/* Messenger.c * * An implementation of a simple text chat only messenger on the tox network core. * * Copyright (C) 2013 Tox project All Rights Reserved. * * This file is part of Tox. * * Tox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tox. If not, see . * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef DEBUG #include #endif #include "logger.h" #include "Messenger.h" #include "assoc.h" #include "network.h" #include "util.h" static void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status); static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data, uint32_t length, uint8_t congestion_control); static int send_avatar_data_control(const Messenger *m, const uint32_t friendnumber, uint8_t op); // friend_not_valid determines if the friendnumber passed is valid in the Messenger object static uint8_t friend_not_valid(const Messenger *m, int32_t friendnumber) { return (unsigned int)friendnumber >= m->numfriends; } static int add_online_friend(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; ++m->numonline_friends; return 0; } static int remove_online_friend(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; --m->numonline_friends; return 0; } /* Set the size of the friend list to numfriends. * * return -1 if realloc fails. */ int realloc_friendlist(Messenger *m, uint32_t num) { if (num == 0) { free(m->friendlist); m->friendlist = NULL; return 0; } Friend *newfriendlist = realloc(m->friendlist, num * sizeof(Friend)); if (newfriendlist == NULL) return -1; m->friendlist = newfriendlist; return 0; } /* return the friend id associated to that public key. * return -1 if no such friend. */ int32_t getfriend_id(const Messenger *m, const uint8_t *client_id) { uint32_t i; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) if (id_equal(client_id, m->friendlist[i].client_id)) return i; } return -1; } /* Copies the public key associated to that friend id into client_id buffer. * Make sure that client_id is of size CLIENT_ID_SIZE. * * return 0 if success. * return -1 if failure. */ int getclient_id(const Messenger *m, int32_t friendnumber, uint8_t *client_id) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status > 0) { memcpy(client_id, m->friendlist[friendnumber].client_id, CLIENT_ID_SIZE); return 0; } return -1; } /* return friend connection id on success. * return -1 if failure. */ int getfriendcon_id(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].friendcon_id; } /* TODO: Another checksum algorithm might be better. * * return a uint16_t that represents the checksum of address of length len. */ static uint16_t address_checksum(const uint8_t *address, uint32_t len) { uint8_t checksum[2] = {0}; uint16_t check; uint32_t i; for (i = 0; i < len; ++i) checksum[i % 2] ^= address[i]; memcpy(&check, checksum, sizeof(check)); return check; } /* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)] * * return FRIEND_ADDRESS_SIZE byte address to give to others. */ void getaddress(const Messenger *m, uint8_t *address) { id_copy(address, m->net_crypto->self_public_key); uint32_t nospam = get_nospam(&(m->fr)); memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum)); } static int send_online_packet(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return 0; uint8_t packet = PACKET_ID_ONLINE; return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), &packet, sizeof(packet), 0) != -1; } static int send_offine_packet(Messenger *m, int friendcon_id) { uint8_t packet = PACKET_ID_OFFLINE; return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, friendcon_id), &packet, sizeof(packet), 0) != -1; } static int handle_status(void *object, int i, uint8_t status); static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len); static int handle_custom_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length); static int32_t init_new_friend(Messenger *m, const uint8_t *client_id, uint8_t status) { /* Resize the friend list if necessary. */ if (realloc_friendlist(m, m->numfriends + 1) != 0) return FAERR_NOMEM; memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend)); int friendcon_id = new_friend_connection(m->fr_c, client_id); if (friendcon_id == -1) return FAERR_UNKNOWN; uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { m->friendlist[i].status = status; m->friendlist[i].friendcon_id = friendcon_id; m->friendlist[i].friendrequest_lastsent = 0; id_copy(m->friendlist[i].client_id, client_id); m->friendlist[i].statusmessage = calloc(1, 1); m->friendlist[i].statusmessage_length = 1; m->friendlist[i].userstatus = USERSTATUS_NONE; m->friendlist[i].avatar_info_sent = 0; m->friendlist[i].avatar_recv_data = NULL; m->friendlist[i].avatar_send_data.bytes_sent = 0; m->friendlist[i].avatar_send_data.last_reset = 0; m->friendlist[i].is_typing = 0; m->friendlist[i].message_id = 0; m->friendlist[i].receives_read_receipts = 1; /* Default: YES. */ friend_connection_callbacks(m->fr_c, friendcon_id, MESSENGER_CALLBACK_INDEX, &handle_status, &handle_packet, &handle_custom_lossy_packet, m, i); if (m->numfriends == i) ++m->numfriends; if (friend_con_connected(m->fr_c, friendcon_id) == FRIENDCONN_STATUS_CONNECTED) { send_online_packet(m, i); } return i; } } return FAERR_UNKNOWN; } /* * Add a friend. * Set the data that will be sent along with friend request. * Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. * data is the data and length is the length. * * return the friend number if success. * return FA_TOOLONG if message length is too long. * return FAERR_NOMESSAGE if no message (message length must be >= 1 byte). * return FAERR_OWNKEY if user's own key. * return FAERR_ALREADYSENT if friend request already sent or already a friend. * return FAERR_UNKNOWN for unknown error. * return FAERR_BADCHECKSUM if bad checksum in address. * return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different. * (the nospam for that friend was set to the new one). * return FAERR_NOMEM if increasing the friend list size fails. */ int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length) { if (length > MAX_FRIEND_REQUEST_DATA_SIZE) return FAERR_TOOLONG; uint8_t client_id[crypto_box_PUBLICKEYBYTES]; id_copy(client_id, address); if (!public_key_valid(client_id)) return FAERR_BADCHECKSUM; uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check)); if (check != checksum) return FAERR_BADCHECKSUM; if (length < 1) return FAERR_NOMESSAGE; if (id_equal(client_id, m->net_crypto->self_public_key)) return FAERR_OWNKEY; int32_t friend_id = getfriend_id(m, client_id); if (friend_id != -1) { if (m->friendlist[friend_id].status >= FRIEND_CONFIRMED) return FAERR_ALREADYSENT; uint32_t nospam; memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam)); if (m->friendlist[friend_id].friendrequest_nospam == nospam) return FAERR_ALREADYSENT; m->friendlist[friend_id].friendrequest_nospam = nospam; return FAERR_SETNEWNOSPAM; } int32_t ret = init_new_friend(m, client_id, FRIEND_ADDED); if (ret < 0) { return ret; } m->friendlist[ret].friendrequest_timeout = FRIENDREQUEST_TIMEOUT; memcpy(m->friendlist[ret].info, data, length); m->friendlist[ret].info_size = length; memcpy(&(m->friendlist[ret].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t)); return ret; } int32_t m_addfriend_norequest(Messenger *m, const uint8_t *client_id) { if (getfriend_id(m, client_id) != -1) return -1; if (!public_key_valid(client_id)) return -1; if (id_equal(client_id, m->net_crypto->self_public_key)) return -1; int32_t ret = init_new_friend(m, client_id, FRIEND_CONFIRMED); if (ret < 0) { return -1; } else { return ret; } } /* Remove a friend. * * return 0 if success. * return -1 if failure. */ int m_delfriend(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status == FRIEND_ONLINE) remove_online_friend(m, friendnumber); free(m->friendlist[friendnumber].statusmessage); free(m->friendlist[friendnumber].avatar_recv_data); remove_request_received(&(m->fr), m->friendlist[friendnumber].client_id); friend_connection_callbacks(m->fr_c, m->friendlist[friendnumber].friendcon_id, MESSENGER_CALLBACK_INDEX, 0, 0, 0, 0, 0); kill_friend_connection(m->fr_c, m->friendlist[friendnumber].friendcon_id); if (friend_con_connected(m->fr_c, m->friendlist[friendnumber].friendcon_id) == FRIENDCONN_STATUS_CONNECTED) { send_offine_packet(m, m->friendlist[friendnumber].friendcon_id); } memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend)); uint32_t i; for (i = m->numfriends; i != 0; --i) { if (m->friendlist[i - 1].status != NOFRIEND) break; } m->numfriends = i; if (realloc_friendlist(m, m->numfriends) != 0) return FAERR_NOMEM; return 0; } int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].status == FRIEND_ONLINE; } int