/* Messenger.c
*
* An implementation of a simple text chat only messenger on the tox network core.
*
* Copyright (C) 2013 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see .
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef DEBUG
#include
#endif
#include "logger.h"
#include "Messenger.h"
#include "assoc.h"
#include "network.h"
#include "util.h"
#define MIN(a,b) (((a)<(b))?(a):(b))
static void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status);
static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data,
uint32_t length);
// friend_not_valid determines if the friendnumber passed is valid in the Messenger object
static uint8_t friend_not_valid(const Messenger *m, int32_t friendnumber)
{
return (unsigned int)friendnumber >= m->numfriends;
}
static int add_online_friend(Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
++m->numonline_friends;
return 0;
}
static int remove_online_friend(Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
--m->numonline_friends;
return 0;
}
/* Set the size of the friend list to numfriends.
*
* return -1 if realloc fails.
*/
int realloc_friendlist(Messenger *m, uint32_t num)
{
if (num == 0) {
free(m->friendlist);
m->friendlist = NULL;
return 0;
}
Friend *newfriendlist = realloc(m->friendlist, num * sizeof(Friend));
if (newfriendlist == NULL)
return -1;
m->friendlist = newfriendlist;
return 0;
}
/* return the friend id associated to that public key.
* return -1 if no such friend.
*/
int32_t getfriend_id(const Messenger *m, const uint8_t *client_id)
{
uint32_t i;
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status > 0)
if (id_equal(client_id, m->friendlist[i].client_id))
return i;
}
return -1;
}
/* Copies the public key associated to that friend id into client_id buffer.
* Make sure that client_id is of size CLIENT_ID_SIZE.
*
* return 0 if success.
* return -1 if failure.
*/
int getclient_id(const Messenger *m, int32_t friendnumber, uint8_t *client_id)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status > 0) {
memcpy(client_id, m->friendlist[friendnumber].client_id, CLIENT_ID_SIZE);
return 0;
}
return -1;
}
/* TODO: Another checksum algorithm might be better.
*
* return a uint16_t that represents the checksum of address of length len.
*/
static uint16_t address_checksum(const uint8_t *address, uint32_t len)
{
uint8_t checksum[2] = {0};
uint16_t check;
uint32_t i;
for (i = 0; i < len; ++i)
checksum[i % 2] ^= address[i];
memcpy(&check, checksum, sizeof(check));
return check;
}
/* Format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
*
* return FRIEND_ADDRESS_SIZE byte address to give to others.
*/
void getaddress(const Messenger *m, uint8_t *address)
{
id_copy(address, m->net_crypto->self_public_key);
uint32_t nospam = get_nospam(&(m->fr));
memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam));
uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum));
}
/* callback for recv TCP relay nodes. */
static int tcp_relay_node_callback(void *object, uint32_t number, IP_Port ip_port, const uint8_t *public_key)
{
Messenger *m = object;
if (friend_not_valid(m, number))
return -1;
if (m->friendlist[number].crypt_connection_id != -1) {
return add_tcp_relay_peer(m->net_crypto, m->friendlist[number].crypt_connection_id, ip_port, public_key);
} else {
return add_tcp_relay(m->net_crypto, ip_port, public_key);
}
}
/*
* Add a friend.
* Set the data that will be sent along with friend request.
* Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes.
* data is the data and length is the length.
*
* return the friend number if success.
* return FA_TOOLONG if message length is too long.
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
* return FAERR_OWNKEY if user's own key.
* return FAERR_ALREADYSENT if friend request already sent or already a friend.
* return FAERR_UNKNOWN for unknown error.
* return FAERR_BADCHECKSUM if bad checksum in address.
* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
* (the nospam for that friend was set to the new one).
* return FAERR_NOMEM if increasing the friend list size fails.
*/
int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length)
{
if (length > MAX_FRIEND_REQUEST_DATA_SIZE)
return FAERR_TOOLONG;
uint8_t client_id[crypto_box_PUBLICKEYBYTES];
id_copy(client_id, address);
if (!public_key_valid(client_id))
return FAERR_BADCHECKSUM;
uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check));
if (check != checksum)
return FAERR_BADCHECKSUM;
if (length < 1)
return FAERR_NOMESSAGE;
if (id_equal(client_id, m->net_crypto->self_public_key))
return FAERR_OWNKEY;
int32_t friend_id = getfriend_id(m, client_id);
if (friend_id != -1) {
if (m->friendlist[friend_id].status >= FRIEND_CONFIRMED)
return FAERR_ALREADYSENT;
uint32_t nospam;
memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam));
if (m->friendlist[friend_id].friendrequest_nospam == nospam)
return FAERR_ALREADYSENT;
m->friendlist[friend_id].friendrequest_nospam = nospam;
return FAERR_SETNEWNOSPAM;
}
/* Resize the friend list if necessary. */
if (realloc_friendlist(m, m->numfriends + 1) != 0)
return FAERR_NOMEM;
memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend));
int32_t onion_friendnum = onion_addfriend(m->onion_c, client_id);
if (onion_friendnum == -1)
return FAERR_UNKNOWN;
uint32_t i;
for (i = 0; i <= m->numfriends; ++i) {
if (m->friendlist[i].status == NOFRIEND) {
m->friendlist[i].onion_friendnum = onion_friendnum;
m->friendlist[i].status = FRIEND_ADDED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friendrequest_lastsent = 0;
m->friendlist[i].friendrequest_timeout = FRIENDREQUEST_TIMEOUT;
id_copy(m->friendlist[i].client_id, client_id);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
m->friendlist[i].is_typing = 0;
memcpy(m->friendlist[i].info, data, length);
m->friendlist[i].info_size = length;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* Default: YES. */
memcpy(&(m->friendlist[i].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t));
recv_tcp_relay_handler(m->onion_c, onion_friendnum, &tcp_relay_node_callback, m, i);
if (m->numfriends == i)
++m->numfriends;
return i;
}
}
return FAERR_UNKNOWN;
}
int32_t m_addfriend_norequest(Messenger *m, const uint8_t *client_id)
{
if (getfriend_id(m, client_id) != -1)
return -1;
if (!public_key_valid(client_id))
return -1;
/* Resize the friend list if necessary. */
if (realloc_friendlist(m, m->numfriends + 1) != 0)
return -1;
if (id_equal(client_id, m->net_crypto->self_public_key))
return -1;
memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend));
int32_t onion_friendnum = onion_addfriend(m->onion_c, client_id);
if (onion_friendnum == -1)
return -1;
uint32_t i;
for (i = 0; i <= m->numfriends; ++i) {
if (m->friendlist[i].status == NOFRIEND) {
m->friendlist[i].onion_friendnum = onion_friendnum;
m->friendlist[i].status = FRIEND_CONFIRMED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friendrequest_lastsent = 0;
id_copy(m->friendlist[i].client_id, client_id);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
m->friendlist[i].is_typing = 0;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* Default: YES. */
recv_tcp_relay_handler(m->onion_c, onion_friendnum, &tcp_relay_node_callback, m, i);
if (m->numfriends == i)
++m->numfriends;
return i;
}
}
return -1;
}
/* Remove a friend.
*
* return 0 if success.
* return -1 if failure.
*/
int m_delfriend(Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status == FRIEND_ONLINE)
remove_online_friend(m, friendnumber);
onion_delfriend(m->onion_c, m->friendlist[friendnumber].onion_friendnum);
crypto_kill(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id);
free(m->friendlist[friendnumber].statusmessage);
remove_request_received(&(m->fr), m->friendlist[friendnumber].client_id);
memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend));
uint32_t i;
for (i = m->numfriends; i != 0; --i) {
if (m->friendlist[i - 1].status != NOFRIEND)
break;
}
m->numfriends = i;
if (realloc_friendlist(m, m->numfriends) != 0)
return FAERR_NOMEM;
return 0;
}
int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].status == FRIEND_ONLINE;
}
int m_friend_exists(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return 0;
return m->friendlist[friendnumber].status > NOFRIEND;
}
/* Send a text chat message to an online friend.
*
* return the message id if packet was successfully put into the send queue.
* return 0 if it was not.
*/
uint32_t m_sendmessage(Messenger *m, int32_t friendnumber, const uint8_t *message, uint32_t length)
{
if (friend_not_valid(m, friendnumber))
return 0;
uint32_t msgid = ++m->friendlist[friendnumber].message_id;
if (msgid == 0)
msgid = 1; // Otherwise, false error
if (m_sendmessage_withid(m, friendnumber, msgid, message, length)) {
return msgid;
}
return 0;
}
uint32_t m_sendmessage_withid(Messenger *m, int32_t friendnumber, uint32_t theid, const uint8_t *message,
uint32_t length)
{
if (length >= (MAX_CRYPTO_DATA_SIZE - sizeof(theid)))
return 0;
uint8_t temp[MAX_CRYPTO_DATA_SIZE];
theid = htonl(theid);
memcpy(temp, &theid, sizeof(theid));
memcpy(temp + sizeof(theid), message, length);
return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid));
}
/* Send an action to an online friend.
*
* return the message id if packet was successfully put into the send queue.
* return 0 if it was not.
*/
uint32_t m_sendaction(Messenger *m, int32_t friendnumber, const uint8_t *action, uint32_t length)
{
if (friend_not_valid(m, friendnumber))
return 0;
uint32_t msgid = ++m->friendlist[friendnumber].message_id;
if (msgid == 0)
msgid = 1; // Otherwise, false error
if (m_sendaction_withid(m, friendnumber, msgid, action, length)) {
return msgid;
}
return 0;
}
uint32_t m_sendaction_withid(const Messenger *m, int32_t friendnumber, uint32_t theid, const uint8_t *action,
uint32_t length)
{
if (length >= (MAX_CRYPTO_DATA_SIZE - sizeof(theid)))
return 0;
uint8_t temp[MAX_CRYPTO_DATA_SIZE];
theid = htonl(theid);
memcpy(temp, &theid, sizeof(theid));
memcpy(temp + sizeof(theid), action, length);
return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, temp, length + sizeof(theid));
}
/* Send a name packet to friendnumber.
