/* Messenger.c
*
* An implementation of a simple text chat only messenger on the tox network core.
*
* Copyright (C) 2013 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see .
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef DEBUG
#include
#endif
#include "logger.h"
#include "Messenger.h"
#include "assoc.h"
#include "network.h"
#include "util.h"
static void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status);
static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data,
uint32_t length, uint8_t congestion_control);
// friend_not_valid determines if the friendnumber passed is valid in the Messenger object
static uint8_t friend_not_valid(const Messenger *m, int32_t friendnumber)
{
if ((unsigned int)friendnumber < m->numfriends) {
if (m->friendlist[friendnumber].status != 0) {
return 0;
}
}
return 1;
}
/* Set the size of the friend list to numfriends.
*
* return -1 if realloc fails.
*/
int realloc_friendlist(Messenger *m, uint32_t num)
{
if (num == 0) {
free(m->friendlist);
m->friendlist = NULL;
return 0;
}
Friend *newfriendlist = realloc(m->friendlist, num * sizeof(Friend));
if (newfriendlist == NULL)
return -1;
m->friendlist = newfriendlist;
return 0;
}
/* return the friend id associated to that public key.
* return -1 if no such friend.
*/
int32_t getfriend_id(const Messenger *m, const uint8_t *real_pk)
{
uint32_t i;
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status > 0)
if (id_equal(real_pk, m->friendlist[i].real_pk))
return i;
}
return -1;
}
/* Copies the public key associated to that friend id into real_pk buffer.
* Make sure that real_pk is of size crypto_box_PUBLICKEYBYTES.
*
* return 0 if success.
* return -1 if failure.
*/
int get_real_pk(const Messenger *m, int32_t friendnumber, uint8_t *real_pk)
{
if (friend_not_valid(m, friendnumber))
return -1;
memcpy(real_pk, m->friendlist[friendnumber].real_pk, crypto_box_PUBLICKEYBYTES);
return 0;
}
/* return friend connection id on success.
* return -1 if failure.
*/
int getfriendcon_id(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].friendcon_id;
}
/*
* return a uint16_t that represents the checksum of address of length len.
*/
static uint16_t address_checksum(const uint8_t *address, uint32_t len)
{
uint8_t checksum[2] = {0};
uint16_t check;
uint32_t i;
for (i = 0; i < len; ++i)
checksum[i % 2] ^= address[i];
memcpy(&check, checksum, sizeof(check));
return check;
}
/* Format: [real_pk (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
*
* return FRIEND_ADDRESS_SIZE byte address to give to others.
*/
void getaddress(const Messenger *m, uint8_t *address)
{
id_copy(address, m->net_crypto->self_public_key);
uint32_t nospam = get_nospam(&(m->fr));
memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam));
uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum));
}
static int send_online_packet(Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return 0;
uint8_t packet = PACKET_ID_ONLINE;
return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), &packet, sizeof(packet), 0) != -1;
}
static int send_offline_packet(Messenger *m, int friendcon_id)
{
uint8_t packet = PACKET_ID_OFFLINE;
return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, friendcon_id), &packet,
sizeof(packet), 0) != -1;
}
static int handle_status(void *object, int i, uint8_t status);
static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len);
static int handle_custom_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length);
static int32_t init_new_friend(Messenger *m, const uint8_t *real_pk, uint8_t status)
{
/* Resize the friend list if necessary. */
if (realloc_friendlist(m, m->numfriends + 1) != 0)
return FAERR_NOMEM;
memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend));
int friendcon_id = new_friend_connection(m->fr_c, real_pk);
if (friendcon_id == -1)
return FAERR_NOMEM;
uint32_t i;
for (i = 0; i <= m->numfriends; ++i) {
if (m->friendlist[i].status == NOFRIEND) {
m->friendlist[i].status = status;
m->friendlist[i].friendcon_id = friendcon_id;
m->friendlist[i].friendrequest_lastsent = 0;
id_copy(m->friendlist[i].real_pk, real_pk);
m->friendlist[i].statusmessage_length = 0;
m->friendlist[i].userstatus = USERSTATUS_NONE;
m->friendlist[i].is_typing = 0;
m->friendlist[i].message_id = 0;
friend_connection_callbacks(m->fr_c, friendcon_id, MESSENGER_CALLBACK_INDEX, &handle_status, &handle_packet,
&handle_custom_lossy_packet, m, i);
if (m->numfriends == i)
++m->numfriends;
if (friend_con_connected(m->fr_c, friendcon_id) == FRIENDCONN_STATUS_CONNECTED) {
send_online_packet(m, i);
}
return i;
}
}
return FAERR_NOMEM;
}
/*
* Add a friend.
* Set the data that will be sent along with friend request.
* Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes.
* data is the data and length is the length.
*
* return the friend number if success.
* return FA_TOOLONG if message length is too long.
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
* return FAERR_OWNKEY if user's own key.
* return FAERR_ALREADYSENT if friend request already sent or already a friend.
* return FAERR_BADCHECKSUM if bad checksum in address.
* return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
* (the nospam for that friend was set to the new one).
* return FAERR_NOMEM if increasing the friend list size fails.
*/
int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length)
{
if (length > MAX_FRIEND_REQUEST_DATA_SIZE)
return FAERR_TOOLONG;
uint8_t real_pk[crypto_box_PUBLICKEYBYTES];
id_copy(real_pk, address);
if (!public_key_valid(real_pk))
return FAERR_BADCHECKSUM;
uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check));
if (check != checksum)
return FAERR_BADCHECKSUM;
if (length < 1)
return FAERR_NOMESSAGE;
if (id_equal(real_pk, m->net_crypto->self_public_key))
return FAERR_OWNKEY;
int32_t friend_id = getfriend_id(m, real_pk);
if (friend_id != -1) {
if (m->friendlist[friend_id].status >= FRIEND_CONFIRMED)
return FAERR_ALREADYSENT;
uint32_t nospam;
memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam));
if (m->friendlist[friend_id].friendrequest_nospam == nospam)
return FAERR_ALREADYSENT;
m->friendlist[friend_id].friendrequest_nospam = nospam;
return FAERR_SETNEWNOSPAM;
}
int32_t ret = init_new_friend(m, real_pk, FRIEND_ADDED);
if (ret < 0) {
return ret;
}
m->friendlist[ret].friendrequest_timeout = FRIENDREQUEST_TIMEOUT;
memcpy(m->friendlist[ret].info, data, length);
m->friendlist[ret].info_size = length;
memcpy(&(m->friendlist[ret].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t));
return ret;
}
int32_t m_addfriend_norequest(Messenger *m, const uint8_t *real_pk)
{
if (getfriend_id(m, real_pk) != -1)
return FAERR_ALREADYSENT;
if (!public_key_valid(real_pk))
return FAERR_BADCHECKSUM;
if (id_equal(real_pk, m->net_crypto->self_public_key))
return FAERR_OWNKEY;
return init_new_friend(m, real_pk, FRIEND_CONFIRMED);
}
static int clear_receipts(Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
struct Receipts *receipts = m->friendlist[friendnumber].receipts_start;
while (receipts) {
struct Receipts *temp_r = receipts->next;
free(receipts);
receipts = temp_r;
}
m->friendlist[friendnumber].receipts_start = NULL;
m->friendlist[friendnumber].receipts_end = NULL;
return 0;
}
static int add_receipt(Messenger *m, int32_t friendnumber, uint32_t packet_num, uint32_t msg_id)
{
if (friend_not_valid(m, friendnumber))
return -1;
struct Receipts *new = calloc(1, sizeof(struct Receipts));
if (!new)
return -1;
new->packet_num = packet_num;
new->msg_id = msg_id;
if (!m->friendlist[friendnumber].receipts_start) {
m->friendlist[friendnumber].receipts_start = new;
} else {
m->friendlist[friendnumber].receipts_end->next = new;
}
m->friendlist[friendnumber].receipts_end = new;
new->next = NULL;
return 0;
}
/*
* return -1 on failure.
* return 0 if packet was received.
*/
static int friend_received_packet(const Messenger *m, int32_t friendnumber, uint32_t number)
{
if (friend_not_valid(m, friendnumber))
return -1;
return cryptpacket_received(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), number);
}
static int do_receipts(Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
struct Receipts *receipts = m->friendlist[friendnumber].receipts_start;
while (receipts) {
struct Receipts *temp_r = receipts->next;
if (friend_received_packet(m, friendnumber, receipts->packet_num) == -1)
break;
if (m->read_receipt)
(*m->read_receipt)(m, friendnumber, receipts->msg_id, m->read_receipt_userdata);
free(receipts);
m->friendlist[friendnumber].receipts_start = temp_r;
receipts = temp_r;
}
if (!m->friendlist[friendnumber].receipts_start)
m->friendlist[friendnumber].receipts_end = NULL;
return 0;
}
/* Remove a friend.
*
* return 0 if success.
* return -1 if failure.
