/* Messenger.c * * An implementation of a simple text chat only messenger on the tox network core. * * Copyright (C) 2013 Tox project All Rights Reserved. * * This file is part of Tox. * * Tox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tox. If not, see . * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "Messenger.h" #define MIN(a,b) (((a)<(b))?(a):(b)) static void set_friend_status(Messenger *m, int friendnumber, uint8_t status); static int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length); // friend_not_valid determines if the friendnumber passed is valid in the Messenger object static uint8_t friend_not_valid(Messenger *m, int friendnumber) { return (unsigned int)friendnumber >= m->numfriends; } /* Set the size of the friend list to numfriends. * * return -1 if realloc fails. */ int realloc_friendlist(Messenger *m, uint32_t num) { if (num == 0) { free(m->friendlist); m->friendlist = NULL; return 0; } Friend *newfriendlist = realloc(m->friendlist, num * sizeof(Friend)); if (newfriendlist == NULL) return -1; m->friendlist = newfriendlist; return 0; } /* return the friend id associated to that public key. * return -1 if no such friend. */ int getfriend_id(Messenger *m, uint8_t *client_id) { uint32_t i; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) if (memcmp(client_id, m->friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0) return i; } return -1; } /* Copies the public key associated to that friend id into client_id buffer. * Make sure that client_id is of size CLIENT_ID_SIZE. * * return 0 if success. * return -1 if failure. */ int getclient_id(Messenger *m, int friend_id, uint8_t *client_id) { if (friend_not_valid(m, friend_id)) return -1; if (m->friendlist[friend_id].status > 0) { memcpy(client_id, m->friendlist[friend_id].client_id, CLIENT_ID_SIZE); return 0; } return -1; } /* TODO: Another checksum algorithm might be better. * * return a uint16_t that represents the checksum of address of length len. */ static uint16_t address_checksum(uint8_t *address, uint32_t len) { uint8_t checksum[2] = {0}; uint16_t check; uint32_t i; for (i = 0; i < len; ++i) checksum[i % 2] ^= address[i]; memcpy(&check, checksum, sizeof(check)); return check; } /* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)] * * return FRIEND_ADDRESS_SIZE byte address to give to others. */ void getaddress(Messenger *m, uint8_t *address) { memcpy(address, m->net_crypto->self_public_key, crypto_box_PUBLICKEYBYTES); uint32_t nospam = get_nospam(&(m->fr)); memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum)); } /* * Add a friend. * Set the data that will be sent along with friend request. * Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. * TODO: add checksum. * data is the data and length is the length. * * return the friend number if success. * return FA_TOOLONG if message length is too long. * return FAERR_NOMESSAGE if no message (message length must be >= 1 byte). * return FAERR_OWNKEY if user's own key. * return FAERR_ALREADYSENT if friend request already sent or already a friend. * return FAERR_UNKNOWN for unknown error. * return FAERR_BADCHECKSUM if bad checksum in address. * return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different. * (the nospam for that friend was set to the new one). * return FAERR_NOMEM if increasing the friend list size fails. */ int m_addfriend(Messenger *m, uint8_t *address, uint8_t *data, uint16_t length) { if (length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES - crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES + crypto_box_ZEROBYTES)) return FAERR_TOOLONG; uint8_t client_id[crypto_box_PUBLICKEYBYTES]; memcpy(client_id, address, crypto_box_PUBLICKEYBYTES); uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check)); if (check != checksum) return FAERR_BADCHECKSUM; if (length < 1) return FAERR_NOMESSAGE; if (memcmp(client_id, m->net_crypto->self_public_key, crypto_box_PUBLICKEYBYTES) == 0) return FAERR_OWNKEY; int friend_id = getfriend_id(m, client_id); if (friend_id != -1) { uint32_t nospam; memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam)); if (m->friendlist[friend_id].friendrequest_nospam == nospam) return FAERR_ALREADYSENT; m->friendlist[friend_id].friendrequest_nospam = nospam; return FAERR_SETNEWNOSPAM; } /* Resize the friend list if necessary. */ if (realloc_friendlist(m, m->numfriends + 1) != 0) return