/* Messenger.c * * An implementation of a simple text chat only messenger on the tox network core. * * Copyright (C) 2013 Tox project All Rights Reserved. * * This file is part of Tox. * * Tox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tox. If not, see . * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef TOX_DEBUG #include #endif #include "logger.h" #include "Messenger.h" #include "assoc.h" #include "network.h" #include "util.h" static void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status); static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data, uint32_t length, uint8_t congestion_control); // friend_not_valid determines if the friendnumber passed is valid in the Messenger object static uint8_t friend_not_valid(const Messenger *m, int32_t friendnumber) { if ((unsigned int)friendnumber < m->numfriends) { if (m->friendlist[friendnumber].status != 0) { return 0; } } return 1; } /* Set the size of the friend list to numfriends. * * return -1 if realloc fails. */ int realloc_friendlist(Messenger *m, uint32_t num) { if (num == 0) { free(m->friendlist); m->friendlist = NULL; return 0; } Friend *newfriendlist = realloc(m->friendlist, num * sizeof(Friend)); if (newfriendlist == NULL) return -1; m->friendlist = newfriendlist; return 0; } /* return the friend id associated to that public key. * return -1 if no such friend. */ int32_t getfriend_id(const Messenger *m, const uint8_t *real_pk) { uint32_t i; for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status > 0) if (id_equal(real_pk, m->friendlist[i].real_pk)) return i; } return -1; } /* Copies the public key associated to that friend id into real_pk buffer. * Make sure that real_pk is of size crypto_box_PUBLICKEYBYTES. * * return 0 if success. * return -1 if failure. */ int get_real_pk(const Messenger *m, int32_t friendnumber, uint8_t *real_pk) { if (friend_not_valid(m, friendnumber)) return -1; memcpy(real_pk, m->friendlist[friendnumber].real_pk, crypto_box_PUBLICKEYBYTES); return 0; } /* return friend connection id on success. * return -1 if failure. */ int getfriendcon_id(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].friendcon_id; } /* * return a uint16_t that represents the checksum of address of length len. */ static uint16_t address_checksum(const uint8_t *address, uint32_t len) { uint8_t checksum[2] = {0}; uint16_t check; uint32_t i; for (i = 0; i < len; ++i) checksum[i % 2] ^= address[i]; memcpy(&check, checksum, sizeof(check)); return check; } /* Format: [real_pk (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)] * * return FRIEND_ADDRESS_SIZE byte address to give to others. */ void getaddress(const Messenger *m, uint8_t *address) { id_copy(address, m->net_crypto->self_public_key); uint32_t nospam = get_nospam(&(m->fr)); memcpy(address + crypto_box_PUBLICKEYBYTES, &nospam, sizeof(nospam)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(nospam), &checksum, sizeof(checksum)); } static int send_online_packet(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return 0; uint8_t packet = PACKET_ID_ONLINE; return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), &packet, sizeof(packet), 0) != -1; } static int send_offline_packet(Messenger *m, int friendcon_id) { uint8_t packet = PACKET_ID_OFFLINE; return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, friendcon_id), &packet, sizeof(packet), 0) != -1; } static int handle_status(void *object, int i, uint8_t status); static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len, void *userdata); static int handle_custom_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length); static int32_t init_new_friend(Messenger *m, const uint8_t *real_pk, uint8_t status) { /* Resize the friend list if necessary. */ if (realloc_friendlist(m, m->numfriends + 1) != 0) return FAERR_NOMEM; memset(&(m->friendlist[m->numfriends]), 0, sizeof(Friend)); int friendcon_id = new_friend_connection(m->fr_c, real_pk); if (friendcon_id == -1) return FAERR_NOMEM; uint32_t i; for (i = 0; i <= m->numfriends; ++i) { if (m->friendlist[i].status == NOFRIEND) { m->friendlist[i].status = status; m->friendlist[i].friendcon_id = friendcon_id; m->friendlist[i].friendrequest_lastsent = 0; id_copy(m->friendlist[i].real_pk, real_pk); m->friendlist[i].statusmessage_length = 0; m->friendlist[i].userstatus = USERSTATUS_NONE; m->friendlist[i].is_typing = 0; m->friendlist[i].message_id = 0; friend_connection_callbacks(m->fr_c, friendcon_id, MESSENGER_CALLBACK_INDEX, &handle_status, &handle_packet, &handle_custom_lossy_packet, m, i); if (m->numfriends == i) ++m->numfriends; if (friend_con_connected(m->fr_c, friendcon_id) == FRIENDCONN_STATUS_CONNECTED) { send_online_packet(m, i); } return i; } } return FAERR_NOMEM; } /* * Add a friend. * Set the data that will be sent along with friend request. * Address is the address of the friend (returned by getaddress of the friend you wish to