_FINISHED: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE; break; } return 1; } else { return 0; } } #define MIN_SLOTS_FREE 4 /* Send file data. * * return 1 on success * return 0 on failure */ int file_data(Messenger *m, int friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length) { if (length > MAX_DATA_SIZE - 1) return 0; if (friend_not_valid(m, friendnumber)) return 0; if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_TRANSFERRING) return 0; /* Prevent file sending from filling up the entire buffer preventing messages from being sent. */ if (crypto_num_free_sendqueue_slots(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id) < MIN_SLOTS_FREE) return 0; uint8_t packet[MAX_DATA_SIZE]; packet[0] = filenumber; memcpy(packet + 1, data, length); if (write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_DATA, packet, length + 1)) { m->friendlist[friendnumber].file_sending[filenumber].transferred += length; return 1; } return 0; } /* Give the number of bytes left to be sent/received. * * send_receive is 0 if we want the sending files, 1 if we want the receiving. * * return number of bytes remaining to be sent/received on success * return 0 on failure */ uint64_t file_dataremaining(Messenger *m, int friendnumber, uint8_t filenumber, uint8_t send_receive) { if (friend_not_valid(m, friendnumber)) return 0; if (send_receive == 0) { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) return 0; return m->friendlist[friendnumber].file_sending[filenumber].size - m->friendlist[friendnumber].file_sending[filenumber].transferred; } else { if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) return 0; return m->friendlist[friendnumber].file_receiving[filenumber].size - m->friendlist[friendnumber].file_receiving[filenumber].transferred; } } /* Run this when the friend disconnects. * Sets all current file transfers to broken. */ static void break_files(Messenger *m, int friendnumber) { uint32_t i; for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status != FILESTATUS_NONE) m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_BROKEN; if (m->friendlist[friendnumber].file_receiving[i].status != FILESTATUS_NONE) m->friendlist[friendnumber].file_receiving[i].status = FILESTATUS_BROKEN; } } static int handle_filecontrol(Messenger *m, int friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t message_id, uint8_t *data, uint16_t length) { if (receive_send > 1) return -1; if (receive_send == 0) { if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) { /* Tell the other to kill the file sending if we don't know this one. */ m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TEMPORARY; file_control(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, NULL, 0); m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE; return -1; } switch (message_id) { case FILECONTROL_ACCEPT: if (m->friendlist[friendnumber].file_receiving[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TRANSFERRING; return 0; } return -1; case FILECONTROL_PAUSE: if (m->friendlist[friendnumber].file_receiving[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_OTHER; return 0; } return -1; case FILECONTROL_KILL: case FILECONTROL_FINISHED: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE; return 0; } } else { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) { /* Tell the other to kill the file sending if we don't know this one. */ m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TEMPORARY; file_control(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, NULL, 0); m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE; return -1; } switch (message_id) { case FILECONTROL_ACCEPT: if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TRANSFERRING; return 0; } return -1; case FILECONTROL_PAUSE: if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_OTHER; } return 0; case FILECONTROL_KILL: case FILECONTROL_FINISHED: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE; return 0; case FILECONTROL_RESUME_BROKEN: { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_BROKEN && length == sizeof(uint64_t)) { m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_US; net_to_host(data, sizeof(uint64_t)); return 0; } return -1; } } } return -1; } /**************************************/ /* Set the callback for msi packets. * * Function(Messenger *m, int friendnumber, uint8_t *data, uint16_t length, void *userdata) */ void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->msi_packet = function; m->msi_packet_userdata = userdata; } /* Send an msi packet. * * return 1 on success * return 0 on failure */ int m_msi_packet(Messenger *m, int friendnumber, uint8_t *data, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_MSI, data, length); } /* Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds. */ static void LANdiscovery(Messenger *m) { if (m->last_LANdiscovery + LAN_DISCOVERY_INTERVAL < unix_time()) { send_LANdiscovery(htons(TOX_PORT_DEFAULT), m->net_crypto); m->last_LANdiscovery = unix_time(); } } /* Run this at startup. */ Messenger *new_messenger(uint8_t ipv6enabled) { Messenger *m = calloc(1, sizeof(Messenger)); if ( ! m ) return NULL; IP ip; ip_init(&ip, ipv6enabled); m->net = new_networking(ip, TOX_PORT_DEFAULT); if (m->net == NULL) { free(m); return NULL; } m->net_crypto = new_net_crypto(m->net); if (m->net_crypto == NULL) { kill_networking(m->net); free(m); return NULL; } m->dht = new_DHT(m->net_crypto); if (m->dht == NULL) { kill_net_crypto(m->net_crypto); kill_networking(m->net); free(m); return NULL; } new_keys(m->net_crypto); m_set_statusmessage(m, (uint8_t *)"Online", sizeof("Online")); friendreq_init(&(m->fr), m->net_crypto); LANdiscovery_init(m->dht); set_nospam(&(m->fr), random_int()); networking_registerhandler(m->net, NET_PACKET_GROUP_CHATS, &handle_group, m); return m; } /* Run this before closing shop. */ void kill_messenger(Messenger *m) { /* FIXME TODO: ideally cleanupMessenger will mirror initMessenger. * This requires the other modules to expose cleanup functions. */ kill_DHT(m->dht); kill_net_crypto(m->net_crypto); kill_networking(m->net); free(m->friendlist); free(m); } /* TODO: Make this function not suck. */ void do_friends(Messenger *m) { /* TODO: Add incoming connections and some other stuff. */ uint32_t i; int len; uint8_t temp[MAX_DATA_SIZE]; uint64_t temp_time = unix_time(); for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status == FRIEND_ADDED) { int fr = send_friendrequest(m->dht, m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size); if (fr >= 0) { set_friend_status(m, i, FRIEND_REQUESTED); m->friendlist[i].friendrequest_lastsent = temp_time; } } if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online. */ if (m->friendlist[i].status == FRIEND_REQUESTED) { /* If we didn't connect to friend after successfully sending him a friend request the request is deemed * unsuccessful so we set the status back to FRIEND_ADDED and try again. */ if (m->friendlist[i].friendrequest_lastsent + m->friendlist[i].friendrequest_timeout < temp_time) { set_friend_status(m, i, FRIEND_ADDED); /* Double the default timeout everytime if friendrequest is assumed to have been * sent unsuccessfully. */ m->friendlist[i].friendrequest_timeout *= 2; } } IP_Port friendip; int friendok = DHT_getfriendip(m->dht, m->friendlist[i].client_id, &friendip); switch (is_cryptoconnected(m->net_crypto, m->friendlist[i].crypt_connection_id)) { case CRYPTO_CONN_NO_CONNECTION: if (friendok == 1) m->friendlist[i].crypt_connection_id = crypto_connect(m->net_crypto, m->friendlist[i].client_id, friendip); break; case CRYPTO_CONN_ESTABLISHED: /* Connection is established. */ set_friend_status(m, i, FRIEND_ONLINE); m->friendlist[i].name_sent = 0; m->friendlist[i].userstatus_sent = 0; m->friendlist[i].statusmessage_sent = 0; m->friendlist[i].ping_lastrecv = temp_time; break; case CRYPTO_CONN_TIMED_OUT: crypto_kill(m->net_crypto, m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; break; default: break; } } while (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online. */ if (m->friendlist[i].name_sent == 0) { if (m_sendname(m, i, m->name, m->name_length)) m->friendlist[i].name_sent = 1; } if (m->friendlist[i].statusmessage_sent == 0) { if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length)) m->friendlist[i].statusmessage_sent = 1; } if (m->friendlist[i].userstatus_sent == 0) { if (send_userstatus(m, i, m->userstatus)) m->friendlist[i].userstatus_sent = 1; } if (m->friendlist[i].ping_lastsent + FRIEND_PING_INTERVAL < temp_time) { send_ping(m, i); } len = read_cryptpacket(m->net_crypto, m->friendlist[i].crypt_connection_id, temp); if (len > 0) { uint8_t packet_id = temp[0]; uint8_t *data = temp + 1; uint32_t data_length = len - 1; switch (packet_id) { case PACKET_ID_PING: { m->friendlist[i].ping_lastrecv = temp_time; break; } case PACKET_ID_NICKNAME: { if (data_length >= MAX_NAME_LENGTH || data_length == 0) break; /* Make sure the NULL terminator is present. */ data[data_length - 1] = 0; /* inform of namechange before we overwrite the old name */ if (m->friend_namechange) m->friend_namechange(m, i, data, data_length, m->friend_namechange_userdata); memcpy(m->friendlist[i].name, data, data_length); m->friendlist[i].name_length = data_length; break; } case PACKET_ID_STATUSMESSAGE: { if (data_length == 0 || data_length > MAX_STATUSMESSAGE_LENGTH) break; data[data_length - 1] = 0; /* Make sure the NULL terminator is present. */ if (m->friend_statusmessagechange) m->friend_statusmessagechange(m, i, data, data_length, m->friend_statuschange_userdata); set_friend_statusmessage(m, i, data, data_length); break; } case PACKET_ID_USERSTATUS: { if (data_length != 1) break; USERSTATUS status = data[0]; if (m->friend_userstatuschange) m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata); set_friend_userstatus(m, i, status); break; } case PACKET_ID_MESSAGE: { uint8_t *message_id = data; uint8_t message_id_length = 4; if (data_length <= message_id_length) break; uint8_t *message = data + message_id_length; uint16_t message_length = data_length - message_id_length; message[message_length - 1] = 0;/* Make sure the NULL terminator is present. */ if (m->friendlist[i].receives_read_receipts) { write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length); } if (m->friend_message) (*m->friend_message)(m, i, message, message_length, m->friend_message_userdata); break; } case PACKET_ID_ACTION: { uint8_t *message_id = data; uint8_t message_id_length = 4; if (data_length <= message_id_length) break; uint8_t *action = data + message_id_length; uint16_t action_length = data_length - message_id_length; action[action_length - 1] = 0;/* Make sure the NULL terminator is present. */ if (m->friendlist[i].receives_read_receipts) { write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length); } if (m->friend_action) (*m->friend_action)(m, i, action, action_length, m->friend_action_userdata); break; } case PACKET_ID_RECEIPT: { uint32_t msgid; if (data_length < sizeof(msgid)) break; memcpy(&msgid, data, sizeof(msgid)); msgid = ntohl(msgid); if (m->read_receipt) (*m->read_receipt)(m, i, msgid, m->read_receipt_userdata); break; } case PACKET_ID_INVITE_GROUPCHAT: { if (data_length != crypto_box_PUBLICKEYBYTES) break; if (m->group_invite) (*m->group_invite)(m, i, data, m->group_invite_userdata); break; } case PACKET_ID_JOIN_GROUPCHAT: { if (data_length != crypto_box_PUBLICKEYBYTES * 2) break; int groupnum = group_num(m, data); if (groupnum == -1) break; if (!group_invited(m, i, groupnum)) break; group_newpeer(m->chats[groupnum], data + crypto_box_PUBLICKEYBYTES); break; } case PACKET_ID_FILE_SENDREQUEST: { if (data_length < 1 + sizeof(uint64_t) + 1) break; uint8_t filenumber = data[0]; uint64_t filesize; net_to_host(data + 1, sizeof(filesize)); memcpy(&filesize, data + 1, sizeof(filesize)); m->friendlist[i].file_receiving[filenumber].status = FILESTATUS_NOT_ACCEPTED; m->friendlist[i].file_receiving[filenumber].size = filesize; m->friendlist[i].file_receiving[filenumber].transferred = 0; if (m->file_sendrequest) (*m->file_sendrequest)(m, i, filenumber, filesize, data + 1 + sizeof(uint64_t), data_length - 1 - sizeof(uint64_t), m->file_sendrequest_userdata); break; } case PACKET_ID_FILE_CONTROL: { if (data_length < 3) break; uint8_t send_receive = data[0]; uint8_t