*/
int m_delfriend(Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
clear_receipts(m, friendnumber);
remove_request_received(&(m->fr), m->friendlist[friendnumber].real_pk);
friend_connection_callbacks(m->fr_c, m->friendlist[friendnumber].friendcon_id, MESSENGER_CALLBACK_INDEX, 0, 0, 0, 0, 0);
kill_friend_connection(m->fr_c, m->friendlist[friendnumber].friendcon_id);
if (friend_con_connected(m->fr_c, m->friendlist[friendnumber].friendcon_id) == FRIENDCONN_STATUS_CONNECTED) {
send_offline_packet(m, m->friendlist[friendnumber].friendcon_id);
}
memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend));
uint32_t i;
for (i = m->numfriends; i != 0; --i) {
if (m->friendlist[i - 1].status != NOFRIEND)
break;
}
m->numfriends = i;
if (realloc_friendlist(m, m->numfriends) != 0)
return FAERR_NOMEM;
return 0;
}
int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status == FRIEND_ONLINE) {
_Bool direct_connected = 0;
unsigned int num_online_relays = 0;
crypto_connection_status(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), &direct_connected, &num_online_relays);
if (direct_connected) {
return CONNECTION_UDP;
} else {
if (num_online_relays) {
return CONNECTION_TCP;
} else {
return CONNECTION_UNKNOWN;
}
}
} else {
return CONNECTION_NONE;
}
}
int m_friend_exists(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return 0;
return 1;
}
/* Send a message of type.
*
* return -1 if friend not valid.
* return -2 if too large.
* return -3 if friend not online.
* return -4 if send failed (because queue is full).
* return -5 if bad type.
* return 0 if success.
*/
int m_send_message_generic(Messenger *m, int32_t friendnumber, uint8_t type, const uint8_t *message, uint32_t length,
uint32_t *message_id)
{
if (type > MESSAGE_ACTION)
return -5;
if (friend_not_valid(m, friendnumber))
return -1;
if (length >= MAX_CRYPTO_DATA_SIZE)
return -2;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -3;
uint8_t packet[length + 1];
packet[0] = type + PACKET_ID_MESSAGE;
if (length != 0)
memcpy(packet + 1, message, length);
int64_t packet_num = write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), packet, length + 1, 0);
if (packet_num == -1)
return -4;
uint32_t msg_id = ++m->friendlist[friendnumber].message_id;
add_receipt(m, friendnumber, packet_num, msg_id);
if (message_id)
*message_id = msg_id;
return 0;
}
/* Send a name packet to friendnumber.
* length is the length with the NULL terminator.
*/
static int m_sendname(const Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length)
{
if (length > MAX_NAME_LENGTH)
return 0;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length, 0);
}
/* Set the name and name_length of a friend.
*
* return 0 if success.
* return -1 if failure.
*/
int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (length > MAX_NAME_LENGTH || length == 0)
return -1;
m->friendlist[friendnumber].name_length = length;
memcpy(m->friendlist[friendnumber].name, name, length);
return 0;
}
/* Set our nickname
* name must be a string of maximum MAX_NAME_LENGTH length.
* length must be at least 1 byte.
* length is the length of name with the NULL terminator.
*
* return 0 if success.
* return -1 if failure.
*/
int setname(Messenger *m, const uint8_t *name, uint16_t length)
{
if (length > MAX_NAME_LENGTH)
return -1;
if (m->name_length == length && (length == 0 || memcmp(name, m->name, length) == 0))
return 0;
if (length)
memcpy(m->name, name, length);
m->name_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].name_sent = 0;
return 0;
}
/* Get our nickname and put it in name.
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
*
* return the length of the name.
*/
uint16_t getself_name(const Messenger *m, uint8_t *name)
{
if (name == NULL) {
return 0;
}
memcpy(name, m->name, m->name_length);
return m->name_length;
}
/* Get name of friendnumber and put it in name.
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
*
* return length of name if success.
* return -1 if failure.
*/
int getname(const Messenger *m, int32_t friendnumber, uint8_t *name)
{
if (friend_not_valid(m, friendnumber))
return -1;
memcpy(name, m->friendlist[friendnumber].name, m->friendlist[friendnumber].name_length);
return m->friendlist[friendnumber].name_length;
}
int m_get_name_size(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].name_length;
}
int m_get_self_name_size(const Messenger *m)
{
return m->name_length;
}
int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length)
{
if (length > MAX_STATUSMESSAGE_LENGTH)
return -1;
if (m->statusmessage_length == length && (length == 0 || memcmp(m->statusmessage, status, length) == 0))
return 0;
if (length)
memcpy(m->statusmessage, status, length);
m->statusmessage_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].statusmessage_sent = 0;
return 0;
}
int m_set_userstatus(Messenger *m, uint8_t status)
{
if (status >= USERSTATUS_INVALID)
return -1;
if (m->userstatus == status)
return 0;
m->userstatus = status;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].userstatus_sent = 0;
return 0;
}
/* return the size of friendnumber's user status.
* Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH.
*/
int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].statusmessage_length;
}
/* Copy the user status of friendnumber into buf, truncating if needed to maxlen
* bytes, use m_get_statusmessage_size to find out how much you need to allocate.
*/
int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen)
{
if (friend_not_valid(m, friendnumber))
return -1;
int msglen = MIN(maxlen, m->friendlist[friendnumber].statusmessage_length);
memcpy(buf, m->friendlist[friendnumber].statusmessage, msglen);
memset(buf + msglen, 0, maxlen - msglen);
return msglen;
}
/* return the size of friendnumber's user status.
* Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH.
*/
int m_get_self_statusmessage_size(const Messenger *m)
{
return m->statusmessage_length;
}
int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf)
{
memcpy(buf, m->statusmessage, m->statusmessage_length);
return m->statusmessage_length;
}
uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return USERSTATUS_INVALID;
uint8_t status = m->friendlist[friendnumber].userstatus;
if (status >= USERSTATUS_INVALID) {
status = USERSTATUS_NONE;
}
return status;
}
uint8_t m_get_self_userstatus(const Messenger *m)
{
return m->userstatus;
}
uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return UINT64_MAX;
return m->friendlist[friendnumber].last_seen_time;
}
int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing)
{
if (is_typing != 0 && is_typing != 1)
return -1;
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].user_istyping == is_typing)
return 0;
m->friendlist[friendnumber].user_istyping = is_typing;
m->friendlist[friendnumber].user_istyping_sent = 0;
return 0;
}
int m_get_istyping(const Messenger *m, int32_t friendnumber)
{
if (friend_not_valid(m, friendnumber))
return -1;
return m->friendlist[friendnumber].is_typing;
}
static int send_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length, 0);
}
static int send_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &status, sizeof(status), 0);
}
static int send_user_istyping(const Messenger *m, int32_t friendnumber, uint8_t is_typing)
{
uint8_t typing = is_typing;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_TYPING, &typing, sizeof(typing), 0);
}
static int set_friend_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (length > MAX_STATUSMESSAGE_LENGTH)
return -1;
if (length)
memcpy(m->friendlist[friendnumber].statusmessage, status, length);
m->friendlist[friendnumber].statusmessage_length = length;
return 0;
}
static void set_friend_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status)
{
m->friendlist[friendnumber].userstatus = status;
}
static void set_friend_typing(const Messenger *m, int32_t friendnumber, uint8_t is_typing)
{
m->friendlist[friendnumber].is_typing = is_typing;
}
/* Set the function that will be executed when a friend request is received. */
void m_callback_friendrequest(Messenger *m, void (*function)(Messenger *m, const uint8_t *, const uint8_t *, size_t,
void *), void *userdata)
{
void (*handle_friendrequest)(void *, const uint8_t *, const uint8_t *, size_t, void *) = (void *)function;
callback_friendrequest(&(m->fr), handle_friendrequest, m, userdata);
}
/* Set the function that will be executed when a message from a friend is received. */
void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, const uint8_t *,
size_t, void *), void *userdata)
{
m->friend_message = function;
m->friend_message_userdata = userdata;
}
void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *),
void *userdata)
{
m->friend_namechange = function;
m->friend_namechange_userdata = userdata;
}
void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *),
void *userdata)
{
m->friend_statusmessagechange = function;
m->friend_statusmessagechange_userdata = userdata;
}
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *), void *userdata)
{
m->friend_userstatuschange = function;
m->friend_userstatuschange_userdata = userdata;
}
void m_callback_typingchange(Messenger *m, void(*function)(Messenger *m, uint32_t, _Bool, void *), void *userdata)
{
m->friend_typingchange = function;
m->friend_typingchange_userdata = userdata;
}
void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, void *), void *userdata)
{
m->read_receipt = function;
m->read_receipt_userdata = userdata;
}
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *),
void *userdata)
{
m->friend_connectionstatuschange = function;
m->friend_connectionstatuschange_userdata = userdata;
}
void m_callback_core_connection(Messenger *m, void (*function)(Messenger *m, unsigned int, void *), void *userdata)
{
m->core_connection_change = function;
m->core_connection_change_userdata = userdata;
}
void m_callback_connectionstatus_internal_av(Messenger *m, void (*function)(Messenger *m, uint32_t, uint8_t, void *),
void *userdata)
{
m->friend_connectionstatuschange_internal = function;
m->friend_connectionstatuschange_internal_userdata = userdata;
}
static void check_friend_tcp_udp(Messenger *m, int32_t friendnumber)
{
int last_connection_udp_tcp = m->friendlist[friendnumber].last_connection_udp_tcp;
int ret = m_get_friend_connectionstatus(m, friendnumber);
if (ret == -1)
return;
if (ret == CONNECTION_UNKNOWN) {
if (last_connection_udp_tcp == CONNECTION_UDP) {
return;
} else {
ret = CONNECTION_TCP;
}
}
if (last_connection_udp_tcp != ret) {
if (m->friend_connectionstatuschange)
m->friend_connectionstatuschange(m, friendnumber, ret, m->friend_connectionstatuschange_userdata);
}
m->friendlist[friendnumber].last_connection_udp_tcp = ret;
}
static void break_files(const Messenger *m, int32_t friendnumber);
static void check_friend_connectionstatus(Messenger *m, int32_t friendnumber, uint8_t status)
{
if (status == NOFRIEND)
return;
const uint8_t was_online = m->friendlist[friendnumber].status == FRIEND_ONLINE;
const uint8_t is_online = status == FRIEND_ONLINE;
if (is_online != was_online) {
if (was_online) {
break_files(m, friendnumber);
clear_receipts(m, friendnumber);
}
m->friendlist[friendnumber].status = status;
check_friend_tcp_udp(m, friendnumber);
if (m->friend_connectionstatuschange_internal)
m->friend_connectionstatuschange_internal(m, friendnumber, is_online,
m->friend_connectionstatuschange_internal_userdata);
}
}
void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status)
{
check_friend_connectionstatus(m, friendnumber, status);
m->friendlist[friendnumber].status = status;
}
static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data,
uint32_t length, uint8_t congestion_control)
{
if (friend_not_valid(m, friendnumber))
return 0;
if (length >= MAX_CRYPTO_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE)
return 0;
uint8_t packet[length + 1];
packet[0] = packet_id;
if (length != 0)
memcpy(packet + 1, data, length);
return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), packet, length + 1, congestion_control) != -1;
}
/**********GROUP CHATS************/
/* Set the callback for group invites.