* length is the length with the NULL terminator.
*/
static int m_sendname(const Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length)
{
if (length > MAX_NAME_LENGTH || length == 0)
return 0;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length);
}
/* Set the name and name_length of a friend.
*
* return 0 if success.
* return -1 if failure.
*/
int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (length > MAX_NAME_LENGTH || length == 0)
return -1;
m->friendlist[friendnumber].name_length = length;
memcpy(m->friendlist[friendnumber].name, name, length);
return 0;
}
/* Set our nickname
* name must be a string of maximum MAX_NAME_LENGTH length.
* length must be at least 1 byte.
* length is the length of name with the NULL terminator.
*
* return 0 if success.
* return -1 if failure.
*/
int setname(Messenger *m, const uint8_t *name, uint16_t length)
{
if (length > MAX_NAME_LENGTH || length == 0)
return -1;
memcpy(m->name, name, length);
m->name_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].name_sent = 0;
for (i = 0; i < m->numchats; i++)
if (m->chats[i] != NULL)
set_nick(m->chats[i], name, length); /* TODO: remove this (group nicks should not be tied to the global one) */
return 0;
}
/* Get our nickname and put it in name.
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
*
* return the length of the name.
*/
uint16_t getself_name(const Messenger *m, uint8_t *name)
{
if (name == NULL) {
return 0;
}
memcpy(name, m->name, m->name_length);
return m->name_length;
}
/* Get name of friendnumber and put it in name.
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
*
* return length of name if success.
* return -1 if failure.
*/
int getname(const Messenger *m, int32_t friendnumber, uint8_t *name)
{
if (friend_not_valid(m, friendnumber))
return -1;
memcpy(name, m->friendlist[friendnumber].name, m->friendlist[friendnumber].name_length);
return m->friendlist[friendnumber].name_length;
}
int m_get_name_size(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].name_length;
}
int m_get_self_name_size(const Messenger *m)
{
return m->name_length;
}
int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length)
{
if (length > MAX_STATUSMESSAGE_LENGTH)
return -1;
memcpy(m->statusmessage, status, length);
m->statusmessage_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].statusmessage_sent = 0;
return 0;
}
int m_set_userstatus(Messenger *m, uint8_t status)
{
if (status >= USERSTATUS_INVALID) {
return -1;
}
m->userstatus = status;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].userstatus_sent = 0;
return 0;
}
/* return the size of friendnumber's user status.
* Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH.
*/
int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].statusmessage_length;
}
/* Copy the user status of friendnumber into buf, truncating if needed to maxlen
* bytes, use m_get_statusmessage_size to find out how much you need to allocate.
*/
int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen)
{
if (friend_not_valid(m, friendnumber))
return -1;
int msglen = MIN(maxlen, m->friendlist[friendnumber].statusmessage_length);
memcpy(buf, m->friendlist[friendnumber].statusmessage, msglen);
memset(buf + msglen, 0, maxlen - msglen);
return msglen;
}
/* return the size of friendnumber's user status.
* Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH.
*/
int m_get_self_statusmessage_size(const Messenger *m)
{
return m->statusmessage_length;
}
int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf, uint32_t maxlen)
{
int msglen = MIN(maxlen, m->statusmessage_length);
memcpy(buf, m->statusmessage, msglen);
memset(buf + msglen, 0, maxlen - msglen);
return msglen;
}
uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return USERSTATUS_INVALID;
uint8_t status = m->friendlist[friendnumber].userstatus;
if (status >= USERSTATUS_INVALID) {
status = USERSTATUS_NONE;
}
return status;
}
uint8_t m_get_self_userstatus(const Messenger *m)
{
return m->userstatus;
}
uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].ping_lastrecv;
}
int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing)
{
if (is_typing != 0 && is_typing != 1) {
return -1;
}
if (friend_not_valid(m, friendnumber))
return -1;
m->friendlist[friendnumber].user_istyping = is_typing;
m->friendlist[friendnumber].user_istyping_sent = 0;
return 0;
}
uint8_t m_get_istyping(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].is_typing;
}
static int send_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length);
}
static int send_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &status, sizeof(status));
}
static int send_user_istyping(const Messenger *m, int32_t friendnumber, uint8_t is_typing)
{
uint8_t typing = is_typing;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_TYPING, &typing, sizeof(typing));
}
static int send_ping(const Messenger *m, int32_t friendnumber)
{
int ret = write_cryptpacket_id(m, friendnumber, PACKET_ID_ALIVE, 0, 0);
if (ret == 1)
m->friendlist[friendnumber].ping_lastsent = unix_time();
return ret;
}
static int send_relays(const Messenger *m, int32_t friendnumber)
{
Node_format nodes[MAX_SHARED_RELAYS];
uint8_t data[1024];
int n, length;
n = copy_connected_tcp_relays(m->net_crypto, nodes, MAX_SHARED_RELAYS);
length = pack_nodes(data, sizeof(data), nodes, n);
int ret = write_cryptpacket_id(m, friendnumber, PACKET_ID_SHARE_RELAYS, data, length);
if (ret == 1)
m->friendlist[friendnumber].share_relays_lastsent = unix_time();
return ret;
}
static int set_friend_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
uint8_t *newstatus = calloc(length + 1, 1);
memcpy(newstatus, status, length);
free(m->friendlist[friendnumber].statusmessage);
m->friendlist[friendnumber].statusmessage = newstatus;
m->friendlist[friendnumber].statusmessage_length = length;
return 0;
}
static void set_friend_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status)
{
m->friendlist[friendnumber].userstatus = status;
}
static void set_friend_typing(const Messenger *m, int32_t friendnumber, uint8_t is_typing)
{
m->friendlist[friendnumber].is_typing = is_typing;
}
/* Sets whether we send read receipts for friendnumber. */
void m_set_sends_receipts(Messenger *m, int32_t friendnumber, int yesno)
{
if (yesno != 0 && yesno != 1)
return;
if (friend_not_valid(m, friendnumber))
return;
m->friendlist[friendnumber].receives_read_receipts = yesno;
}
/* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); */
/* Set the function that will be executed when a friend request is received. */
void m_callback_friendrequest(Messenger *m, void (*function)(Messenger *m, const uint8_t *, const uint8_t *, uint16_t,
void *), void *userdata)
{
void (*handle_friendrequest)(void *, const uint8_t *, const uint8_t *, uint16_t, void *) = (void *)function;
callback_friendrequest(&(m->fr), handle_friendrequest, m, userdata);
}
/* Set the function that will be executed when a message from a friend is received. */
void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->friend_message = function;
m->friend_message_userdata = userdata;
}
void m_callback_action(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->friend_action = function;
m->friend_action_userdata = userdata;
}
void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->friend_namechange = function;
m->friend_namechange_userdata = userdata;
}
void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->friend_statusmessagechange = function;
m->friend_statuschange_userdata = userdata;
}
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata)
{
m->friend_userstatuschange = function;
m->friend_userstatuschange_userdata = userdata;
}
void m_callback_typingchange(Messenger *m, void(*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata)
{
m->friend_typingchange = function;
m->friend_typingchange_userdata = userdata;
}
void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int32_t, uint32_t, void *), void *userdata)
{
m->read_receipt = function;
m->read_receipt_userdata = userdata;
}
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *), void *userdata)
{
m->friend_connectionstatuschange = function;
m->friend_connectionstatuschange_userdata = userdata;
}
void m_callback_connectionstatus_internal_av(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, void *),
void *userdata)
{
m->friend_connectionstatuschange_internal = function;
m->friend_connectionstatuschange_internal_userdata = userdata;
}
static void break_files(const Messenger *m, int32_t friendnumber);
static void check_friend_connectionstatus(Messenger *m, int32_t friendnumber, uint8_t status)
{
if (status == NOFRIEND)
return;
const uint8_t was_online = m->friendlist[friendnumber].status == FRIEND_ONLINE;
const uint8_t is_online = status == FRIEND_ONLINE;
onion_set_friend_online(m->onion_c, m->friendlist[friendnumber].onion_friendnum, is_online);
if (is_online != was_online) {
if (was_online) {
break_files(m, friendnumber);
remove_online_friend(m, friendnumber);
} else {
add_online_friend(m, friendnumber);
}
m->friendlist[friendnumber].status = status;
if (m->friend_connectionstatuschange)
m->friend_connectionstatuschange(m, friendnumber, is_online, m->friend_connectionstatuschange_userdata);
if (m->friend_connectionstatuschange_internal)
m->friend_connectionstatuschange_internal(m, friendnumber, is_online,
m->friend_connectionstatuschange_internal_userdata);
}
}
void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status)
{
check_friend_connectionstatus(m, friendnumber, status);
m->friendlist[friendnumber].status = status;
}
int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data,
uint32_t length)
{
if (friend_not_valid(m, friendnumber))
return 0;
if (length >= MAX_CRYPTO_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE)
return 0;
uint8_t packet[length + 1];
packet[0] = packet_id;
if (length != 0)
memcpy(packet + 1, data, length);
return write_cryptpacket(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id, packet, length + 1) != -1;
}
/**********GROUP CHATS************/
/* return 1 if the groupnumber is not valid.
* return 0 if the groupnumber is valid.