add) it must be FRIEND_ADDRESS_SIZE bytes. * data is the data and length is the length. * * return the friend number if success. * return FA_TOOLONG if message length is too long. * return FAERR_NOMESSAGE if no message (message length must be >= 1 byte). * return FAERR_OWNKEY if user's own key. * return FAERR_ALREADYSENT if friend request already sent or already a friend. * return FAERR_BADCHECKSUM if bad checksum in address. * return FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different. * (the nospam for that friend was set to the new one). * return FAERR_NOMEM if increasing the friend list size fails. */ int32_t m_addfriend(Messenger *m, const uint8_t *address, const uint8_t *data, uint16_t length) { if (length > MAX_FRIEND_REQUEST_DATA_SIZE) return FAERR_TOOLONG; uint8_t real_pk[crypto_box_PUBLICKEYBYTES]; id_copy(real_pk, address); if (!public_key_valid(real_pk)) return FAERR_BADCHECKSUM; uint16_t check, checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(&check, address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), sizeof(check)); if (check != checksum) return FAERR_BADCHECKSUM; if (length < 1) return FAERR_NOMESSAGE; if (id_equal(real_pk, m->net_crypto->self_public_key)) return FAERR_OWNKEY; int32_t friend_id = getfriend_id(m, real_pk); if (friend_id != -1) { if (m->friendlist[friend_id].status >= FRIEND_CONFIRMED) return FAERR_ALREADYSENT; uint32_t nospam; memcpy(&nospam, address + crypto_box_PUBLICKEYBYTES, sizeof(nospam)); if (m->friendlist[friend_id].friendrequest_nospam == nospam) return FAERR_ALREADYSENT; m->friendlist[friend_id].friendrequest_nospam = nospam; return FAERR_SETNEWNOSPAM; } int32_t ret = init_new_friend(m, real_pk, FRIEND_ADDED); if (ret < 0) { return ret; } m->friendlist[ret].friendrequest_timeout = FRIENDREQUEST_TIMEOUT; memcpy(m->friendlist[ret].info, data, length); m->friendlist[ret].info_size = length; memcpy(&(m->friendlist[ret].friendrequest_nospam), address + crypto_box_PUBLICKEYBYTES, sizeof(uint32_t)); return ret; } int32_t m_addfriend_norequest(Messenger *m, const uint8_t *real_pk) { if (getfriend_id(m, real_pk) != -1) return FAERR_ALREADYSENT; if (!public_key_valid(real_pk)) return FAERR_BADCHECKSUM; if (id_equal(real_pk, m->net_crypto->self_public_key)) return FAERR_OWNKEY; return init_new_friend(m, real_pk, FRIEND_CONFIRMED); } static int clear_receipts(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; struct Receipts *receipts = m->friendlist[friendnumber].receipts_start; while (receipts) { struct Receipts *temp_r = receipts->next; free(receipts); receipts = temp_r; } m->friendlist[friendnumber].receipts_start = NULL; m->friendlist[friendnumber].receipts_end = NULL; return 0; } static int add_receipt(Messenger *m, int32_t friendnumber, uint32_t packet_num, uint32_t msg_id) { if (friend_not_valid(m, friendnumber)) return -1; struct Receipts *new = calloc(1, sizeof(struct Receipts)); if (!new) return -1; new->packet_num = packet_num; new->msg_id = msg_id; if (!m->friendlist[friendnumber].receipts_start) { m->friendlist[friendnumber].receipts_start = new; } else { m->friendlist[friendnumber].receipts_end->next = new; } m->friendlist[friendnumber].receipts_end = new; new->next = NULL; return 0; } /* * return -1 on failure. * return 0 if packet was received. */ static int friend_received_packet(const Messenger *m, int32_t friendnumber, uint32_t number) { if (friend_not_valid(m, friendnumber)) return -1; return cryptpacket_received(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), number); } static int do_receipts(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; struct Receipts *receipts = m->friendlist[friendnumber].receipts_start; while (receipts) { struct Receipts *temp_r = receipts->next; if (friend_received_packet(m, friendnumber, receipts->packet_num) == -1) break; if (m->read_receipt) (*m->read_receipt)(m, friendnumber, receipts->msg_id, m->read_receipt_userdata); free(receipts); m->friendlist[friendnumber].receipts_start = temp_r; receipts = temp_r; } if (!m->friendlist[friendnumber].receipts_start) m->friendlist[friendnumber].receipts_end = NULL; return 0; } /* Remove a friend. * * return 0 if success. * return -1 if failure. */ int m_delfriend(Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friend_connectionstatuschange_internal) m->friend_connectionstatuschange_internal(m, friendnumber, 0, m->friend_connectionstatuschange_internal_userdata); clear_receipts(m, friendnumber); remove_request_received(&(m->fr), m->friendlist[friendnumber].real_pk); friend_connection_callbacks(m->fr_c, m->friendlist[friendnumber].friendcon_id, MESSENGER_CALLBACK_INDEX, 0, 0, 0, 0, 0); if (friend_con_connected(m->fr_c, m->friendlist[friendnumber].friendcon_id) == FRIENDCONN_STATUS_CONNECTED) { send_offline_packet(m, m->friendlist[friendnumber].friendcon_id); } kill_friend_connection(m->fr_c, m->friendlist[friendnumber].friendcon_id); memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend)); uint32_t