FAERR_NOMEM; memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend)); uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { DHT_addfriend(m->dht, client_id); m->friendlist[i].status = FRIEND_ADDED; m->friendlist[i].crypt_connection_id = -1; m->friendlist[i].friendrequest_lastsent = 0; m->friendlist[i].friendrequest_timeout = FRIENDREQUEST_TIMEOUT; memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE); m->friendlist[i].statusmessage = calloc(1, 1); m->friendlist[i].statusmessage_length = 1; m->friendlist[i].userstatus = USERSTATUS_NONE; memcpy(m->friendlist[i].info, data, length); m->friendlist[i].info_size = length; m->friendlist[i].message_id = 0; m->friendlist[i].receives_read_receipts = 1; /* Default: YES. */ memcpy(&(m->friendlist[i].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t)); if (m->numfriends == i) ++ m->numfriends; return i; } } return FAERR_UNKNOWN; } int m_addfriend_norequest(Messenger *m, uint8_t *client_id) { if (getfriend_id(m, client_id) != -1) return -1; /* Resize the friend list if necessary. */ if (realloc_friendlist(m, m->numfriends + 1) != 0) return FAERR_NOMEM; memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend)); uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { DHT_addfriend(m->dht, client_id); m->friendlist[i].status = FRIEND_CONFIRMED; m->friendlist[i].crypt_connection_id = -1; m->friendlist[i].friendrequest_lastsent = 0; memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE); m->friendlist[i].statusmessage = calloc(1, 1); m->friendlist[i].statusmessage_length = 1; m->friendlist[i].userstatus = USERSTATUS_NONE; m->friendlist[i].message_id = 0; m->friendlist[i].receives_read_receipts = 1; /* Default: YES. */ if (m->numfriends == i) ++ m->numfriends; return i; } } return -1; } /* Remove a friend. * * return 0 if success. * return -1 if failure. */ int m_delfriend(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; DHT_delfriend(m->dht, m->friendlist[friendnumber].client_id); crypto_kill(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id); free(m->friendlist[friendnumber].statusmessage); memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend)); uint32_t i; for (i = m->numfriends; i != 0; --i) { if (m->friendlist[i - 1].status != NOFRIEND) break; } m->numfriends = i; if (realloc_friendlist(m, m->numfriends) != 0) return FAERR_NOMEM; return 0; } int m_get_friend_connectionstatus(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].status == FRIEND_ONLINE; } int m_friend_exists(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return 0; return m->friendlist[friendnumber].status > NOFRIEND; } /* Send a text chat message to an online friend. * * return the message id if packet was successfully put into the send queue. * return 0 if it was not. */ uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length) { if (friend_not_valid(m, friendnumber)) return 0; uint32_t msgid = ++m->friendlist[friendnumber].message_id; if (msgid == 0) msgid = 1; // Otherwise, false error if (m_sendmessage_withid(m, friendnumber, msgid, message, length)) { return msgid; } return 0; } uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length) { if (length >= (MAX_DATA_SIZE - sizeof(theid))) return 0; uint8_t temp[MAX_DATA_SIZE]; theid = htonl(theid); memcpy(temp, &theid, sizeof(theid)); memcpy(temp + sizeof(theid), message, length); return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid)); } /* Send an action to an online friend. * * return 1 if packet was successfully put into the send queue. * return 0 if it was not. */ int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, action, length); } /* Send a name packet to friendnumber. * length is the length with the NULL terminator. */ static int m_sendname(Messenger *m, int friendnumber, uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH || length == 0) return 0; return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length); } /* Set the name and name_length of a friend. * * return 0 if success. * return -1 if failure. */ static int setfriendname(Messenger *m, int friendnumber, uint8_t *name, uint16_t len) { if (friend_not_valid(m, friendnumber)) return -1; m->friendlist[friendnumber].name_length = len; memcpy(m->friendlist[friendnumber].name, name, len); return 0; } /* Set our nickname * name must be a string of maximum MAX_NAME_LENGTH length. * length must be at least 1 byte. * length