*/
static uint8_t groupnumber_not_valid(const Messenger *m, int groupnumber)
{
if ((unsigned int)groupnumber >= m->numchats)
return 1;
if (m->chats == NULL)
return 1;
if (m->chats[groupnumber] == NULL)
return 1;
return 0;
}
/* returns valid ip port of connected friend on success
* returns zeroed out IP_Port on failure
*/
static IP_Port get_friend_ipport(const Messenger *m, int32_t friendnumber)
{
IP_Port zero;
memset(&zero, 0, sizeof(zero));
if (friend_not_valid(m, friendnumber))
return zero;
int crypt_id = m->friendlist[friendnumber].crypt_connection_id;
uint8_t direct_connected;
if (crypto_connection_status(m->net_crypto, crypt_id, &direct_connected) != CRYPTO_CONN_ESTABLISHED)
return zero;
if (direct_connected == 0)
return zero;
return m->net_crypto->crypto_connections[crypt_id].ip_port;
}
/* returns the group number of the chat with public key group_public_key.
* returns -1 on failure.
*/
static int group_num(const Messenger *m, const uint8_t *group_public_key)
{
uint32_t i;
for (i = 0; i < m->numchats; ++i) {
if (m->chats[i] != NULL)
if (id_equal(m->chats[i]->self_public_key, group_public_key))
return i;
}
return -1;
}
/* Set the callback for group invites.
*
* Function(Messenger *m, int32_t friendnumber, uint8_t *group_public_key, void *userdata)
*/
void m_callback_group_invite(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, void *),
void *userdata)
{
m->group_invite = function;
m->group_invite_userdata = userdata;
}
/* Set the callback for group messages.
*
* Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * message, uint16_t length, void *userdata)
*/
void m_callback_group_message(Messenger *m, void (*function)(Messenger *m, int, int, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->group_message = function;
m->group_message_userdata = userdata;
}
/* Set the callback for group actions.
*
* Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * message, uint16_t length, void *userdata)
*/
void m_callback_group_action(Messenger *m, void (*function)(Messenger *m, int, int, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->group_action = function;
m->group_action_userdata = userdata;
}
/* Set callback function for peer name list changes.
*
* It gets called every time the name list changes(new peer/name, deleted peer)
* Function(Tox *tox, int groupnumber, void *userdata)
*/
void m_callback_group_namelistchange(Messenger *m, void (*function)(Messenger *m, int, int, uint8_t, void *),
void *userdata)
{
m->group_namelistchange = function;
m->group_namelistchange_userdata = userdata;
}
static int get_chat_num(const Messenger *m, const Group_Chat *chat)
{
uint32_t i;
for (i = 0; i < m->numchats; ++i) { //TODO: remove this
if (m->chats[i] == chat)
return i;
}
return -1;
}
static void group_message_function(Group_Chat *chat, int peer_number, const uint8_t *message, uint16_t length,
void *userdata)
{
Messenger *m = userdata;
int i = get_chat_num(m, chat);
if (i == -1)
return;
uint8_t message_terminated[length + 1];
memcpy(message_terminated, message, length);
message_terminated[length] = 0; /* Force NULL terminator */
if (m->group_message)
(*m->group_message)(m, i, peer_number, message_terminated, length, m->group_message_userdata);
}
static void group_action_function(Group_Chat *chat, int peer_number, const uint8_t *action, uint16_t length,
void *userdata)
{
Messenger *m = userdata;
int i = get_chat_num(m, chat);
if (i == -1)
return;
uint8_t action_terminated[length + 1];
memcpy(action_terminated, action, length);
action_terminated[length] = 0; /* Force NULL terminator */
if (m->group_action)
(*m->group_action)(m, i, peer_number, action_terminated, length, m->group_action_userdata);
}
static void group_namelistchange_function(Group_Chat *chat, int peer, uint8_t change, void *userdata)
{
Messenger *m = userdata;
int i = get_chat_num(m, chat);
if (i == -1)
return;
if (m->group_namelistchange)
(*m->group_namelistchange)(m, i, peer, change, m->group_namelistchange_userdata);
}
/* Creates a new groupchat and puts it in the chats array.
*
* return group number on success.
* return -1 on failure.
*/
int add_groupchat(Messenger *m)
{
uint32_t i;
for (i = 0; i < m->numchats; ++i) {
if (m->chats[i] == NULL) {
Group_Chat *newchat = new_groupchat(m->net);
if (newchat == NULL)
return -1;
callback_groupmessage(newchat, &group_message_function, m);
callback_groupaction(newchat, &group_action_function, m);
callback_namelistchange(newchat, &group_namelistchange_function, m);
/* TODO: remove this (group nicks should not be tied to the global one) */
set_nick(newchat, m->name, m->name_length);
m->chats[i] = newchat;
return i;
}
}
Group_Chat **temp;
temp = realloc(m->chats, sizeof(Group_Chat *) * (m->numchats + 1));
if (temp == NULL)
return -1;
m->chats = temp;
temp[m->numchats] = new_groupchat(m->net);
if (temp[m->numchats] == NULL)
return -1;
callback_groupmessage(temp[m->numchats], &group_message_function, m);
callback_groupaction(temp[m->numchats], &group_action_function, m);
callback_namelistchange(temp[m->numchats], &group_namelistchange_function, m);
/* TODO: remove this (group nicks should not be tied to the global one) */
set_nick(temp[m->numchats], m->name, m->name_length);
++m->numchats;
return (m->numchats - 1);
}
/* Delete a groupchat from the chats array.
*
* return 0 on success.
* return -1 if failure.
*/
int del_groupchat(Messenger *m, int groupnumber)
{
if ((unsigned int)groupnumber >= m->numchats)
return -1;
if (m->chats == NULL)
return -1;
if (m->chats[groupnumber] == NULL)
return -1;
kill_groupchat(m->chats[groupnumber]);
m->chats[groupnumber] = NULL;
uint32_t i;
for (i = m->numchats; i != 0; --i) {
if (m->chats[i - 1] != NULL)
break;
}
m->numchats = i;
if (i == 0) {
free(m->chats);
m->chats = NULL;
} else {
Group_Chat **temp = realloc(m->chats, sizeof(Group_Chat *) * i);
if (temp != NULL)
m->chats = temp;
}
return 0;
}
/* Copy the name of peernumber who is in groupnumber to name.
* name must be at least MAX_NICK_BYTES long.
*
* return length of name if success
* return -1 if failure
*/
int m_group_peername(const Messenger *m, int groupnumber, int peernumber, uint8_t *name)
{
if ((unsigned int)groupnumber >= m->numchats)
return -1;
if (m->chats == NULL)
return -1;
if (m->chats[groupnumber] == NULL)
return -1;
return group_peername(m->chats[groupnumber], peernumber, name);
}
/* Store the fact that we invited a specific friend.
*/
static void group_store_friendinvite(Messenger *m, int32_t friendnumber, int groupnumber)
{
/* Add 1 to the groupchat number because 0 (default value in invited_groups) is a valid groupchat number */
m->friendlist[friendnumber].invited_groups[m->friendlist[friendnumber].invited_groups_num % MAX_INVITED_GROUPS] =
groupnumber + 1;
++m->friendlist[friendnumber].invited_groups_num;
}
/* return 1 if that friend was invited to the group
* return 0 if the friend was not or error.
*/
static uint8_t group_invited(const Messenger *m, int32_t friendnumber, int groupnumber)
{
uint32_t i;
uint16_t num = MAX_INVITED_GROUPS;
if (MAX_INVITED_GROUPS > m->friendlist[friendnumber].invited_groups_num)
num = m->friendlist[friendnumber].invited_groups_num;
for (i = 0; i < num; ++i) {
if (m->friendlist[friendnumber].invited_groups[i] == groupnumber + 1) {
return 1;
}
}
return 0;
}
/* invite friendnumber to groupnumber
* return 0 on success
* return -1 on failure
*/
int invite_friend(Messenger *m, int32_t friendnumber, int groupnumber)
{
if (friend_not_valid(m, friendnumber) || (unsigned int)groupnumber >= m->numchats)
return -1;
if (m->chats == NULL)
return -1;
if (m->friendlist[friendnumber].status == NOFRIEND || m->chats[groupnumber] == NULL)
return -1;
group_store_friendinvite(m, friendnumber, groupnumber);
if (write_cryptpacket_id(m, friendnumber, PACKET_ID_INVITE_GROUPCHAT, m->chats[groupnumber]->self_public_key,
crypto_box_PUBLICKEYBYTES) == 0)
return -1;
return 0;
}
/* Join a group (you need to have been invited first.)
*
* returns group number on success
* returns -1 on failure.
*/
int join_groupchat(Messenger *m, int32_t friendnumber, const uint8_t *friend_group_public_key)
{
if (friend_not_valid(m, friendnumber))
return -1;
uint8_t data[crypto_box_PUBLICKEYBYTES * 2];
int groupnum = add_groupchat(m);
if (groupnum == -1)
return -1;
IP_Port friend_ip = get_friend_ipport(m, friendnumber);
if (friend_ip.ip.family == 0) {
del_groupchat(m, groupnum);
return -1;
}
id_copy(data, friend_group_public_key);
id_copy(data + crypto_box_PUBLICKEYBYTES, m->chats[groupnum]->self_public_key);
if (write_cryptpacket_id(m, friendnumber, PACKET_ID_JOIN_GROUPCHAT, data, sizeof(data))) {
chat_bootstrap_nonlazy(m->chats[groupnum], get_friend_ipport(m, friendnumber),
friend_group_public_key); //TODO: check if ip returned is zero?
return groupnum;
}
del_groupchat(m, groupnum);
return -1;
}
/* send a group message
* return 0 on success
* return -1 on failure
*/
int group_message_send(const Messenger *m, int groupnumber, const uint8_t *message, uint32_t length)
{
if (groupnumber_not_valid(m, groupnumber))
return -1;
if (group_sendmessage(m->chats[groupnumber], message, length) > 0)
return 0;
return -1;
}
/* send a group action
* return 0 on success
* return -1 on failure
*/
int group_action_send(const Messenger *m, int groupnumber, const uint8_t *action, uint32_t length)
{
if (groupnumber_not_valid(m, groupnumber))
return -1;
if (group_sendaction(m->chats[groupnumber], action, length) > 0)
return 0;
return -1;
}
/* Return the number of peers in the group chat on success.