filenumber = data[1]; uint8_t control_type = data[2]; if (handle_filecontrol(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3) == -1) break; if (m->file_filecontrol) (*m->file_filecontrol)(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3, m->file_filecontrol_userdata); break; } case PACKET_ID_FILE_DATA: { if (data_length < 2) break; uint8_t filenumber = data[0]; if (m->friendlist[i].file_receiving[filenumber].status == FILESTATUS_NONE) break; m->friendlist[i].file_receiving[filenumber].transferred += (data_length - 1); if (m->file_filedata) (*m->file_filedata)(m, i, filenumber, data + 1, data_length - 1, m->file_filedata_userdata); break; } case PACKET_ID_MSI: { if (data_length == 0) break; if (m->msi_packet) (*m->msi_packet)(m, i, data, data_length, m->msi_packet_userdata); } default: { break; } } } else { if (is_cryptoconnected(m->net_crypto, m->friendlist[i].crypt_connection_id) == CRYPTO_CONN_TIMED_OUT) { /* If the connection timed out, kill it. */ crypto_kill(m->net_crypto, m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; set_friend_status(m, i, FRIEND_CONFIRMED); } if (m->friendlist[i].ping_lastrecv + FRIEND_CONNECTION_TIMEOUT < temp_time) { /* If we stopped recieving ping packets, kill it. */ crypto_kill(m->net_crypto, m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; set_friend_status(m, i, FRIEND_CONFIRMED); } break; } } } } void do_inbound(Messenger *m) { uint8_t secret_nonce[crypto_box_NONCEBYTES]; uint8_t public_key[crypto_box_PUBLICKEYBYTES]; uint8_t session_key[crypto_box_PUBLICKEYBYTES]; int inconnection = crypto_inbound(m->net_crypto, public_key, secret_nonce, session_key); if (inconnection != -1) { int friend_id = getfriend_id(m, public_key); if (friend_id != -1) { if (m_get_friend_connectionstatus(m, friend_id) == 1) { kill_connection(m->net_crypto->lossless_udp, inconnection); return; } crypto_kill(m->net_crypto, m->friendlist[friend_id].crypt_connection_id); m->friendlist[friend_id].crypt_connection_id = accept_crypto_inbound(m->net_crypto, inconnection, public_key, secret_nonce, session_key); set_friend_status(m, friend_id, FRIEND_CONFIRMED); } } } #ifdef LOGGING #define DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS 60UL static time_t lastdump = 0; static char IDString[CLIENT_ID_SIZE * 2 + 1]; static char *ID2String(uint8_t *client_id) { uint32_t i; for (i = 0; i < CLIENT_ID_SIZE; i++) sprintf(&IDString[i * 2], "%02X", client_id[i]); IDString[CLIENT_ID_SIZE * 2] = 0; return IDString; } #endif /* The main loop that needs to be run at least 20 times per second. */ void do_messenger(Messenger *m) { unix_time_update(); networking_poll(m->net); do_DHT(m->dht); do_net_crypto(m->net_crypto); do_friends(m); do_inbound(m); do_allgroupchats(m); LANdiscovery(m); #ifdef LOGGING if (unix_time() > lastdump + DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS) { loglog(" = = = = = = = = \n"); Assoc_status(m->dht->assoc); if (m->numchats > 0) { size_t c; for (c = 0; c < m->numchats; c++) { loglog("---------------- \n"); Assoc_status(m->chats[c]->assoc); } } loglog(" = = = = = = = = \n"); lastdump = unix_time(); uint32_t client, last_pinged; for (client = 0; client < LCLIENT_LIST; client++) { Client_data *cptr = &m->dht->close_clientlist[client]; IPPTsPng *assoc = NULL; uint32_t a; for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6) if (ip_isset(&assoc->ip_port.ip)) { last_pinged = lastdump - assoc->last_pinged; if (last_pinged > 999) last_pinged = 999; snprintf(logbuffer, sizeof(logbuffer), "C[%2u] %s:%u [%3u] %s\n", client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port), last_pinged, ID2String(cptr->client_id)); loglog(logbuffer); } } loglog(" = = = = = = = = \n"); uint32_t num_friends = MIN(m->numfriends, m->dht->num_friends); if (m->numfriends != m->dht->num_friends) { sprintf(logbuffer, "Friend num in DHT %u != friend num in msger %u\n", m->dht->num_friends, m->numfriends); loglog(logbuffer); } uint32_t friend, ping_lastrecv; for (friend = 0; friend < num_friends; friend++) { Friend *msgfptr = &m->friendlist[friend]; DHT_Friend *dhtfptr = &m->dht->friends_list[friend]; if (memcmp(msgfptr->client_id, dhtfptr->client_id, CLIENT_ID_SIZE)) { if (sizeof(logbuffer) > 2 * CLIENT_ID_SIZE + 64) { sprintf(logbuffer, "F[%2u] ID(m) %s != ID(d) ", friend, ID2String(msgfptr->client_id)); strcat(logbuffer + strlen(logbuffer), ID2String(dhtfptr->client_id)); strcat(logbuffer + strlen(logbuffer), "\n"); } else sprintf(logbuffer, "F[%2u] ID(m) != ID(d) ", friend); loglog(logbuffer); } ping_lastrecv = lastdump - msgfptr->ping_lastrecv; if (ping_lastrecv > 999) ping_lastrecv = 999; snprintf(logbuffer, sizeof(logbuffer), "F[%2u] <%s> %02u [%03u] %s\n", friend, msgfptr->name, msgfptr->crypt_connection_id, ping_lastrecv, ID2String(msgfptr->client_id)); loglog(logbuffer); for (client = 0; client < MAX_FRIEND_CLIENTS; client++) { Client_data *cptr = &dhtfptr->client_list[client]; IPPTsPng *assoc = NULL; uint32_t a; for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6) if (ip_isset(&assoc->ip_port.ip)) { last_pinged = lastdump - assoc->last_pinged; if (last_pinged > 999) last_pinged = 999; snprintf(logbuffer, sizeof(logbuffer), "F[%2u] => C[%2u] %s:%u [%3u] %s\n", friend, client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port), last_pinged, ID2String(cptr->client_id)); loglog(logbuffer); } } } loglog(" = = = = = = = = \n"); } #endif } /* * functions to avoid excessive polling */ int wait_prepare_messenger(Messenger *m, uint8_t *data, uint16_t *lenptr) { return networking_wait_prepare(m->net, sendqueue_total(m->net_crypto->lossless_udp), data, lenptr); } int wait_execute_messenger(Messenger *m, uint8_t *data, uint16_t len, uint16_t milliseconds) { return networking_wait_execute(data, len, milliseconds); }; void wait_cleanup_messenger(Messenger *m, uint8_t *data, uint16_t len) { networking_wait_cleanup(m->net, data, len); } /* new messenger format for load/save, more robust and forward compatible */ #define MESSENGER_STATE_COOKIE_GLOBAL 0x15ed1b1e #define MESSENGER_STATE_COOKIE_TYPE 0x01ce #define MESSENGER_STATE_TYPE_NOSPAMKEYS 1 #define MESSENGER_STATE_TYPE_DHT 2 #define MESSENGER_STATE_TYPE_FRIENDS 3 #define MESSENGER_STATE_TYPE_NAME 4 /* return size of the messenger data (for saving) */ uint32_t messenger_size(Messenger *m) { uint32_t size32 = sizeof(uint32_t), sizesubhead = size32 * 2; return size32 * 2 // global cookie + sizesubhead + sizeof(uint32_t) + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizesubhead + DHT_size(m->dht) // DHT + sizesubhead + sizeof(Friend) * m->numfriends // Friendlist itself. + sizesubhead + m->name_length // Own nickname. ; } static uint8_t *z_state_save_subheader(uint8_t *data, uint32_t len, uint16_t type) { uint32_t *data32 = (uint32_t *)data; data32[0] = len; data32[1] = (MESSENGER_STATE_COOKIE_TYPE << 16) | type; data += sizeof(uint32_t) * 2; return data; } /* Save the messenger in data of size Messenger_size(). */ void messenger_save(Messenger *m, uint8_t *data) { uint32_t len; uint16_t type; uint32_t *data32, size32 = sizeof(uint32_t); data32 = (uint32_t *)data; data32[0] = 0; data32[1] = MESSENGER_STATE_COOKIE_GLOBAL; data += size32 * 2; #ifdef DEBUG assert(sizeof(get_nospam(&(m->fr))) == sizeof(uint32_t)); #endif len = size32 + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; type = MESSENGER_STATE_TYPE_NOSPAMKEYS; data = z_state_save_subheader(data, len, type); *(uint32_t *)data = get_nospam(&(m->fr)); save_keys(m->net_crypto, data + size32); data += len; len = DHT_size(m->dht); type = MESSENGER_STATE_TYPE_DHT; data = z_state_save_subheader(data, len, type); DHT_save(m->dht, data); data += len; len = sizeof(Friend) * m->numfriends; type = MESSENGER_STATE_TYPE_FRIENDS; data = z_state_save_subheader(data, len, type); memcpy(data, m->friendlist, len); data += len; len = m->name_length; type = MESSENGER_STATE_TYPE_NAME; data = z_state_save_subheader(data, len, type); memcpy(data, m->name, len); data += len; } static int messenger_load_state_callback(void *outer, uint8_t *data, uint32_t length, uint16_t type) { Messenger *m = outer; switch (type) { case MESSENGER_STATE_TYPE_NOSPAMKEYS: if (length == crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t)) { set_nospam(&(m->fr), *(uint32_t *)data); load_keys(m->net_crypto, &data[sizeof(uint32_t)]); if (m->dht->assoc) Assoc_self_client_id_changed(m->dht->assoc, m->net_crypto->self_public_key); } else return -1; /* critical */ break; case MESSENGER_STATE_TYPE_DHT: DHT_load_new(m->dht, data, length); break; case MESSENGER_STATE_TYPE_FRIENDS: if (!