m_friend_exists(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return 0; return m->friendlist[friendnumber].status > NOFRIEND; } /* Send a text chat message to an online friend. * * return the message id if packet was successfully put into the send queue. * return 0 if it was not. */ uint32_t m_sendmessage(Messenger *m, int32_t friendnumber, const uint8_t *message, uint32_t length) { if (friend_not_valid(m, friendnumber)) return 0; uint32_t msgid = ++m->friendlist[friendnumber].message_id; if (msgid == 0) msgid = 1; // Otherwise, false error if (m_sendmessage_withid(m, friendnumber, msgid, message, length)) { return msgid; } return 0; } uint32_t m_sendmessage_withid(Messenger *m, int32_t friendnumber, uint32_t theid, const uint8_t *message, uint32_t length) { if (length >= (MAX_CRYPTO_DATA_SIZE - sizeof(theid)) || length == 0) return 0; uint8_t temp[sizeof(theid) + length]; theid = htonl(theid); memcpy(temp, &theid, sizeof(theid)); memcpy(temp + sizeof(theid), message, length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, sizeof(temp), 0); } /* Send an action to an online friend. * * return the message id if packet was successfully put into the send queue. * return 0 if it was not. */ uint32_t m_sendaction(Messenger *m, int32_t friendnumber, const uint8_t *action, uint32_t length) { if (friend_not_valid(m, friendnumber)) return 0; uint32_t msgid = ++m->friendlist[friendnumber].message_id; if (msgid == 0) msgid = 1; // Otherwise, false error if (m_sendaction_withid(m, friendnumber, msgid, action, length)) { return msgid; } return 0; } uint32_t m_sendaction_withid(const Messenger *m, int32_t friendnumber, uint32_t theid, const uint8_t *action, uint32_t length) { if (length >= (MAX_CRYPTO_DATA_SIZE - sizeof(theid)) || length == 0) return 0; uint8_t temp[sizeof(theid) + length]; theid = htonl(theid); memcpy(temp, &theid, sizeof(theid)); memcpy(temp + sizeof(theid), action, length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, temp, sizeof(temp), 0); } /* Send a name packet to friendnumber. * length is the length with the NULL terminator. */ static int m_sendname(const Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH || length == 0) return 0; return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length, 0); } /* Set the name and name_length of a friend. * * return 0 if success. * return -1 if failure. */ int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (length > MAX_NAME_LENGTH || length == 0) return -1; m->friendlist[friendnumber].name_length = length; memcpy(m->friendlist[friendnumber].name, name, length); return 0; } /* Set our nickname * name must be a string of maximum MAX_NAME_LENGTH length. * length must be at least 1 byte. * length is the length of name with the NULL terminator. * * return 0 if success. * return -1 if failure. */ int setname(Messenger *m, const uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH || length == 0) return -1; memcpy(m->name, name, length); m->name_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].name_sent = 0; return 0; } /* Get our nickname and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return the length of the name. */ uint16_t getself_name(const Messenger *m, uint8_t *name) { if (name == NULL) { return 0; } memcpy(name, m->name, m->name_length); return m->name_length; } /* Get name of friendnumber and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return length of name if success. * return -1 if failure. */ int getname(const Messenger *m, int32_t friendnumber, uint8_t *name) { if (friend_not_valid(m, friendnumber)) return -1; memcpy(name, m->friendlist[friendnumber].name, m->friendlist[friendnumber].name_length); return m->friendlist[friendnumber].name_length; } int m_get_name_size(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].name_length; } int m_get_self_name_size(const Messenger *m) { return m->name_length; } int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length) { if (length > MAX_STATUSMESSAGE_LENGTH) return -1; memcpy(m->statusmessage, status, length); m->statusmessage_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].statusmessage_sent = 0; return 0; } int m_set_userstatus(Messenger *m, uint8_t status) { if (status >= USERSTATUS_INVALID) { return -1; } m->userstatus = status; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].userstatus_sent = 0; return 0; } int m_unset_avatar(Messenger *m) { if (m->avatar_data != NULL) free(m->avatar_data); m->avatar_data = NULL; m->avatar_data_length = 0; m->avatar_format = AVATAR_FORMAT_NONE; memset(m->avatar_hash, 0, AVATAR_HASH_LENGTH); uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].avatar_info_sent = 0; return 0; } int m_set_avatar(Messenger *m, uint8_t format, const uint8_t *data, uint32_t length) { if (format == AVATAR_FORMAT_NONE) { m_unset_avatar(m); return 0; } if (length > AVATAR_MAX_DATA_LENGTH || length == 0) return -1; if (data == NULL) return -1; uint8_t *tmp = realloc(m->avatar_data, length); if (tmp == NULL) return -1; m->avatar_format = format; m->avatar_data = tmp; m->avatar_data_length = length; memcpy(m->avatar_data, data, length); m_avatar_hash(m->avatar_hash, m->avatar_data, m->avatar_data_length); uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].avatar_info_sent = 0; return 0; } int m_get_self_avatar(const Messenger *m, uint8_t *format, uint8_t *buf, uint32_t *length, uint32_t maxlen, uint8_t *hash) { if (format) *format = m->avatar_format; if (length) *length = m->avatar_data_length; if (hash) memcpy(hash, m->avatar_hash, AVATAR_HASH_LENGTH); if (buf != NULL && maxlen > 0) { if (m->avatar_data_length <= maxlen) memcpy(buf, m->avatar_data, m->avatar_data_length); else return -1; } return 0; } int m_hash(uint8_t *hash, const uint8_t *data, const uint32_t datalen) { if (hash == NULL) return -1; return crypto_hash_sha256(hash, data, datalen); } int m_avatar_hash(uint8_t *hash, const uint8_t *data, const uint32_t datalen) { return m_hash(hash, data, datalen); } int m_request_avatar_info(const Messenger *m, const int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; if (write_cryptpacket_id(m, friendnumber, PACKET_ID_AVATAR_INFO_REQ, 0, 0, 0)) return 0; else return -1; } int m_send_avatar_info(const Messenger *m, const int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; uint8_t data[sizeof(uint8_t) + AVATAR_HASH_LENGTH]; data[0] = m->avatar_format; memcpy(data + 1, m->avatar_hash, AVATAR_HASH_LENGTH); if (write_cryptpacket_id(m, friendnumber, PACKET_ID_AVATAR_INFO, data, sizeof(data), 0)) return 0; else return -1; } int m_request_avatar_data(const Messenger *m, const int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; AVATAR_RECEIVEDATA *avrd = m->friendlist[friendnumber].avatar_recv_data; if (avrd == NULL) { avrd = calloc(sizeof(AVATAR_RECEIVEDATA), 1); if (avrd == NULL) return -1; avrd->started = 0; m->friendlist[friendnumber].avatar_recv_data = avrd; } if (avrd->started) { LOGGER_DEBUG("Resetting already started data request. " "friendnumber == %u", friendnumber); } avrd->started = 0; avrd->bytes_received = 0; avrd->total_length = 0; avrd->format = AVATAR_FORMAT_NONE; return send_avatar_data_control(m, friendnumber, AVATAR_DATACONTROL_REQ); } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].statusmessage_length; } /* Copy the user status of friendnumber into buf, truncating if needed to maxlen * bytes, use m_get_statusmessage_size to find out how much you need to allocate. */ int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen) { if (friend_not_valid(m, friendnumber)) return -1; int msglen = MIN(maxlen, m->friendlist[friendnumber].statusmessage_length); memcpy(buf, m->friendlist[friendnumber].statusmessage, msglen); memset(buf + msglen, 0, maxlen - msglen); return msglen; } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_self_statusmessage_size(const Messenger *m) { return m->statusmessage_length; } int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf, uint32_t maxlen) { int msglen = MIN(maxlen, m->statusmessage_length); memcpy(buf, m->statusmessage, msglen); memset(buf + msglen, 0, maxlen - msglen); return msglen; } uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return USERSTATUS_INVALID; uint8_t status = m->friendlist[friendnumber].userstatus; if (status >= USERSTATUS_INVALID) { status = USERSTATUS_NONE; } return status; } uint8_t m_get_self_userstatus(const Messenger *m) { return m->userstatus; } uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].ping_lastrecv; } int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing) { if (is_typing != 0 && is_typing != 1) { return -1; } if (friend_not_valid(m, friendnumber)) return -1; m->friendlist[friendnumber].user_istyping = is_typing; m->friendlist[friendnumber].user_istyping_sent = 0; return 0; } uint8_t m_get_istyping(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].is_typing; } static int send_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length, 0); } static int send_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &status, sizeof(status), 0); } static int send_user_istyping(const Messenger *m, int32_t friendnumber, uint8_t is_typing) { uint8_t typing = is_typing; return write_cryptpacket_id(m, friendnumber, PACKET_ID_TYPING, &typing, sizeof(typing), 0); } static int send_relays(const Messenger *m, int32_t friendnumber) { Node_format nodes[MAX_SHARED_RELAYS]; uint8_t data[1024]; int n, length; n = copy_connected_tcp_relays(m->net_crypto, nodes, MAX_SHARED_RELAYS); length = pack_nodes(data, sizeof(data), nodes, n); int ret = write_cryptpacket_id(m, friendnumber, PACKET_ID_SHARE_RELAYS, data, length, 0); if (ret == 1) m->friendlist[friendnumber].share_relays_lastsent = unix_time(); return ret; } static int set_friend_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; uint8_t *newstatus = calloc(length + 1, 1); memcpy(newstatus, status, length); free(m->friendlist[friendnumber].statusmessage); m->friendlist[friendnumber].statusmessage = newstatus; m->friendlist[friendnumber].statusmessage_length = length; return 0; } static void set_friend_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status) { m->friendlist[friendnumber].userstatus = status; } static void set_friend_typing(const Messenger *m, int32_t friendnumber, uint8_t is_typing) { m->friendlist[friendnumber].is_typing = is_typing; } /* Sets whether we send read receipts for friendnumber. */ void m_set_sends_receipts(Messenger *m, int32_t friendnumber, int yesno) { if (yesno != 0 && yesno != 1) return; if (friend_not_valid(m, friendnumber)) return; m->friendlist[friendnumber].receives_read_receipts = yesno; } /* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); */ /* Set the function that will be executed when a friend request is received. */ void m_callback_friendrequest(Messenger *m, void (*function)(Messenger *m, const uint8_t *, const uint8_t *, uint16_t, void *), void *userdata) { void (*handle_friendrequest)(void *, const uint8_t *, const uint8_t *, uint16_t, void *) = (void *)function; callback_friendrequest(&(m->fr), handle_friendrequest, m, userdata); } /* Set the function that will be executed when a message from a friend is received. */ void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { m->friend_message = function; m->friend_message_userdata = userdata; } void m_callback_action(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { m->friend_action = function; m->friend_action_userdata = userdata; } void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { m->friend_namechange = function; m->friend_namechange_userdata = userdata; } void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { m->friend_statusmessagechange = function; m->friend_statuschange_userdata = userdata; } void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata) { m->friend_userstatuschange = function; m->friend_userstatuschange_userdata = userdata; } void m_callback_typingchange(Messenger *m, void(*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata) { m->friend_typingchange = function; m->friend_typingchange_userdata = userdata; } void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int32_t, uint32_t, void *), void *userdata) { m->read_receipt = function; m->read_receipt_userdata = userdata; } void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata) { m->friend_connectionstatuschange = function; m->friend_connectionstatuschange_userdata = userdata; } void m_callback_connectionstatus_internal_av(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata) { m->friend_connectionstatuschange_internal = function; m->friend_connectionstatuschange_internal_userdata = userdata; } void m_callback_avatar_info(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint8_t *, void *), void *userdata) { m->avatar_info_recv = function; m->avatar_info_recv_userdata = userdata; } void m_callback_avatar_data(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint8_t *, uint8_t *, uint32_t, void *), void *userdata) { m->avatar_data_recv = function; m->avatar_data_recv_userdata = userdata; } static void break_files(const Messenger *m, int32_t friendnumber); static void check_friend_connectionstatus(Messenger *m, int32_t friendnumber, uint8_t status) { if (status == NOFRIEND) return; const uint8_t was_online = m->friendlist[friendnumber].status == FRIEND_ONLINE; const uint8_t is_online = status == FRIEND_ONLINE; if (is_online != was_online) { if (was_online) { break_files(m, friendnumber); remove_online_friend(m, friendnumber); } else { add_online_friend(m, friendnumber); } m->friendlist[friendnumber].status = status; if (m->friend_connectionstatuschange) m->friend_connectionstatuschange(m, friendnumber, is_online, m->friend_connectionstatuschange_userdata); if (m->friend_connectionstatuschange_internal) m->friend_connectionstatuschange_internal(m, friendnumber, is_online, m->friend_connectionstatuschange_internal_userdata); } } void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status) { check_friend_connectionstatus(m, friendnumber, status); m->friendlist[friendnumber].status = status; } static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data, uint32_t length, uint8_t congestion_control) { if (friend_not_valid(m, friendnumber)) return 0; if (length >= MAX_CRYPTO_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE) return 0; uint8_t packet[length + 1]; packet[0] = packet_id; if (length != 0) memcpy(packet + 1, data, length); return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), packet, length + 1, congestion_control) != -1; } /**********GROUP CHATS************/ /* Set the callback for group invites. * * Function(Messenger *m, int32_t friendnumber, uint8_t *data, uint16_t length) */ void m_callback_group_invite(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t)) { m->group_invite = function; } /* Send a group invite packet. * * return 1 on success * return 0 on failure */ int send_group_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_INVITE_GROUPCHAT, data, length, 0); } /****************FILE SENDING*****************/ /* Set the callback for file send requests. * * Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata) */ void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint64_t, const uint8_t *, uint16_t, void *), void *userdata) { m->file_sendrequest = function; m->file_sendrequest_userdata = userdata; } /* Set the callback for file control requests. * * Function(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata) * */ void callback_file_control(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint8_t, uint8_t, const uint8_t *, uint16_t, void *), void *userdata) { m->file_filecontrol = function; m->file_filecontrol_userdata = userdata; } /* Set the callback for file data. * * Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata) * */ void callback_file_data(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, const uint8_t *, uint16_t length, void *), void *userdata) { m->file_filedata = function; m->file_filedata_userdata = userdata; } #define MAX_FILENAME_LENGTH 255 /* Send a file send request. * Maximum filename length is 255 bytes. * return 1 on success * return 0 on failure */ int file_sendrequest(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, const uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) return 0; if (filename_length > MAX_FILENAME_LENGTH) return 0; uint8_t packet[MAX_FILENAME_LENGTH + 1 + sizeof(filesize)]; packet[0] = filenumber; host_to_net((uint8_t *)&filesize, sizeof(filesize)); memcpy(packet + 1, &filesize, sizeof(filesize)); memcpy(packet + 1 + sizeof(filesize), filename, filename_length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_SENDREQUEST, packet, 1 + sizeof(filesize) + filename_length, 0); } /* Send a file send request. * Maximum filename length is 255 bytes. * return file number on success * return -1 on failure */ int new_filesender(const Messenger *m, int32_t friendnumber, uint64_t filesize, const uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) return -1; uint32_t i; for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status == FILESTATUS_NONE) break; } if (i == MAX_CONCURRENT_FILE_PIPES) return -1; if (file_sendrequest(m, friendnumber, i, filesize, filename, filename_length) == 0) return -1; m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_NOT_ACCEPTED; m->friendlist[friendnumber].file_sending[i].size = filesize; m->friendlist[friendnumber].file_sending[i].transferred = 0; return i; } /* Send a file control request. * send_receive is 0 if we want the control packet to target a sending file, 1 if it targets a receiving file. * * return 0 on success * return -1 on failure */ int file_control(const Messenger *m, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id, const uint8_t *data, uint16_t length) { if (length > MAX_CRYPTO_DATA_SIZE - 3) return -1; if (friend_not_valid(m, friendnumber)) return -1; if (send_receive == 1) { if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) return -1; } else { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) return -1; } if (send_receive > 1) return -1; uint8_t packet[MAX_CRYPTO_DATA_SIZE]; packet[0] = send_receive; packet[1] = filenumber; packet[2] = message_id; uint64_t transferred = 0; if (message_id == FILECONTROL_RESUME_BROKEN) { if (length != sizeof(uint64_t)) return -1; uint8_t remaining[sizeof(uint64_t)]; memcpy(remaining, data, sizeof(uint64_t)); host_to_net(remaining, sizeof(uint64_t)); memcpy(packet + 3, remaining, sizeof(uint64_t)); memcpy(&transferred, data, sizeof(uint64_t)); } else { memcpy(packet + 3, data, length); } if (write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_CONTROL, packet, length + 3, 0)) { if (send_receive == 1) switch (message_id) { case FILECONTROL_ACCEPT: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TRANSFERRING; break; case FILECONTROL_PAUSE: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_US; break; case FILECONTROL_KILL: case FILECONTROL_FINISHED: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE; break; case FILECONTROL_RESUME_BROKEN: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_OTHER; m->friendlist[friendnumber].file_receiving[filenumber].transferred = transferred; break; } else switch (message_id) { case FILECONTROL_ACCEPT: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TRANSFERRING; break; case FILECONTROL_PAUSE: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_US; break; case FILECONTROL_KILL: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE; break; case FILECONTROL_FINISHED: break; } return 0; } else { return -1; } } #define MIN_SLOTS_FREE (CRYPTO_MIN_QUEUE_LENGTH / 2) /* Send file data. * * return 0 on success * return -1 on failure */ int file_data(const Messenger *m, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length) { if (length > MAX_CRYPTO_DATA_SIZE - 1) return -1; if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_TRANSFERRING) return -1; /* Prevent file sending from filling up the entire buffer preventing messages from being sent. TODO: remove */ if (crypto_num_free_sendqueue_slots(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id)) < MIN_SLOTS_FREE) return -1; uint8_t packet[MAX_CRYPTO_DATA_SIZE]; packet[0] = filenumber; memcpy(packet + 1, data, length); if (write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_DATA, packet, length + 1, 1)) { m->friendlist[friendnumber].file_sending[filenumber].transferred += length; return 0; } return -1; } /* Give the number of bytes left to be sent/received. * * send_receive is 0 if we want the sending files, 1 if we want the receiving. * * return number of bytes remaining to be sent/received on success * return 0 on failure */ uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive) { if (friend_not_valid(m, friendnumber)) return 0; if (send_receive == 0) { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) return 0; return m->friendlist[friendnumber].file_sending[filenumber].size - m->friendlist[friendnumber].file_sending[filenumber].transferred; } else { if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) return 0; return m->friendlist[friendnumber].file_receiving[filenumber].size - m->friendlist[friendnumber].file_receiving[filenumber].transferred; } } /* Run this when the friend disconnects. * Sets all current file transfers to broken. */ static void break_files(const Messenger *m, int32_t friendnumber) { uint32_t i; for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status != FILESTATUS_NONE) m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_BROKEN; if (m->friendlist[friendnumber].file_receiving[i].status != FILESTATUS_NONE) m->friendlist[friendnumber].file_receiving[i].status = FILESTATUS_BROKEN; } } static int handle_filecontrol(const Messenger *m, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t message_id, uint8_t *data, uint16_t length) { if (receive_send > 1) return -1; if (receive_send == 0) { if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) { /* Tell the other to kill the file sending if we don't know this one. */ m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TEMPORARY; file_control(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, NULL, 0); m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE; return -1; } switch (message_id) { case FILECONTROL_ACCEPT: if (m->friendlist[friendnumber].file_receiving[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TRANSFERRING; return 0; } return -1; case FILECONTROL_PAUSE: if (m->friendlist[friendnumber].file_receiving[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_OTHER; return 0; } return -1; case FILECONTROL_KILL: m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE; case FILECONTROL_FINISHED: return 0; } } else { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) { /* Tell the other to kill the file sending if we don't know this one. */ m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TEMPORARY; file_control(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, NULL, 0); m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE; return -1; } switch (message_id) { case FILECONTROL_ACCEPT: if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TRANSFERRING; return 0; } return -1; case FILECONTROL_PAUSE: if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_PAUSED_BY_US) { m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_OTHER; } return 0; case FILECONTROL_KILL: case FILECONTROL_FINISHED: m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE; return 0; case FILECONTROL_RESUME_BROKEN: { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_BROKEN && length == sizeof(uint64_t)) { m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_US; net_to_host(data, sizeof(uint64_t)); return 0; } return -1; } } } return -1; } /**************************************/ /* Set the callback for msi packets. * * Function(Messenger *m, int friendnumber, uint8_t *data, uint16_t length, void *userdata) */ void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *), void *userdata) { m->msi_packet = function; m->msi_packet_userdata = userdata; } /* Send an msi packet. * * return 1 on success * return 0 on failure */ int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_MSI, data, length, 0); } static int handle_custom_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length) { Messenger *m = object; if (friend_not_valid(m, friend_num)) return 1; if (m->friendlist[friend_num].lossy_packethandlers[packet[0] % PACKET_ID_LOSSY_RANGE_SIZE].function) return m->friendlist[friend_num].lossy_packethandlers[packet[0] % PACKET_ID_LOSSY_RANGE_SIZE].function( m, friend_num, packet, length, m->friendlist[friend_num].lossy_packethandlers[packet[0] % PACKET_ID_LOSSY_RANGE_SIZE].object); return 1; } int custom_lossy_packet_registerhandler(Messenger *m, int32_t friendnumber, uint8_t byte, int (*packet_handler_callback)(Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t len, void *object), void *object) { if (friend_not_valid(m, friendnumber)) return -1; if (byte < PACKET_ID_LOSSY_RANGE_START) return -1; if (byte >= (PACKET_ID_LOSSY_RANGE_START + PACKET_ID_LOSSY_RANGE_SIZE)) return -1; m->friendlist[friendnumber].lossy_packethandlers[byte % PACKET_ID_LOSSY_RANGE_SIZE].function = packet_handler_callback; m->friendlist[friendnumber].lossy_packethandlers[byte % PACKET_ID_LOSSY_RANGE_SIZE].object = object; return 0; } int send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -1; return send_lossy_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), data, length); } static int handle_custom_lossless_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length) { Messenger *m = object; if (friend_not_valid(m, friend_num)) return -1; if (packet[0] < PACKET_ID_LOSSLESS_RANGE_START) return -1; if (packet[0] >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE)) return -1; if (m->friendlist[friend_num].lossless_packethandlers[packet[0] % PACKET_ID_LOSSLESS_RANGE_SIZE].function) return m->friendlist[friend_num].lossless_packethandlers[packet[0] % PACKET_ID_LOSSLESS_RANGE_SIZE].function( m, friend_num, packet, length, m->friendlist[friend_num].lossless_packethandlers[packet[0] % PACKET_ID_LOSSLESS_RANGE_SIZE].object); return 