* return -1 on failure
*/
int group_number_peers(const Messenger *m, int groupnumber)
{
if (groupnumber_not_valid(m, groupnumber))
return -1;
return group_numpeers(m->chats[groupnumber]);
}
/* List all the peers in the group chat.
*
* Copies the names of the peers to the name[length][MAX_NICK_BYTES] array.
*
* Copies the lengths of the names to lengths[length]
*
* returns the number of peers on success.
*
* return -1 on failure.
*/
int group_names(const Messenger *m, int groupnumber, uint8_t names[][MAX_NICK_BYTES], uint16_t lengths[],
uint16_t length)
{
if (groupnumber_not_valid(m, groupnumber))
return -1;
return group_client_names(m->chats[groupnumber], names, lengths, length);
}
static int handle_group(void *object, IP_Port source, const uint8_t *packet, uint32_t length)
{
Messenger *m = object;
if (length < crypto_box_PUBLICKEYBYTES + 1) {
return 1;
}
uint32_t i;
for (i = 0; i < m->numchats; ++i) {
if (m->chats[i] == NULL)
continue;
if (id_equal(packet + 1, m->chats[i]->self_public_key))
return handle_groupchatpacket(m->chats[i], source, packet, length);
}
return 1;
}
static void do_allgroupchats(Messenger *m)
{
uint32_t i;
for (i = 0; i < m->numchats; ++i) {
if (m->chats[i] != NULL)
do_groupchat(m->chats[i]);
}
}
/****************FILE SENDING*****************/
/* Set the callback for file send requests.
*
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata)
*/
void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint64_t, const uint8_t *,
uint16_t, void *), void *userdata)
{
m->file_sendrequest = function;
m->file_sendrequest_userdata = userdata;
}
/* Set the callback for file control requests.
*
* Function(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata)
*
*/
void callback_file_control(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, uint8_t, uint8_t,
const uint8_t *, uint16_t, void *), void *userdata)
{
m->file_filecontrol = function;
m->file_filecontrol_userdata = userdata;
}
/* Set the callback for file data.
*
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata)
*
*/
void callback_file_data(Messenger *m, void (*function)(Messenger *m, int32_t, uint8_t, const uint8_t *, uint16_t length,
void *), void *userdata)
{
m->file_filedata = function;
m->file_filedata_userdata = userdata;
}
#define MAX_FILENAME_LENGTH 255
/* Send a file send request.
* Maximum filename length is 255 bytes.
* return 1 on success
* return 0 on failure
*/
int file_sendrequest(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint64_t filesize,
const uint8_t *filename, uint16_t filename_length)
{
if (friend_not_valid(m, friendnumber))
return 0;
if (filename_length > MAX_FILENAME_LENGTH)
return 0;
uint8_t packet[MAX_FILENAME_LENGTH + 1 + sizeof(filesize)];
packet[0] = filenumber;
host_to_net((uint8_t *)&filesize, sizeof(filesize));
memcpy(packet + 1, &filesize, sizeof(filesize));
memcpy(packet + 1 + sizeof(filesize), filename, filename_length);
return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_SENDREQUEST, packet,
1 + sizeof(filesize) + filename_length);
}
/* Send a file send request.
* Maximum filename length is 255 bytes.
* return file number on success
* return -1 on failure
*/
int new_filesender(const Messenger *m, int32_t friendnumber, uint64_t filesize, const uint8_t *filename,
uint16_t filename_length)
{
if (friend_not_valid(m, friendnumber))
return -1;
uint32_t i;
for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) {
if (m->friendlist[friendnumber].file_sending[i].status == FILESTATUS_NONE)
break;
}
if (i == MAX_CONCURRENT_FILE_PIPES)
return -1;
if (file_sendrequest(m, friendnumber, i, filesize, filename, filename_length) == 0)
return -1;
m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_NOT_ACCEPTED;
m->friendlist[friendnumber].file_sending[i].size = filesize;
m->friendlist[friendnumber].file_sending[i].transferred = 0;
return i;
}
/* Send a file control request.
* send_receive is 0 if we want the control packet to target a sending file, 1 if it targets a receiving file.
*
* return 0 on success
* return -1 on failure
*/
int file_control(const Messenger *m, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
const uint8_t *data, uint16_t length)
{
if (length > MAX_CRYPTO_DATA_SIZE - 3)
return -1;
if (friend_not_valid(m, friendnumber))
return -1;
if (send_receive == 1) {
if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE)
return -1;
} else {
if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE)
return -1;
}
if (send_receive > 1)
return -1;
uint8_t packet[MAX_CRYPTO_DATA_SIZE];
packet[0] = send_receive;
packet[1] = filenumber;
packet[2] = message_id;
uint64_t transferred = 0;
if (message_id == FILECONTROL_RESUME_BROKEN) {
if (length != sizeof(uint64_t))
return -1;
uint8_t remaining[sizeof(uint64_t)];
memcpy(remaining, data, sizeof(uint64_t));
host_to_net(remaining, sizeof(uint64_t));
memcpy(packet + 3, remaining, sizeof(uint64_t));
memcpy(&transferred, data, sizeof(uint64_t));
} else {
memcpy(packet + 3, data, length);
}
if (write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_CONTROL, packet, length + 3)) {
if (send_receive == 1)
switch (message_id) {
case FILECONTROL_ACCEPT:
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TRANSFERRING;
break;
case FILECONTROL_PAUSE:
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_US;
break;
case FILECONTROL_KILL:
case FILECONTROL_FINISHED:
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE;
break;
case FILECONTROL_RESUME_BROKEN:
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_OTHER;
m->friendlist[friendnumber].file_receiving[filenumber].transferred = transferred;
break;
}
else
switch (message_id) {
case FILECONTROL_ACCEPT:
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TRANSFERRING;
break;
case FILECONTROL_PAUSE:
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_US;
break;
case FILECONTROL_KILL:
case FILECONTROL_FINISHED:
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE;
break;
}
return 0;
} else {
return -1;
}
}
#define MIN_SLOTS_FREE (CRYPTO_MIN_QUEUE_LENGTH / 2)
/* Send file data.
*
* return 0 on success
* return -1 on failure
*/
int file_data(const Messenger *m, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length)
{
if (length > MAX_CRYPTO_DATA_SIZE - 1)
return -1;
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_TRANSFERRING)
return -1;
/* Prevent file sending from filling up the entire buffer preventing messages from being sent. */
if (crypto_num_free_sendqueue_slots(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id) < MIN_SLOTS_FREE)
return -1;
uint8_t packet[MAX_CRYPTO_DATA_SIZE];
packet[0] = filenumber;
memcpy(packet + 1, data, length);
if (write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_DATA, packet, length + 1)) {
m->friendlist[friendnumber].file_sending[filenumber].transferred += length;
return 0;
}
return -1;
}
/* Give the number of bytes left to be sent/received.
*
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
*
* return number of bytes remaining to be sent/received on success
* return 0 on failure
*/
uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive)
{
if (friend_not_valid(m, friendnumber))
return 0;
if (send_receive == 0) {
if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE)
return 0;
return m->friendlist[friendnumber].file_sending[filenumber].size -
m->friendlist[friendnumber].file_sending[filenumber].transferred;
} else {
if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE)
return 0;
return m->friendlist[friendnumber].file_receiving[filenumber].size -
m->friendlist[friendnumber].file_receiving[filenumber].transferred;
}
}
/* Run this when the friend disconnects.
* Sets all current file transfers to broken.
*/
static void break_files(const Messenger *m, int32_t friendnumber)
{
uint32_t i;
for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) {
if (m->friendlist[friendnumber].file_sending[i].status != FILESTATUS_NONE)
m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_BROKEN;
if (m->friendlist[friendnumber].file_receiving[i].status != FILESTATUS_NONE)
m->friendlist[friendnumber].file_receiving[i].status = FILESTATUS_BROKEN;
}
}
static int handle_filecontrol(const Messenger *m, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber,
uint8_t message_id, uint8_t *data,
uint16_t length)
{
if (receive_send > 1)
return -1;
if (receive_send == 0) {
if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) {
/* Tell the other to kill the file sending if we don't know this one. */
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TEMPORARY;
file_control(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, NULL, 0);
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE;
return -1;
}
switch (message_id) {
case FILECONTROL_ACCEPT:
if (m->friendlist[friendnumber].file_receiving[filenumber].status != FILESTATUS_PAUSED_BY_US) {
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_TRANSFERRING;
return 0;
}
return -1;
case FILECONTROL_PAUSE:
if (m->friendlist[friendnumber].file_receiving[filenumber].status != FILESTATUS_PAUSED_BY_US) {
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_PAUSED_BY_OTHER;
return 0;
}
return -1;
case FILECONTROL_KILL:
case FILECONTROL_FINISHED:
m->friendlist[friendnumber].file_receiving[filenumber].status = FILESTATUS_NONE;
return 0;
}
} else {
if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) {
/* Tell the other to kill the file sending if we don't know this one. */
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TEMPORARY;
file_control(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, NULL, 0);
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE;
return -1;
}
switch (message_id) {
case FILECONTROL_ACCEPT:
if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_PAUSED_BY_US) {
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_TRANSFERRING;
return 0;
}
return -1;
case FILECONTROL_PAUSE:
if (m->friendlist[friendnumber].file_sending[filenumber].status != FILESTATUS_PAUSED_BY_US) {
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_OTHER;
}
return 0;
case FILECONTROL_KILL:
case FILECONTROL_FINISHED:
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_NONE;
return 0;
case FILECONTROL_RESUME_BROKEN: {
if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_BROKEN && length == sizeof(uint64_t)) {
m->friendlist[friendnumber].file_sending[filenumber].status = FILESTATUS_PAUSED_BY_US;
net_to_host(data, sizeof(uint64_t));
return 0;
}
return -1;
}
}
}
return -1;
}
/**************************************/
/* Set the callback for msi packets.
