/* SPDX-License-Identifier: GPL-3.0-or-later * Copyright © 2016-2018 The TokTok team. * Copyright © 2013 Tox project. */ /* * An implementation of a simple text chat only messenger on the tox network core. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "Messenger.h" #include #include #include #include #include #include "logger.h" #include "mono_time.h" #include "network.h" #include "state.h" #include "util.h" static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data, uint32_t length, uint8_t congestion_control); static void m_register_default_plugins(Messenger *m); // friend_not_valid determines if the friendnumber passed is valid in the Messenger object static uint8_t friend_not_valid(const Messenger *m, int32_t friendnumber) { if ((unsigned int)friendnumber < m->numfriends) { if (m->friendlist[friendnumber].status != 0) { return 0; } } return 1; } /* Set the size of the friend list to numfriends. * * return -1 if realloc fails. */ static int realloc_friendlist(Messenger *m, uint32_t num) { if (num == 0) { free(m->friendlist); m->friendlist = nullptr; return 0; } Friend *newfriendlist = (Friend *)realloc(m->friendlist, num * sizeof(Friend)); if (newfriendlist == nullptr) { return -1; } m->friendlist = newfriendlist; return 0; } /* return the friend id associated to that public key. * return -1 if no such friend. */ int32_t getfriend_id(const Messenger *m, const uint8_t *real_pk) { uint32_t i; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) { if (id_equal(real_pk, m->friendlist[i].real_pk)) { return i; } } } return -1; } /* Copies the public key associated to that friend id into real_pk buffer. * Make sure that real_pk is of size CRYPTO_PUBLIC_KEY_SIZE. * * return 0 if success. * return -1 if failure. */ int get_real_pk(const Messenger *m, int32_t friendnumber, uint8_t *real_pk) { if (friend_not_valid(m, friendnumber)) { return -1; } memcpy(real_pk, m->friendlist[friendnumber].real_pk, CRYPTO_PUBLIC_KEY_SIZE); return 0; } /* return friend connection id on success. * return -1 if failure. */ int getfriendcon_id(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return -1; } return m->friendlist[friendnumber].friendcon_id; } /* * return a uint16_t that represents the checksum of address of length len. */ static uint16_t address_checksum(const uint8_t *address, uint32_t len) { uint8_t checksum[2] = {0}; uint16_t check; uint32_t i; for (i = 0; i < len; ++i) { checksum[i % 2] ^= address[i]; } memcpy(&check, checksum, sizeof(check)); return check; } /* Format: `[real_pk (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]` * * return FRIEND_ADDRESS_SIZE byte address to give to others. */ void getaddress(const Messenger *m, uint8_t *address) { id_copy(address, nc_get_self_public_key(m->net_crypto)); uint32_t nospam = get_nospam(m->fr); memcpy(address + CRYPTO_PUBLIC_KEY_SIZE, &nospam, sizeof(nospam)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + CRYPTO_PUBLIC_KEY_SIZE + sizeof(nospam), &checksum, sizeof(checksum)); } static int send_online_packet(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return 0; } uint8_t packet = PACKET_ID_ONLINE; return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), &packet, sizeof(packet), 0) != -1; } static int send_offline_packet(Messenger *m, int friendcon_id) { uint8_t packet = PACKET_ID_OFFLINE; return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, friendcon_id), &packet, sizeof(packet), 0) != -1; } static int m_handle_status(void *object, int i, uint8_t status, void *userdata); static int m_handle_packet(void *object, int i, const uint8_t *temp, uint16_t len, void *userdata); static int m_handle_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length, void *userdata); static int32_t init_new_friend(Messenger *m, const uint8_t *real_pk, uint8_t status) { /* Resize the friend list if necessary. */ if (realloc_friendlist(m, m->numfriends + 1) != 0) { return FAERR_NOMEM; } memset(&m->friendlist[m->numfriends], 0, sizeof(Friend)); int friendcon_id = new_friend_connection(m->fr_c, real_pk); if (friendcon_id == -1) { return FAERR_NOMEM; } uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { m->friendlist[i].status = status; m->friendlist[i].friendcon_id = friendcon_id; m->friendlist[i].friendrequest_lastsent = 0; id_copy(m->friendlist[i].real_pk, real_pk); m->friendlist[i].statusmessage_length = 0; m->friendlist[i].userstatus = USERSTATUS_NONE; m->friendlist[i].is_typing = 0; m->friendlist[i].message_id = 0; friend_connection_callbacks(m->fr_c, friendcon_id, MESSENGER_CALLBACK_INDEX, &m_handle_status, &m_handle_packet, &m_handle_lossy_packet, m, i); if (m->numfriends == i) { ++m->numfriends; } if (friend_con_connected(m->fr_c, friendcon_id) == FRIENDCONN_STATUS_CONNECTED) { send_online_packet(m, i); } return i; } } return FAERR_NOMEM; } /* * Add a friend. * Set the data that will be sent along with friend request. * Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. * data is the data and length is the length. * * return the friend number if success. * return FA_TOOLONG if message length is too long. * return FAERR_NOMESSAGE if no message (message length must be >= 1 byte). * return FAERR_OWNKEY if user's own key. * return FAERR_ALREADYSENT if friend request already sent or already a friend. * return FAERR_BADCHECKSUM if bad checksum in address. * return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different. * (the nospam for that friend was set to the new one). * return FAERR_NOMEM if increasing the friend list size fails. */ int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length) { if (length > MAX_FRIEND_REQUEST_DATA_SIZE) { return FAERR_TOOLONG; } uint8_t real_pk[CRYPTO_PUBLIC_KEY_SIZE]; id_copy(real_pk, address); if (!public_key_valid(real_pk)) { return FAERR_BADCHECKSUM; } uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(&check, address + CRYPTO_PUBLIC_KEY_SIZE + sizeof(uint32_t), sizeof(check)); if (check != checksum) { return FAERR_BADCHECKSUM; } if (length < 1) { return FAERR_NOMESSAGE; } if (id_equal(real_pk, nc_get_self_public_key(m->net_crypto))) { return FAERR_OWNKEY; } int32_t friend_id = getfriend_id(m, real_pk); if (friend_id != -1) { if (m->friendlist[friend_id].status >= FRIEND_CONFIRMED) { return FAERR_ALREADYSENT; } uint32_t nospam; memcpy(&nospam, address + CRYPTO_PUBLIC_KEY_SIZE, sizeof(nospam)); if (m->friendlist[friend_id].friendrequest_nospam == nospam) { return FAERR_ALREADYSENT; } m->friendlist[friend_id].friendrequest_nospam = nospam; return FAERR_SETNEWNOSPAM; } int32_t ret = init_new_friend(m, real_pk, FRIEND_ADDED); if (ret < 0) { return ret; } m->friendlist[ret].friendrequest_timeout = FRIENDREQUEST_TIMEOUT; memcpy(m->friendlist[ret].info, data, length); m->friendlist[ret].info_size = length; memcpy(&m->friendlist[ret].friendrequest_nospam, address + CRYPTO_PUBLIC_KEY_SIZE, sizeof(uint32_t)); return ret; } int32_t m_addfriend_norequest(Messenger *m, const uint8_t *real_pk) { if (getfriend_id(m, real_pk) != -1) { return FAERR_ALREADYSENT; } if (!public_key_valid(real_pk)) { return FAERR_BADCHECKSUM; } if (id_equal(real_pk, nc_get_self_public_key(m->net_crypto))) { return FAERR_OWNKEY; } return init_new_friend(m, real_pk, FRIEND_CONFIRMED); } static int clear_receipts(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return -1; } struct Receipts *receipts = m->friendlist[friendnumber].receipts_start; while (receipts) { struct Receipts *temp_r = receipts->next; free(receipts); receipts = temp_r; } m->friendlist[friendnumber].receipts_start = nullptr; m->friendlist[friendnumber].receipts_end = nullptr; return 0; } static int add_receipt(Messenger *m, int32_t friendnumber, uint32_t packet_num, uint32_t msg_id) { if (friend_not_valid(m, friendnumber)) { return -1; } struct Receipts *new_receipts = (struct Receipts *)calloc(1, sizeof(struct Receipts)); if (!new_receipts) { return -1; } new_receipts->packet_num = packet_num; new_receipts->msg_id = msg_id; if (!m->friendlist[friendnumber].receipts_start) { m->friendlist[friendnumber].receipts_start = new_receipts; } else { m->friendlist[friendnumber].receipts_end->next = new_receipts; } m->friendlist[friendnumber].receipts_end = new_receipts; new_receipts->next = nullptr; return 0; } /* * return -1 on failure. * return 0 if packet was received. */ static int friend_received_packet(const Messenger *m, int32_t friendnumber, uint32_t number) { if (friend_not_valid(m, friendnumber)) { return -1; } return cryptpacket_received(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), number); } static int do_receipts(Messenger *m, int32_t friendnumber, void *userdata) { if (friend_not_valid(m, friendnumber)) { return -1; } struct Receipts *receipts = m->friendlist[friendnumber].receipts_start; while (receipts) { if (friend_received_packet(m, friendnumber, receipts->packet_num) == -1) { break; } if (m->read_receipt) { m->read_receipt(m, friendnumber, receipts->msg_id, userdata); } struct Receipts *r_next = receipts->next; free(receipts); m->friendlist[friendnumber].receipts_start = r_next; receipts = r_next; } if (!m->friendlist[friendnumber].receipts_start) { m->friendlist[friendnumber].receipts_end = nullptr; } return 0; } /* Remove a friend. * * return 0 if success. * return -1 if failure. */ int m_delfriend(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return -1; } if (m->friend_connectionstatuschange_internal) { m->friend_connectionstatuschange_internal(m, friendnumber, 0, m->friend_connectionstatuschange_internal_userdata); } clear_receipts(m, friendnumber); remove_request_received(m->fr, m->friendlist[friendnumber].real_pk); friend_connection_callbacks(m->fr_c, m->friendlist[friendnumber].friendcon_id, MESSENGER_CALLBACK_INDEX, nullptr, nullptr, nullptr, nullptr, 