*
* Function(Messenger *m, uint32_t friendnumber, uint8_t *data, uint16_t length)
*/
void m_callback_group_invite(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t))
{
m->group_invite = function;
}
/* Send a group invite packet.
*
* return 1 on success
* return 0 on failure
*/
int send_group_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_INVITE_GROUPCHAT, data, length, 0);
}
/****************FILE SENDING*****************/
/* Set the callback for file send requests.
*
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint32_t filetype, uint64_t filesize, uint8_t *filename, size_t filename_length, void *userdata)
*/
void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint32_t, uint64_t,
const uint8_t *, size_t, void *), void *userdata)
{
m->file_sendrequest = function;
m->file_sendrequest_userdata = userdata;
}
/* Set the callback for file control requests.
*
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, unsigned int control_type, void *userdata)
*
*/
void callback_file_control(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, unsigned int, void *),
void *userdata)
{
m->file_filecontrol = function;
m->file_filecontrol_userdata = userdata;
}
/* Set the callback for file data.
*
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, uint8_t *data, size_t length, void *userdata)
*
*/
void callback_file_data(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, const uint8_t *,
size_t, void *), void *userdata)
{
m->file_filedata = function;
m->file_filedata_userdata = userdata;
}
/* Set the callback for file request chunk.
*
* Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, size_t length, void *userdata)
*
*/
void callback_file_reqchunk(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, size_t, void *),
void *userdata)
{
m->file_reqchunk = function;
m->file_reqchunk_userdata = userdata;
}
#define MAX_FILENAME_LENGTH 255
/* Copy the file transfer file id to file_id
*
* return 0 on success.
* return -1 if friend not valid.
* return -2 if filenumber not valid
*/
int file_get_id(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint8_t *file_id)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -2;
uint32_t temp_filenum;
uint8_t send_receive, file_number;
if (filenumber >= (1 << 16)) {
send_receive = 1;
temp_filenum = (filenumber >> 16) - 1;
} else {
send_receive = 0;
temp_filenum = filenumber;
}
if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES)
return -2;
file_number = temp_filenum;
struct File_Transfers *ft;
if (send_receive) {
ft = &m->friendlist[friendnumber].file_receiving[file_number];
} else {
ft = &m->friendlist[friendnumber].file_sending[file_number];
}
if (ft->status == FILESTATUS_NONE)
return -2;
memcpy(file_id, ft->id, FILE_ID_LENGTH);
return 0;
}
/* Send a file send request.
* Maximum filename length is 255 bytes.
* return 1 on success
* return 0 on failure
*/
static int file_sendrequest(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint32_t file_type,
uint64_t filesize, const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length)
{
if (friend_not_valid(m, friendnumber))
return 0;
if (filename_length > MAX_FILENAME_LENGTH)
return 0;
uint8_t packet[1 + sizeof(file_type) + sizeof(filesize) + FILE_ID_LENGTH + filename_length];
packet[0] = filenumber;
file_type = htonl(file_type);
memcpy(packet + 1, &file_type, sizeof(file_type));
host_to_net((uint8_t *)&filesize, sizeof(filesize));
memcpy(packet + 1 + sizeof(file_type), &filesize, sizeof(filesize));
memcpy(packet + 1 + sizeof(file_type) + sizeof(filesize), file_id, FILE_ID_LENGTH);
if (filename_length) {
memcpy(packet + 1 + sizeof(file_type) + sizeof(filesize) + FILE_ID_LENGTH, filename, filename_length);
}
return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_SENDREQUEST, packet, sizeof(packet), 0);
}
/* Send a file send request.
* Maximum filename length is 255 bytes.
* return file number on success
* return -1 if friend not found.
* return -2 if filename length invalid.
* return -3 if no more file sending slots left.
* return -4 if could not send packet (friend offline).
*
*/
long int new_filesender(const Messenger *m, int32_t friendnumber, uint32_t file_type, uint64_t filesize,
const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (filename_length > MAX_FILENAME_LENGTH)
return -2;
uint32_t i;
for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) {
if (m->friendlist[friendnumber].file_sending[i].status == FILESTATUS_NONE)
break;
}
if (i == MAX_CONCURRENT_FILE_PIPES)
return -3;
if (file_sendrequest(m, friendnumber, i, file_type, filesize, file_id, filename, filename_length) == 0)
return -4;
struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[i];
ft->status = FILESTATUS_NOT_ACCEPTED;
ft->size = filesize;
ft->transferred = 0;
ft->requested = 0;
ft->slots_allocated = 0;
ft->paused = FILE_PAUSE_NOT;
memcpy(ft->id, file_id, FILE_ID_LENGTH);
++m->friendlist[friendnumber].num_sending_files;
return i;
}
int send_file_control_packet(const Messenger *m, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber,
uint8_t control_type, uint8_t *data, uint16_t data_length)
{
if (1 + 3 + data_length > MAX_CRYPTO_DATA_SIZE)
return -1;
uint8_t packet[3 + data_length];
packet[0] = send_receive;
packet[1] = filenumber;
packet[2] = control_type;
if (data_length) {
memcpy(packet + 3, data, data_length);
}
return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_CONTROL, packet, sizeof(packet), 0);
}
/* Send a file control request.
*
* return 0 on success
* return -1 if friend not valid.
* return -2 if friend not online.
* return -3 if file number invalid.
* return -4 if file control is bad.
* return -5 if file already paused.
* return -6 if resume file failed because it was only paused by the other.
* return -7 if resume file failed because it wasn't paused.
* return -8 if packet failed to send.
*/
int file_control(const Messenger *m, int32_t friendnumber, uint32_t filenumber, unsigned int control)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -2;
uint32_t temp_filenum;
uint8_t send_receive, file_number;
if (filenumber >= (1 << 16)) {
send_receive = 1;
temp_filenum = (filenumber >> 16) - 1;
} else {
send_receive = 0;
temp_filenum = filenumber;
}
if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES)
return -3;
file_number = temp_filenum;
struct File_Transfers *ft;
if (send_receive) {
ft = &m->friendlist[friendnumber].file_receiving[file_number];
} else {
ft = &m->friendlist[friendnumber].file_sending[file_number];
}
if (ft->status == FILESTATUS_NONE)
return -3;
if (control > FILECONTROL_KILL)
return -4;
if (control == FILECONTROL_PAUSE && ((ft->paused & FILE_PAUSE_US) || ft->status != FILESTATUS_TRANSFERRING))
return -5;
if (control == FILECONTROL_ACCEPT) {
if (ft->status == FILESTATUS_TRANSFERRING) {
if (!(ft->paused & FILE_PAUSE_US)) {
if (ft->paused & FILE_PAUSE_OTHER) {
return -6;
} else {
return -7;
}
}
} else {
if (ft->status != FILESTATUS_NOT_ACCEPTED)
return -7;
if (!send_receive)
return -6;
}
}
if (send_file_control_packet(m, friendnumber, send_receive, file_number, control, 0, 0)) {
if (control == FILECONTROL_KILL) {
ft->status = FILESTATUS_NONE;
if (send_receive == 0) {
--m->friendlist[friendnumber].num_sending_files;
}
} else if (control == FILECONTROL_PAUSE) {
ft->paused |= FILE_PAUSE_US;
} else if (control == FILECONTROL_ACCEPT) {
ft->status = FILESTATUS_TRANSFERRING;
if (ft->paused & FILE_PAUSE_US) {
ft->paused ^= FILE_PAUSE_US;
}
}
} else {
return -8;
}
return 0;
}
/* Send a seek file control request.