(length % sizeof(Friend))) { uint16_t num = length / sizeof(Friend); Friend *friends = (Friend *)data; uint32_t i; for (i = 0; i < num; ++i) { if (friends[i].status >= 3) { int fnum = m_addfriend_norequest(m, friends[i].client_id); setfriendname(m, fnum, friends[i].name, friends[i].name_length); /* set_friend_statusmessage(fnum, temp[i].statusmessage, temp[i].statusmessage_length); */ } else if (friends[i].status != 0) { /* TODO: This is not a good way to do this. */ uint8_t address[FRIEND_ADDRESS_SIZE]; id_copy(address, friends[i].client_id); memcpy(address + crypto_box_PUBLICKEYBYTES, &(friends[i].friendrequest_nospam), sizeof(uint32_t)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), &checksum, sizeof(checksum)); m_addfriend(m, address, friends[i].info, friends[i].info_size); } } } break; case MESSENGER_STATE_TYPE_NAME: if ((length > 0) && (length < MAX_NAME_LENGTH)) { setname(m, data, length); } break; #ifdef DEBUG default: fprintf(stderr, "Load state: contains unrecognized part (len %u, type %u)\n", length, type); break; #endif } return 0; } /* Load the messenger from data of size length. */ int messenger_load(Messenger *m, uint8_t *data, uint32_t length) { uint32_t cookie_len = 2 * sizeof(uint32_t); if (length < cookie_len) return -1; uint32_t *data32 = (uint32_t *)data; if (!data32[0] && (data32[1] == MESSENGER_STATE_COOKIE_GLOBAL)) return load_state(messenger_load_state_callback, m, data + cookie_len, length - cookie_len, MESSENGER_STATE_COOKIE_TYPE); else /* old state file */ return -1; } /* Return the number of friends in the instance m. * You should use this to determine how much memory to allocate * for copy_friendlist. */ uint32_t count_friendlist(Messenger *m) { uint32_t ret = 0; uint32_t i; for (i = 0; i < m->numfriends; i++) { if (m->friendlist[i].status > 0) { ret++; } } return ret; } /* Copy a list of valid friend IDs into the array out_list. * If out_list is NULL, returns 0. * Otherwise, returns the number of elements copied. * If the array was too small, the contents * of out_list will be truncated to list_size. */ uint32_t copy_friendlist(Messenger *m, int *out_list, uint32_t list_size) { if (!out_list) return 0; if (m->numfriends == 0) { return 0; } uint32_t i; uint32_t ret = 0; for (i = 0; i < m->numfriends; i++) { if (i >= list_size) { break; /* Abandon ship */ } if (m->friendlist[i].status > 0) { out_list[i] = i; ret++; } } return ret; } /* Allocate and return a list of valid friend id's. List must be freed by the * caller. * * retun 0 if success. * return -1 if failure. */ int get_friendlist(Messenger *m, int **out_list, uint32_t *out_list_length) { uint32_t i; *out_list_length = 0; if (m->numfriends == 0) { *out_list = NULL; return 0; } *out_list = malloc(m->numfriends * sizeof(int)); if (*out_list == NULL) { return -1; } for (i = 0; i < m->numfriends; i++) { if (m->friendlist[i].status > 0) { (*out_list)[i] = i; (*out_list_length)++; } } return 0; } /* Return the number of chats in the instance m. * You should use this to determine how much memory to allocate * for copy_chatlist. */ uint32_t count_chatlist(Messenger *m) { uint32_t ret = 0; uint32_t i; for (i = 0; i < m->numchats; i++) { ret++; } return ret; } /* Copy a list of valid chat IDs into the array out_list. * If out_list is NULL, returns 0. * Otherwise, returns the number of elements copied. * If the array was too small, the contents * of out_list will be truncated to list_size. */ uint32_t copy_chatlist(Messenger *m, int *out_list, uint32_t list_size) { if (!out_list) return 0; if (m->numchats == 0) { return 0; } uint32_t i; uint32_t ret = 0; for (i = 0; i < m->numchats; i++) { if (i >= list_size) { break; /* Abandon ship */ } out_list[i] = i; ret++; } return ret; }