0); if (friend_con_connected(m->fr_c, m->friendlist[friendnumber].friendcon_id) == FRIENDCONN_STATUS_CONNECTED) { send_offline_packet(m, m->friendlist[friendnumber].friendcon_id); } kill_friend_connection(m->fr_c, m->friendlist[friendnumber].friendcon_id); memset(&m->friendlist[friendnumber], 0, sizeof(Friend)); uint32_t i; for (i = m->numfriends; i != 0; --i) { if (m->friendlist[i - 1].status != NOFRIEND) { break; } } m->numfriends = i; if (realloc_friendlist(m, m->numfriends) != 0) { return FAERR_NOMEM; } return 0; } int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return -1; } if (m->friendlist[friendnumber].status == FRIEND_ONLINE) { bool direct_connected = 0; unsigned int num_online_relays = 0; int crypt_conn_id = friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id); // FIXME(sudden6): handle return value crypto_connection_status(m->net_crypto, crypt_conn_id, &direct_connected, &num_online_relays); if (direct_connected) { return CONNECTION_UDP; } if (num_online_relays) { return CONNECTION_TCP; } return CONNECTION_UNKNOWN; } return CONNECTION_NONE; } int m_friend_exists(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return 0; } return 1; } /* Send a message of type. * * return -1 if friend not valid. * return -2 if too large. * return -3 if friend not online. * return -4 if send failed (because queue is full). * return -5 if bad type. * return 0 if success. */ int m_send_message_generic(Messenger *m, int32_t friendnumber, uint8_t type, const uint8_t *message, uint32_t length, uint32_t *message_id) { if (type > MESSAGE_ACTION) { LOGGER_ERROR(m->log, "Message type %d is invalid", type); return -5; } if (friend_not_valid(m, friendnumber)) { LOGGER_ERROR(m->log, "Friend number %d is invalid", friendnumber); return -1; } if (length >= MAX_CRYPTO_DATA_SIZE) { LOGGER_ERROR(m->log, "Message length %u is too large", length); return -2; } if (m->friendlist[friendnumber].status != FRIEND_ONLINE) { LOGGER_ERROR(m->log, "Friend %d is not online", friendnumber); return -3; } VLA(uint8_t, packet, length + 1); packet[0] = PACKET_ID_MESSAGE + type; if (length != 0) { memcpy(packet + 1, message, length); } int64_t packet_num = write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), packet, length + 1, 0); if (packet_num == -1) { LOGGER_ERROR(m->log, "Failed to write crypto packet for message of length %d to friend %d", length, friendnumber); return -4; } uint32_t msg_id = ++m->friendlist[friendnumber].message_id; add_receipt(m, friendnumber, packet_num, msg_id); if (message_id) { *message_id = msg_id; } return 0; } /* Send a name packet to friendnumber. * length is the length with the NULL terminator. */ static int m_sendname(const Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH) { return 0; } return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length, 0); } /* Set the name and name_length of a friend. * * return 0 if success. * return -1 if failure. */ int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length) { if (friend_not_valid(m, friendnumber)) { return -1; } if (length > MAX_NAME_LENGTH || length == 0) { return -1; } m->friendlist[friendnumber].name_length = length; memcpy(m->friendlist[friendnumber].name, name, length); return 0; } /* Set our nickname * name must be a string of maximum MAX_NAME_LENGTH length. * length must be at least 1 byte. * length is the length of name with the NULL terminator. * * return 0 if success. * return -1 if failure. */ int setname(Messenger *m, const uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH) { return -1; } if (m->name_length == length && (length == 0 || memcmp(name, m->name, length) == 0)) { return 0; } if (length) { memcpy(m->name, name, length); } m->name_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) { m->friendlist[i].name_sent = 0; } return 0; } /* Get our nickname and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return the length of the name. */ uint16_t getself_name(const Messenger *m, uint8_t *name) { if (name == nullptr) { return 0; } memcpy(name, m->name, m->name_length); return m->name_length; } /* Get name of friendnumber and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return length of name if success. * return -1 if failure. */ int getname(const Messenger *m, int32_t friendnumber, uint8_t *name) { if (friend_not_valid(m, friendnumber)) { return -1; } memcpy(name, m->friendlist[friendnumber].name, m->friendlist[friendnumber].name_length); return m->friendlist[friendnumber].name_length; } int m_get_name_size(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return -1; } return m->friendlist[friendnumber].name_length; } int m_get_self_name_size(const Messenger *m) { return m->name_length; } int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length) { if (length > MAX_STATUSMESSAGE_LENGTH) { return -1; } if (m->statusmessage_length == length && (length == 0 || memcmp(m->statusmessage, status, length) == 0)) { return 0; } if (length) { memcpy(m->statusmessage, status, length); } m->statusmessage_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) { m->friendlist[i].statusmessage_sent = 0; } return 0; } int m_set_userstatus(Messenger *m, uint8_t status) { if (status >= USERSTATUS_INVALID) { return -1; } if (m->userstatus == status) { return 0; } m->userstatus = (Userstatus)status; uint32_t i; for (i = 0; i < m->numfriends; ++i) { m->friendlist[i].userstatus_sent = 0; } return 0; } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return -1; } return m->friendlist[friendnumber].statusmessage_length; } /* Copy the user status of friendnumber into buf, truncating if needed to maxlen * bytes, use m_get_statusmessage_size to find out how much you need to allocate. */ int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen) { if (friend_not_valid(m, friendnumber)) { return -1; } // TODO(iphydf): This should be uint16_t and min_u16. If maxlen exceeds // uint16_t's range, it won't affect the result. uint32_t msglen = min_u32(maxlen, m->friendlist[friendnumber].statusmessage_length); memcpy(buf, m->friendlist[friendnumber].statusmessage, msglen); memset(buf + msglen, 0, maxlen - msglen); return msglen; } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_self_statusmessage_size(const Messenger *m) { return m->statusmessage_length; } int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf) { memcpy(buf, m->statusmessage, m->statusmessage_length); return m->statusmessage_length; } uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return USERSTATUS_INVALID; } uint8_t status = m->friendlist[friendnumber].userstatus; if (status >= USERSTATUS_INVALID) { status = USERSTATUS_NONE; } return status; } uint8_t m_get_self_userstatus(const Messenger *m) { return m->userstatus; } uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return UINT64_MAX; } return m->friendlist[friendnumber].last_seen_time; } int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing) { if (is_typing != 0 && is_typing != 1) { return -1; } if (friend_not_valid(m, friendnumber)) { return -1; } if (m->friendlist[friendnumber].user_istyping == is_typing) { return 0; } m->friendlist[friendnumber].user_istyping = is_typing; m->friendlist[friendnumber].user_istyping_sent = 0; return 0; } int m_get_istyping(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) { return -1; } return m->friendlist[friendnumber].is_typing; } static int send_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length, 0); } static int send_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &status, sizeof(status), 0); } static int send_user_istyping(const Messenger *m, int32_t friendnumber, uint8_t is_typing) { uint8_t typing = is_typing; return write_cryptpacket_id(m, friendnumber, PACKET_ID_TYPING, &typing, sizeof(typing), 0); } static int set_friend_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length) { if (friend_not_valid(m, friendnumber)) { return -1; } if (length > MAX_STATUSMESSAGE_LENGTH) { return -1; } if (length) { memcpy(m->friendlist[friendnumber].statusmessage, status, length); } m->friendlist[friendnumber].statusmessage_length = length; return 0; } static void set_friend_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status) { m->friendlist[friendnumber].userstatus = (Userstatus)status; } static void set_friend_typing(const Messenger *m, int32_t friendnumber, uint8_t is_typing) { m->friendlist[friendnumber].is_typing = is_typing; } /* Set the function that will be executed when a friend request is received. */ void m_callback_friendrequest(Messenger *m, m_friend_request_cb *function) { callback_friendrequest(m->fr, (fr_friend_request_cb *)function, m); } /* Set the function that will be executed when a message from a friend is received. */ void m_callback_friendmessage(Messenger *m, m_friend_message_cb *function) { m->friend_message = function; } void m_callback_namechange(Messenger *m, m_friend_name_cb *function) { m->friend_namechange = function; } void m_callback_statusmessage(Messenger *m, m_friend_status_message_cb *function) { m->friend_statusmessagechange = function; } void m_callback_userstatus(Messenger *m, m_friend_status_cb *function) { m->friend_userstatuschange = function; } void m_callback_typingchange(Messenger *m, m_friend_typing_cb *function) { m->friend_typingchange = function; } void m_callback_read_receipt(Messenger *m, m_friend_read_receipt_cb *function) { m->read_receipt = function; } void m_callback_connectionstatus(Messenger *m, m_friend_connection_status_cb *function) { m->friend_connectionstatuschange = function; } void m_callback_core_connection(Messenger *m, m_self_connection_status_cb *function) { m->core_connection_change = function; } void m_callback_connectionstatus_internal_av(Messenger *m, m_friend_connectionstatuschange_internal_cb *function, void *userdata) { m->friend_connectionstatuschange_internal = function; m->friend_connectionstatuschange_internal_userdata = userdata; } static void check_friend_tcp_udp(Messenger *m, int32_t friendnumber, void *userdata) { int last_connection_udp_tcp = m->friendlist[friendnumber].last_connection_udp_tcp; int ret = m_get_friend_connectionstatus(m, friendnumber); if (ret == -1) { return; } if (ret == CONNECTION_UNKNOWN) { if (last_connection_udp_tcp == CONNECTION_UDP) { return; } ret = CONNECTION_TCP; } if (last_connection_udp_tcp != ret) { if (m->friend_connectionstatuschange) { m->friend_connectionstatuschange(m, friendnumber, ret, userdata); } } m->friendlist[friendnumber].last_connection_udp_tcp = ret; } static void break_files(const Messenger *m, int32_t friendnumber); static void check_friend_connectionstatus(Messenger *m, int32_t friendnumber, uint8_t status, void *userdata) { if (status == NOFRIEND) { return; } const uint8_t was_online = m->friendlist[friendnumber].status == FRIEND_ONLINE; const uint8_t is_online = status == FRIEND_ONLINE; if (is_online != was_online) { if (was_online) { break_files(m, friendnumber); clear_receipts(m, friendnumber); } else { m->friendlist[friendnumber].name_sent = 0; m->friendlist[friendnumber].userstatus_sent = 0; m->friendlist[friendnumber].statusmessage_sent = 0; m->friendlist[friendnumber].user_istyping_sent = 0; } m->friendlist[friendnumber].status = status; check_friend_tcp_udp(m, friendnumber, userdata); if (m->friend_connectionstatuschange_internal) { m->friend_connectionstatuschange_internal(m, friendnumber, is_online, m->friend_connectionstatuschange_internal_userdata); } } } static void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status, void *userdata) { check_friend_connectionstatus(m, friendnumber, status, userdata); m->friendlist[friendnumber].status = status; } static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data, uint32_t length, uint8_t congestion_control) { if (friend_not_valid(m, friendnumber)) { return 0; } if (length >= MAX_CRYPTO_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE) { return 0; } VLA(uint8_t, packet, length + 1); packet[0] = packet_id; if (length != 0) { memcpy(packet + 1, data, length); } return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), packet, length + 1, congestion_control) != -1; } /** CONFERENCES */ /* Set the callback for conference invites. */ void m_callback_conference_invite(Messenger *m, m_conference_invite_cb *function) { m->conference_invite = function; } /* Send a conference invite packet. * * return 1 on success * return 0 on failure */ int send_conference_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_INVITE_CONFERENCE, data, length, 0); } /** FILE SENDING */ /* Set the callback for file send requests. */ void callback_file_sendrequest(Messenger *m, m_file_recv_cb *function) { m->file_sendrequest = function; } /* Set the callback for file control requests. */ void callback_file_control(Messenger *m, m_file_recv_control_cb *function) { m->file_filecontrol = function; } /* Set the callback for file data. */ void callback_file_data(Messenger *m, m_file_recv_chunk_cb *function) { m->file_filedata = function; } /* Set the callback for file request chunk. */ void callback_file_reqchunk(Messenger *m, m_file_chunk_request_cb *function) { m->file_reqchunk = function; } #define MAX_FILENAME_LENGTH 255 /* Copy the file transfer file id to file_id * * return 0 on success. * return -1 if friend not valid. * return -2 if filenumber not valid */ int file_get_id(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint8_t *file_id) { if (friend_not_valid(m, friendnumber)) { return -1; } if (m->friendlist[friendnumber].status != FRIEND_ONLINE) { return -2; } uint32_t temp_filenum; uint8_t send_receive, file_number; if (filenumber >= (1 << 16)) { send_receive = 1; temp_filenum = (filenumber >> 16) - 1; } else { send_receive = 0; temp_filenum = filenumber; } if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES) { return -2; } file_number = temp_filenum; struct File_Transfers *ft; if (send_receive) { ft = &m->friendlist[friendnumber].file_receiving[file_number]; } else { ft = &m->friendlist[friendnumber].file_sending[file_number]; } if (ft->status == FILESTATUS_NONE) { return -2; } memcpy(file_id, ft->id, FILE_ID_LENGTH); return 0; } /* Send a file send request. * Maximum filename length is 255 bytes. * return 1 on success * return 0 on failure */ static int file_sendrequest(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint32_t file_type, uint64_t filesize, const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) { return 0; } if (filename_length > MAX_FILENAME_LENGTH) { return 0; } VLA(uint8_t, packet, 1 + sizeof(file_type) + sizeof(filesize) + FILE_ID_LENGTH + filename_length); packet[0] = filenumber; file_type = net_htonl(file_type); memcpy(packet + 1, &file_type, sizeof(file_type)); net_pack_u64(packet + 1 + sizeof(file_type), filesize); memcpy(packet + 1 + sizeof(file_type) + sizeof(filesize), file_id, FILE_ID_LENGTH); if (filename_length) { memcpy(packet + 1 + sizeof(file_type) + sizeof(filesize) + FILE_ID_LENGTH, filename, filename_length); } return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_SENDREQUEST, packet, SIZEOF_VLA(packet), 0); } /* Send a file send request. * Maximum filename length is 255 bytes. * return file number on success * return -1 if friend not found. * return -2 if filename length invalid. * return -3 if no more file sending slots left. * return -4 if could not send packet (friend offline). * */ long int new_filesender(const Messenger *m, int32_t friendnumber, uint32_t file_type, uint64_t filesize, const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) { return -1; } if (filename_length > MAX_FILENAME_LENGTH) { return -2; } uint32_t i; for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status == FILESTATUS_NONE) { break; } } if (i == MAX_CONCURRENT_FILE_PIPES) { return -3; } if (file_sendrequest(m, friendnumber, i, file_type, filesize, file_id, filename, filename_length) == 0) { return -4; } struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[i]; ft->status = FILESTATUS_NOT_ACCEPTED; ft->size = filesize; ft->transferred = 0; ft->requested = 0; ft->slots_allocated = 0; ft->paused = FILE_PAUSE_NOT; memcpy(ft->id, file_id, FILE_ID_LENGTH); ++m->friendlist[friendnumber].num_sending_files; return i; } static int send_file_control_packet(const Messenger *m, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t data_length) { if ((unsigned int)(1 + 3 + data_length) > MAX_CRYPTO_DATA_SIZE) { return -1; } VLA(uint8_t, packet, 3 + data_length); packet[0] = send_receive; packet[1] = filenumber; packet[2] = control_type; if (data_length) { memcpy(packet + 3, data, data_length); } return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_CONTROL, packet, SIZEOF_VLA(packet), 0); } /* Send a file control request. * * return 0 on success * return -1 if friend not valid. * return -2 if friend not online. * return -3 if file number invalid. * return -4 if file control is bad. * return -5 if file already paused. * return -6 if resume file failed because it was only paused by the other. * return -7 if resume file failed because it wasn't paused. * return -8 if packet failed to send. */ int file_control(const Messenger *m, int32_t friendnumber, uint32_t filenumber, unsigned int control) { if (friend_not_valid(m, friendnumber)) { return -1; } if (m->friendlist[friendnumber].status != FRIEND_ONLINE) { return -2; } uint32_t temp_filenum; uint8_t send_receive, file_number; if (filenumber >= (1 << 16)) { send_receive = 1; temp_filenum = (filenumber >> 16) - 1; } else { send_receive = 0; temp_filenum = filenumber; } if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES) { return -3; } file_number = temp_filenum; struct File_Transfers *ft; if (send_receive) { ft = &m->friendlist[friendnumber].file_receiving[file_number]; } else { ft = &m->friendlist[friendnumber].file_sending[file_number]; } if (ft->status == FILESTATUS_NONE) { return -3; } if (control > FILECONTROL_KILL) { return -4; } if (control == FILECONTROL_PAUSE && ((ft->paused & FILE_PAUSE_US) || ft->status != FILESTATUS_TRANSFERRING)) { return -5; } if (control == FILECONTROL_ACCEPT) { if (ft->status == FILESTATUS_TRANSFERRING) { if (!