*
* return 0 on success
* return -1 if friend not valid.
* return -2 if friend not online.
* return -3 if file number invalid.
* return -4 if not receiving file.
* return -5 if file status wrong.
* return -6 if position bad.
* return -8 if packet failed to send.
*/
int file_seek(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -2;
uint32_t temp_filenum;
uint8_t send_receive, file_number;
if (filenumber >= (1 << 16)) {
send_receive = 1;
temp_filenum = (filenumber >> 16) - 1;
} else {
return -4;
}
if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES)
return -3;
file_number = temp_filenum;
struct File_Transfers *ft;
if (send_receive) {
ft = &m->friendlist[friendnumber].file_receiving[file_number];
} else {
ft = &m->friendlist[friendnumber].file_sending[file_number];
}
if (ft->status == FILESTATUS_NONE)
return -3;
if (ft->status != FILESTATUS_NOT_ACCEPTED)
return -5;
if (position > ft->size) {
return -6;
}
uint64_t sending_pos = position;
host_to_net((uint8_t *)&sending_pos, sizeof(sending_pos));
if (send_file_control_packet(m, friendnumber, send_receive, file_number, FILECONTROL_SEEK, (uint8_t *)&sending_pos,
sizeof(sending_pos))) {
ft->transferred = position;
} else {
return -8;
}
return 0;
}
/* return packet number on success.
* return -1 on failure.
*/
static int64_t send_file_data_packet(const Messenger *m, int32_t friendnumber, uint8_t filenumber, const uint8_t *data,
uint16_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
uint8_t packet[2 + length];
packet[0] = PACKET_ID_FILE_DATA;
packet[1] = filenumber;
if (length) {
memcpy(packet + 2, data, length);
}
return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), packet, sizeof(packet), 1);
}
#define MAX_FILE_DATA_SIZE (MAX_CRYPTO_DATA_SIZE - 2)
#define MIN_SLOTS_FREE (CRYPTO_MIN_QUEUE_LENGTH / 4)
/* Send file data.
*
* return 0 on success
* return -1 if friend not valid.
* return -2 if friend not online.
* return -3 if filenumber invalid.
* return -4 if file transfer not transferring.
* return -5 if bad data size.
* return -6 if packet queue full.
* return -7 if wrong position.
*/
int file_data(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position, const uint8_t *data,
uint16_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -2;
if (filenumber >= MAX_CONCURRENT_FILE_PIPES)
return -3;
struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[filenumber];
if (ft->status != FILESTATUS_TRANSFERRING)
return -4;
if (ft->paused != FILE_PAUSE_NOT)
return -4;
if (length > MAX_FILE_DATA_SIZE)
return -5;
if (ft->size - ft->transferred < length) {
return -5;
}
if (ft->size != UINT64_MAX && length != MAX_FILE_DATA_SIZE && (ft->transferred + length) != ft->size) {
return -5;
}
if (position != ft->transferred) {
return -7;
}
/* Prevent file sending from filling up the entire buffer preventing messages from being sent. TODO: remove */
if (crypto_num_free_sendqueue_slots(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id)) < MIN_SLOTS_FREE)
return -6;
int64_t ret = send_file_data_packet(m, friendnumber, filenumber, data, length);
if (ret != -1) {
//TODO record packet ids to check if other received complete file.
ft->transferred += length;
if (ft->slots_allocated) {
--ft->slots_allocated;
}
if (length != MAX_FILE_DATA_SIZE || ft->size == ft->transferred) {
ft->status = FILESTATUS_FINISHED;
ft->last_packet_number = ret;
}
return 0;
}
return -6;
}
/* Give the number of bytes left to be sent/received.
*
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
*
* return number of bytes remaining to be sent/received on success
* return 0 on failure
*/
uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive)
{
if (friend_not_valid(m, friendnumber))
return 0;
if (send_receive == 0) {
if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE)
return 0;
return m->friendlist[friendnumber].file_sending[filenumber].size -
m->friendlist[friendnumber].file_sending[filenumber].transferred;
} else {
if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE)
return 0;
return m->friendlist[friendnumber].file_receiving[filenumber].size -
m->friendlist[friendnumber].file_receiving[filenumber].transferred;
}
}
static void do_reqchunk_filecb(Messenger *m, int32_t friendnumber)
{
if (!m->friendlist[friendnumber].num_sending_files)
return;
int free_slots = crypto_num_free_sendqueue_slots(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id));
if (free_slots < MIN_SLOTS_FREE) {
free_slots = 0;
} else {
free_slots -= MIN_SLOTS_FREE;
}
unsigned int i, num = m->friendlist[friendnumber].num_sending_files;
for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) {
struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[i];
if (ft->status != FILESTATUS_NONE) {
--num;
if (ft->status == FILESTATUS_FINISHED) {
/* Check if file was entirely sent. */
if (friend_received_packet(m, friendnumber, ft->last_packet_number) == 0) {
if (m->file_reqchunk)
(*m->file_reqchunk)(m, friendnumber, i, ft->transferred, 0, m->file_reqchunk_userdata);
ft->status = FILESTATUS_NONE;
--m->friendlist[friendnumber].num_sending_files;
}
}
/* TODO: if file is too slow, switch to the next. */
if (ft->slots_allocated > free_slots) {
free_slots = 0;
} else {
free_slots -= ft->slots_allocated;
}
}
while (ft->status == FILESTATUS_TRANSFERRING && (ft->paused == FILE_PAUSE_NOT)) {
if (max_speed_reached(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id))) {
free_slots = 0;
}
if (free_slots == 0)
break;
uint16_t length = MAX_FILE_DATA_SIZE;
if (ft->size == 0) {
/* Send 0 data to friend if file is 0 length. */
file_data(m, friendnumber, i, 0, 0, 0);
break;
}
if (ft->size == ft->requested) {
break;
}
if (ft->size - ft->requested < length) {
length = ft->size - ft->requested;
}
++ft->slots_allocated;
if (m->file_reqchunk)
(*m->file_reqchunk)(m, friendnumber, i, ft->requested, length, m->file_reqchunk_userdata);
ft->requested += length;
--free_slots;
}
if (num == 0)
break;
}
}
/* Run this when the friend disconnects.
* Kill all current file transfers.
*/
static void break_files(const Messenger *m, int32_t friendnumber)
{
uint32_t i;
//TODO: Inform the client which file transfers get killed with a callback?
for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) {
if (m->friendlist[friendnumber].file_sending[i].status != FILESTATUS_NONE)
m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_NONE;
if (m->friendlist[friendnumber].file_receiving[i].status != FILESTATUS_NONE)
m->friendlist[friendnumber].file_receiving[i].status = FILESTATUS_NONE;
}
}
/* return -1 on failure, 0 on success.
*/
static int handle_filecontrol(Messenger *m, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber,
uint8_t control_type, uint8_t *data, uint16_t length)
{
if (receive_send > 1)
return -1;
if (control_type > FILECONTROL_SEEK)
return -1;
uint32_t real_filenumber = filenumber;
struct File_Transfers *ft;
if (receive_send == 0) {
real_filenumber += 1;
real_filenumber <<= 16;
ft = &m->friendlist[friendnumber].file_receiving[filenumber];
} else {
ft = &m->friendlist[friendnumber].file_sending[filenumber];
}
if (ft->status == FILESTATUS_NONE) {
/* File transfer doesn't exist, tell the other to kill it. */
send_file_control_packet(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, 0, 0);
return -1;
}
if (control_type == FILECONTROL_ACCEPT) {
if (receive_send && ft->status == FILESTATUS_NOT_ACCEPTED) {
ft->status = FILESTATUS_TRANSFERRING;
} else {
if (ft->paused & FILE_PAUSE_OTHER) {
ft->paused ^= FILE_PAUSE_OTHER;
} else {
return -1;
}
}
if (m->file_filecontrol)
(*m->file_filecontrol)(m, friendnumber, real_filenumber, control_type, m->file_filecontrol_userdata);
} else if (control_type == FILECONTROL_PAUSE) {
if ((ft->paused & FILE_PAUSE_OTHER) || ft->status != FILESTATUS_TRANSFERRING) {
return -1;
}
ft->paused |= FILE_PAUSE_OTHER;
if (m->file_filecontrol)
(*m->file_filecontrol)(m, friendnumber, real_filenumber, control_type, m->file_filecontrol_userdata);
} else if (control_type == FILECONTROL_KILL) {
if (m->file_filecontrol)
(*m->file_filecontrol)(m, friendnumber, real_filenumber, control_type, m->file_filecontrol_userdata);
ft->status = FILESTATUS_NONE;
if (receive_send) {
--m->friendlist[friendnumber].num_sending_files;
}
} else if (control_type == FILECONTROL_SEEK) {
uint64_t position;
if (length != sizeof(position)) {
return -1;
}
/* seek can only be sent by the receiver to seek before resuming broken tranfers. */
if (ft->status != FILESTATUS_NOT_ACCEPTED || !receive_send) {
return -1;
}
memcpy(&position, data, sizeof(position));
net_to_host((uint8_t *) &position, sizeof(position));
if (position > ft->size) {
return -1;
}
ft->transferred = ft->requested = position;
} else {
return -1;
}
return 0;
}
/**************************************/
/* Set the callback for msi packets.