is the length of name with the NULL terminator. * * return 0 if success. * return -1 if failure. */ int setname(Messenger *m, uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH || length == 0) return -1; memcpy(m->name, name, length); m->name_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].name_sent = 0; return 0; } /* Get our nickname and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return the length of the name. */ uint16_t getself_name(Messenger *m, uint8_t *name, uint16_t nlen) { uint16_t len; if (name == NULL || nlen == 0) { return 0; } len = MIN(nlen, m->name_length); memcpy(name, m->name, len); return len; } /* Get name of friendnumber and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return length of name if success. * return -1 if failure. */ int getname(Messenger *m, int friendnumber, uint8_t *name) { if (friend_not_valid(m, friendnumber)) return -1; memcpy(name, m->friendlist[friendnumber].name, m->friendlist[friendnumber].name_length); return m->friendlist[friendnumber].name_length; } int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length) { if (length > MAX_STATUSMESSAGE_LENGTH) return -1; memcpy(m->statusmessage, status, length); m->statusmessage_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].statusmessage_sent = 0; return 0; } int m_set_userstatus(Messenger *m, USERSTATUS status) { if (status >= USERSTATUS_INVALID) { return -1; } m->userstatus = status; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].userstatus_sent = 0; return 0; } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_statusmessage_size(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].statusmessage_length; } /* Copy the user status of friendnumber into buf, truncating if needed to maxlen * bytes, use m_get_statusmessage_size to find out how much you need to allocate. */ int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t *buf, uint32_t maxlen) { if (friend_not_valid(m, friendnumber)) return -1; memset(buf, 0, maxlen); memcpy(buf, m->friendlist[friendnumber].statusmessage, MIN(maxlen, m->friendlist[friendnumber].statusmessage_length)); return MIN(maxlen, m->friendlist[friendnumber].statusmessage_length); } int m_copy_self_statusmessage(Messenger *m, uint8_t *buf, uint32_t maxlen) { memset(buf, 0, maxlen); memcpy(buf, m->statusmessage, MIN(maxlen, m->statusmessage_length)); return MIN(maxlen, m->statusmessage_length); } USERSTATUS m_get_userstatus(Messenger *m, int friendnumber) { if (friend_not_valid(m, friendnumber)) return USERSTATUS_INVALID; USERSTATUS status = m->friendlist[friendnumber].userstatus; if (status >= USERSTATUS_INVALID) { status = USERSTATUS_NONE; } return status; } USERSTATUS m_get_self_userstatus(Messenger *m) { return m->userstatus; } static int send_statusmessage(Messenger *m, int friendnumber, uint8_t *status, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length); } static int send_userstatus(Messenger *m, int friendnumber, USERSTATUS status) { uint8_t stat = status; return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &stat, sizeof(stat)); } static int send_ping(Messenger *m, int friendnumber) { m->friendlist[friendnumber].ping_lastsent = unix_time(); return write_cryptpacket_id(m, friendnumber, PACKET_ID_PING, 0, 0); } static int set_friend_statusmessage(Messenger *m, int friendnumber, uint8_t *status, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; uint8_t *newstatus = calloc(length, 1); memcpy(newstatus, status, length); free(m->friendlist[friendnumber].statusmessage); m->friendlist[friendnumber].statusmessage = newstatus; m->friendlist[friendnumber].statusmessage_length = length; return 0; } static void set_friend_userstatus(Messenger *m, int friendnumber, USERSTATUS status) { m->friendlist[friendnumber].userstatus = status; } /* Sets whether we send read receipts for friendnumber. */ void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno) { if (yesno != 0 || yesno != 1) return; if (friend_not_valid(m, friendnumber)) return; m->friendlist[friendnumber].receives_read_receipts = yesno; } /* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); */ /* Set the function that will be executed when a friend request is received. */ void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void *), void *userdata) { callback_friendrequest(&(m->fr), function, userdata); } /* Set the function that will be executed when a