(ft->paused & FILE_PAUSE_US)) { if (ft->paused & FILE_PAUSE_OTHER) { return -6; } return -7; } } else { if (ft->status != FILESTATUS_NOT_ACCEPTED) { return -7; } if (!send_receive) { return -6; } } } if (send_file_control_packet(m, friendnumber, send_receive, file_number, control, nullptr, 0)) { if (control == FILECONTROL_KILL) { ft->status = FILESTATUS_NONE; if (send_receive == 0) { --m->friendlist[friendnumber].num_sending_files; } } else if (control == FILECONTROL_PAUSE) { ft->paused |= FILE_PAUSE_US; } else if (control == FILECONTROL_ACCEPT) { ft->status = FILESTATUS_TRANSFERRING; if (ft->paused & FILE_PAUSE_US) { ft->paused ^= FILE_PAUSE_US; } } } else { return -8; } return 0; } /* Send a seek file control request. * * return 0 on success * return -1 if friend not valid. * return -2 if friend not online. * return -3 if file number invalid. * return -4 if not receiving file. * return -5 if file status wrong. * return -6 if position bad. * return -8 if packet failed to send. */ int file_seek(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position) { if (friend_not_valid(m, friendnumber)) { return -1; } if (m->friendlist[friendnumber].status != FRIEND_ONLINE) { return -2; } if (filenumber < (1 << 16)) { // Not receiving. return -4; } uint32_t temp_filenum = (filenumber >> 16) - 1; if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES) { return -3; } assert(temp_filenum <= UINT8_MAX); uint8_t file_number = temp_filenum; // We're always receiving at this point. struct File_Transfers *ft = &m->friendlist[friendnumber].file_receiving[file_number]; if (ft->status == FILESTATUS_NONE) { return -3; } if (ft->status != FILESTATUS_NOT_ACCEPTED) { return -5; } if (position >= ft->size) { return -6; } uint8_t sending_pos[sizeof(uint64_t)]; net_pack_u64(sending_pos, position); if (send_file_control_packet(m, friendnumber, 1, file_number, FILECONTROL_SEEK, sending_pos, sizeof(sending_pos))) { ft->transferred = position; } else { return -8; } return 0; } /* return packet number on success. * return -1 on failure. */ static int64_t send_file_data_packet(const Messenger *m, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length) { if (friend_not_valid(m, friendnumber)) { return -1; } VLA(uint8_t, packet, 2 + length); packet[0] = PACKET_ID_FILE_DATA; packet[1] = filenumber; if (length) { memcpy(packet + 2, data, length); } return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), packet, SIZEOF_VLA(packet), 1); } #define MAX_FILE_DATA_SIZE (MAX_CRYPTO_DATA_SIZE - 2) #define MIN_SLOTS_FREE (CRYPTO_MIN_QUEUE_LENGTH / 4) /* Send file data. * * return 0 on success * return -1 if friend not valid. * return -2 if friend not online. * return -3 if filenumber invalid. * return -4 if file transfer not transferring. * return -5 if bad data size. * return -6 if packet queue full. * return -7 if wrong position. */ int file_data(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position, const uint8_t *data, uint16_t length) { if (friend_not_valid(m, friendnumber)) { return -1; } if (m->friendlist[friendnumber].status != FRIEND_ONLINE) { return -2; } if (filenumber >= MAX_CONCURRENT_FILE_PIPES) { return -3; } struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[filenumber]; if (ft->status != FILESTATUS_TRANSFERRING) { return -4; } if (length > MAX_FILE_DATA_SIZE) { return -5; } if (ft->size - ft->transferred < length) { return -5; } if (ft->size != UINT64_MAX && length != MAX_FILE_DATA_SIZE && (ft->transferred + length) != ft->size) { return -5; } if (position != ft->transferred || (ft->requested <= position && ft->size != 0)) { return -7; } /* Prevent file sending from filling up the entire buffer preventing messages from being sent. * TODO(irungentoo): remove */ if (crypto_num_free_sendqueue_slots(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id)) < MIN_SLOTS_FREE) { return -6; } int64_t ret = send_file_data_packet(m, friendnumber, filenumber, data, length); if (ret != -1) { // TODO(irungentoo): record packet ids to check if other received complete file. ft->transferred += length; if (ft->slots_allocated) { --ft->slots_allocated; } if (length != MAX_FILE_DATA_SIZE || ft->size == ft->transferred) { ft->status = FILESTATUS_FINISHED; ft->last_packet_number = ret; } return 0; } return -6; } /* Give the number of bytes left to be sent/received. * * send_receive is 0 if we want the sending files, 1 if we want the receiving. * * return number of bytes remaining to be sent/received on success * return 0 on failure */ uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive) { if (friend_not_valid(m, friendnumber)) { return 0; } const struct File_Transfers *const sending = &m->friendlist[friendnumber].file_sending[filenumber]; if (send_receive == 0) { if (sending->status == FILESTATUS_NONE) { return 0; } return sending->size - sending->transferred; } const struct File_Transfers *const receiving = &m->friendlist[friendnumber].file_receiving[filenumber]; if (receiving->status == FILESTATUS_NONE) { return 0; } return receiving->size - receiving->transferred; } /** * Iterate over all file transfers and request chunks (from the client) for each * of them. * * The free_slots parameter is updated by this function. * * @param m Our messenger object. * @param friendnumber The friend we're sending files to. * @param userdata The client userdata to pass along to chunk request callbacks. * @param free_slots A pointer to the number of free send queue slots in the * crypto connection. * * @return true if there are still file transfers ongoing, false if all file * transfers are complete. */ static bool do_all_filetransfers(Messenger *m, int32_t friendnumber, void *userdata, uint32_t *free_slots) { Friend *const friendcon = &m->friendlist[friendnumber]; uint32_t num = friendcon->num_sending_files; bool any_active_fts = false; // Iterate over all file transfers, including inactive ones. I.e. we always // iterate exactly MAX_CONCURRENT_FILE_PIPES times. for (uint32_t i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { struct File_Transfers *const ft = &friendcon->file_sending[i]; // Any status other than NONE means the file transfer is active. if (ft->status != FILESTATUS_NONE) { any_active_fts = true; --num; // If the file transfer is complete, we request a chunk of size 0. if (ft->status == FILESTATUS_FINISHED && friend_received_packet(m, friendnumber, ft->last_packet_number) == 0) { if (m->file_reqchunk) { m->file_reqchunk(m, friendnumber, i, ft->transferred, 0, userdata); } // Now it's inactive, we're no longer sending this. ft->status = FILESTATUS_NONE; --friendcon->num_sending_files; } // Decrease free slots by the number of slots this FT uses. *free_slots = max_s32(0, (int32_t) * free_slots - ft->slots_allocated); } if (ft->status == FILESTATUS_TRANSFERRING && ft->paused == FILE_PAUSE_NOT) { if (max_speed_reached(m->net_crypto, friend_connection_crypt_connection_id( m->fr_c, friendcon->friendcon_id))) { *free_slots = 0; } if (*free_slots == 0) { continue; } if (ft->size == 0) { /* Send 0 data to friend if file is 0 length. */ file_data(m, friendnumber, i, 0, nullptr, 0); continue; } if (ft->size == ft->requested) { // This file transfer is done. continue; } // Allocate 1 slot to this file transfer. ++ft->slots_allocated; const uint16_t length = min_u64(ft->size - ft->requested, MAX_FILE_DATA_SIZE); const uint64_t position = ft->requested; ft->requested += length; if (m->file_reqchunk) { m->file_reqchunk(m, friendnumber, i, position, length, userdata); } // The allocated slot is no longer free. --*free_slots; } if (num == 0) { continue; } } return any_active_fts; } static void do_reqchunk_filecb(Messenger *m, int32_t friendnumber, void *userdata) { // We're not currently doing any file transfers. if (m->friendlist[friendnumber].num_sending_files == 0) { return; } // The number of packet slots left in the sendbuffer. // This is a per friend count (CRYPTO_PACKET_BUFFER_SIZE). uint32_t free_slots = crypto_num_free_sendqueue_slots( m->net_crypto, friend_connection_crypt_connection_id( m->fr_c, m->friendlist[friendnumber].friendcon_id)); // We keep MIN_SLOTS_FREE slots free for other packets, otherwise file // transfers might block other traffic for a long time. free_slots = max_s32(0, (int32_t)free_slots - MIN_SLOTS_FREE); bool any_active_fts = true; uint32_t loop_counter = 0; // Maximum number of outer loops below. If the client doesn't send file // chunks from within the chunk request callback handler, we never realise // that the file transfer has finished and may end up in an infinite loop. // // TODO(zoff99): Fix this to exit the loop properly when we're done // requesting all chunks for all file transfers. const uint32_t max_ft_loops = 16; while (((free_slots > 0) || loop_counter == 0) && any_active_fts && (loop_counter < max_ft_loops)) { any_active_fts = do_all_filetransfers(m, friendnumber, userdata, &free_slots); ++loop_counter; } } /* Run this when the friend disconnects. * Kill all current file transfers. */ static void break_files(const Messenger *m, int32_t friendnumber) { // TODO(irungentoo): Inform the client which file transfers get killed with a callback? for (uint32_t i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status != FILESTATUS_NONE) { m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_NONE; } if (m->friendlist[friendnumber].file_receiving[i].status != FILESTATUS_NONE) { m->friendlist[friendnumber].file_receiving[i].status = FILESTATUS_NONE; } } } static struct File_Transfers *get_file_transfer(uint8_t receive_send, uint8_t filenumber, uint32_t *real_filenumber, Friend *sender) { struct File_Transfers *ft; if (receive_send == 0) { *real_filenumber = (filenumber + 1) << 16; ft = &sender->file_receiving[filenumber]; } else { *real_filenumber = filenumber; ft = &sender->file_sending[filenumber]; } if (ft->status == FILESTATUS_NONE) { return nullptr; } return ft; } /* return -1 on failure, 0 on success. */ static int handle_filecontrol(Messenger *m, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t control_type, const uint8_t *data, uint16_t length, void *userdata) { if (receive_send > 1) { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): receive_send value is invalid (should be 0 or 1): %d", friendnumber, filenumber, receive_send); return -1; } uint32_t real_filenumber; struct File_Transfers *ft = get_file_transfer(receive_send, filenumber, &real_filenumber, &m->friendlist[friendnumber]); if (ft == nullptr) { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): file transfer does not exist; telling the other to kill it", friendnumber, filenumber); send_file_control_packet(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, nullptr, 0); return -1; } switch (control_type) { case FILECONTROL_ACCEPT: { if (receive_send && ft->status == FILESTATUS_NOT_ACCEPTED) { ft->status = FILESTATUS_TRANSFERRING; } else { if (ft->paused & FILE_PAUSE_OTHER) { ft->paused ^= FILE_PAUSE_OTHER; } else { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): friend told us to resume file transfer that wasn't paused", friendnumber, filenumber); return -1; } } if (m->file_filecontrol) { m->file_filecontrol(m, friendnumber, real_filenumber, control_type, userdata); } return 0; } case FILECONTROL_PAUSE: { if ((ft->paused & FILE_PAUSE_OTHER) || ft->status != FILESTATUS_TRANSFERRING) { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): friend told us to pause file transfer that is already paused", friendnumber, filenumber); return -1; } ft->paused |= FILE_PAUSE_OTHER; if (m->file_filecontrol) { m->file_filecontrol(m, friendnumber, real_filenumber, control_type, userdata); } return 0; } case FILECONTROL_KILL: { if (m->file_filecontrol) { m->file_filecontrol(m, friendnumber, real_filenumber, control_type, userdata); } ft->status = FILESTATUS_NONE; if (receive_send) { --m->friendlist[friendnumber].num_sending_files; } return 0; } case FILECONTROL_SEEK: { uint64_t position; if (length != sizeof(position)) { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): expected payload of length %d, but got %d", friendnumber, filenumber, (uint32_t)sizeof(position), length); return -1; } /* seek can only be sent by the receiver to seek before resuming broken transfers. */ if (ft->status != FILESTATUS_NOT_ACCEPTED || !receive_send) { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): seek was either sent by a sender or by the receiver after accepting", friendnumber, filenumber); return -1; } net_unpack_u64(data, &position); if (position >= ft->size) { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): seek position %ld exceeds file size %ld", friendnumber, filenumber, (unsigned long)position, (unsigned long)ft->size); return -1; } ft->requested = position; ft->transferred = position; return 0; } default: { LOGGER_DEBUG(m->log, "file control (friend %d, file %d): invalid file control: %d", friendnumber, filenumber, control_type); return -1; } } } /* Set the callback for msi packets. */ void m_callback_msi_packet(Messenger *m, m_msi_packet_cb *function, void *userdata) { m->msi_packet = function; m->msi_packet_userdata = userdata; } /* Send an msi packet. * * return 1 on success * return 0 on failure */ int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_MSI, data, length, 0); } static int m_handle_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length, void *userdata) { Messenger *m = (Messenger *)object; if (friend_not_valid(m, friend_num)) { return 1; } if (packet[0] <= PACKET_ID_RANGE_LOSSY_AV_END) { const RTP_Packet_Handler *const ph = &m->friendlist[friend_num].lossy_rtp_packethandlers[packet[0] % PACKET_ID_RANGE_LOSSY_AV_SIZE]; if (ph->function) { return ph->function(m, friend_num, packet, length, ph->object); } return 1; } if (m->lossy_packethandler) { m->lossy_packethandler(m, friend_num, packet[0], packet, length, userdata); } return 1; } void custom_lossy_packet_registerhandler(Messenger *m, m_friend_lossy_packet_cb *lossy_packethandler) { m->lossy_packethandler = lossy_packethandler; } int m_callback_rtp_packet(Messenger *m, int32_t friendnumber, uint8_t byte, m_lossy_rtp_packet_cb *function, void *object) { if (friend_not_valid(m, friendnumber)) { return -1; } if (byte < PACKET_ID_RANGE_LOSSY_AV_START || byte > PACKET_ID_RANGE_LOSSY_AV_END) { return -1; } m->friendlist[friendnumber].lossy_rtp_packethandlers[byte % PACKET_ID_RANGE_LOSSY_AV_SIZE].function = function; m->friendlist[friendnumber].lossy_rtp_packethandlers[byte % PACKET_ID_RANGE_LOSSY_AV_SIZE].object = object; return 0; } /* TODO(oxij): this name is confusing, because this function sends both av and custom lossy packets. * Meanwhile, m_handle_lossy_packet routes custom packets to custom_lossy_packet_registerhandler * as you would expect from its name. * * I.e. custom_lossy_packet_registerhandler's "custom lossy packet" and this "custom lossy packet" * are not the same set of packets. */ int m_send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) { return -1; } if (length == 0 || length > MAX_CRYPTO_DATA_SIZE) { return -2; } // TODO(oxij): send_lossy_cryptpacket makes this check already, similarly for other similar places if (data[0] < PACKET_ID_RANGE_LOSSY_START || data[0] > PACKET_ID_RANGE_LOSSY_END) { return -3; } if (m->friendlist[friendnumber].status != FRIEND_ONLINE) { return -4; } if (send_lossy_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), data, length) == -1) { return -5; } return 0; } static int handle_custom_lossless_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length, void *userdata) { Messenger *m = (Messenger *)object; if (friend_not_valid(m, friend_num)) { return -1; } if (packet[0] < PACKET_ID_RANGE_LOSSLESS_CUSTOM_START || packet[0] > PACKET_ID_RANGE_LOSSLESS_CUSTOM_END) { return -1; } if (m->lossless_packethandler) { m->lossless_packethandler(m, friend_num, packet[0], packet, length, userdata); } return 1; } void custom_lossless_packet_registerhandler(Messenger *m, m_friend_lossless_packet_cb *lossless_packethandler) { m->lossless_packethandler = lossless_packethandler; } int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) { return -1; } if (length == 0 || length > MAX_CRYPTO_DATA_SIZE) { return -2; } if (data[0] < PACKET_ID_RANGE_LOSSLESS_CUSTOM_START || data[0] > PACKET_ID_RANGE_LOSSLESS_CUSTOM_END) { return -3; } if (m->friendlist[friendnumber].status != FRIEND_ONLINE) { return -4; } if (write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), data, length, 1) == -1) { return -5; } return 0; } /* Function to filter out some friend requests*/ static int friend_already_added(const uint8_t *real_pk, void *data) { const Messenger *m = (const Messenger *)data; if (getfriend_id(m, real_pk) == -1) { return 0; } return -1; } /* Run this at startup. */ Messenger *new_messenger(Mono_Time *mono_time, Messenger_Options *options, unsigned int *error) { if (!options) { return nullptr; } if (error) { *error = MESSENGER_ERROR_OTHER; } Messenger *m = (Messenger *)calloc(1, sizeof(Messenger)); if (!m) { return nullptr; } m->mono_time = mono_time; m->fr = friendreq_new(); if (!m->fr) { free(m); return nullptr; } m->log = logger_new(); if (m->log == nullptr) { friendreq_kill(m->fr); free(m); return nullptr; } logger_callback_log(m->log, options->log_callback, options->log_context, options->log_user_data); unsigned int net_err = 0; if (!options->udp_disabled && options->proxy_info.proxy_type != TCP_PROXY_NONE) { // We don't currently support UDP over proxy. LOGGER_WARNING(m->log, "UDP enabled and proxy set: disabling UDP"); options->udp_disabled = true; } if (options->udp_disabled) { m->net = new_networking_no_udp(m->log); } else { IP ip; ip_init(&ip, options->ipv6enabled); m->net = new_networking_ex(m->log, ip, options->port_range[0], options->port_range[1], &net_err); } if (m->net == nullptr) { friendreq_kill(m->fr); logger_kill(m->log); free(m); if (error && net_err == 1) { *error = MESSENGER_ERROR_PORT; } return nullptr; } m->dht = new_dht(m->log, m->mono_time, m->net, options->hole_punching_enabled); if (m->dht == nullptr) { kill_networking(m->net); friendreq_kill(m->fr); logger_kill(m->log); free(m); return nullptr; } m->net_crypto = new_net_crypto(m->log, m->mono_time, m->dht, &options->proxy_info); if (m->net_crypto == nullptr) { kill_networking(m->net); kill_dht(m->dht); friendreq_kill(m->fr); logger_kill(m->log); free(m); return nullptr; } m->onion = new_onion(m->mono_time, m->dht); m->onion_a = new_onion_announce(m->mono_time, m->dht); m->onion_c = new_onion_client(m->mono_time, m->net_crypto); m->fr_c = new_friend_connections(m->mono_time, m->onion_c, options->local_discovery_enabled); if (!(m->onion && m->onion_a && m->onion_c)) { kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_net_crypto(m->net_crypto); kill_dht(m->dht); kill_networking(m->net); friendreq_kill(m->fr); logger_kill(m->log); free(m); return nullptr; } if (options->tcp_server_port) { m->tcp_server = new_TCP_server(options->ipv6enabled, 1, &options->tcp_server_port, dht_get_self_secret_key(m->dht), m->onion); if (m->tcp_server == nullptr) { kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_net_crypto(m->net_crypto); kill_dht(m->dht); kill_networking(m->net); friendreq_kill(m->fr); logger_kill(m->log); free(m); if (error) { *error = MESSENGER_ERROR_TCP_SERVER; } return nullptr; } } m->options = *options; friendreq_init(m->fr, m->fr_c); set_nospam(m->fr, random_u32()); set_filter_function(m->fr, &friend_already_added, m); m->lastdump = 0; m_register_default_plugins(m); if (error) { *error = MESSENGER_ERROR_NONE; } return m; } /* Run this before closing shop. */ void kill_messenger(Messenger *m) { if (!m) { return; } uint32_t i; if (m->tcp_server) { kill_TCP_server(m->tcp_server); } kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_net_crypto(m->net_crypto); kill_dht(m->dht); kill_networking(m->net); for (i = 0; i < m->numfriends; ++i) { clear_receipts(m, i); } logger_kill(m->log); free(m->friendlist); friendreq_kill(m->fr); free(m->options.state_plugins); free(m); } /* Check for and handle a timed-out friend request. If the request has * timed-out then the friend status is set back to FRIEND_ADDED. * i: friendlist index of the timed-out friend * t: time */ static void check_friend_request_timed_out(Messenger *m, uint32_t i, uint64_t t, void *userdata) { Friend *f = &m->friendlist[i]; if (f->friendrequest_lastsent + f->friendrequest_timeout < t) { set_friend_status(m, i, FRIEND_ADDED, userdata); /* Double the default timeout every time if friendrequest is assumed * to have been sent unsuccessfully. */ f->friendrequest_timeout *= 2; } } static int m_handle_status(void *object, int i, uint8_t status, void *userdata) { Messenger *m = (Messenger *)object; if (status) { /* Went online. */ send_online_packet(m, i); } else { /* Went offline. */ if (m->friendlist[i].status == FRIEND_ONLINE) { set_friend_status(m, i, FRIEND_CONFIRMED, userdata); } } return 