*
* Function(Messenger *m, int friendnumber, uint8_t *data, uint16_t length, void *userdata)
*/
void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t, void *),
void *userdata)
{
m->msi_packet = function;
m->msi_packet_userdata = userdata;
}
/* Send an msi packet.
*
* return 1 on success
* return 0 on failure
*/
int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_MSI, data, length, 0);
}
static int handle_custom_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length)
{
Messenger *m = object;
if (friend_not_valid(m, friend_num))
return 1;
if (packet[0] < (PACKET_ID_LOSSY_RANGE_START + PACKET_LOSSY_AV_RESERVED)) {
if (m->friendlist[friend_num].lossy_rtp_packethandlers[packet[0] % PACKET_LOSSY_AV_RESERVED].function)
return m->friendlist[friend_num].lossy_rtp_packethandlers[packet[0] % PACKET_LOSSY_AV_RESERVED].function(
m, friend_num, packet, length, m->friendlist[friend_num].lossy_rtp_packethandlers[packet[0] %
PACKET_LOSSY_AV_RESERVED].object);
return 1;
}
if (m->lossy_packethandler)
m->lossy_packethandler(m, friend_num, packet, length, m->lossy_packethandler_userdata);
return 1;
}
void custom_lossy_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m,
uint32_t friendnumber, const uint8_t *data, size_t len, void *object), void *object)
{
m->lossy_packethandler = packet_handler_callback;
m->lossy_packethandler_userdata = object;
}
int m_callback_rtp_packet(Messenger *m, int32_t friendnumber, uint8_t byte, int (*packet_handler_callback)(Messenger *m,
uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object), void *object)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (byte < PACKET_ID_LOSSY_RANGE_START)
return -1;
if (byte >= (PACKET_ID_LOSSY_RANGE_START + PACKET_LOSSY_AV_RESERVED))
return -1;
m->friendlist[friendnumber].lossy_rtp_packethandlers[byte % PACKET_LOSSY_AV_RESERVED].function =
packet_handler_callback;
m->friendlist[friendnumber].lossy_rtp_packethandlers[byte % PACKET_LOSSY_AV_RESERVED].object = object;
return 0;
}
int send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (length == 0 || length > MAX_CRYPTO_DATA_SIZE)
return -2;
if (data[0] < PACKET_ID_LOSSY_RANGE_START)
return -3;
if (data[0] >= (PACKET_ID_LOSSY_RANGE_START + PACKET_ID_LOSSY_RANGE_SIZE))
return -3;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -4;
if (send_lossy_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), data, length) == -1) {
return -5;
} else {
return 0;
}
}
static int handle_custom_lossless_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length)
{
Messenger *m = object;
if (friend_not_valid(m, friend_num))
return -1;
if (packet[0] < PACKET_ID_LOSSLESS_RANGE_START)
return -1;
if (packet[0] >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE))
return -1;
if (m->lossless_packethandler)
m->lossless_packethandler(m, friend_num, packet, length, m->lossless_packethandler_userdata);
return 1;
}
void custom_lossless_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m,
uint32_t friendnumber, const uint8_t *data, size_t len, void *object), void *object)
{
m->lossless_packethandler = packet_handler_callback;
m->lossless_packethandler_userdata = object;
}
int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length)
{
if (friend_not_valid(m, friendnumber))
return -1;
if (length == 0 || length > MAX_CRYPTO_DATA_SIZE)
return -2;
if (data[0] < PACKET_ID_LOSSLESS_RANGE_START)
return -3;
if (data[0] >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE))
return -3;
if (m->friendlist[friendnumber].status != FRIEND_ONLINE)
return -4;
if (write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c,
m->friendlist[friendnumber].friendcon_id), data, length, 1) == -1) {
return -5;
} else {
return 0;
}
}
/* Function to filter out some friend requests*/
static int friend_already_added(const uint8_t *real_pk, void *data)
{
const Messenger *m = data;
if (getfriend_id(m, real_pk) == -1)
return 0;
return -1;
}
/* Run this at startup. */
Messenger *new_messenger(Messenger_Options *options, unsigned int *error)
{
Messenger *m = calloc(1, sizeof(Messenger));
if (error)
*error = MESSENGER_ERROR_OTHER;
if ( ! m )
return NULL;
unsigned int net_err = 0;
if (options->udp_disabled) {
/* this is the easiest way to completely disable UDP without changing too much code. */
m->net = calloc(1, sizeof(Networking_Core));
} else {
IP ip;
ip_init(&ip, options->ipv6enabled);
m->net = new_networking_ex(ip, options->port_range[0], options->port_range[1], &net_err);
}
if (m->net == NULL) {
free(m);
if (error && net_err == 1) {
*error = MESSENGER_ERROR_PORT;
}
return NULL;
}
m->dht = new_DHT(m->net);
if (m->dht == NULL) {
kill_networking(m->net);
free(m);
return NULL;
}
m->net_crypto = new_net_crypto(m->dht, &options->proxy_info);
if (m->net_crypto == NULL) {
kill_networking(m->net);
kill_DHT(m->dht);
free(m);
return NULL;
}
m->onion = new_onion(m->dht);
m->onion_a = new_onion_announce(m->dht);
m->onion_c = new_onion_client(m->net_crypto);
m->fr_c = new_friend_connections(m->onion_c);
if (!(m->onion && m->onion_a && m->onion_c)) {
kill_friend_connections(m->fr_c);
kill_onion(m->onion);
kill_onion_announce(m->onion_a);
kill_onion_client(m->onion_c);
kill_DHT(m->dht);
kill_net_crypto(m->net_crypto);
kill_networking(m->net);
free(m);
return NULL;
}
if (options->tcp_server_port) {
m->tcp_server = new_TCP_server(options->ipv6enabled, 1, &options->tcp_server_port, m->dht->self_public_key,
m->dht->self_secret_key, m->onion);
if (m->tcp_server == NULL) {
kill_friend_connections(m->fr_c);
kill_onion(m->onion);
kill_onion_announce(m->onion_a);
kill_onion_client(m->onion_c);
kill_DHT(m->dht);
kill_net_crypto(m->net_crypto);
kill_networking(m->net);
free(m);
if (error)
*error = MESSENGER_ERROR_TCP_SERVER;
return NULL;
}
}
m->options = *options;
friendreq_init(&(m->fr), m->fr_c);
set_nospam(&(m->fr), random_int());
set_filter_function(&(m->fr), &friend_already_added, m);
if (error)
*error = MESSENGER_ERROR_NONE;
return m;
}
/* Run this before closing shop. */
void kill_messenger(Messenger *m)
{
if (!m)
return;
uint32_t i;
if (m->tcp_server) {
kill_TCP_server(m->tcp_server);
}
kill_friend_connections(m->fr_c);
kill_onion(m->onion);
kill_onion_announce(m->onion_a);
kill_onion_client(m->onion_c);
kill_net_crypto(m->net_crypto);
kill_DHT(m->dht);
kill_networking(m->net);
for (i = 0; i < m->numfriends; ++i) {
clear_receipts(m, i);
}
free(m->friendlist);
free(m);
}
/* Check for and handle a timed-out friend request. If the request has
* timed-out then the friend status is set back to FRIEND_ADDED.
* i: friendlist index of the timed-out friend
* t: time
*/
static void check_friend_request_timed_out(Messenger *m, uint32_t i, uint64_t t)
{
Friend *f = &m->friendlist[i];
if (f->friendrequest_lastsent + f->friendrequest_timeout < t) {
set_friend_status(m, i, FRIEND_ADDED);
/* Double the default timeout every time if friendrequest is assumed
* to have been sent unsuccessfully.