1; } int custom_lossless_packet_registerhandler(Messenger *m, int32_t friendnumber, uint8_t byte, int (*packet_handler_callback)(Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t len, void *object), void *object) { if (friend_not_valid(m, friendnumber)) return -1; if (byte < PACKET_ID_LOSSLESS_RANGE_START) return -1; if (byte >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE)) return -1; m->friendlist[friendnumber].lossless_packethandlers[byte % PACKET_ID_LOSSLESS_RANGE_SIZE].function = packet_handler_callback; m->friendlist[friendnumber].lossless_packethandlers[byte % PACKET_ID_LOSSLESS_RANGE_SIZE].object = object; return 0; } int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (length == 0) return -1; if (data[0] < PACKET_ID_LOSSLESS_RANGE_START) return -1; if (data[0] >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE)) return -1; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -1; if (write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), data, length, 1) == -1) { return -1; } else { return 0; } } /* Function to filter out some friend requests*/ static int friend_already_added(const uint8_t *client_id, void *data) { const Messenger *m = data; if (getfriend_id(m, client_id) == -1) return 0; return -1; } /* Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds. */ static void LANdiscovery(Messenger *m) { if (m->last_LANdiscovery + LAN_DISCOVERY_INTERVAL < unix_time()) { send_LANdiscovery(htons(TOX_PORT_DEFAULT), m->dht); m->last_LANdiscovery = unix_time(); } } /* Run this at startup. */ Messenger *new_messenger(Messenger_Options *options) { Messenger *m = calloc(1, sizeof(Messenger)); if ( ! m ) return NULL; if (options->udp_disabled) { /* this is the easiest way to completely disable UDP without changing too much code. */ m->net = calloc(1, sizeof(Networking_Core)); } else { IP ip; ip_init(&ip, options->ipv6enabled); m->net = new_networking(ip, TOX_PORT_DEFAULT); } m->avatar_format = AVATAR_FORMAT_NONE; m->avatar_data = NULL; if (m->net == NULL) { free(m); return NULL; } m->dht = new_DHT(m->net); if (m->dht == NULL) { kill_networking(m->net); free(m); return NULL; } m->net_crypto = new_net_crypto(m->dht, &options->proxy_info); if (m->net_crypto == NULL) { kill_networking(m->net); kill_DHT(m->dht); free(m); return NULL; } m->onion = new_onion(m->dht); m->onion_a = new_onion_announce(m->dht); m->onion_c = new_onion_client(m->net_crypto); m->fr_c = new_friend_connections(m->onion_c); if (!(m->onion && m->onion_a && m->onion_c)) { kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_DHT(m->dht); kill_net_crypto(m->net_crypto); kill_networking(m->net); free(m); return NULL; } m->options = *options; friendreq_init(&(m->fr), m->fr_c); LANdiscovery_init(m->dht); set_nospam(&(m->fr), random_int()); set_filter_function(&(m->fr), &friend_already_added, m); return m; } /* Run this before closing shop. */ void kill_messenger(Messenger *m) { if (!m) return; uint32_t i; kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_net_crypto(m->net_crypto); kill_DHT(m->dht); kill_networking(m->net); for (i = 0; i < m->numfriends; ++i) { free(m->friendlist[i].statusmessage); free(m->friendlist[i].avatar_recv_data); } free(m->avatar_data); free(m->friendlist); free(m); } /* Check for and handle a timed-out friend request. If the request has * timed-out then the friend status is set back to FRIEND_ADDED. * i: friendlist index of the timed-out friend * t: time */ static void check_friend_request_timed_out(Messenger *m, uint32_t i, uint64_t t) { Friend *f = &m->friendlist[i]; if (f->friendrequest_lastsent + f->friendrequest_timeout < t) { set_friend_status(m, i, FRIEND_ADDED); /* Double the default timeout every time if friendrequest is assumed * to have been sent unsuccessfully. */ f->friendrequest_timeout *= 2; } } static int handle_status(void *object, int i, uint8_t status) { uint64_t temp_time = unix_time(); Messenger *m = object; if (status) { /* Went online. */ send_online_packet(m, i); m->friendlist[i].name_sent = 0; m->friendlist[i].userstatus_sent = 0; m->friendlist[i].statusmessage_sent = 0; m->friendlist[i].ping_lastrecv = temp_time; } else { /* Went offline. */ if (m->friendlist[i].status == FRIEND_ONLINE) { set_friend_status(m, i, FRIEND_CONFIRMED); } /* Clear avatar transfer state */ if (m->friendlist[i].avatar_recv_data) { free(m->friendlist[i].avatar_recv_data); m->friendlist[i].avatar_recv_data = NULL; } } return 0; } /* Sends an avatar data control packet to the peer. Usually to return status * values or request data. */ static int send_avatar_data_control(const Messenger *m, const uint32_t friendnumber, uint8_t op) { int ret = write_cryptpacket_id(m, friendnumber, PACKET_ID_AVATAR_DATA_CONTROL, &op, sizeof(op), 0); LOGGER_DEBUG("friendnumber = %u, op = %u, ret = %d", friendnumber, op, ret); return ret ? 0 : -1; } static int handle_avatar_data_control(Messenger *m, uint32_t friendnumber, uint8_t *data, uint32_t data_length) { if (data_length != 1) { LOGGER_DEBUG("Error: PACKET_ID_AVATAR_DATA_CONTROL with bad " "data_length = %u, friendnumber = %u", data_length, friendnumber); send_avatar_data_control(m, friendnumber, AVATAR_DATACONTROL_ERROR); return -1; /* Error */ } LOGGER_DEBUG("friendnumber = %u, op = %u", friendnumber, data[0]); switch (data[0]) { case AVATAR_DATACONTROL_REQ: { /* Check data transfer limits for this friend */ AVATAR_SENDDATA *const avsd = &(m->friendlist[friendnumber].avatar_send_data); if (avsd->bytes_sent >= AVATAR_DATA_TRANSFER_LIMIT) { /* User reached data limit. Check timeout */ uint64_t now = unix_time(); if (avsd->last_reset > 0 && (avsd->last_reset + AVATAR_DATA_TRANSFER_TIMEOUT < now)) { avsd->bytes_sent = 0; avsd->last_reset = now; } else { /* Friend still rate-limitted. Send an error and stops. */ LOGGER_DEBUG("Avatar data transfer limit reached. " "friendnumber = %u", friendnumber); send_avatar_data_control(m, friendnumber, AVATAR_DATACONTROL_ERROR); return 0; } } /* Start the transmission with a DATA_START message. Format: * uint8_t format * uint8_t hash[AVATAR_HASH_LENGTH] * uint32_t total_length */ LOGGER_DEBUG("Sending start msg to friend number %u. " "m->avatar_format = %u, m->avatar_data_length = %u", friendnumber, m->avatar_format, m->avatar_data_length); uint8_t start_data[1 + AVATAR_HASH_LENGTH + sizeof(uint32_t)]; uint32_t avatar_len = htonl(m->avatar_data_length); start_data[0] = m->avatar_format; memcpy(start_data + 1, m->avatar_hash, AVATAR_HASH_LENGTH); memcpy(start_data + 1 + AVATAR_HASH_LENGTH, &avatar_len, sizeof(uint32_t)); avsd->bytes_sent += sizeof(start_data); /* For rate limit */ int ret = write_cryptpacket_id(m, friendnumber, PACKET_ID_AVATAR_DATA_START, start_data, sizeof(start_data), 0); if (!ret) { /* Something went wrong, try to signal the error so the friend * can clear up the state. */ send_avatar_data_control(m, friendnumber, AVATAR_DATACONTROL_ERROR); return 0; } /* User have no avatar data, nothing more to do. */ if (m->avatar_format == AVATAR_FORMAT_NONE) return 0; /* Send the actual avatar data. */ uint32_t offset = 0; while (offset < m->avatar_data_length) { uint32_t chunk_len = m->avatar_data_length - offset; if (chunk_len > AVATAR_DATA_MAX_CHUNK_SIZE) chunk_len = AVATAR_DATA_MAX_CHUNK_SIZE; uint8_t chunk[AVATAR_DATA_MAX_CHUNK_SIZE]; memcpy(chunk, m->avatar_data + offset, chunk_len); offset += chunk_len; avsd->bytes_sent += chunk_len; /* For rate limit */ int ret = write_cryptpacket_id(m, friendnumber, PACKET_ID_AVATAR_DATA_PUSH, chunk, chunk_len, 0); if (!ret) { LOGGER_DEBUG("write_cryptpacket_id failed. ret = %d, " "friendnumber = %u, offset = %u", ret, friendnumber, offset); send_avatar_data_control(m, friendnumber, AVATAR_DATACONTROL_ERROR); return -1; } } return 0; } case AVATAR_DATACONTROL_ERROR: { if (m->friendlist[friendnumber].avatar_recv_data) { /* We were receiving the data, sender detected an error (eg. changing avatar) and asked us to stop. */ free(m->friendlist[friendnumber].avatar_recv_data); m->friendlist[friendnumber].avatar_recv_data = NULL; } return 0; } } return -1; } static int handle_avatar_data_start(Messenger *m, uint32_t friendnumber, uint8_t *data, uint32_t data_length) { LOGGER_DEBUG("data_length = %u, friendnumber = %u", data_length, friendnumber); if (data_length != 1 + AVATAR_HASH_LENGTH + sizeof(uint32_t)) { LOGGER_DEBUG("Invalid msg length = %u, friendnumber = %u", data_length, friendnumber); return -1; } AVATAR_RECEIVEDATA *avrd = m->friendlist[friendnumber].avatar_recv_data; if (avrd == NULL) { LOGGER_DEBUG("Received an unrequested DATA_START, friendnumber = %u", friendnumber); return -1; } if (avrd->started) { /* Already