*
* Function(Messenger *m, int friendnumber, uint8_t *data, uint16_t length, void *userdata)
*/
void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, int32_t, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->msi_packet = function;
m->msi_packet_userdata = userdata;
}
/* Send an msi packet.
*
* return 1 on success
* return 0 on failure
*/
int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_MSI, data, length);
}
static int handle_custom_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length)
{
Messenger *m = object;
if (friend_not_valid(m, friend_num))
return 1;
if (m->friendlist[friend_num].lossy_packethandlers[packet[0] % PACKET_ID_LOSSY_RANGE_SIZE].function)
return m->friendlist[friend_num].lossy_packethandlers[packet[0] % PACKET_ID_LOSSY_RANGE_SIZE].function(
m->friendlist[friend_num].lossy_packethandlers[packet[0] % PACKET_ID_LOSSY_RANGE_SIZE].object, packet, length);
return 1;
}
int custom_lossy_packet_registerhandler(Messenger *m, int32_t friendnumber, uint8_t byte,
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (byte < PACKET_ID_LOSSY_RANGE_START)
return -1;
if (byte >= (PACKET_ID_LOSSY_RANGE_START + PACKET_ID_LOSSY_RANGE_SIZE))
return -1;
m->friendlist[friendnumber].lossy_packethandlers[byte % PACKET_ID_LOSSY_RANGE_SIZE].function = packet_handler_callback;
m->friendlist[friendnumber].lossy_packethandlers[byte % PACKET_ID_LOSSY_RANGE_SIZE].object = object;
return 0;
}
int send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -1;
if (m->friendlist[friendnumber].crypt_connection_id == -1)
return -1;
return send_lossy_cryptpacket(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id, data, length);
}
static int handle_custom_lossless_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length)
{
Messenger *m = object;
if (friend_not_valid(m, friend_num))
return -1;
if (packet[0] < PACKET_ID_LOSSLESS_RANGE_START)
return -1;
if (packet[0] >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE))
return -1;
if (m->friendlist[friend_num].lossless_packethandlers[packet[0] % PACKET_ID_LOSSLESS_RANGE_SIZE].function)
return m->friendlist[friend_num].lossless_packethandlers[packet[0] % PACKET_ID_LOSSLESS_RANGE_SIZE].function(
m->friendlist[friend_num].lossless_packethandlers[packet[0] % PACKET_ID_LOSSLESS_RANGE_SIZE].object, packet, length);
return 1;
}
int custom_lossless_packet_registerhandler(Messenger *m, int32_t friendnumber, uint8_t byte,
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (byte < PACKET_ID_LOSSLESS_RANGE_START)
return -1;
if (byte >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE))
return -1;
m->friendlist[friendnumber].lossless_packethandlers[byte % PACKET_ID_LOSSLESS_RANGE_SIZE].function =
packet_handler_callback;
m->friendlist[friendnumber].lossless_packethandlers[byte % PACKET_ID_LOSSLESS_RANGE_SIZE].object = object;
return 0;
}
int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -1;
if (m->friendlist[friendnumber].crypt_connection_id == -1)
return -1;
return write_cryptpacket(m->net_crypto, m->friendlist[friendnumber].crypt_connection_id, data, length) != -1;
}
/* Function to filter out some friend requests*/
static int friend_already_added(const uint8_t *client_id, void *data)
{
const Messenger *m = data;
if (getfriend_id(m, client_id) == -1)
return 0;
return -1;
}
/* Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds. */
static void LANdiscovery(Messenger *m)
{
if (m->last_LANdiscovery + LAN_DISCOVERY_INTERVAL < unix_time()) {
send_LANdiscovery(htons(TOX_PORT_DEFAULT), m->dht);
m->last_LANdiscovery = unix_time();
}
}
static int handle_status(void *object, int i, uint8_t status);
static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len);
static int handle_new_connections(void *object, New_Connection *n_c)
{
Messenger *m = object;
int friend_id = getfriend_id(m, n_c->public_key);
if (friend_id != -1) {
if (m->friendlist[friend_id].crypt_connection_id != -1)
return -1;
int id = accept_crypto_connection(m->net_crypto, n_c);
connection_status_handler(m->net_crypto, id, &handle_status, m, friend_id);
connection_data_handler(m->net_crypto, id, &handle_packet, m, friend_id);
connection_lossy_data_handler(m->net_crypto, id, &handle_custom_lossy_packet, m, friend_id);
m->friendlist[friend_id].crypt_connection_id = id;
set_friend_status(m, friend_id, FRIEND_CONFIRMED);
return 0;
}
return -1;
}
/* Run this at startup. */
Messenger *new_messenger(uint8_t ipv6enabled)
{
Messenger *m = calloc(1, sizeof(Messenger));
if ( ! m )
return NULL;
IP ip;
ip_init(&ip, ipv6enabled);
m->net = new_networking(ip, TOX_PORT_DEFAULT);
if (m->net == NULL) {
free(m);
return NULL;
}
m->dht = new_DHT(m->net);
if (m->dht == NULL) {
kill_networking(m->net);
free(m);
return NULL;
}
m->net_crypto = new_net_crypto(m->dht);
if (m->net_crypto == NULL) {
kill_networking(m->net);
kill_DHT(m->dht);
free(m);
return NULL;
}
new_connection_handler(m->net_crypto, &handle_new_connections, m);
m->onion = new_onion(m->dht);
m->onion_a = new_onion_announce(m->dht);
m->onion_c = new_onion_client(m->net_crypto);
if (!(m->onion && m->onion_a && m->onion_c)) {
kill_onion(m->onion);
kill_onion_announce(m->onion_a);
kill_onion_client(m->onion_c);
kill_DHT(m->dht);
kill_net_crypto(m->net_crypto);
kill_networking(m->net);
free(m);
return NULL;
}
friendreq_init(&(m->fr), m->onion_c);
LANdiscovery_init(m->dht);
set_nospam(&(m->fr), random_int());
set_filter_function(&(m->fr), &friend_already_added, m);
networking_registerhandler(m->net, NET_PACKET_GROUP_CHATS, &handle_group, m);
return m;
}
/* Run this before closing shop. */
void kill_messenger(Messenger *m)
{
/* FIXME TODO: ideally cleanupMessenger will mirror initMessenger.
* This requires the other modules to expose cleanup functions.
*/
uint32_t i, numchats = m->numchats;
for (i = 0; i < numchats; ++i)
del_groupchat(m, i);
kill_onion(m->onion);
kill_onion_announce(m->onion_a);
kill_onion_client(m->onion_c);
kill_net_crypto(m->net_crypto);
kill_DHT(m->dht);
kill_networking(m->net);
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].statusmessage)
free(m->friendlist[i].statusmessage);
}
free(m->friendlist);
free(m);
}
/* Check for and handle a timed-out friend request. If the request has
* timed-out then the friend status is set back to FRIEND_ADDED.
* i: friendlist index of the timed-out friend
* t: time
*/
static void check_friend_request_timed_out(Messenger *m, uint32_t i, uint64_t t)
{
Friend *f = &m->friendlist[i];
if (f->friendrequest_lastsent + f->friendrequest_timeout < t) {
set_friend_status(m, i, FRIEND_ADDED);
/* Double the default timeout everytime if friendrequest is assumed
* to have been sent unsuccessfully.