*/
f->friendrequest_timeout *= 2;
}
}
static int handle_status(void *object, int i, uint8_t status)
{
Messenger *m = object;
if (status) { /* Went online. */
send_online_packet(m, i);
m->friendlist[i].name_sent = 0;
m->friendlist[i].userstatus_sent = 0;
m->friendlist[i].statusmessage_sent = 0;
m->friendlist[i].user_istyping_sent = 0;
} else { /* Went offline. */
if (m->friendlist[i].status == FRIEND_ONLINE) {
set_friend_status(m, i, FRIEND_CONFIRMED);
}
}
return 0;
}
static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len)
{
if (len == 0)
return -1;
Messenger *m = object;
uint8_t packet_id = temp[0];
uint8_t *data = temp + 1;
uint32_t data_length = len - 1;
if (m->friendlist[i].status != FRIEND_ONLINE) {
if (packet_id == PACKET_ID_ONLINE && len == 1) {
set_friend_status(m, i, FRIEND_ONLINE);
send_online_packet(m, i);
} else {
return -1;
}
}
switch (packet_id) {
case PACKET_ID_OFFLINE: {
if (data_length != 0)
break;
set_friend_status(m, i, FRIEND_CONFIRMED);
}
case PACKET_ID_NICKNAME: {
if (data_length > MAX_NAME_LENGTH)
break;
/* Make sure the NULL terminator is present. */
uint8_t data_terminated[data_length + 1];
memcpy(data_terminated, data, data_length);
data_terminated[data_length] = 0;
/* inform of namechange before we overwrite the old name */
if (m->friend_namechange)
m->friend_namechange(m, i, data_terminated, data_length, m->friend_namechange_userdata);
memcpy(m->friendlist[i].name, data_terminated, data_length);
m->friendlist[i].name_length = data_length;
break;
}
case PACKET_ID_STATUSMESSAGE: {
if (data_length > MAX_STATUSMESSAGE_LENGTH)
break;
/* Make sure the NULL terminator is present. */
uint8_t data_terminated[data_length + 1];
memcpy(data_terminated, data, data_length);
data_terminated[data_length] = 0;
if (m->friend_statusmessagechange)
m->friend_statusmessagechange(m, i, data_terminated, data_length,
m->friend_statusmessagechange_userdata);
set_friend_statusmessage(m, i, data_terminated, data_length);
break;
}
case PACKET_ID_USERSTATUS: {
if (data_length != 1)
break;
USERSTATUS status = data[0];
if (status >= USERSTATUS_INVALID)
break;
if (m->friend_userstatuschange)
m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata);
set_friend_userstatus(m, i, status);
break;
}
case PACKET_ID_TYPING: {
if (data_length != 1)
break;
_Bool typing = !!data[0];
set_friend_typing(m, i, typing);
if (m->friend_typingchange)
m->friend_typingchange(m, i, typing, m->friend_typingchange_userdata);
break;
}
case PACKET_ID_MESSAGE:
case PACKET_ID_ACTION: {
if (data_length == 0)
break;
const uint8_t *message = data;
uint16_t message_length = data_length;
/* Make sure the NULL terminator is present. */
uint8_t message_terminated[message_length + 1];
memcpy(message_terminated, message, message_length);
message_terminated[message_length] = 0;
uint8_t type = packet_id - PACKET_ID_MESSAGE;
if (m->friend_message)
(*m->friend_message)(m, i, type, message_terminated, message_length, m->friend_message_userdata);
break;
}
case PACKET_ID_INVITE_GROUPCHAT: {
if (data_length == 0)
break;
if (m->group_invite)
(*m->group_invite)(m, i, data, data_length);
break;
}
case PACKET_ID_FILE_SENDREQUEST: {
const unsigned int head_length = 1 + sizeof(uint32_t) + sizeof(uint64_t) + FILE_ID_LENGTH;
if (data_length < head_length)
break;
uint8_t filenumber = data[0];
if (filenumber >= MAX_CONCURRENT_FILE_PIPES)
break;
uint64_t filesize;
uint32_t file_type;
uint16_t filename_length = data_length - head_length;
if (filename_length > MAX_FILENAME_LENGTH)
break;
memcpy(&file_type, data + 1, sizeof(file_type));
file_type = ntohl(file_type);
memcpy(&filesize, data + 1 + sizeof(uint32_t), sizeof(filesize));
net_to_host((uint8_t *) &filesize, sizeof(filesize));
struct File_Transfers *ft = &m->friendlist[i].file_receiving[filenumber];
if (ft->status != FILESTATUS_NONE)
break;
ft->status = FILESTATUS_NOT_ACCEPTED;
ft->size = filesize;
ft->transferred = 0;
ft->paused = FILE_PAUSE_NOT;
memcpy(ft->id, data + 1 + sizeof(uint32_t) + sizeof(uint64_t), FILE_ID_LENGTH);
uint8_t filename_terminated[filename_length + 1];
uint8_t *filename = NULL;
if (filename_length) {
/* Force NULL terminate file name. */
memcpy(filename_terminated, data + head_length, filename_length);
filename_terminated[filename_length] = 0;
filename = filename_terminated;
}
uint32_t real_filenumber = filenumber;
real_filenumber += 1;
real_filenumber <<= 16;
if (m->file_sendrequest)
(*m->file_sendrequest)(m, i, real_filenumber, file_type, filesize, filename, filename_length,
m->file_sendrequest_userdata);
break;
}
case PACKET_ID_FILE_CONTROL: {
if (data_length < 3)
break;
uint8_t send_receive = data[0];
uint8_t filenumber = data[1];
uint8_t control_type = data[2];
if (filenumber >= MAX_CONCURRENT_FILE_PIPES)
break;
if (handle_filecontrol(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3) == -1)
break;
break;
}
case PACKET_ID_FILE_DATA: {
if (data_length < 1)
break;
uint8_t filenumber = data[0];
if (filenumber >= MAX_CONCURRENT_FILE_PIPES)
break;
struct File_Transfers *ft = &m->friendlist[i].file_receiving[filenumber];
if (ft->status != FILESTATUS_TRANSFERRING)
break;
uint64_t position = ft->transferred;
uint32_t real_filenumber = filenumber;
real_filenumber += 1;
real_filenumber <<= 16;
uint16_t file_data_length = (data_length - 1);
uint8_t *file_data;
if (file_data_length == 0) {
file_data = NULL;
} else {
file_data = data + 1;
}
if (m->file_filedata)
(*m->file_filedata)(m, i, real_filenumber, position, file_data, file_data_length, m->file_filedata_userdata);
ft->transferred += file_data_length;
if (file_data_length && (ft->transferred >= ft->size || file_data_length != MAX_FILE_DATA_SIZE)) {
file_data_length = 0;
file_data = NULL;
position = ft->transferred;
/* Full file received. */
if (m->file_filedata)
(*m->file_filedata)(m, i, real_filenumber, position, file_data, file_data_length, m->file_filedata_userdata);
}
/* Data is zero, filetransfer is over. */
if (file_data_length == 0) {
ft->status = FILESTATUS_NONE;
}
break;
}
case PACKET_ID_MSI: {
if (data_length == 0)
break;
if (m->msi_packet)
(*m->msi_packet)(m, i, data, data_length, m->msi_packet_userdata);
break;
}
default: {
handle_custom_lossless_packet(object, i, temp, len);
break;
}
}
return 0;
}
void do_friends(Messenger *m)
{
uint32_t i;
uint64_t temp_time = unix_time();
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status == FRIEND_ADDED) {
int fr = send_friend_request_packet(m->fr_c, m->friendlist[i].friendcon_id, m->friendlist[i].friendrequest_nospam,
m->friendlist[i].info,
m->friendlist[i].info_size);
if (fr >= 0) {
set_friend_status(m, i, FRIEND_REQUESTED);
m->friendlist[i].friendrequest_lastsent = temp_time;
}
}
if (m->friendlist[i].status == FRIEND_REQUESTED
|| m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online. */
if (m->friendlist[i].status == FRIEND_REQUESTED) {
/* If we didn't connect to friend after successfully sending him a friend request the request is deemed
* unsuccessful so we set the status back to FRIEND_ADDED and try again.
*/
check_friend_request_timed_out(m, i, temp_time);
}
}
if (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online. */
if (m->friendlist[i].name_sent == 0) {
if (m_sendname(m, i, m->name, m->name_length))
m->friendlist[i].name_sent = 1;
}
if (m->friendlist[i].statusmessage_sent == 0) {
if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length))
m->friendlist[i].statusmessage_sent = 1;
}
if (m->friendlist[i].userstatus_sent == 0) {
if (send_userstatus(m, i, m->userstatus))
m->friendlist[i].userstatus_sent = 1;
}
if (m->friendlist[i].user_istyping_sent == 0) {
if (send_user_istyping(m, i, m->friendlist[i].user_istyping))
m->friendlist[i].user_istyping_sent = 1;
}
check_friend_tcp_udp(m, i);
do_receipts(m, i);
do_reqchunk_filecb(m, i);
m->friendlist[i].last_seen_time = (uint64_t) time(NULL);
}
}
}
static void connection_status_cb(Messenger *m)
{
unsigned int conn_status = onion_connection_status(m->onion_c);
if (conn_status != m->last_connection_status) {
if (m->core_connection_change)
(*m->core_connection_change)(m, conn_status, m->core_connection_change_userdata);
m->last_connection_status = conn_status;
}
}
#ifdef LOGGING
#define DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS 60UL
static time_t lastdump = 0;
static char IDString[crypto_box_PUBLICKEYBYTES * 2 + 1];
static char *ID2String(const uint8_t *pk)
{
uint32_t i;
for (i = 0; i < crypto_box_PUBLICKEYBYTES; i++)
sprintf(&IDString[i * 2], "%02X", pk[i]);
IDString[crypto_box_PUBLICKEYBYTES * 2] = 0;
return IDString;
}
#endif
/* Minimum messenger run interval in ms
TODO: A/V */
#define MIN_RUN_INTERVAL 50
/* Return the time in milliseconds before do_messenger() should be called again
* for optimal performance.