receiving data from this friend. Must be an error * or an malicious request, because we zeroed the started bit * when we requested the data. */ LOGGER_DEBUG("Received an unrequested duplicated DATA_START, " "friendnumber = %u", friendnumber); return -1; } /* Copy data from message to our control structure */ avrd->started = 1; avrd->format = data[0]; memcpy(avrd->hash, data + 1, AVATAR_HASH_LENGTH); uint32_t tmp_len; memcpy(&tmp_len, data + 1 + AVATAR_HASH_LENGTH, sizeof(uint32_t)); avrd->total_length = ntohl(tmp_len); avrd->bytes_received = 0; LOGGER_DEBUG("friendnumber = %u, avrd->format = %u, " "avrd->total_length = %u, avrd->bytes_received = %u", friendnumber, avrd->format, avrd->total_length, avrd->bytes_received); if (avrd->total_length > AVATAR_MAX_DATA_LENGTH) { /* Invalid data length. Stops. */ LOGGER_DEBUG("Error: total_length > MAX_AVATAR_DATA_LENGTH, " "friendnumber = %u", friendnumber); free(avrd); avrd = NULL; m->friendlist[friendnumber].avatar_recv_data = NULL; return 0; } if (avrd->format == AVATAR_FORMAT_NONE || avrd->total_length == 0) { /* No real data to receive. Run callback function and finish. */ LOGGER_DEBUG("format == NONE, friendnumber = %u", friendnumber); if (m->avatar_data_recv) { memset(avrd->hash, 0, AVATAR_HASH_LENGTH); (m->avatar_data_recv)(m, friendnumber, avrd->format, avrd->hash, NULL, 0, m->avatar_data_recv_userdata); } free(avrd); avrd = NULL; m->friendlist[friendnumber].avatar_recv_data = NULL; return 0; } /* Waits for more data to be received */ return 0; } static int handle_avatar_data_push(Messenger *m, uint32_t friendnumber, uint8_t *data, uint32_t data_length) { LOGGER_DEBUG("friendnumber = %u, data_length = %u", friendnumber, data_length); AVATAR_RECEIVEDATA *avrd = m->friendlist[friendnumber].avatar_recv_data; if (avrd == NULL) { /* No active transfer. It must be an error or a malicious request, * because we set the avatar_recv_data on the first DATA_START. */ LOGGER_DEBUG("Error: avrd == NULL, friendnumber = %u", friendnumber); return -1; /* Error */ } if (avrd->started == 0) { /* Receiving data for a non-started request. Must be an error * or an malicious request. */ LOGGER_DEBUG("Received an data push for a yet non started data " "request. friendnumber = %u", friendnumber); return -1; /* Error */ } uint32_t new_length = avrd->bytes_received + data_length; if (new_length > avrd->total_length || new_length >= AVATAR_MAX_DATA_LENGTH) { /* Invalid data length due to error or malice. Stops. */ LOGGER_DEBUG("Invalid data length. friendnumber = %u, " "new_length = %u, avrd->total_length = %u", friendnumber, new_length, avrd->total_length); free(avrd); m->friendlist[friendnumber].avatar_recv_data = NULL; return 0; } memcpy(avrd->data + avrd->bytes_received, data, data_length); avrd->bytes_received += data_length; if (avrd->bytes_received == avrd->total_length) { LOGGER_DEBUG("All data received. friendnumber = %u", friendnumber); /* All data was received. Check if the hashes match. It the * requester's responsability to do this. The sender may have done * anything with its avatar data between the DATA_START and now. */ uint8_t cur_hash[AVATAR_HASH_LENGTH]; m_avatar_hash(cur_hash, avrd->data, avrd->bytes_received); if (memcmp(cur_hash, avrd->hash, AVATAR_HASH_LENGTH) == 0) { /* Avatar successfuly received! */ if (m->avatar_data_recv) { (m->avatar_data_recv)(m, friendnumber, avrd->format, cur_hash, avrd->data, avrd->bytes_received, m->avatar_data_recv_userdata); } } else { LOGGER_DEBUG("Avatar hash error. friendnumber = %u", friendnumber); } free(avrd); m->friendlist[friendnumber].avatar_recv_data = NULL; return 0; } /* Waits for more data to be received */ return 0; } static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len) { if (len == 0) return -1; Messenger *m = object; uint8_t packet_id = temp[0]; uint8_t *data = temp + 1; uint32_t data_length = len - 1; if (m->friendlist[i].status != FRIEND_ONLINE) { if (packet_id == PACKET_ID_ONLINE && len == 1) { set_friend_status(m, i, FRIEND_ONLINE); send_online_packet(m, i); } else if (packet_id == PACKET_ID_NICKNAME || packet_id == PACKET_ID_STATUSMESSAGE || packet_id == PACKET_ID_USERSTATUS) { /* Some backward compatibility, TODO: remove. */ set_friend_status(m, i, FRIEND_ONLINE); send_online_packet(m, i); } else { return -1; } } switch (packet_id) { case PACKET_ID_OFFLINE: { if (data_length != 0) break; set_friend_status(m, i, FRIEND_CONFIRMED); } case PACKET_ID_NICKNAME: { if (data_length > MAX_NAME_LENGTH || data_length == 0) break; /* Make sure the NULL terminator is present. */ uint8_t data_terminated[data_length + 1]; memcpy(data_terminated, data, data_length); data_terminated[data_length] = 0; /* inform of namechange before we overwrite the old name */ if (m->friend_namechange) m->friend_namechange(m, i, data_terminated, data_length, m->friend_namechange_userdata); memcpy(m->friendlist[i].name, data_terminated, data_length); m->friendlist[i].name_length = data_length; break; } case PACKET_ID_STATUSMESSAGE: { if (data_length == 0 || data_length > MAX_STATUSMESSAGE_LENGTH) break; /* Make sure the NULL terminator is present. */ uint8_t data_terminated[data_length + 1]; memcpy(data_terminated, data, data_length); data_terminated[data_length] = 0; if (m->friend_statusmessagechange) m->friend_statusmessagechange(m, i, data_terminated, data_length, m->friend_statuschange_userdata); set_friend_statusmessage(m, i, data_terminated, data_length); break; } case PACKET_ID_USERSTATUS: { if (data_length != 1) break; USERSTATUS status = data[0]; if (status >= USERSTATUS_INVALID) break; if (m->friend_userstatuschange) m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata); set_friend_userstatus(m, i, status); break; } case PACKET_ID_TYPING: { if (data_length != 1) break; uint8_t typing = data[0]; set_friend_typing(m, i, typing); if (m->friend_typingchange) m->friend_typingchange(m, i, typing, m->friend_typingchange_userdata); break; } case PACKET_ID_MESSAGE: { const uint8_t *message_id = data; uint8_t message_id_length = 4; if (data_length <= message_id_length) break; const uint8_t *message = data + message_id_length; uint16_t message_length = data_length - message_id_length; /* Make sure the NULL terminator is present. */ uint8_t message_terminated[message_length + 1]; memcpy(message_terminated, message, message_length); message_terminated[message_length] = 0; if (m->friendlist[i].receives_read_receipts) { write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length, 0); } if (m->friend_message) (*m->friend_message)(m, i, message_terminated, message_length, m->friend_message_userdata); break; } case PACKET_ID_ACTION: { const uint8_t *message_id = data; uint8_t message_id_length = 4; if (data_length <= message_id_length) break; const uint8_t *action = data + message_id_length; uint16_t action_length = data_length - message_id_length; /* Make sure the NULL terminator is present. */ uint8_t action_terminated[action_length + 1]; memcpy(action_terminated, action, action_length); action_terminated[action_length] = 0; if (m->friendlist[i].receives_read_receipts) { write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length, 0); } if (m->friend_action) (*m->friend_action)(m, i, action_terminated, action_length, m->friend_action_userdata); break; } case PACKET_ID_AVATAR_INFO_REQ: { /* Send our avatar information */ m_send_avatar_info(m, i); break; } case PACKET_ID_AVATAR_INFO: { if (m->avatar_info_recv) { /* * A malicious user may send an incomplete avatar info message. * Check if it have the correct size for the format: * [1 uint8_t: avatar format] [32 uint8_t: hash] */ if (data_length == AVATAR_HASH_LENGTH + 1) { (m->avatar_info_recv)(m, i, data[0], data + 1, m->avatar_info_recv_userdata); } } break; } case PACKET_ID_AVATAR_DATA_CONTROL: { handle_avatar_data_control(m, i, data, data_length); break; } case PACKET_ID_AVATAR_DATA_START: { handle_avatar_data_start(m, i, data, data_length); break; } case PACKET_ID_AVATAR_DATA_PUSH: { handle_avatar_data_push(m, i, data, data_length); break; } case PACKET_ID_RECEIPT: { uint32_t msgid; if (data_length < sizeof(msgid)) break; memcpy(&msgid, data, sizeof(msgid)); msgid = ntohl(msgid); if (m->read_receipt) (*m->read_receipt)(m, i, msgid, m->read_receipt_userdata); break; } case PACKET_ID_INVITE_GROUPCHAT: { if (data_length == 0) break; if (m->group_invite) (*m->group_invite)(m, i, data, data_length); break; } case PACKET_ID_FILE_SENDREQUEST: { if (data_length < 1 + sizeof(uint64_t) + 1) break; uint8_t filenumber = data[0]; uint64_t filesize; memcpy(&filesize, data + 1, sizeof(filesize)); net_to_host((uint8_t *) &filesize, sizeof(filesize)); m->friendlist[i].file_receiving[filenumber].status = FILESTATUS_NOT_ACCEPTED; m->friendlist[i].file_receiving[filenumber].size = filesize; m->friendlist[i].file_receiving[filenumber].transferred = 0; /* Force NULL terminate file name. */ uint8_t filename_terminated[data_length - 1 - sizeof(uint64_t) + 1]; memcpy(filename_terminated, data + 1 + sizeof(uint64_t), data_length - 1 - sizeof(uint64_t)); filename_terminated[data_length - 1 - sizeof(uint64_t)] = 0; if (m->file_sendrequest) (*m->file_sendrequest)(m, i, filenumber, filesize, filename_terminated, data_length - 1 - sizeof(uint64_t), m->file_sendrequest_userdata); break; } case PACKET_ID_FILE_CONTROL: { if (data_length < 3) break; uint8_t send_receive = data[0]; uint8_t filenumber = data[1]; uint8_t control_type = data[2]; if (handle_filecontrol(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3) == -1) break; if (m->file_filecontrol) (*m->file_filecontrol)(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3, m->file_filecontrol_userdata); break; } case PACKET_ID_FILE_DATA: { if (data_length < 2) break; uint8_t filenumber = data[0]; if (m->friendlist[i].file_receiving[filenumber].status == FILESTATUS_NONE) break; m->friendlist[i].file_receiving[filenumber].transferred += (data_length - 1); if (m->file_filedata) (*m->file_filedata)(m, i, filenumber, data + 1, data_length - 1, m->file_filedata_userdata); break; } case PACKET_ID_MSI: { if (data_length == 0) break; if (m->msi_packet) (*m->msi_packet)(m, i, data, data_length, m->msi_packet_userdata); break; } case PACKET_ID_SHARE_RELAYS: { Node_format nodes[MAX_SHARED_RELAYS]; int n; if ((n = unpack_nodes(nodes, MAX_SHARED_RELAYS, NULL, data, data_length, 1)) == -1) break; int i; for (i = 0; i < n; i++) { add_tcp_relay(m->net_crypto, nodes[i].ip_port, nodes[i].client_id); } break; } default: { handle_custom_lossless_packet(object, i, temp, len); break; } } return 0; } /* TODO: Make this function not suck. */ void do_friends(Messenger *m) { uint32_t i; uint64_t temp_time = unix_time(); for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status == FRIEND_ADDED) { int fr = send_friend_request_packet(m->fr_c, m->friendlist[i].friendcon_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size); if (fr >= 0) { set_friend_status(m, i, FRIEND_REQUESTED); m->friendlist[i].friendrequest_lastsent = temp_time; } } if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online. */ if (m->friendlist[i].status == FRIEND_REQUESTED) { /* If we didn't connect to friend after successfully sending him a friend request the request is deemed * unsuccessful so we set the status back to FRIEND_ADDED and try again. */ check_friend_request_timed_out(m, i, temp_time); } } if (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online. */ if (m->friendlist[i].name_sent == 0) { if (m_sendname(m, i, m->name, m->name_length)) m->friendlist[i].name_sent = 1; } if (m->friendlist[i].statusmessage_sent == 0) { if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length)) m->friendlist[i].statusmessage_sent = 1; } if (m->friendlist[i].userstatus_sent == 0) { if (send_userstatus(m, i, m->userstatus)) m->friendlist[i].userstatus_sent = 1; } if (m->friendlist[i].avatar_info_sent == 0) { if (m_send_avatar_info(m, i) == 0) m->friendlist[i].avatar_info_sent = 1; } if (m->friendlist[i].user_istyping_sent == 0) { if (send_user_istyping(m, i, m->friendlist[i].user_istyping)) m->friendlist[i].user_istyping_sent = 1; } if (m->friendlist[i].share_relays_lastsent + FRIEND_SHARE_RELAYS_INTERVAL < temp_time) { send_relays(m, i); } } } } #ifdef LOGGING #define DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS 60UL static time_t lastdump = 0; static char IDString[CLIENT_ID_SIZE * 2 + 1]; static char *ID2String(const uint8_t *client_id) { uint32_t i; for (i = 0; i < CLIENT_ID_SIZE; i++) sprintf(&IDString[i * 2], "%02X", client_id[i]); IDString[CLIENT_ID_SIZE * 2] = 0; return IDString; } #endif /* Minimum messenger run interval in ms TODO: A/V */ #define MIN_RUN_INTERVAL 50 /* Return the time in milliseconds before do_messenger() should be called again * for optimal performance. * * returns time (in ms) before the next do_messenger() needs to be run on success. */ uint32_t messenger_run_interval(Messenger *m) { uint32_t crypto_interval = crypto_run_interval(m->net_crypto); if (crypto_interval > MIN_RUN_INTERVAL) { return MIN_RUN_INTERVAL; } else { return crypto_interval; } } /* The main loop that needs to be run at least 20 times per second. */ void do_messenger(Messenger *m) { // Add the TCP relays, but only if this is the first time calling do_messenger if (m->has_added_relays == 0) { m->has_added_relays = 1; int i; for (i = 0; i < NUM_SAVED_TCP_RELAYS; ++i) { add_tcp_relay(m->net_crypto, m->loaded_relays[i].ip_port, m->loaded_relays[i].client_id); } } unix_time_update(); if (!m->options.udp_disabled) { networking_poll(m->net); do_DHT(m->dht); } do_net_crypto(m->net_crypto); do_onion_client(m->onion_c); do_friend_connections(m->fr_c); do_friends(m); LANdiscovery(m); #ifdef LOGGING if (unix_time() > lastdump + DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS) { #ifdef ENABLE_ASSOC_DHT Assoc_status(m->dht->assoc); #endif lastdump = unix_time(); uint32_t client, last_pinged; for (client = 0; client < LCLIENT_LIST; client++) { Client_data *cptr = &m->dht->close_clientlist[client]; IPPTsPng *assoc = NULL; uint32_t a; for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6) if (ip_isset(&assoc->ip_port.ip)) { last_pinged = lastdump - assoc->last_pinged; if (last_pinged > 999) last_pinged = 999; LOGGER_TRACE("C[%2u] %s:%u [%3u] %s", client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port), last_pinged, ID2String(cptr->client_id)); } } uint32_t friend, dhtfriend; /* dht contains additional "friends" (requests) */ uint32_t num_dhtfriends = m->dht->num_friends; int32_t m2dht[num_dhtfriends]; int32_t dht2m[num_dhtfriends]; for (friend = 0; friend < num_dhtfriends; friend++) { m2dht[friend] = -1; dht2m[friend] = -1; if (friend >= m->numfriends) continue; for (dhtfriend = 0; dhtfriend < m->dht->num_friends; dhtfriend++) if (id_equal(m->friendlist[friend].client_id, m->dht->friends_list[dhtfriend].client_id)) { m2dht[friend] = dhtfriend; break; } } for (friend = 0; friend < num_dhtfriends; friend++) if (m2dht[friend] >= 0) dht2m[m2dht[friend]] = friend; if (m->numfriends != m->dht->num_friends) { LOGGER_TRACE("Friend num in DHT %u != friend num in msger %u\n", m->dht->num_friends, m->numfriends); } uint32_t ping_lastrecv; Friend *msgfptr; DHT_Friend *dhtfptr; for (friend = 0; friend < num_dhtfriends; friend++) { if (dht2m[friend] >= 0) msgfptr = &m->friendlist[dht2m[friend]]; else msgfptr = NULL; dhtfptr = &m->dht->friends_list[friend]; if (msgfptr) { ping_lastrecv = lastdump - msgfptr->ping_lastrecv; if (ping_lastrecv > 999) ping_lastrecv = 999; LOGGER_TRACE("F[%2u:%2u] <%s> [%03u] %s", dht2m[friend], friend, msgfptr->name, ping_lastrecv, ID2String(msgfptr->client_id)); } else { LOGGER_TRACE("F[--:%2u] %s", friend, ID2String(dhtfptr->client_id)); } for (client = 0; client < MAX_FRIEND_CLIENTS; client++) { Client_data *cptr = &dhtfptr->client_list[client]; IPPTsPng *assoc = NULL; uint32_t a; for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6) if (ip_isset(&assoc->ip_port.ip)) { last_pinged = lastdump - assoc->last_pinged; if (last_pinged > 999) last_pinged = 999; LOGGER_TRACE("F[%2u] => C[%2u] %s:%u [%3u] %s", friend, client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port), last_pinged, ID2String(cptr->client_id)); } } } } #endif /* LOGGING */ } /* new messenger format for load/save, more robust and forward compatible */ #define MESSENGER_STATE_COOKIE_GLOBAL 0x15ed1b1f #define MESSENGER_STATE_COOKIE_TYPE 0x01ce #define MESSENGER_STATE_TYPE_NOSPAMKEYS 1 #define MESSENGER_STATE_TYPE_DHT 2 #define MESSENGER_STATE_TYPE_FRIENDS 3 #define MESSENGER_STATE_TYPE_NAME 4 #define MESSENGER_STATE_TYPE_STATUSMESSAGE 5 #define MESSENGER_STATE_TYPE_STATUS 6 #define MESSENGER_STATE_TYPE_TCP_RELAY 10 #define MESSENGER_STATE_TYPE_PATH_NODE 11 #define SAVED_FRIEND_REQUEST_SIZE 1024 #define NUM_SAVED_PATH_NODES 8 struct SAVED_FRIEND { uint8_t status; uint8_t client_id[CLIENT_ID_SIZE]; uint8_t info[SAVED_FRIEND_REQUEST_SIZE]; // the data that is sent during the friend requests we do. uint16_t info_size; // Length of the info. uint8_t name[MAX_NAME_LENGTH]; uint16_t name_length; uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH]; uint16_t statusmessage_length; uint8_t userstatus; uint32_t friendrequest_nospam; uint64_t ping_lastrecv; }; static uint32_t saved_friendslist_size(const Messenger *m) { return count_friendlist(m) * sizeof(struct SAVED_FRIEND); } static uint32_t