*/
f->friendrequest_timeout *= 2;
}
}
static int handle_status(void *object, int i, uint8_t status)
{
uint64_t temp_time = unix_time();
Messenger *m = object;
if (status) { /* Went online. */
set_friend_status(m, i, FRIEND_ONLINE);
m->friendlist[i].name_sent = 0;
m->friendlist[i].userstatus_sent = 0;
m->friendlist[i].statusmessage_sent = 0;
m->friendlist[i].ping_lastrecv = temp_time;
} else { /* Went offline. */
m->friendlist[i].crypt_connection_id = -1;
if (m->friendlist[i].status == FRIEND_ONLINE) {
set_friend_status(m, i, FRIEND_CONFIRMED);
}
}
return 0;
}
static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len)
{
if (len == 0)
return -1;
Messenger *m = object;
uint64_t temp_time = unix_time();
uint8_t packet_id = temp[0];
uint8_t *data = temp + 1;
uint32_t data_length = len - 1;
if (m->friendlist[i].status != FRIEND_ONLINE)
return -1;
switch (packet_id) {
case PACKET_ID_ALIVE: {
m->friendlist[i].ping_lastrecv = temp_time;
break;
}
case PACKET_ID_NICKNAME: {
if (data_length > MAX_NAME_LENGTH || data_length == 0)
break;
/* Make sure the NULL terminator is present. */
uint8_t data_terminated[data_length + 1];
memcpy(data_terminated, data, data_length);
data_terminated[data_length] = 0;
/* inform of namechange before we overwrite the old name */
if (m->friend_namechange)
m->friend_namechange(m, i, data_terminated, data_length, m->friend_namechange_userdata);
memcpy(m->friendlist[i].name, data_terminated, data_length);
m->friendlist[i].name_length = data_length;
break;
}
case PACKET_ID_STATUSMESSAGE: {
if (data_length == 0 || data_length > MAX_STATUSMESSAGE_LENGTH)
break;
/* Make sure the NULL terminator is present. */
uint8_t data_terminated[data_length + 1];
memcpy(data_terminated, data, data_length);
data_terminated[data_length] = 0;
if (m->friend_statusmessagechange)
m->friend_statusmessagechange(m, i, data_terminated, data_length,
m->friend_statuschange_userdata);
set_friend_statusmessage(m, i, data_terminated, data_length);
break;
}
case PACKET_ID_USERSTATUS: {
if (data_length != 1)
break;
USERSTATUS status = data[0];
if (status >= USERSTATUS_INVALID)
break;
if (m->friend_userstatuschange)
m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata);
set_friend_userstatus(m, i, status);
break;
}
case PACKET_ID_TYPING: {
if (data_length != 1)
break;
uint8_t typing = data[0];
set_friend_typing(m, i, typing);
if (m->friend_typingchange)
m->friend_typingchange(m, i, typing, m->friend_typingchange_userdata);
break;
}
case PACKET_ID_MESSAGE: {
const uint8_t *message_id = data;
uint8_t message_id_length = 4;
if (data_length <= message_id_length)
break;
const uint8_t *message = data + message_id_length;
uint16_t message_length = data_length - message_id_length;
/* Make sure the NULL terminator is present. */
uint8_t message_terminated[message_length + 1];
memcpy(message_terminated, message, message_length);
message_terminated[message_length] = 0;
if (m->friendlist[i].receives_read_receipts) {
write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length);
}
if (m->friend_message)
(*m->friend_message)(m, i, message_terminated, message_length, m->friend_message_userdata);
break;
}
case PACKET_ID_ACTION: {
const uint8_t *message_id = data;
uint8_t message_id_length = 4;
if (data_length <= message_id_length)
break;
const uint8_t *action = data + message_id_length;
uint16_t action_length = data_length - message_id_length;
/* Make sure the NULL terminator is present. */
uint8_t action_terminated[action_length + 1];
memcpy(action_terminated, action, action_length);
action_terminated[action_length] = 0;
if (m->friendlist[i].receives_read_receipts) {
write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length);
}
if (m->friend_action)
(*m->friend_action)(m, i, action_terminated, action_length, m->friend_action_userdata);
break;
}
case PACKET_ID_RECEIPT: {
uint32_t msgid;
if (data_length < sizeof(msgid))
break;
memcpy(&msgid, data, sizeof(msgid));
msgid = ntohl(msgid);
if (m->read_receipt)
(*m->read_receipt)(m, i, msgid, m->read_receipt_userdata);
break;
}
case PACKET_ID_INVITE_GROUPCHAT: {
if (data_length != crypto_box_PUBLICKEYBYTES)
break;
if (m->group_invite)
(*m->group_invite)(m, i, data, m->group_invite_userdata);
break;
}
case PACKET_ID_JOIN_GROUPCHAT: {
if (data_length != crypto_box_PUBLICKEYBYTES * 2)
break;
int groupnum = group_num(m, data);
if (groupnum == -1)
break;
if (!group_invited(m, i, groupnum))
break;
group_newpeer(m->chats[groupnum], data + crypto_box_PUBLICKEYBYTES);
/* This is just there to speedup joining. */
chat_bootstrap(m->chats[groupnum], get_friend_ipport(m, i), data + crypto_box_PUBLICKEYBYTES);
break;
}
case PACKET_ID_FILE_SENDREQUEST: {
if (data_length < 1 + sizeof(uint64_t) + 1)
break;
uint8_t filenumber = data[0];
uint64_t filesize;
memcpy(&filesize, data + 1, sizeof(filesize));
net_to_host((uint8_t *) &filesize, sizeof(filesize));
m->friendlist[i].file_receiving[filenumber].status = FILESTATUS_NOT_ACCEPTED;
m->friendlist[i].file_receiving[filenumber].size = filesize;
m->friendlist[i].file_receiving[filenumber].transferred = 0;
/* Force NULL terminate file name. */
uint8_t filename_terminated[data_length - 1 - sizeof(uint64_t) + 1];
memcpy(filename_terminated, data + 1 + sizeof(uint64_t), data_length - 1 - sizeof(uint64_t));
filename_terminated[data_length - 1 - sizeof(uint64_t)] = 0;
if (m->file_sendrequest)
(*m->file_sendrequest)(m, i, filenumber, filesize, filename_terminated, data_length - 1 - sizeof(uint64_t),
m->file_sendrequest_userdata);
break;
}
case PACKET_ID_FILE_CONTROL: {
if (data_length < 3)
break;
uint8_t send_receive = data[0];
uint8_t filenumber = data[1];
uint8_t control_type = data[2];
if (handle_filecontrol(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3) == -1)
break;
if (m->file_filecontrol)
(*m->file_filecontrol)(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3,
m->file_filecontrol_userdata);
break;
}
case PACKET_ID_FILE_DATA: {
if (data_length < 2)
break;
uint8_t filenumber = data[0];
if (m->friendlist[i].file_receiving[filenumber].status == FILESTATUS_NONE)
break;
m->friendlist[i].file_receiving[filenumber].transferred += (data_length - 1);
if (m->file_filedata)
(*m->file_filedata)(m, i, filenumber, data + 1, data_length - 1, m->file_filedata_userdata);
break;
}
case PACKET_ID_MSI: {
if (data_length == 0)
break;
if (m->msi_packet)
(*m->msi_packet)(m, i, data, data_length, m->msi_packet_userdata);
break;
}
case PACKET_ID_SHARE_RELAYS: {
Node_format nodes[MAX_SHARED_RELAYS];
int n;
if ((n = unpack_nodes(nodes, MAX_SHARED_RELAYS, NULL, data, data_length, 1)) == -1)
break;
int i;
for (i = 0; i < n; i++) {
add_tcp_relay(m->net_crypto, nodes[i].ip_port, nodes[i].client_id);
}
break;
}
default: {
handle_custom_lossless_packet(object, i, temp, len);
break;
}
}
return 0;
}
static int friend_new_connection(Messenger *m, int32_t friendnumber, const uint8_t *real_public_key)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].crypt_connection_id != -1) {
return -1;
}
int id = new_crypto_connection(m->net_crypto, real_public_key);
if (id == -1)
return -1;
m->friendlist[friendnumber].crypt_connection_id = id;
connection_status_handler(m->net_crypto, id, &handle_status, m, friendnumber);
connection_data_handler(m->net_crypto, id, &handle_packet, m, friendnumber);
connection_lossy_data_handler(m->net_crypto, id, &handle_custom_lossy_packet, m, friendnumber);
return 0;
}
/* TODO: Make this function not suck. */
void do_friends(Messenger *m)
{
uint32_t i;
uint64_t temp_time = unix_time();
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status == FRIEND_ADDED) {
int fr = send_friendrequest(m->onion_c, m->friendlist[i].client_id, m->friendlist[i].friendrequest_nospam,
m->friendlist[i].info,
m->friendlist[i].info_size);
if (fr >= 0) {
set_friend_status(m, i, FRIEND_REQUESTED);
m->friendlist[i].friendrequest_lastsent = temp_time;
}
}
if (m->friendlist[i].status == FRIEND_REQUESTED
|| m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online. */
if (m->friendlist[i].status == FRIEND_REQUESTED) {
/* If we didn't connect to friend after successfully sending him a friend request the request is deemed
* unsuccessful so we set the status back to FRIEND_ADDED and try again.
*/
check_friend_request_timed_out(m, i, temp_time);
}
friend_new_connection(m, i, m->friendlist[i].client_id);
}
if (m->friendlist[i].crypt_connection_id != -1) {
uint8_t dht_public_key1[crypto_box_PUBLICKEYBYTES];
uint64_t timestamp1 = onion_getfriend_DHT_pubkey(m->onion_c, m->friendlist[i].onion_friendnum, dht_public_key1);
uint8_t dht_public_key2[crypto_box_PUBLICKEYBYTES];
uint64_t timestamp2 = get_connection_dht_key(m->net_crypto, m->friendlist[i].crypt_connection_id, dht_public_key2);
if (timestamp1 > timestamp2) {
set_connection_dht_public_key(m->net_crypto, m->friendlist[i].crypt_connection_id, dht_public_key1, timestamp1);
} else if (timestamp1 < timestamp2) {
onion_set_friend_DHT_pubkey(m->onion_c, m->friendlist[i].onion_friendnum, dht_public_key2, timestamp2);
}
uint8_t direct_connected;
unsigned int status = crypto_connection_status(m->net_crypto, m->friendlist[i].crypt_connection_id, &direct_connected);
if (direct_connected == 0 || status == CRYPTO_CONN_COOKIE_REQUESTING) {
IP_Port friendip;
if (onion_getfriendip(m->onion_c, m->friendlist[i].onion_friendnum, &friendip) == 1) {
set_direct_ip_port(m->net_crypto, m->friendlist[i].crypt_connection_id, friendip);
}
}
}
if (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online. */
if (m->friendlist[i].name_sent == 0) {
if (m_sendname(m, i, m->name, m->name_length))
m->friendlist[i].name_sent = 1;
}
if (m->friendlist[i].statusmessage_sent == 0) {
if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length))
m->friendlist[i].statusmessage_sent = 1;
}
if (m->friendlist[i].userstatus_sent == 0) {
if (send_userstatus(m, i, m->userstatus))
m->friendlist[i].userstatus_sent = 1;
}
if (m->friendlist[i].user_istyping_sent == 0) {
if (send_user_istyping(m, i, m->friendlist[i].user_istyping))
m->friendlist[i].user_istyping_sent = 1;
}
if (m->friendlist[i].ping_lastsent + FRIEND_PING_INTERVAL < temp_time) {
send_ping(m, i);
}
if (m->friendlist[i].ping_lastrecv + FRIEND_CONNECTION_TIMEOUT < temp_time) {
/* If we stopped receiving ping packets, kill it. */
crypto_kill(m->net_crypto, m->friendlist[i].crypt_connection_id);
m->friendlist[i].crypt_connection_id = -1;
set_friend_status(m, i, FRIEND_CONFIRMED);
}
if (m->friendlist[i].share_relays_lastsent + FRIEND_SHARE_RELAYS_INTERVAL < temp_time) {
send_relays(m, i);
}
}
}
}
#ifdef LOGGING
#define DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS 60UL
static time_t lastdump = 0;
static char IDString[CLIENT_ID_SIZE * 2 + 1];
static char *ID2String(const uint8_t *client_id)
{
uint32_t i;
for (i = 0; i < CLIENT_ID_SIZE; i++)
sprintf(&IDString[i * 2], "%02X", client_id[i]);
IDString[CLIENT_ID_SIZE * 2] = 0;
return IDString;
}
#endif
/* Minimum messenger run interval in ms
TODO: A/V */
#define MIN_RUN_INTERVAL 50
/* Return the time in milliseconds before do_messenger() should be called again
* for optimal performance.