message from a friend is received. */ void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_message = function; m->friend_message_userdata = userdata; } void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_action = function; m->friend_action_userdata = userdata; } void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_namechange = function; m->friend_namechange_userdata = userdata; } void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void *), void *userdata) { m->friend_statusmessagechange = function; m->friend_statuschange_userdata = userdata; } void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void *), void *userdata) { m->friend_userstatuschange = function; m->friend_userstatuschange_userdata = userdata; } void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void *), void *userdata) { m->read_receipt = function; m->read_receipt_userdata = userdata; } void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void *), void *userdata) { m->friend_connectionstatuschange = function; m->friend_connectionstatuschange_userdata = userdata; } static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_t status) { if (!m->friend_connectionstatuschange) return; if (status == NOFRIEND) return; const uint8_t was_connected = m->friendlist[friendnumber].status == FRIEND_ONLINE; const uint8_t is_connected = status == FRIEND_ONLINE; if (is_connected != was_connected) m->friend_connectionstatuschange(m, friendnumber, is_connected, m->friend_connectionstatuschange_userdata); } void set_friend_status(Messenger *m, int friendnumber, uint8_t status) { check_friend_connectionstatus(m, friendnumber, status); m->friendlist[friendnumber].status = status; } int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) return 0; if (length >= MAX_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE) return 0; uint8_t packet[length + 1]; packet[0] = packet_id; if (length != 0) memcpy(packet + 1, data, length); return write_cryptpacket(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id, packet, length + 1); } /* Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds. */ static void LANdiscovery(Messenger *m) { if (m->last_LANdiscovery + LAN_DISCOVERY_INTERVAL < unix_time()) { send_LANdiscovery(htons(TOX_PORT_DEFAULT), m->net_crypto); m->last_LANdiscovery = unix_time(); } } /* Run this at startup. */ Messenger *initMessenger(uint8_t ipv6enabled) { Messenger *m = calloc(1, sizeof(Messenger)); if ( ! m ) return NULL; IP ip; ip_init(&ip, ipv6enabled); m->net = new_networking(ip, TOX_PORT_DEFAULT); if (m->net == NULL) { free(m); return NULL; } m->net_crypto = new_net_crypto(m->net); if (m->net_crypto == NULL) { kill_networking(m->net); free(m); return NULL; } m->dht = new_DHT(m->net_crypto); if (m->dht == NULL) { kill_net_crypto(m->net_crypto); kill_networking(m->net); free(m); return NULL; } new_keys(m->net_crypto); m_set_statusmessage(m, (uint8_t *)"Online", sizeof("Online")); friendreq_init(&(m->fr), m->net_crypto); LANdiscovery_init(m->dht); set_nospam(&(m->fr), random_int()); return m; } /* Run this before closing shop. */ void cleanupMessenger(Messenger *m) { /* FIXME TODO: ideally cleanupMessenger will mirror initMessenger. * This requires the other modules to expose cleanup functions. */ kill_DHT(m->dht); kill_net_crypto(m->net_crypto); kill_networking(m->net); free(m->friendlist); free(m); } /* TODO: Make this function not suck. */ void doFriends(Messenger *m) { /* TODO: Add incoming connections and some other stuff. */ uint32_t i; int len; uint8_t temp[MAX_DATA_SIZE]; uint64_t temp_time = unix_time(); for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status == FRIEND_ADDED) { int fr = send_friendrequest(m->dht, m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size); if (fr >= 0) { set_friend_status(m, i, FRIEND_REQUESTED); m->friendlist[i].friendrequest_lastsent = temp_time; } } if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online. */ if (m->friendlist[i].status == FRIEND_REQUESTED) { /* If we didn't connect to friend after successfully sending him a friend request the request is deemed * unsuccessful so we set the status back to FRIEND_ADDED and try again. */ if (m->friendlist[i].friendrequest_lastsent + m->friendlist[i].friendrequest_timeout < temp_time) { set_friend_status(m, i, FRIEND_ADDED); /* Double the default timeout everytime if friendrequest is assumed to have been * sent unsuccessfully. */ m->friendlist[i].friendrequest_timeout *= 2; } } IP_Port friendip; int friendok = DHT_getfriendip(m->dht, m->friendlist[i].client_id, &friendip); switch (is_cryptoconnected(m->net_crypto, m->friendlist[i].crypt_connection_id)) { case 0: if (friendok == 1) m->friendlist[i].crypt_connection_id = crypto_connect(m->net_crypto, m->friendlist[i].client_id, friendip); break; case 3: /* Connection is established. */ set_friend_status(m, i, FRIEND_ONLINE); m->friendlist[i].name_sent = 0; m->friendlist[i].userstatus_sent = 0; m->friendlist[i].statusmessage_sent = 0; m->friendlist[i].ping_lastrecv = temp_time; break; case 4: crypto_kill(m->net_crypto, m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; break; default: break; } } while (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online. */ if (m->friendlist[i].name_sent == 0) { if (m_sendname(m, i, m->name, m->name_length)) m->friendlist[i].name_sent = 1; } if (m->friendlist[i].statusmessage_sent == 0) { if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length)) m->friendlist[i].statusmessage_sent = 1; } if (m->friendlist[i].userstatus_sent == 0) { if (send_userstatus(m, i, m->userstatus)) m->friendlist[i].userstatus_sent = 1; } if (m->friendlist[i].ping_lastsent + FRIEND_PING_INTERVAL < temp_time) { send_ping(m, i); } len = read_cryptpacket(m->net_crypto, m->friendlist[i].crypt_connection_id, temp); uint8_t packet_id = temp[0]; uint8_t *data = temp + 1; uint32_t data_length = len - 1; if (len > 0) { switch (packet_id) { case PACKET_ID_PING: { m->friendlist[i].ping_lastrecv = temp_time; break; } case PACKET_ID_NICKNAME: { if (data_length >= MAX_NAME_LENGTH || data_length == 0) break; memcpy(m->friendlist[i].name, data, data_length); m->friendlist[i].name_length = data_length; m->friendlist[i].name[data_length - 1] = 0; /* Make sure the NULL terminator is present. */ if (m->friend_namechange) m->friend_namechange(m, i, m->friendlist[i].name, data_length, m->friend_namechange_userdata); break; } case PACKET_ID_STATUSMESSAGE: { if (data_length == 0 || data_length > MAX_STATUSMESSAGE_LENGTH) break; data[data_length - 1] = 0; /* Make sure the NULL terminator is present. */ if (m->friend_statusmessagechange) m->friend_statusmessagechange(m, i, data, data_length, m->friend_statuschange_userdata); set_friend_statusmessage(m, i, data, data_length); break; } case PACKET_ID_USERSTATUS: { if (data_length != 1) break; USERSTATUS status = data[0]; if (m->friend_userstatuschange) m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata); set_friend_userstatus(m, i, status); break; } case PACKET_ID_MESSAGE: { uint8_t *message_id = data; uint8_t message_id_length = 4; if (data_length <= message_id_length) break; uint8_t *message = data + message_id_length; uint16_t message_length = data_length - message_id_length; message[message_length - 1] = 0;/* Make sure the NULL terminator is present. */ if (m->friendlist[i].receives_read_receipts) { write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length); } if (m->friend_message) (*m->friend_message)(m, i, message, message_length, m->friend_message_userdata); break; } case PACKET_ID_ACTION: { if (data_length == 0) break; data[data_length - 1] = 0;/* Make sure the NULL terminator is present. */ if (m->friend_action) (*m->friend_action)(m, i, data, data_length, m->friend_action_userdata); break; } case PACKET_ID_RECEIPT: { uint32_t msgid; if (data_length < sizeof(msgid)) break; memcpy(&msgid, data, sizeof(msgid)); msgid = ntohl(msgid); if (m->read_receipt) (*m->read_receipt)(m, i, msgid, m->read_receipt_userdata); break; } } } else { if (is_cryptoconnected(m->net_crypto, m->friendlist[i].crypt_connection_id) == 4) { /* If the connection timed out, kill it. */ crypto_kill(m->net_crypto, m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; set_friend_status(m, i, FRIEND_CONFIRMED); } break; } if (m->friendlist[i].ping_lastrecv + FRIEND_CONNECTION_TIMEOUT < temp_time) { /* If we stopped recieving ping packets, kill it. */ crypto_kill(m->net_crypto, m->friendlist[i].crypt_connection_id); m->friendlist[i].crypt_connection_id = -1; set_friend_status(m, i, FRIEND_CONFIRMED); } } } } void doInbound(Messenger *m) { uint8_t secret_nonce[crypto_box_NONCEBYTES]; uint8_t public_key[crypto_box_PUBLICKEYBYTES]; uint8_t session_key[crypto_box_PUBLICKEYBYTES]; int inconnection = crypto_inbound(m->net_crypto, public_key, secret_nonce, session_key); if (inconnection != -1) { int friend_id = getfriend_id(m, public_key); if (friend_id != -1) { crypto_kill(m->net_crypto, m->friendlist[friend_id].crypt_connection_id); m->friendlist[friend_id].crypt_connection_id = accept_crypto_inbound(m->net_crypto, inconnection, public_key, secret_nonce, session_key); set_friend_status(m, friend_id, FRIEND_CONFIRMED); } } } /* The main loop that needs to be run at least 20 times per second. */ void doMessenger(Messenger *m) { networking_poll(m->net); do_DHT(m->dht); do_net_crypto(m->net_crypto); doInbound(m); doFriends(m); LANdiscovery(m); } /* return size of the messenger data (for saving) */ uint32_t Messenger_size(Messenger *m) { return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) // nospam. + sizeof(uint32_t) // DHT size. + DHT_size(m->dht) // DHT itself. + sizeof(uint32_t) // Friendlist size. + sizeof(Friend) * m->numfriends // Friendlist itself. + sizeof(uint16_t) // Own nickname length. + m->name_length // Own nickname. ; } /* Save the messenger in data of size Messenger_size(). */ void Messenger_save(Messenger *m, uint8_t *data) { save_keys(m->net_crypto, data); data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; uint32_t nospam = get_nospam(&(m->fr)); memcpy(data, &nospam, sizeof(nospam)); data += sizeof(nospam); uint32_t size = DHT_size(m->dht); memcpy(data, &size, sizeof(size)); data += sizeof(size); DHT_save(m->dht, data); data += size; size = sizeof(Friend) * m->numfriends; memcpy(data, &size, sizeof(size)); data += sizeof(size); memcpy(data, m->friendlist, sizeof(Friend) * m->numfriends); data += size; uint16_t small_size = m->name_length; memcpy(data, &small_size, sizeof(small_size)); data += sizeof(small_size); memcpy(data, m->name, small_size); } /* Load the messenger from data of size length. */ int Messenger_load(Messenger *m, uint8_t *data, uint32_t length) { if (length == ~((uint32_t)0)) return -1; /* BLOCK1: PUBKEY, SECKEY, NOSPAM, SIZE */ if (length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2) return -1; load_keys(m->net_crypto, data); data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; uint32_t nospam; memcpy(&nospam, data, sizeof(nospam)); set_nospam(&(m->fr), nospam); data += sizeof(nospam); length -= sizeof(nospam); uint32_t size; memcpy(&size, data, sizeof(size)); data += sizeof(size); length -= sizeof(size); if (length < size) return -1; if (DHT_load(m->dht, data, size) == -1) fprintf(stderr, "Data file: Something wicked happened to the stored connections...\n"); /* go on, friends still might be intact */ data += size; length -= size; if (length < sizeof(size)) return -1; memcpy(&size, data, sizeof(size)); data += sizeof(size); length -= sizeof(size); if (length < size) return -1; if (!(size % sizeof(Friend))) { uint16_t num = size / sizeof(Friend); Friend temp[num]; memcpy(temp, data, size); uint32_t i; for (i = 0; i < num; ++i) { if (temp[i].status >= 3) { int fnum = m_addfriend_norequest(m, temp[i].client_id); setfriendname(m, fnum, temp[i].name, temp[i].name_length); /* set_friend_statusmessage(fnum, temp[i].statusmessage, temp[i].statusmessage_length); */ } else if (temp[i].status != 0) { /* TODO: This is not a good way to do this. */ uint8_t address[FRIEND_ADDRESS_SIZE]; memcpy(address, temp[i].client_id, crypto_box_PUBLICKEYBYTES); memcpy(address + crypto_box_PUBLICKEYBYTES, &(temp[i].friendrequest_nospam), sizeof(uint32_t)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), &checksum, sizeof(checksum)); m_addfriend(m, address, temp[i].info, temp[i].info_size); } } } data += size; length -= size; uint16_t small_size; if (length < sizeof(small_size)) return -1; memcpy(&small_size, data, sizeof(small_size)); data += sizeof(small_size); length -= sizeof(small_size); if (length != small_size) return -1; setname(m, data, small_size); return 0; } /* Allocate and return a list of valid friend id's. List must be freed by the * caller. * * retun 0 if success. * return -1 if failure. */ int get_friendlist(Messenger *m, int **out_list, uint32_t *out_list_length) { uint32_t i; *out_list_length = 0; if (m->numfriends == 0) { *out_list = NULL; return 0; } *out_list = malloc(m->numfriends * sizeof(int)); if (*out_list == NULL) { return -1; } for (i = 0; i < m->numfriends; i++) { if (m->friendlist[i].status > 0) { (*out_list)[i] = i; (*out_list_length)++; } } return 0; }