0; } static int m_handle_packet(void *object, int i, const uint8_t *temp, uint16_t len, void *userdata) { if (len == 0) { return -1; } Messenger *m = (Messenger *)object; uint8_t packet_id = temp[0]; const uint8_t *data = temp + 1; uint32_t data_length = len - 1; if (m->friendlist[i].status != FRIEND_ONLINE) { if (packet_id == PACKET_ID_ONLINE && len == 1) { set_friend_status(m, i, FRIEND_ONLINE, userdata); send_online_packet(m, i); } else { return -1; } } switch (packet_id) { case PACKET_ID_OFFLINE: { if (data_length != 0) { break; } set_friend_status(m, i, FRIEND_CONFIRMED, userdata); break; } case PACKET_ID_NICKNAME: { if (data_length > MAX_NAME_LENGTH) { break; } /* Make sure the NULL terminator is present. */ VLA(uint8_t, data_terminated, data_length + 1); memcpy(data_terminated, data, data_length); data_terminated[data_length] = 0; /* inform of namechange before we overwrite the old name */ if (m->friend_namechange) { m->friend_namechange(m, i, data_terminated, data_length, userdata); } memcpy(m->friendlist[i].name, data_terminated, data_length); m->friendlist[i].name_length = data_length; break; } case PACKET_ID_STATUSMESSAGE: { if (data_length > MAX_STATUSMESSAGE_LENGTH) { break; } /* Make sure the NULL terminator is present. */ VLA(uint8_t, data_terminated, data_length + 1); memcpy(data_terminated, data, data_length); data_terminated[data_length] = 0; if (m->friend_statusmessagechange) { m->friend_statusmessagechange(m, i, data_terminated, data_length, userdata); } set_friend_statusmessage(m, i, data_terminated, data_length); break; } case PACKET_ID_USERSTATUS: { if (data_length != 1) { break; } Userstatus status = (Userstatus)data[0]; if (status >= USERSTATUS_INVALID) { break; } if (m->friend_userstatuschange) { m->friend_userstatuschange(m, i, status, userdata); } set_friend_userstatus(m, i, status); break; } case PACKET_ID_TYPING: { if (data_length != 1) { break; } bool typing = !!data[0]; set_friend_typing(m, i, typing); if (m->friend_typingchange) { m->friend_typingchange(m, i, typing, userdata); } break; } case PACKET_ID_MESSAGE: // fall-through case PACKET_ID_ACTION: { if (data_length == 0) { break; } const uint8_t *message = data; uint16_t message_length = data_length; /* Make sure the NULL terminator is present. */ VLA(uint8_t, message_terminated, message_length + 1); memcpy(message_terminated, message, message_length); message_terminated[message_length] = 0; uint8_t type = packet_id - PACKET_ID_MESSAGE; if (m->friend_message) { (*m->friend_message)(m, i, type, message_terminated, message_length, userdata); } break; } case PACKET_ID_INVITE_CONFERENCE: { if (data_length == 0) { break; } if (m->conference_invite) { (*m->conference_invite)(m, i, data, data_length, userdata); } break; } case PACKET_ID_FILE_SENDREQUEST: { const unsigned int head_length = 1 + sizeof(uint32_t) + sizeof(uint64_t) + FILE_ID_LENGTH; if (data_length < head_length) { break; } uint8_t filenumber = data[0]; #if UINT8_MAX >= MAX_CONCURRENT_FILE_PIPES if (filenumber >= MAX_CONCURRENT_FILE_PIPES) { break; } #endif uint64_t filesize; uint32_t file_type; uint16_t filename_length = data_length - head_length; if (filename_length > MAX_FILENAME_LENGTH) { break; } memcpy(&file_type, data + 1, sizeof(file_type)); file_type = net_ntohl(file_type); net_unpack_u64(data + 1 + sizeof(uint32_t), &filesize); struct File_Transfers *ft = &m->friendlist[i].file_receiving[filenumber]; if (ft->status != FILESTATUS_NONE) { break; } ft->status = FILESTATUS_NOT_ACCEPTED; ft->size = filesize; ft->transferred = 0; ft->paused = FILE_PAUSE_NOT; memcpy(ft->id, data + 1 + sizeof(uint32_t) + sizeof(uint64_t), FILE_ID_LENGTH); VLA(uint8_t, filename_terminated, filename_length + 1); uint8_t *filename = nullptr; if (filename_length) { /* Force NULL terminate file name. */ memcpy(filename_terminated, data + head_length, filename_length); filename_terminated[filename_length] = 0; filename = filename_terminated; } uint32_t real_filenumber = filenumber; real_filenumber += 1; real_filenumber <<= 16; if (m->file_sendrequest) { (*m->file_sendrequest)(m, i, real_filenumber, file_type, filesize, filename, filename_length, userdata); } break; } case PACKET_ID_FILE_CONTROL: { if (data_length < 3) { break; } uint8_t send_receive = data[0]; uint8_t filenumber = data[1]; uint8_t control_type = data[2]; #if UINT8_MAX >= MAX_CONCURRENT_FILE_PIPES if (filenumber >= MAX_CONCURRENT_FILE_PIPES) { break; } #endif if (handle_filecontrol(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3, userdata) == -1) { // TODO(iphydf): Do something different here? Right now, this // check is pointless. break; } break; } case PACKET_ID_FILE_DATA: { if (data_length < 1) { break; } uint8_t filenumber = data[0]; #if UINT8_MAX >= MAX_CONCURRENT_FILE_PIPES if (filenumber >= MAX_CONCURRENT_FILE_PIPES) { break; } #endif struct File_Transfers *ft = &m->friendlist[i].file_receiving[filenumber]; if (ft->status != FILESTATUS_TRANSFERRING) { break; } uint64_t position = ft->transferred; uint32_t real_filenumber = filenumber; real_filenumber += 1; real_filenumber <<= 16; uint16_t file_data_length = (data_length - 1); const uint8_t *file_data; if (file_data_length == 0) { file_data = nullptr; } else { file_data = data + 1; } /* Prevent more data than the filesize from being passed to clients. */ if ((ft->transferred + file_data_length) > ft->size) { file_data_length = ft->size - ft->transferred; } if (m->file_filedata) { (*m->file_filedata)(m, i, real_filenumber, position, file_data, file_data_length, userdata); } ft->transferred += file_data_length; if (file_data_length && (ft->transferred >= ft->size || file_data_length != MAX_FILE_DATA_SIZE)) { file_data_length = 0; file_data = nullptr; position = ft->transferred; /* Full file received. */ if (m->file_filedata) { (*m->file_filedata)(m, i, real_filenumber, position, file_data, file_data_length, userdata); } } /* Data is zero, filetransfer is over. */ if (file_data_length == 0) { ft->status = FILESTATUS_NONE; } break; } case PACKET_ID_MSI: { if (data_length == 0) { break; } if (m->msi_packet) { (*m->msi_packet)(m, i, data, data_length, m->msi_packet_userdata); } break; } default: { handle_custom_lossless_packet(object, i, temp, len, userdata); break; } } return 0; } static void do_friends(Messenger *m, void *userdata) { uint32_t i; uint64_t temp_time = mono_time_get(m->mono_time); for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status == FRIEND_ADDED) { int fr = send_friend_request_packet(m->fr_c, m->friendlist[i].friendcon_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size); if (fr >= 0) { set_friend_status(m, i, FRIEND_REQUESTED, userdata); m->friendlist[i].friendrequest_lastsent = temp_time; } } if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online. */ if (m->friendlist[i].status == FRIEND_REQUESTED) { /* If we didn't connect to friend after successfully sending him a friend request the request is deemed * unsuccessful so we set the status back to FRIEND_ADDED and try again. */ check_friend_request_timed_out(m, i, temp_time, userdata); } } if (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online. */ if (m->friendlist[i].name_sent == 0) { if (m_sendname(m, i, m->name, m->name_length)) { m->friendlist[i].name_sent = 1; } } if (m->friendlist[i].statusmessage_sent == 0) { if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length)) { m->friendlist[i].statusmessage_sent = 1; } } if (m->friendlist[i].userstatus_sent == 0) { if (send_userstatus(m, i, m->userstatus)) { m->friendlist[i].userstatus_sent = 1; } } if (m->friendlist[i].user_istyping_sent == 0) { if (send_user_istyping(m, i, m->friendlist[i].user_istyping)) { m->friendlist[i].user_istyping_sent = 1; } } check_friend_tcp_udp(m, i, userdata); do_receipts(m, i, userdata); do_reqchunk_filecb(m, i, userdata); m->friendlist[i].last_seen_time = (uint64_t) time(nullptr); } } } static void connection_status_callback(Messenger *m, void *userdata) { unsigned int conn_status = onion_connection_status(m->onion_c); if (conn_status != m->last_connection_status) { if (m->core_connection_change) { (*m->core_connection_change)(m, conn_status, userdata); } m->last_connection_status = conn_status; } } #define DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS 60UL #define IDSTRING_LEN (CRYPTO_PUBLIC_KEY_SIZE * 2 + 1) /* id_str should be of length at least IDSTRING_LEN */ static char *id_to_string(const uint8_t *pk, char *id_str, size_t length) { if (length < IDSTRING_LEN) { snprintf(id_str, length, "Bad buf length"); return id_str; } for (uint32_t i = 0; i < CRYPTO_PUBLIC_KEY_SIZE; ++i) { sprintf(&id_str[i * 2], "%02X", pk[i]); } id_str[CRYPTO_PUBLIC_KEY_SIZE * 2] = 0; return id_str; } /* Minimum messenger run interval in ms TODO(mannol): A/V */ #define MIN_RUN_INTERVAL 50 /* Return the time in milliseconds before do_messenger() should be called again * for optimal performance. * * returns time (in ms) before the next do_messenger() needs to be run on success. */ uint32_t messenger_run_interval(const Messenger *m) { uint32_t crypto_interval = crypto_run_interval(m->net_crypto); if (crypto_interval > MIN_RUN_INTERVAL) { return MIN_RUN_INTERVAL; } return crypto_interval; } /* The main loop that needs to be run at least 20 times per second. */ void do_messenger(Messenger *m, void *userdata) { // Add the TCP relays, but only if this is the first time calling do_messenger if (!m->has_added_relays) { m->has_added_relays = true; for (uint16_t i = 0; i < m->num_loaded_relays; ++i) { add_tcp_relay(m->net_crypto, m->loaded_relays[i].ip_port, m->loaded_relays[i].public_key); } m->num_loaded_relays = 0; if (m->tcp_server) { /* Add self tcp server. */ IP_Port local_ip_port; local_ip_port.port = m->options.tcp_server_port; local_ip_port.ip.family = net_family_ipv4; local_ip_port.ip.ip.v4 = get_ip4_loopback(); add_tcp_relay(m->net_crypto, local_ip_port, tcp_server_public_key(m->tcp_server)); } } if (!m->options.udp_disabled) { networking_poll(m->net, userdata); do_dht(m->dht); } if (m->tcp_server) { do_TCP_server(m->tcp_server, m->mono_time); } do_net_crypto(m->net_crypto, userdata); do_onion_client(m->onion_c); do_friend_connections(m->fr_c, userdata); do_friends(m, userdata); connection_status_callback(m, userdata); if (mono_time_get(m->mono_time) > m->lastdump + DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS) { m->lastdump = mono_time_get(m->mono_time); uint32_t client, last_pinged; for (client = 0; client < LCLIENT_LIST; ++client) { const Client_data *cptr = dht_get_close_client(m->dht, client); const IPPTsPng *const assocs[] = { &cptr->assoc4, &cptr->assoc6, nullptr }; for (const IPPTsPng * const *it = assocs; *it; ++it) { const IPPTsPng *const assoc = *it; if (ip_isset(&assoc->ip_port.ip)) { last_pinged = m->lastdump - assoc->last_pinged; if (last_pinged > 999) { last_pinged = 999; } char ip_str[IP_NTOA_LEN]; char id_str[IDSTRING_LEN]; LOGGER_TRACE(m->log, "C[%2u] %s:%u [%3u] %s", client, ip_ntoa(&assoc->ip_port.ip, ip_str, sizeof(ip_str)), net_ntohs(assoc->ip_port.port), last_pinged, id_to_string(cptr->public_key, id_str, sizeof(id_str))); } } } uint32_t friend_idx, dhtfriend; /* dht contains additional "friends" (requests) */ uint32_t num_dhtfriends = dht_get_num_friends(m->dht); VLA(int32_t, m2dht, num_dhtfriends); VLA(int32_t, dht2m, num_dhtfriends); for (friend_idx = 0; friend_idx < num_dhtfriends; ++friend_idx) { m2dht[friend_idx] = -1; dht2m[friend_idx] = -1; if (friend_idx >= m->numfriends) { continue; } for (dhtfriend = 0; dhtfriend < dht_get_num_friends(m->dht); ++dhtfriend) { if (id_equal(m->friendlist[friend_idx].real_pk, dht_get_friend_public_key(m->dht, dhtfriend))) { m2dht[friend_idx] = dhtfriend; break; } } } for (friend_idx = 0; friend_idx < num_dhtfriends; ++friend_idx) { if (m2dht[friend_idx] >= 0) { dht2m[m2dht[friend_idx]] = friend_idx; } } if (m->numfriends != dht_get_num_friends(m->dht)) { LOGGER_TRACE(m->log, "Friend num in DHT %u != friend num in msger %u\n", dht_get_num_friends(m->dht), m->numfriends); } Friend *msgfptr; DHT_Friend *dhtfptr; for (friend_idx = 0; friend_idx < num_dhtfriends; ++friend_idx) { if (dht2m[friend_idx] >= 0) { msgfptr = &m->friendlist[dht2m[friend_idx]]; } else { msgfptr = nullptr; } dhtfptr = dht_get_friend(m->dht, friend_idx); if (msgfptr) { char id_str[IDSTRING_LEN]; LOGGER_TRACE(m->log, "F[%2u:%2u] <%s> %s", dht2m[friend_idx], friend_idx, msgfptr->name, id_to_string(msgfptr->real_pk, id_str, sizeof(id_str))); } else { char id_str[IDSTRING_LEN]; LOGGER_TRACE(m->log, "F[--:%2u] %s", friend_idx, id_to_string(dht_friend_public_key(dhtfptr), id_str, sizeof(id_str))); } for (client = 0; client < MAX_FRIEND_CLIENTS; ++client) { const Client_data *cptr = dht_friend_client(dhtfptr, client); const IPPTsPng *const assocs[] = {&cptr->assoc4, &cptr->assoc6}; for (size_t a = 0; a < sizeof(assocs) / sizeof(assocs[0]); ++a) { const IPPTsPng *const assoc = assocs[a]; if (ip_isset(&assoc->ip_port.ip)) { last_pinged = m->lastdump - assoc->last_pinged; if (last_pinged > 999) { last_pinged = 999; } char ip_str[IP_NTOA_LEN]; char id_str[IDSTRING_LEN]; LOGGER_TRACE(m->log, "F[%2u] => C[%2u] %s:%u [%3u] %s", friend_idx, client, ip_ntoa(&assoc->ip_port.ip, ip_str, sizeof(ip_str)), net_ntohs(assoc->ip_port.port), last_pinged, id_to_string(cptr->public_key, id_str, sizeof(id_str))); } } } } } } /* new messenger format for load/save, more robust and forward compatible */ #define SAVED_FRIEND_REQUEST_SIZE 1024 #define NUM_SAVED_PATH_NODES 8 struct Saved_Friend { uint8_t status; uint8_t real_pk[CRYPTO_PUBLIC_KEY_SIZE]; uint8_t info[SAVED_FRIEND_REQUEST_SIZE]; // the data that is sent during the friend requests we do. uint16_t info_size; // Length of the info. uint8_t name[MAX_NAME_LENGTH]; uint16_t name_length; uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH]; uint16_t statusmessage_length; uint8_t userstatus; uint32_t friendrequest_nospam; uint8_t last_seen_time[sizeof(uint64_t)]; }; static uint32_t friend_size(void) { uint32_t data = 0; const struct Saved_Friend *const temp = nullptr; #define VALUE_MEMBER(name) do { data += sizeof(temp->name); } while (0) #define ARRAY_MEMBER(name) do { data += sizeof(temp->name); } while (0) // Exactly the same in friend_load, friend_save, and friend_size VALUE_MEMBER(status); ARRAY_MEMBER(real_pk); ARRAY_MEMBER(info); ++data; // padding VALUE_MEMBER(info_size); ARRAY_MEMBER(name); VALUE_MEMBER(name_length); ARRAY_MEMBER(statusmessage); ++data; // padding VALUE_MEMBER(statusmessage_length); VALUE_MEMBER(userstatus); data += 3; // padding VALUE_MEMBER(friendrequest_nospam); ARRAY_MEMBER(last_seen_time); #undef VALUE_MEMBER #undef ARRAY_MEMBER return data; } static uint8_t *friend_save(const struct Saved_Friend *temp, uint8_t *data) { #define VALUE_MEMBER(name) do { \ memcpy(data, &temp->name, sizeof(temp->name)); \ data += sizeof(temp->name); \ } while (0) #define ARRAY_MEMBER(name) do { \ memcpy(data, temp->name, sizeof(temp->name)); \ data += sizeof(temp->name); \ } while (0) // Exactly the same in friend_load, friend_save, and friend_size VALUE_MEMBER(status); ARRAY_MEMBER(real_pk); ARRAY_MEMBER(info); ++data; // padding VALUE_MEMBER(info_size); ARRAY_MEMBER(name); VALUE_MEMBER(name_length); ARRAY_MEMBER(statusmessage); ++data; // padding VALUE_MEMBER(statusmessage_length); VALUE_MEMBER(userstatus); data += 3; // padding VALUE_MEMBER(friendrequest_nospam); ARRAY_MEMBER(last_seen_time); #undef VALUE_MEMBER #undef ARRAY_MEMBER return data; } static const uint8_t *friend_load(struct Saved_Friend *temp, const uint8_t *data) { #define VALUE_MEMBER(name) do { \ memcpy(&temp->name, data, sizeof(temp->name)); \ data += sizeof(temp->name); \ } while (0) #define ARRAY_MEMBER(name) do { \ memcpy(temp->name, data, sizeof(temp->name)); \ data += sizeof(temp->name); \ } while (0) // Exactly the same in friend_load, friend_save, and friend_size VALUE_MEMBER(status); ARRAY_MEMBER(real_pk); ARRAY_MEMBER(info); ++data; // padding VALUE_MEMBER(info_size); ARRAY_MEMBER(name); VALUE_MEMBER(name_length); ARRAY_MEMBER(statusmessage); ++data; // padding VALUE_MEMBER(statusmessage_length); VALUE_MEMBER(userstatus); data += 3; // padding VALUE_MEMBER(friendrequest_nospam); ARRAY_MEMBER(last_seen_time); #undef VALUE_MEMBER #undef ARRAY_MEMBER return data; } static uint32_t m_state_plugins_size(const Messenger *m) { const uint32_t size32 = sizeof(uint32_t); const uint32_t sizesubhead = size32 * 2; uint32_t size = 0; for (const Messenger_State_Plugin *plugin = m->options.state_plugins; plugin != m->options.state_plugins + m->options.state_plugins_length; ++plugin) { size += sizesubhead + plugin->size(m); } return size; } /* * Registers a state plugin with the messenger * returns true on success * returns false on failure */ bool m_register_state_plugin(Messenger *m, State_Type type, m_state_size_cb size_callback, m_state_load_cb load_callback, m_state_save_cb save_callback) { Messenger_State_Plugin *temp = (Messenger_State_Plugin *)realloc(m->options.state_plugins, sizeof(Messenger_State_Plugin) * (m->options.state_plugins_length + 1)); if (!temp) { return false; } m->options.state_plugins = temp; ++m->options.state_plugins_length; const uint8_t index = m->options.state_plugins_length - 1; m->options.state_plugins[index].type = type; m->options.state_plugins[index].size = size_callback; m->options.state_plugins[index].load = load_callback; m->options.state_plugins[index].save = save_callback; return true; } static uint32_t m_plugin_size(const Messenger *m, State_Type type) { for (uint8_t i = 0; i < m->options.state_plugins_length; ++i) { const Messenger_State_Plugin plugin = m->options.state_plugins[i]; if (plugin.type == type) { return plugin.size(m); } } LOGGER_ERROR(m->log, "Unknown type encountered: %u", type); return UINT32_MAX; } /* return size of the messenger data (for saving) */ uint32_t messenger_size(const Messenger *m) { return m_state_plugins_size(m); } /* Save the messenger in data of size messenger_size(). */ uint8_t *messenger_save(const Messenger *m, uint8_t *data) { for (uint8_t i = 0; i < m->options.state_plugins_length; ++i) { const Messenger_State_Plugin plugin = m->options.state_plugins[i]; data = plugin.save(m, data); } return data; } // nospam state plugin static uint32_t nospam_keys_size(const Messenger *m) { return sizeof(uint32_t) + CRYPTO_PUBLIC_KEY_SIZE + CRYPTO_SECRET_KEY_SIZE; } static State_Load_Status load_nospam_keys(Messenger *m, const uint8_t *data, uint32_t length) { if (length != m_plugin_size(m, STATE_TYPE_NOSPAMKEYS)) { return STATE_LOAD_STATUS_ERROR; } uint32_t nospam; lendian_bytes_to_host32(&nospam, data); set_nospam(m->fr, nospam); load_secret_key(m->net_crypto, data + sizeof(uint32_t) + CRYPTO_PUBLIC_KEY_SIZE); if (public_key_cmp(data + sizeof(uint32_t), nc_get_self_public_key(m->net_crypto)) != 0) { return STATE_LOAD_STATUS_ERROR; } return STATE_LOAD_STATUS_CONTINUE; } static uint8_t *save_nospam_keys(const Messenger *m, uint8_t *data) { const uint32_t len = m_plugin_size(m, STATE_TYPE_NOSPAMKEYS); assert(sizeof(get_nospam(m->fr)) == sizeof(uint32_t)); data = state_write_section_header(data, STATE_COOKIE_TYPE, len, STATE_TYPE_NOSPAMKEYS); uint32_t nospam = get_nospam(m->fr); host_to_lendian_bytes32(data, nospam); save_keys(m->net_crypto, data + sizeof(uint32_t)); data += len; return data; } // DHT state plugin static uint32_t m_dht_size(const Messenger *m) { return dht_size(m->dht); } static uint8_t *save_dht(const Messenger *m, uint8_t *data) { const uint32_t len = m_plugin_size(m, STATE_TYPE_DHT); data = state_write_section_header(data, STATE_COOKIE_TYPE, len, STATE_TYPE_DHT); dht_save(m->dht, data); data += len; return data; } static State_Load_Status m_dht_load(Messenger *m, const uint8_t *data, uint32_t length) { dht_load(m->dht, data, length); // TODO(endoffile78): Should we throw an error if dht_load fails? return STATE_LOAD_STATUS_CONTINUE; } // friendlist state plugin static uint32_t saved_friendslist_size(const Messenger *m) { return count_friendlist(m) * friend_size(); } static uint8_t *friends_list_save(const Messenger *m, uint8_t *data) { const uint32_t len = m_plugin_size(m, STATE_TYPE_FRIENDS); data = state_write_section_header(data, STATE_COOKIE_TYPE, len, STATE_TYPE_FRIENDS); uint32_t num = 0; uint8_t *cur_data = data; for (uint32_t i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) { struct Saved_Friend temp = { 0 }; temp.status = m->friendlist[i].status; memcpy(temp.real_pk, m->friendlist[i].real_pk, CRYPTO_PUBLIC_KEY_SIZE); if (temp.status < 3) { // TODO(iphydf): Use uint16_t and min_u16 here. const size_t friendrequest_length = min_u32(m->friendlist[i].info_size, min_u32(SAVED_FRIEND_REQUEST_SIZE, MAX_FRIEND_REQUEST_DATA_SIZE)); memcpy(temp.info, m->friendlist[i].info, friendrequest_length); temp.info_size = net_htons(m->friendlist[i].info_size); temp.friendrequest_nospam = m->friendlist[i].friendrequest_nospam; } else { temp.status = 3; memcpy(temp.name, m->friendlist[i].name, m->friendlist[i].name_length); temp.name_length = net_htons(m->friendlist[i].name_length); memcpy(temp.statusmessage, m->friendlist[i].statusmessage, m->friendlist[i].statusmessage_length); temp.statusmessage_length = net_htons(m->friendlist[i].statusmessage_length); temp.userstatus = m->friendlist[i].userstatus; net_pack_u64(temp.last_seen_time, m->friendlist[i].last_seen_time); } uint8_t *next_data = friend_save(&temp, cur_data); assert(next_data - cur_data == friend_size()); #ifdef __LP64__ assert(memcmp(cur_data, &temp, friend_size()) == 0); #endif cur_data = next_data; ++num; } } assert(cur_data - data == num * friend_size()); data += len; return data; } static State_Load_Status friends_list_load(Messenger *m, const uint8_t *data, uint32_t length) { if (length % friend_size() != 0) { return STATE_LOAD_STATUS_ERROR; // TODO(endoffile78): error or continue? } uint32_t num = length / friend_size(); uint32_t i; const uint8_t *cur_data = data; for (i = 0; i < num; ++i) { struct Saved_Friend temp = { 0 }; const uint8_t *next_data = friend_load(&temp, cur_data); assert(next_data - cur_data == friend_size()); #ifdef __LP64__ assert(memcmp(&temp, cur_data, friend_size()) == 0); #endif cur_data = next_data; if (temp.status >= 3) { int fnum = m_addfriend_norequest(m, temp.real_pk); if (fnum < 0) { continue; } setfriendname(m, fnum, temp.name, net_ntohs(temp.name_length)); set_friend_statusmessage(m, fnum, temp.statusmessage, net_ntohs(temp.statusmessage_length)); set_friend_userstatus(m, fnum, temp.userstatus); net_unpack_u64(temp.last_seen_time, &m->friendlist[fnum].last_seen_time); } else if (temp.status != 0) { /* TODO(irungentoo): This is not a good way to do this. */ uint8_t address[FRIEND_ADDRESS_SIZE]; id_copy(address, temp.real_pk); memcpy(address + CRYPTO_PUBLIC_KEY_SIZE, &temp.friendrequest_nospam, sizeof(uint32_t)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + CRYPTO_PUBLIC_KEY_SIZE + sizeof(uint32_t), &checksum, sizeof(checksum)); m_addfriend(m, address, temp.info, net_ntohs(temp.info_size)); } } return STATE_LOAD_STATUS_CONTINUE; } // name state plugin static uint32_t name_size(const Messenger *m) { return m->name_length; } static uint8_t *save_name(const Messenger *m, uint8_t *data) { const uint32_t len = m_plugin_size(m, STATE_TYPE_NAME); data = state_write_section_header(data, STATE_COOKIE_TYPE, len, STATE_TYPE_NAME); memcpy(data, m->name, len); data += len; return data; } static State_Load_Status load_name(Messenger *m, const uint8_t *data, uint32_t length) { if (length > 0 && length <= MAX_NAME_LENGTH) { setname(m, data, length); } return STATE_LOAD_STATUS_CONTINUE; } // status message state plugin static uint32_t status_message_size(const Messenger *m) { return m->statusmessage_length; } static uint8_t *save_status_message(const Messenger *m, uint8_t *data) { const uint32_t len = m_plugin_size(m, STATE_TYPE_STATUSMESSAGE); data = state_write_section_header(data, STATE_COOKIE_TYPE, len, STATE_TYPE_STATUSMESSAGE); memcpy(data, m->statusmessage, len); data += len; return data; } static State_Load_Status load_status_message(Messenger *m, const uint8_t *data, uint32_t length) { if (length > 0 && length <= MAX_STATUSMESSAGE_LENGTH) { m_set_statusmessage(m, data, length); } return STATE_LOAD_STATUS_CONTINUE; } // status state plugin static uint32_t status_size(const Messenger *m) { return 1; } static uint8_t *save_status(const Messenger *m, uint8_t *data) { const uint32_t len = m_plugin_size(m, STATE_TYPE_STATUS); data = state_write_section_header(data, STATE_COOKIE_TYPE, len, STATE_TYPE_STATUS); *data = m->userstatus; data += len; return data; } static State_Load_Status load_status(Messenger *m, const uint8_t *data, uint32_t length) { if (length == 1) { m_set_userstatus(m, *data); } return STATE_LOAD_STATUS_CONTINUE; } // TCP Relay state plugin static uint32_t tcp_relay_size(const Messenger *m) { return NUM_SAVED_TCP_RELAYS * packed_node_size(net_family_tcp_ipv6); } static uint8_t *save_tcp_relays(const Messenger *m, uint8_t *data) { Node_format relays[NUM_SAVED_TCP_RELAYS]; uint8_t *temp_data = data; data = state_write_section_header(temp_data, STATE_COOKIE_TYPE, 0, STATE_TYPE_TCP_RELAY); uint32_t num = copy_connected_tcp_relays(m->net_crypto, relays, NUM_SAVED_TCP_RELAYS); if (m->num_loaded_relays > 0) { memcpy(relays, m->loaded_relays, sizeof(Node_format) * m->num_loaded_relays); num = min_u32(num + m->num_loaded_relays, NUM_SAVED_TCP_RELAYS); } int l = pack_nodes(data, NUM_SAVED_TCP_RELAYS * packed_node_size(net_family_tcp_ipv6), relays, num); if (l > 0) { const uint32_t len = l; data = state_write_section_header(temp_data, STATE_COOKIE_TYPE, len, STATE_TYPE_TCP_RELAY); data += len; } return data; } static State_Load_Status load_tcp_relays(Messenger *m, const uint8_t *data, uint32_t length) { if (length != 0) { m->num_loaded_relays = unpack_nodes(m->loaded_relays, NUM_SAVED_TCP_RELAYS, nullptr, data, length, 1); m->has_added_relays = false; } return STATE_LOAD_STATUS_CONTINUE; } // path node state plugin static uint32_t path_node_size(const Messenger *m) { return NUM_SAVED_PATH_NODES * packed_node_size(net_family_tcp_ipv6); } static uint8_t *save_path_nodes(const Messenger *m, uint8_t *data) { Node_format nodes[NUM_SAVED_PATH_NODES]; uint8_t *temp_data = data; data = state_write_section_header(data, STATE_COOKIE_TYPE, 0, STATE_TYPE_PATH_NODE); memset(nodes, 0, sizeof(nodes)); const unsigned int num = onion_backup_nodes(m->onion_c, nodes, NUM_SAVED_PATH_NODES); const int l = pack_nodes(data, NUM_SAVED_PATH_NODES * packed_node_size(net_family_tcp_ipv6), nodes, num); if (l > 0) { const uint32_t len = l; data = state_write_section_header(temp_data, STATE_COOKIE_TYPE, len, STATE_TYPE_PATH_NODE); data += len; } return data; } static State_Load_Status load_path_nodes(Messenger *m, const uint8_t *data, uint32_t length) { Node_format nodes[NUM_SAVED_PATH_NODES]; if (length != 0) { const int num = unpack_nodes(nodes, NUM_SAVED_PATH_NODES, nullptr, data, length, 0); for (int i = 0; i < num; ++i) { onion_add_bs_path_node(m->onion_c, nodes[i].ip_port, nodes[i].public_key); } } return STATE_LOAD_STATUS_CONTINUE; } static void m_register_default_plugins(Messenger *m) { m_register_state_plugin(m, STATE_TYPE_NOSPAMKEYS, nospam_keys_size, load_nospam_keys, save_nospam_keys); m_register_state_plugin(m, STATE_TYPE_DHT, m_dht_size, m_dht_load, save_dht); m_register_state_plugin(m, STATE_TYPE_FRIENDS, saved_friendslist_size, friends_list_load, friends_list_save); m_register_state_plugin(m, STATE_TYPE_NAME, name_size, load_name, save_name); m_register_state_plugin(m, STATE_TYPE_STATUSMESSAGE, status_message_size, load_status_message, save_status_message); m_register_state_plugin(m, STATE_TYPE_STATUS, status_size, load_status, save_status); m_register_state_plugin(m, STATE_TYPE_TCP_RELAY, tcp_relay_size, load_tcp_relays, save_tcp_relays); m_register_state_plugin(m, STATE_TYPE_PATH_NODE, path_node_size, load_path_nodes, save_path_nodes); } bool messenger_load_state_section(Messenger *m, const uint8_t *data, uint32_t length, uint16_t type, State_Load_Status *status) { for (uint8_t i = 0; i < m->options.state_plugins_length; ++i) { const Messenger_State_Plugin *const plugin = &m->options.state_plugins[i]; if (plugin->type == type) { *status = plugin->load(m, data, length); return true; } } return false; } /* Return the number of friends in the instance m. * You should use this to determine how much memory to allocate * for copy_friendlist. */ uint32_t count_friendlist(const Messenger *m) { uint32_t ret = 0; uint32_t i; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) { ++ret; } } return ret; } /* Copy a list of valid friend IDs into the array out_list. * If out_list is NULL, returns 0. * Otherwise, returns the number of elements copied. * If the array was too small, the contents * of out_list will be truncated to list_size. */ uint32_t copy_friendlist(Messenger const *m, uint32_t *out_list, uint32_t list_size) { if (!out_list) { return 0; } if (m->numfriends == 0) { return 0; } uint32_t i; uint32_t ret = 0; for (i = 0; i < m->numfriends; ++i) { if (ret >= list_size) { break; /* Abandon ship */ } if (m->friendlist[i].status > 0) { out_list[ret] = i; ++ret; } } return ret; }