*
* returns time (in ms) before the next do_messenger() needs to be run on success.
*/
uint32_t messenger_run_interval(Messenger *m)
{
uint32_t crypto_interval = crypto_run_interval(m->net_crypto);
if (crypto_interval > MIN_RUN_INTERVAL) {
return MIN_RUN_INTERVAL;
} else {
return crypto_interval;
}
}
/* The main loop that needs to be run at least 20 times per second. */
void do_messenger(Messenger *m)
{
unix_time_update();
networking_poll(m->net);
do_DHT(m->dht);
do_net_crypto(m->net_crypto);
do_onion_client(m->onion_c);
do_friends(m);
do_allgroupchats(m);
LANdiscovery(m);
#ifdef LOGGING
if (unix_time() > lastdump + DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS) {
#ifdef ENABLE_ASSOC_DHT
Assoc_status(m->dht->assoc);
#endif
if (m->numchats > 0) {
size_t c;
for (c = 0; c < m->numchats; c++) {
if (m->chats[c])
Assoc_status(m->chats[c]->assoc);
}
}
lastdump = unix_time();
uint32_t client, last_pinged;
for (client = 0; client < LCLIENT_LIST; client++) {
Client_data *cptr = &m->dht->close_clientlist[client];
IPPTsPng *assoc = NULL;
uint32_t a;
for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6)
if (ip_isset(&assoc->ip_port.ip)) {
last_pinged = lastdump - assoc->last_pinged;
if (last_pinged > 999)
last_pinged = 999;
LOGGER_INFO("C[%2u] %s:%u [%3u] %s",
client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port),
last_pinged, ID2String(cptr->client_id));
}
}
uint32_t friend, dhtfriend;
/* dht contains additional "friends" (requests) */
uint32_t num_dhtfriends = m->dht->num_friends;
int32_t m2dht[num_dhtfriends];
int32_t dht2m[num_dhtfriends];
for (friend = 0; friend < num_dhtfriends; friend++) {
m2dht[friend] = -1;
dht2m[friend] = -1;
if (friend >= m->numfriends)
continue;
for (dhtfriend = 0; dhtfriend < m->dht->num_friends; dhtfriend++)
if (id_equal(m->friendlist[friend].client_id, m->dht->friends_list[dhtfriend].client_id)) {
m2dht[friend] = dhtfriend;
break;
}
}
for (friend = 0; friend < num_dhtfriends; friend++)
if (m2dht[friend] >= 0)
dht2m[m2dht[friend]] = friend;
if (m->numfriends != m->dht->num_friends) {
LOGGER_INFO("Friend num in DHT %u != friend num in msger %u\n", m->dht->num_friends, m->numfriends);
}
uint32_t ping_lastrecv;
Friend *msgfptr;
DHT_Friend *dhtfptr;
for (friend = 0; friend < num_dhtfriends; friend++) {
if (dht2m[friend] >= 0)
msgfptr = &m->friendlist[dht2m[friend]];
else
msgfptr = NULL;
dhtfptr = &m->dht->friends_list[friend];
if (msgfptr) {
ping_lastrecv = lastdump - msgfptr->ping_lastrecv;
if (ping_lastrecv > 999)
ping_lastrecv = 999;
LOGGER_INFO("F[%2u:%2u] <%s> %02i [%03u] %s",
dht2m[friend], friend, msgfptr->name, msgfptr->crypt_connection_id,
ping_lastrecv, ID2String(msgfptr->client_id));
} else {
LOGGER_INFO("F[--:%2u] %s", friend, ID2String(dhtfptr->client_id));
}
for (client = 0; client < MAX_FRIEND_CLIENTS; client++) {
Client_data *cptr = &dhtfptr->client_list[client];
IPPTsPng *assoc = NULL;
uint32_t a;
for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6)
if (ip_isset(&assoc->ip_port.ip)) {
last_pinged = lastdump - assoc->last_pinged;
if (last_pinged > 999)
last_pinged = 999;
LOGGER_INFO("F[%2u] => C[%2u] %s:%u [%3u] %s",
friend, client, ip_ntoa(&assoc->ip_port.ip),
ntohs(assoc->ip_port.port), last_pinged,
ID2String(cptr->client_id));
}
}
}
}
#endif /* LOGGING */
}
/* new messenger format for load/save, more robust and forward compatible */
#define MESSENGER_STATE_COOKIE_GLOBAL 0x15ed1b1f
#define MESSENGER_STATE_COOKIE_TYPE 0x01ce
#define MESSENGER_STATE_TYPE_NOSPAMKEYS 1
#define MESSENGER_STATE_TYPE_DHT 2
#define MESSENGER_STATE_TYPE_FRIENDS 3
#define MESSENGER_STATE_TYPE_NAME 4
#define MESSENGER_STATE_TYPE_STATUSMESSAGE 5
#define MESSENGER_STATE_TYPE_STATUS 6
#define MESSENGER_STATE_TYPE_TCP_RELAY 10
#define SAVED_FRIEND_REQUEST_SIZE 1024
#define NUM_SAVED_TCP_RELAYS 8
struct SAVED_FRIEND {
uint8_t status;
uint8_t client_id[CLIENT_ID_SIZE];
uint8_t info[SAVED_FRIEND_REQUEST_SIZE]; // the data that is sent during the friend requests we do.
uint16_t info_size; // Length of the info.
uint8_t name[MAX_NAME_LENGTH];
uint16_t name_length;
uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
uint16_t statusmessage_length;
uint8_t userstatus;
uint32_t friendrequest_nospam;
uint64_t ping_lastrecv;
};
static uint32_t saved_friendslist_size(const Messenger *m)
{
return count_friendlist(m) * sizeof(struct SAVED_FRIEND);
}
static uint32_t friends_list_save(const Messenger *m, uint8_t *data)
{
uint32_t i;
uint32_t num = 0;
for (i = 0; i < m->numfriends; i++) {
if (m->friendlist[i].status > 0) {
struct SAVED_FRIEND temp;
memset(&temp, 0, sizeof(struct SAVED_FRIEND));
temp.status = m->friendlist[i].status;
memcpy(temp.client_id, m->friendlist[i].client_id, CLIENT_ID_SIZE);
if (temp.status < 3) {
if (m->friendlist[i].info_size > SAVED_FRIEND_REQUEST_SIZE) {
memcpy(temp.info, m->friendlist[i].info, SAVED_FRIEND_REQUEST_SIZE);
} else {
memcpy(temp.info, m->friendlist[i].info, m->friendlist[i].info_size);
}
temp.info_size = htons(m->friendlist[i].info_size);
temp.friendrequest_nospam = m->friendlist[i].friendrequest_nospam;
} else {
memcpy(temp.name, m->friendlist[i].name, m->friendlist[i].name_length);
temp.name_length = htons(m->friendlist[i].name_length);
memcpy(temp.statusmessage, m->friendlist[i].statusmessage, m->friendlist[i].statusmessage_length);
temp.statusmessage_length = htons(m->friendlist[i].statusmessage_length);
temp.userstatus = m->friendlist[i].userstatus;
uint8_t lastonline[sizeof(uint64_t)];
memcpy(lastonline, &m->friendlist[i].ping_lastrecv, sizeof(uint64_t));
host_to_net(lastonline, sizeof(uint64_t));
memcpy(&temp.ping_lastrecv, lastonline, sizeof(uint64_t));
}
memcpy(data + num * sizeof(struct SAVED_FRIEND), &temp, sizeof(struct SAVED_FRIEND));
num++;
}
}
return num * sizeof(struct SAVED_FRIEND);
}
static int friends_list_load(Messenger *m, const uint8_t *data, uint32_t length)
{
if (length % sizeof(struct SAVED_FRIEND) != 0) {
return -1;
}
uint32_t num = length / sizeof(struct SAVED_FRIEND);
uint32_t i;
for (i = 0; i < num; ++i) {
struct SAVED_FRIEND temp;
memcpy(&temp, data + i * sizeof(struct SAVED_FRIEND), sizeof(struct SAVED_FRIEND));
if (temp.status >= 3) {
int fnum = m_addfriend_norequest(m, temp.client_id);
if (fnum < 0)
continue;
setfriendname(m, fnum, temp.name, ntohs(temp.name_length));
set_friend_statusmessage(m, fnum, temp.statusmessage, ntohs(temp.statusmessage_length));
set_friend_userstatus(m, fnum, temp.userstatus);
uint8_t lastonline[sizeof(uint64_t)];
memcpy(lastonline, &temp.ping_lastrecv, sizeof(uint64_t));
net_to_host(lastonline, sizeof(uint64_t));
memcpy(&m->friendlist[fnum].ping_lastrecv, lastonline, sizeof(uint64_t));
} else if (temp.status != 0) {
/* TODO: This is not a good way to do this. */
uint8_t address[FRIEND_ADDRESS_SIZE];
id_copy(address, temp.client_id);
memcpy(address + crypto_box_PUBLICKEYBYTES, &(temp.friendrequest_nospam), sizeof(uint32_t));
uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), &checksum, sizeof(checksum));
m_addfriend(m, address, temp.info, ntohs(temp.info_size));
}
}
return num;
}
/* return size of the messenger data (for saving) */
uint32_t messenger_size(const Messenger *m)
{
uint32_t size32 = sizeof(uint32_t), sizesubhead = size32 * 2;
return size32 * 2 // global cookie
+ sizesubhead + sizeof(uint32_t) + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES
+ sizesubhead + DHT_size(m->dht) // DHT
+ sizesubhead + saved_friendslist_size(m) // Friendlist itself.