friends_list_save(const Messenger *m, uint8_t *data) { uint32_t i; uint32_t num = 0; for (i = 0; i < m->numfriends; i++) { if (m->friendlist[i].status > 0) { struct SAVED_FRIEND temp; memset(&temp, 0, sizeof(struct SAVED_FRIEND)); temp.status = m->friendlist[i].status; memcpy(temp.client_id, m->friendlist[i].client_id, CLIENT_ID_SIZE); if (temp.status < 3) { if (m->friendlist[i].info_size > SAVED_FRIEND_REQUEST_SIZE) { memcpy(temp.info, m->friendlist[i].info, SAVED_FRIEND_REQUEST_SIZE); } else { memcpy(temp.info, m->friendlist[i].info, m->friendlist[i].info_size); } temp.info_size = htons(m->friendlist[i].info_size); temp.friendrequest_nospam = m->friendlist[i].friendrequest_nospam; } else { memcpy(temp.name, m->friendlist[i].name, m->friendlist[i].name_length); temp.name_length = htons(m->friendlist[i].name_length); memcpy(temp.statusmessage, m->friendlist[i].statusmessage, m->friendlist[i].statusmessage_length); temp.statusmessage_length = htons(m->friendlist[i].statusmessage_length); temp.userstatus = m->friendlist[i].userstatus; uint8_t lastonline[sizeof(uint64_t)]; memcpy(lastonline, &m->friendlist[i].ping_lastrecv, sizeof(uint64_t)); host_to_net(lastonline, sizeof(uint64_t)); memcpy(&temp.ping_lastrecv, lastonline, sizeof(uint64_t)); } memcpy(data + num * sizeof(struct SAVED_FRIEND), &temp, sizeof(struct SAVED_FRIEND)); num++; } } return num * sizeof(struct SAVED_FRIEND); } static int friends_list_load(Messenger *m, const uint8_t *data, uint32_t length) { if (length % sizeof(struct SAVED_FRIEND) != 0) { return -1; } uint32_t num = length / sizeof(struct SAVED_FRIEND); uint32_t i; for (i = 0; i < num; ++i) { struct SAVED_FRIEND temp; memcpy(&temp, data + i * sizeof(struct SAVED_FRIEND), sizeof(struct SAVED_FRIEND)); if (temp.status >= 3) { int fnum = m_addfriend_norequest(m, temp.client_id); if (fnum < 0) continue; setfriendname(m, fnum, temp.name, ntohs(temp.name_length)); set_friend_statusmessage(m, fnum, temp.statusmessage, ntohs(temp.statusmessage_length)); set_friend_userstatus(m, fnum, temp.userstatus); uint8_t lastonline[sizeof(uint64_t)]; memcpy(lastonline, &temp.ping_lastrecv, sizeof(uint64_t)); net_to_host(lastonline, sizeof(uint64_t)); memcpy(&m->friendlist[fnum].ping_lastrecv, lastonline, sizeof(uint64_t)); } else if (temp.status != 0) { /* TODO: This is not a good way to do this. */ uint8_t address[FRIEND_ADDRESS_SIZE]; id_copy(address, temp.client_id); memcpy(address + crypto_box_PUBLICKEYBYTES, &(temp.friendrequest_nospam), sizeof(uint32_t)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), &checksum, sizeof(checksum)); m_addfriend(m, address, temp.info, ntohs(temp.info_size)); } } return num; } /* return size of the messenger data (for saving) */ uint32_t messenger_size(const Messenger *m) { uint32_t size32 = sizeof(uint32_t), sizesubhead = size32 * 2; return size32 * 2 // global cookie + sizesubhead + sizeof(uint32_t) + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizesubhead + DHT_size(m->dht) // DHT + sizesubhead + saved_friendslist_size(m) // Friendlist itself. + sizesubhead + m->name_length // Own nickname. + sizesubhead + m->statusmessage_length // status message + sizesubhead + 1 // status + sizesubhead + NUM_SAVED_TCP_RELAYS * sizeof(Node_format) //TCP relays + sizesubhead + NUM_SAVED_PATH_NODES * sizeof(Node_format) //saved path nodes ; } static uint8_t *z_state_save_subheader(uint8_t *data, uint32_t len, uint16_t type) { host_to_lendian32(data, len); data += sizeof(uint32_t); host_to_lendian32(data, (host_tolendian16(MESSENGER_STATE_COOKIE_TYPE) << 16) | host_tolendian16(type)); data += sizeof(uint32_t); return data; } /* Save the messenger in data of size Messenger_size(). */ void messenger_save(const Messenger *m, uint8_t *data) { uint32_t len; uint16_t type; uint32_t *data32, size32 = sizeof(uint32_t); data32 = (uint32_t *)data; data32[0] = 0; data32[1] = MESSENGER_STATE_COOKIE_GLOBAL; data += size32 * 2; #ifdef DEBUG assert(sizeof(get_nospam(&(m->fr))) == sizeof(uint32_t)); #endif len = size32 + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; type = MESSENGER_STATE_TYPE_NOSPAMKEYS; data = z_state_save_subheader(data, len, type); *(uint32_t *)data = get_nospam(&(m->fr)); save_keys(m->net_crypto, data + size32); data += len; len = DHT_size(m->dht); type = MESSENGER_STATE_TYPE_DHT; data = z_state_save_subheader(data, len, type); DHT_save(m->dht, data); data += len; len = saved_friendslist_size(m); type = MESSENGER_STATE_TYPE_FRIENDS; data = z_state_save_subheader(data, len, type); friends_list_save(m, data); data += len; len = m->name_length; type = MESSENGER_STATE_TYPE_NAME; data = z_state_save_subheader(data, len, type); memcpy(data, m->name, len); data += len; len = m->statusmessage_length; type = MESSENGER_STATE_TYPE_STATUSMESSAGE; data = z_state_save_subheader(data, len, type); memcpy(data, m->statusmessage, len); data += len; len = 1; type = MESSENGER_STATE_TYPE_STATUS; data = z_state_save_subheader(data, len, type); *data = m->userstatus; data += len; Node_format relays[NUM_SAVED_TCP_RELAYS]; len = sizeof(relays); type = MESSENGER_STATE_TYPE_TCP_RELAY; data = z_state_save_subheader(data, len, type); memset(relays, 0, len); copy_connected_tcp_relays(m->net_crypto, relays, NUM_SAVED_TCP_RELAYS); memcpy(data, relays, len); data += len; Node_format nodes[NUM_SAVED_PATH_NODES]; len = sizeof(nodes); type = MESSENGER_STATE_TYPE_PATH_NODE; data = z_state_save_subheader(data, len, type); memset(nodes, 0, len); onion_backup_nodes(m->onion_c, nodes, NUM_SAVED_PATH_NODES); memcpy(data, nodes, len); } static int messenger_load_state_callback(void *outer, const uint8_t *data, uint32_t length, uint16_t type) { Messenger *m = outer; switch (type) { case MESSENGER_STATE_TYPE_NOSPAMKEYS: if (length == crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t)) { set_nospam(&(m->fr), *(uint32_t *)data); load_keys(m->net_crypto, &data[sizeof(uint32_t)]); #ifdef ENABLE_ASSOC_DHT if (m->dht->assoc) Assoc_self_client_id_changed(m->dht->assoc, m->net_crypto->self_public_key); #endif } else return -1; /* critical */ break; case MESSENGER_STATE_TYPE_DHT: DHT_load(m->dht, data, length); break; case MESSENGER_STATE_TYPE_FRIENDS: friends_list_load(m, data, length); break; case MESSENGER_STATE_TYPE_NAME: if ((length > 0) && (length <= MAX_NAME_LENGTH)) { setname(m, data, length); } break; case MESSENGER_STATE_TYPE_STATUSMESSAGE: if ((length > 0) && (length < MAX_STATUSMESSAGE_LENGTH)) { m_set_statusmessage(m, data, length); } break; case MESSENGER_STATE_TYPE_STATUS: if (length == 1) { m_set_userstatus(m, *data); } break; case MESSENGER_STATE_TYPE_TCP_RELAY: { if (length != sizeof(m->loaded_relays)) { return -1; } memcpy(m->loaded_relays, data, length); m->has_added_relays = 0; break; } case MESSENGER_STATE_TYPE_PATH_NODE: { Node_format nodes[NUM_SAVED_PATH_NODES]; if (length != sizeof(nodes)) { return -1; } memcpy(nodes, data, length); uint32_t i; for (i = 0; i < NUM_SAVED_PATH_NODES; ++i) { onion_add_bs_path_node(m->onion_c, nodes[i].ip_port, nodes[i].client_id); } break; } #ifdef DEBUG default: fprintf(stderr, "Load state: contains unrecognized part (len %u, type %u)\n", length, type); break; #endif } return 0; } /* Load the messenger from data of size length. */ int messenger_load(Messenger *m, const uint8_t *data, uint32_t length) { uint32_t data32[2]; uint32_t cookie_len = sizeof(data32); if (length < cookie_len) return -1; memcpy(data32, data, sizeof(data32)); if (!data32[0] && (data32[1] == MESSENGER_STATE_COOKIE_GLOBAL)) return load_state(messenger_load_state_callback, m, data + cookie_len, length - cookie_len, MESSENGER_STATE_COOKIE_TYPE); else return -1; } /* Return the number of friends in the instance m. * You should use this to determine how much memory to allocate * for copy_friendlist. */ uint32_t count_friendlist(const Messenger *m) { uint32_t ret = 0; uint32_t i; for (i = 0; i < m->numfriends; i++) { if (m->friendlist[i].status > 0) { ret++; } } return ret; } /* Return the number of online friends in the instance m. */ uint32_t get_num_online_friends(const Messenger *m) { return m->numonline_friends; } /* Copy a list of valid friend IDs into the array out_list. * If out_list is NULL, returns 0. * Otherwise, returns the number of elements copied. * If the array was too small, the contents * of out_list will be truncated to list_size. */ uint32_t copy_friendlist(Messenger const *m, int32_t *out_list, uint32_t list_size) { if (!out_list) return 0; if (m->numfriends == 0) { return 0; } uint32_t i; uint32_t ret = 0; for (i = 0; i < m->numfriends; i++) { if (ret >= list_size) { break; /* Abandon ship */ } if (m->friendlist[i].status > 0) { out_list[ret] = i; ret++; } } return ret; }