*
* returns time (in ms) before the next do_messenger() needs to be run on success.
*/
uint32_t messenger_run_interval(const Messenger *m)
{
uint32_t crypto_interval = crypto_run_interval(m->net_crypto);
if (crypto_interval > MIN_RUN_INTERVAL) {
return MIN_RUN_INTERVAL;
} else {
return crypto_interval;
}
}
/* The main loop that needs to be run at least 20 times per second. */
void do_messenger(Messenger *m)
{
// Add the TCP relays, but only if this is the first time calling do_messenger
if (m->has_added_relays == 0) {
m->has_added_relays = 1;
int i;
for (i = 0; i < NUM_SAVED_TCP_RELAYS; ++i) {
add_tcp_relay(m->net_crypto, m->loaded_relays[i].ip_port, m->loaded_relays[i].public_key);
}
if (m->tcp_server) {
/* Add self tcp server. */
IP_Port local_ip_port;
local_ip_port.port = m->options.tcp_server_port;
local_ip_port.ip.family = AF_INET;
local_ip_port.ip.ip4.uint32 = INADDR_LOOPBACK;
add_tcp_relay(m->net_crypto, local_ip_port, m->tcp_server->public_key);
}
}
unix_time_update();
if (!m->options.udp_disabled) {
networking_poll(m->net);
do_DHT(m->dht);
}
if (m->tcp_server) {
do_TCP_server(m->tcp_server);
}
do_net_crypto(m->net_crypto);
do_onion_client(m->onion_c);
do_friend_connections(m->fr_c);
do_friends(m);
connection_status_cb(m);
#ifdef LOGGING
if (unix_time() > lastdump + DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS) {
#ifdef ENABLE_ASSOC_DHT
Assoc_status(m->dht->assoc);
#endif
lastdump = unix_time();
uint32_t client, last_pinged;
for (client = 0; client < LCLIENT_LIST; client++) {
Client_data *cptr = &m->dht->close_clientlist[client];
IPPTsPng *assoc = NULL;
uint32_t a;
for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6)
if (ip_isset(&assoc->ip_port.ip)) {
last_pinged = lastdump - assoc->last_pinged;
if (last_pinged > 999)
last_pinged = 999;
LOGGER_TRACE("C[%2u] %s:%u [%3u] %s",
client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port),
last_pinged, ID2String(cptr->client_id));
}
}
uint32_t friend, dhtfriend;
/* dht contains additional "friends" (requests) */
uint32_t num_dhtfriends = m->dht->num_friends;
int32_t m2dht[num_dhtfriends];
int32_t dht2m[num_dhtfriends];
for (friend = 0; friend < num_dhtfriends; friend++) {
m2dht[friend] = -1;
dht2m[friend] = -1;
if (friend >= m->numfriends)
continue;
for (dhtfriend = 0; dhtfriend < m->dht->num_friends; dhtfriend++)
if (id_equal(m->friendlist[friend].real_pk, m->dht->friends_list[dhtfriend].client_id)) {
m2dht[friend] = dhtfriend;
break;
}
}
for (friend = 0; friend < num_dhtfriends; friend++)
if (m2dht[friend] >= 0)
dht2m[m2dht[friend]] = friend;
if (m->numfriends != m->dht->num_friends) {
LOGGER_TRACE("Friend num in DHT %u != friend num in msger %u\n", m->dht->num_friends, m->numfriends);
}
Friend *msgfptr;
DHT_Friend *dhtfptr;
for (friend = 0; friend < num_dhtfriends; friend++) {
if (dht2m[friend] >= 0)
msgfptr = &m->friendlist[dht2m[friend]];
else
msgfptr = NULL;
dhtfptr = &m->dht->friends_list[friend];
if (msgfptr) {
LOGGER_TRACE("F[%2u:%2u] <%s> %s",
dht2m[friend], friend, msgfptr->name,
ID2String(msgfptr->real_pk));
} else {
LOGGER_TRACE("F[--:%2u] %s", friend, ID2String(dhtfptr->client_id));
}
for (client = 0; client < MAX_FRIEND_CLIENTS; client++) {
Client_data *cptr = &dhtfptr->client_list[client];
IPPTsPng *assoc = NULL;
uint32_t a;
for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6)
if (ip_isset(&assoc->ip_port.ip)) {
last_pinged = lastdump - assoc->last_pinged;
if (last_pinged > 999)
last_pinged = 999;
LOGGER_TRACE("F[%2u] => C[%2u] %s:%u [%3u] %s",
friend, client, ip_ntoa(&assoc->ip_port.ip),
ntohs(assoc->ip_port.port), last_pinged,
ID2String(cptr->client_id));
}
}
}
}
#endif /* LOGGING */
}
/* new messenger format for load/save, more robust and forward compatible */
#define MESSENGER_STATE_COOKIE_GLOBAL 0x15ed1b1f
#define MESSENGER_STATE_COOKIE_TYPE 0x01ce
#define MESSENGER_STATE_TYPE_NOSPAMKEYS 1
#define MESSENGER_STATE_TYPE_DHT 2
#define MESSENGER_STATE_TYPE_FRIENDS 3
#define MESSENGER_STATE_TYPE_NAME 4
#define MESSENGER_STATE_TYPE_STATUSMESSAGE 5
#define MESSENGER_STATE_TYPE_STATUS 6
#define MESSENGER_STATE_TYPE_TCP_RELAY 10
#define MESSENGER_STATE_TYPE_PATH_NODE 11
#define SAVED_FRIEND_REQUEST_SIZE 1024
#define NUM_SAVED_PATH_NODES 8
struct SAVED_FRIEND {
uint8_t status;
uint8_t real_pk[crypto_box_PUBLICKEYBYTES];
uint8_t info[SAVED_FRIEND_REQUEST_SIZE]; // the data that is sent during the friend requests we do.
uint16_t info_size; // Length of the info.
uint8_t name[MAX_NAME_LENGTH];
uint16_t name_length;
uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH];
uint16_t statusmessage_length;
uint8_t userstatus;
uint32_t friendrequest_nospam;
uint64_t last_seen_time;
};
static uint32_t saved_friendslist_size(const Messenger *m)
{
return count_friendlist(m) * sizeof(struct SAVED_FRIEND);
}
static uint32_t friends_list_save(const Messenger *m, uint8_t *data)
{
uint32_t i;
uint32_t num = 0;
for (i = 0; i < m->numfriends; i++) {
if (m->friendlist[i].status > 0) {
struct SAVED_FRIEND temp;
memset(&temp, 0, sizeof(struct SAVED_FRIEND));
temp.status = m->friendlist[i].status;
memcpy(temp.real_pk, m->friendlist[i].real_pk, crypto_box_PUBLICKEYBYTES);
if (temp.status < 3) {
if (m->friendlist[i].info_size > SAVED_FRIEND_REQUEST_SIZE) {
memcpy(temp.info, m->friendlist[i].info, SAVED_FRIEND_REQUEST_SIZE);
} else {
memcpy(temp.info, m->friendlist[i].info, m->friendlist[i].info_size);
}
temp.info_size = htons(m->friendlist[i].info_size);
temp.friendrequest_nospam = m->friendlist[i].friendrequest_nospam;
} else {
memcpy(temp.name, m->friendlist[i].name, m->friendlist[i].name_length);
temp.name_length = htons(m->friendlist[i].name_length);
memcpy(temp.statusmessage, m->friendlist[i].statusmessage, m->friendlist[i].statusmessage_length);
temp.statusmessage_length = htons(m->friendlist[i].statusmessage_length);
temp.userstatus = m->friendlist[i].userstatus;
uint8_t last_seen_time[sizeof(uint64_t)];
memcpy(last_seen_time, &m->friendlist[i].last_seen_time, sizeof(uint64_t));
host_to_net(last_seen_time, sizeof(uint64_t));
memcpy(&temp.last_seen_time, last_seen_time, sizeof(uint64_t));
}
memcpy(data + num * sizeof(struct SAVED_FRIEND), &temp, sizeof(struct SAVED_FRIEND));
num++;
}
}
return num * sizeof(struct SAVED_FRIEND);
}
static int friends_list_load(Messenger *m, const uint8_t *data, uint32_t length)
{
if (length % sizeof(struct SAVED_FRIEND) != 0) {
return -1;
}
uint32_t num = length / sizeof(struct SAVED_FRIEND);
uint32_t i;
for (i = 0; i < num; ++i) {
struct SAVED_FRIEND temp;
memcpy(&temp, data + i * sizeof(struct SAVED_FRIEND), sizeof(struct SAVED_FRIEND));
if (temp.status >= 3) {
int fnum = m_addfriend_norequest(m, temp.real_pk);
if (fnum < 0)
continue;
setfriendname(m, fnum, temp.name, ntohs(temp.name_length));
set_friend_statusmessage(m, fnum, temp.statusmessage, ntohs(temp.statusmessage_length));
set_friend_userstatus(m, fnum, temp.userstatus);
uint8_t last_seen_time[sizeof(uint64_t)];
memcpy(last_seen_time, &temp.last_seen_time, sizeof(uint64_t));
net_to_host(last_seen_time, sizeof(uint64_t));
memcpy(&m->friendlist[fnum].last_seen_time, last_seen_time, sizeof(uint64_t));
} else if (temp.status != 0) {
/* TODO: This is not a good way to do this. */
uint8_t address[FRIEND_ADDRESS_SIZE];
id_copy(address, temp.real_pk);
memcpy(address + crypto_box_PUBLICKEYBYTES, &(temp.friendrequest_nospam), sizeof(uint32_t));
uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum));
memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), &checksum, sizeof(checksum));
m_addfriend(m, address, temp.info, ntohs(temp.info_size));
}
}
return num;
}
/* return size of the messenger data (for saving) */
uint32_t messenger_size(const Messenger *m)
{
uint32_t size32 = sizeof(uint32_t), sizesubhead = size32 * 2;
return size32 * 2 // global cookie
+ sizesubhead + sizeof(uint32_t) + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES
+ sizesubhead + DHT_size(m->dht) // DHT
+ sizesubhead + saved_friendslist_size(m) // Friendlist itself.