+ sizesubhead + m->name_length // Own nickname.
+ sizesubhead + m->statusmessage_length // status message
+ sizesubhead + 1 // status
+ sizesubhead + NUM_SAVED_TCP_RELAYS * sizeof(Node_format) //TCP relays
;
}
static uint8_t *z_state_save_subheader(uint8_t *data, uint32_t len, uint16_t type)
{
uint32_t *data32 = (uint32_t *)data;
data32[0] = len;
data32[1] = (MESSENGER_STATE_COOKIE_TYPE << 16) | type;
data += sizeof(uint32_t) * 2;
return data;
}
/* Save the messenger in data of size Messenger_size(). */
void messenger_save(const Messenger *m, uint8_t *data)
{
uint32_t len;
uint16_t type;
uint32_t *data32, size32 = sizeof(uint32_t);
data32 = (uint32_t *)data;
data32[0] = 0;
data32[1] = MESSENGER_STATE_COOKIE_GLOBAL;
data += size32 * 2;
#ifdef DEBUG
assert(sizeof(get_nospam(&(m->fr))) == sizeof(uint32_t));
#endif
len = size32 + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
type = MESSENGER_STATE_TYPE_NOSPAMKEYS;
data = z_state_save_subheader(data, len, type);
*(uint32_t *)data = get_nospam(&(m->fr));
save_keys(m->net_crypto, data + size32);
data += len;
len = DHT_size(m->dht);
type = MESSENGER_STATE_TYPE_DHT;
data = z_state_save_subheader(data, len, type);
DHT_save(m->dht, data);
data += len;
len = saved_friendslist_size(m);
type = MESSENGER_STATE_TYPE_FRIENDS;
data = z_state_save_subheader(data, len, type);
friends_list_save(m, data);
data += len;
len = m->name_length;
type = MESSENGER_STATE_TYPE_NAME;
data = z_state_save_subheader(data, len, type);
memcpy(data, m->name, len);
data += len;
len = m->statusmessage_length;
type = MESSENGER_STATE_TYPE_STATUSMESSAGE;
data = z_state_save_subheader(data, len, type);
memcpy(data, m->statusmessage, len);
data += len;
len = 1;
type = MESSENGER_STATE_TYPE_STATUS;
data = z_state_save_subheader(data, len, type);
*data = m->userstatus;
data += len;
Node_format relays[NUM_SAVED_TCP_RELAYS];
len = sizeof(relays);
type = MESSENGER_STATE_TYPE_TCP_RELAY;
data = z_state_save_subheader(data, len, type);
memset(relays, 0, len);
copy_connected_tcp_relays(m->net_crypto, relays, NUM_SAVED_TCP_RELAYS);
memcpy(data, relays, len);
}
static int messenger_load_state_callback(void *outer, const uint8_t *data, uint32_t length, uint16_t type)
{
Messenger *m = outer;
switch (type) {
case MESSENGER_STATE_TYPE_NOSPAMKEYS:
if (length == crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t)) {
set_nospam(&(m->fr), *(uint32_t *)data);
load_keys(m->net_crypto, &data[sizeof(uint32_t)]);
#ifdef ENABLE_ASSOC_DHT
if (m->dht->assoc)
Assoc_self_client_id_changed(m->dht->assoc, m->net_crypto->self_public_key);
#endif
} else
return -1; /* critical */
break;
case MESSENGER_STATE_TYPE_DHT:
DHT_load(m->dht, data, length);
break;
case MESSENGER_STATE_TYPE_FRIENDS:
friends_list_load(m, data, length);
break;
case MESSENGER_STATE_TYPE_NAME:
if ((length > 0) && (length < MAX_NAME_LENGTH)) {
setname(m, data, length);
}
break;
case MESSENGER_STATE_TYPE_STATUSMESSAGE:
if ((length > 0) && (length < MAX_STATUSMESSAGE_LENGTH)) {
m_set_statusmessage(m, data, length);
}
break;
case MESSENGER_STATE_TYPE_STATUS:
if (length == 1) {
m_set_userstatus(m, *data);
}
break;
case MESSENGER_STATE_TYPE_TCP_RELAY: {
Node_format relays[NUM_SAVED_TCP_RELAYS];
if (length != sizeof(relays)) {
return -1;
}
memcpy(relays, data, length);
uint32_t i;
for (i = 0; i < NUM_SAVED_TCP_RELAYS; ++i) {
add_tcp_relay(m->net_crypto, relays[i].ip_port, relays[i].client_id);
}
}
break;
#ifdef DEBUG
default:
fprintf(stderr, "Load state: contains unrecognized part (len %u, type %u)\n",
length, type);
break;
#endif
}
return 0;
}
/* Load the messenger from data of size length. */
int messenger_load(Messenger *m, const uint8_t *data, uint32_t length)
{
uint32_t data32[2];
uint32_t cookie_len = sizeof(data32);
if (length < cookie_len)
return -1;
memcpy(data32, data, sizeof(data32));
if (!data32[0] && (data32[1] == MESSENGER_STATE_COOKIE_GLOBAL))
return load_state(messenger_load_state_callback, m, data + cookie_len,
length - cookie_len, MESSENGER_STATE_COOKIE_TYPE);
else
return -1;
}
/* Return the number of friends in the instance m.
* You should use this to determine how much memory to allocate
* for copy_friendlist. */
uint32_t count_friendlist(const Messenger *m)
{
uint32_t ret = 0;
uint32_t i;
for (i = 0; i < m->numfriends; i++) {
if (m->friendlist[i].status > 0) {
ret++;
}
}
return ret;
}
/* Return the number of online friends in the instance m. */
uint32_t get_num_online_friends(const Messenger *m)
{
return m->numonline_friends;
}
/* Copy a list of valid friend IDs into the array out_list.
* If out_list is NULL, returns 0.
* Otherwise, returns the number of elements copied.
* If the array was too small, the contents
* of out_list will be truncated to list_size. */
uint32_t copy_friendlist(Messenger const *m, int32_t *out_list, uint32_t list_size)
{
if (!out_list)
return 0;
if (m->numfriends == 0) {
return 0;
}
uint32_t i;
uint32_t ret = 0;
for (i = 0; i < m->numfriends; i++) {
if (ret >= list_size) {
break; /* Abandon ship */
}
if (m->friendlist[i].status > 0) {
out_list[ret] = i;
ret++;
}
}
return ret;
}
/* Allocate and return a list of valid friend id's. List must be freed by the
* caller.
*
* retun 0 if success.
* return -1 if failure.
*/
int get_friendlist(const Messenger *m, int32_t **out_list, uint32_t *out_list_length)
{
uint32_t i;
*out_list_length = 0;
if (m->numfriends == 0) {
*out_list = NULL;
return 0;
}
*out_list = malloc(m->numfriends * sizeof(int32_t));
if (*out_list == NULL) {
return -1;
}
for (i = 0; i < m->numfriends; i++) {
if (m->friendlist[i].status > 0) {
(*out_list)[i] = i;
(*out_list_length)++;
}
}
return 0;
}
/* Return the number of chats in the instance m.
* You should use this to determine how much memory to allocate
* for copy_chatlist. */
uint32_t count_chatlist(const Messenger *m)
{
uint32_t ret = 0;
uint32_t i;
for (i = 0; i < m->numchats; i++) {
if (m->chats[i]) {
ret++;
}
}
return ret;
}
/* Copy a list of valid chat IDs into the array out_list.
* If out_list is NULL, returns 0.
* Otherwise, returns the number of elements copied.
* If the array was too small, the contents
* of out_list will be truncated to list_size. */
uint32_t copy_chatlist(const Messenger *m, int *out_list, uint32_t list_size)
{
if (!out_list)
return 0;
if (m->numchats == 0) {
return 0;
}
uint32_t i;
uint32_t ret = 0;
for (i = 0; i < m->numchats; i++) {
if (ret >= list_size) {
break; /* Abandon ship */
}
if (m->chats[i]) {
out_list[ret] = i;
ret++;
}
}
return ret;
}