+ sizesubhead + m->name_length // Own nickname.
+ sizesubhead + m->statusmessage_length // status message
+ sizesubhead + 1 // status
+ sizesubhead + NUM_SAVED_TCP_RELAYS * sizeof(Node_format) //TCP relays
+ sizesubhead + NUM_SAVED_PATH_NODES * sizeof(Node_format) //saved path nodes
;
}
static uint8_t *z_state_save_subheader(uint8_t *data, uint32_t len, uint16_t type)
{
host_to_lendian32(data, len);
data += sizeof(uint32_t);
host_to_lendian32(data, (host_tolendian16(MESSENGER_STATE_COOKIE_TYPE) << 16) | host_tolendian16(type));
data += sizeof(uint32_t);
return data;
}
/* Save the messenger in data of size Messenger_size(). */
void messenger_save(const Messenger *m, uint8_t *data)
{
uint32_t len;
uint16_t type;
uint32_t *data32, size32 = sizeof(uint32_t);
data32 = (uint32_t *)data;
data32[0] = 0;
data32[1] = MESSENGER_STATE_COOKIE_GLOBAL;
data += size32 * 2;
#ifdef DEBUG
assert(sizeof(get_nospam(&(m->fr))) == sizeof(uint32_t));
#endif
len = size32 + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
type = MESSENGER_STATE_TYPE_NOSPAMKEYS;
data = z_state_save_subheader(data, len, type);
*(uint32_t *)data = get_nospam(&(m->fr));
save_keys(m->net_crypto, data + size32);
data += len;
len = DHT_size(m->dht);
type = MESSENGER_STATE_TYPE_DHT;
data = z_state_save_subheader(data, len, type);
DHT_save(m->dht, data);
data += len;
len = saved_friendslist_size(m);
type = MESSENGER_STATE_TYPE_FRIENDS;
data = z_state_save_subheader(data, len, type);
friends_list_save(m, data);
data += len;
len = m->name_length;
type = MESSENGER_STATE_TYPE_NAME;
data = z_state_save_subheader(data, len, type);
memcpy(data, m->name, len);
data += len;
len = m->statusmessage_length;
type = MESSENGER_STATE_TYPE_STATUSMESSAGE;
data = z_state_save_subheader(data, len, type);
memcpy(data, m->statusmessage, len);
data += len;
len = 1;
type = MESSENGER_STATE_TYPE_STATUS;
data = z_state_save_subheader(data, len, type);
*data = m->userstatus;
data += len;
Node_format relays[NUM_SAVED_TCP_RELAYS];
len = sizeof(relays);
type = MESSENGER_STATE_TYPE_TCP_RELAY;
data = z_state_save_subheader(data, len, type);
memset(relays, 0, len);
copy_connected_tcp_relays(m->net_crypto, relays, NUM_SAVED_TCP_RELAYS);
memcpy(data, relays, len);
data += len;
Node_format nodes[NUM_SAVED_PATH_NODES];
len = sizeof(nodes);
type = MESSENGER_STATE_TYPE_PATH_NODE;
data = z_state_save_subheader(data, len, type);
memset(nodes, 0, len);
onion_backup_nodes(m->onion_c, nodes, NUM_SAVED_PATH_NODES);
memcpy(data, nodes, len);
}
static int messenger_load_state_callback(void *outer, const uint8_t *data, uint32_t length, uint16_t type)
{
Messenger *m = outer;
switch (type) {
case MESSENGER_STATE_TYPE_NOSPAMKEYS:
if (length == crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t)) {
set_nospam(&(m->fr), *(uint32_t *)data);
load_secret_key(m->net_crypto, (&data[sizeof(uint32_t)]) + crypto_box_PUBLICKEYBYTES);
if (memcmp((&data[sizeof(uint32_t)]), m->net_crypto->self_public_key, crypto_box_PUBLICKEYBYTES) != 0) {
return -1;
}
} else
return -1; /* critical */
break;
case MESSENGER_STATE_TYPE_DHT:
DHT_load(m->dht, data, length);
break;
case MESSENGER_STATE_TYPE_FRIENDS:
friends_list_load(m, data, length);
break;
case MESSENGER_STATE_TYPE_NAME:
if ((length > 0) && (length <= MAX_NAME_LENGTH)) {
setname(m, data, length);
}
break;
case MESSENGER_STATE_TYPE_STATUSMESSAGE:
if ((length > 0) && (length < MAX_STATUSMESSAGE_LENGTH)) {
m_set_statusmessage(m, data, length);
}
break;
case MESSENGER_STATE_TYPE_STATUS:
if (length == 1) {
m_set_userstatus(m, *data);
}
break;
case MESSENGER_STATE_TYPE_TCP_RELAY: {
if (length != sizeof(m->loaded_relays)) {
return -1;
}
memcpy(m->loaded_relays, data, length);
m->has_added_relays = 0;
break;
}
case MESSENGER_STATE_TYPE_PATH_NODE: {
Node_format nodes[NUM_SAVED_PATH_NODES];
if (length != sizeof(nodes)) {
return -1;
}
memcpy(nodes, data, length);
uint32_t i;
for (i = 0; i < NUM_SAVED_PATH_NODES; ++i) {
onion_add_bs_path_node(m->onion_c, nodes[i].ip_port, nodes[i].public_key);
}
break;
}
#ifdef DEBUG
default:
fprintf(stderr, "Load state: contains unrecognized part (len %u, type %u)\n",
length, type);
break;
#endif
}
return 0;
}
/* Load the messenger from data of size length. */
int messenger_load(Messenger *m, const uint8_t *data, uint32_t length)
{
uint32_t data32[2];
uint32_t cookie_len = sizeof(data32);
if (length < cookie_len)
return -1;
memcpy(data32, data, sizeof(data32));
if (!data32[0] && (data32[1] == MESSENGER_STATE_COOKIE_GLOBAL))
return load_state(messenger_load_state_callback, m, data + cookie_len,
length - cookie_len, MESSENGER_STATE_COOKIE_TYPE);
else
return -1;
}
/* Return the number of friends in the instance m.
* You should use this to determine how much memory to allocate
* for copy_friendlist. */
uint32_t count_friendlist(const Messenger *m)
{
uint32_t ret = 0;
uint32_t i;
for (i = 0; i < m->numfriends; i++) {
if (m->friendlist[i].status > 0) {
ret++;
}
}
return ret;
}
/* Copy a list of valid friend IDs into the array out_list.
* If out_list is NULL, returns 0.
* Otherwise, returns the number of elements copied.
* If the array was too small, the contents
* of out_list will be truncated to list_size. */
uint32_t copy_friendlist(Messenger const *m, uint32_t *out_list, uint32_t list_size)
{
if (!out_list)
return 0;
if (m->numfriends == 0) {
return 0;
}
uint32_t i;
uint32_t ret = 0;
for (i = 0; i < m->numfriends; i++) {
if (ret >= list_size) {
break; /* Abandon ship */
}
if (m->friendlist[i].status > 0) {
out_list[ret] = i;
ret++;
}
}
return ret;
}