i; for (i = m->numfriends; i != 0; --i) { if (m->friendlist[i - 1].status != NOFRIEND) break; } m->numfriends = i; if (realloc_friendlist(m, m->numfriends) != 0) return FAERR_NOMEM; return 0; } int m_get_friend_connectionstatus(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status == FRIEND_ONLINE) { _Bool direct_connected = 0; unsigned int num_online_relays = 0; crypto_connection_status(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), &direct_connected, &num_online_relays); if (direct_connected) { return CONNECTION_UDP; } else { if (num_online_relays) { return CONNECTION_TCP; } else { return CONNECTION_UNKNOWN; } } } else { return CONNECTION_NONE; } } int m_friend_exists(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return 0; return 1; } /* Send a message of type. * * return -1 if friend not valid. * return -2 if too large. * return -3 if friend not online. * return -4 if send failed (because queue is full). * return -5 if bad type. * return 0 if success. */ int m_send_message_generic(Messenger *m, int32_t friendnumber, uint8_t type, const uint8_t *message, uint32_t length, uint32_t *message_id) { if (type > MESSAGE_ACTION) return -5; if (friend_not_valid(m, friendnumber)) return -1; if (length >= MAX_CRYPTO_DATA_SIZE) return -2; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -3; uint8_t packet[length + 1]; packet[0] = type + PACKET_ID_MESSAGE; if (length != 0) memcpy(packet + 1, message, length); int64_t packet_num = write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), packet, length + 1, 0); if (packet_num == -1) return -4; uint32_t msg_id = ++m->friendlist[friendnumber].message_id; add_receipt(m, friendnumber, packet_num, msg_id); if (message_id) *message_id = msg_id; return 0; } /* Send a name packet to friendnumber. * length is the length with the NULL terminator. */ static int m_sendname(const Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH) return 0; return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length, 0); } /* Set the name and name_length of a friend. * * return 0 if success. * return -1 if failure. */ int setfriendname(Messenger *m, int32_t friendnumber, const uint8_t *name, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (length > MAX_NAME_LENGTH || length == 0) return -1; m->friendlist[friendnumber].name_length = length; memcpy(m->friendlist[friendnumber].name, name, length); return 0; } /* Set our nickname * name must be a string of maximum MAX_NAME_LENGTH length. * length must be at least 1 byte. * length is the length of name with the NULL terminator. * * return 0 if success. * return -1 if failure. */ int setname(Messenger *m, const uint8_t *name, uint16_t length) { if (length > MAX_NAME_LENGTH) return -1; if (m->name_length == length && (length == 0 || memcmp(name, m->name, length) == 0)) return 0; if (length) memcpy(m->name, name, length); m->name_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].name_sent = 0; return 0; } /* Get our nickname and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return the length of the name. */ uint16_t getself_name(const Messenger *m, uint8_t *name) { if (name == NULL) { return 0; } memcpy(name, m->name, m->name_length); return m->name_length; } /* Get name of friendnumber and put it in name. * name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. * * return length of name if success. * return -1 if failure. */ int getname(const Messenger *m, int32_t friendnumber, uint8_t *name) { if (friend_not_valid(m, friendnumber)) return -1; memcpy(name, m->friendlist[friendnumber].name, m->friendlist[friendnumber].name_length); return m->friendlist[friendnumber].name_length; } int m_get_name_size(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].name_length; } int m_get_self_name_size(const Messenger *m) { return m->name_length; } int m_set_statusmessage(Messenger *m, const uint8_t *status, uint16_t length) { if (length > MAX_STATUSMESSAGE_LENGTH) return -1; if (m->statusmessage_length == length && (length == 0 || memcmp(m->statusmessage, status, length) == 0)) return 0; if (length) memcpy(m->statusmessage, status, length); m->statusmessage_length = length; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].statusmessage_sent = 0; return 0; } int m_set_userstatus(Messenger *m, uint8_t status) { if (status >= USERSTATUS_INVALID) return -1; if (m->userstatus == status) return 0; m->userstatus = status; uint32_t i; for (i = 0; i < m->numfriends; ++i) m->friendlist[i].userstatus_sent = 0; return 0; } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_statusmessage_size(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].statusmessage_length; } /* Copy the user status of friendnumber into buf, truncating if needed to maxlen * bytes, use m_get_statusmessage_size to find out how much you need to allocate. */ int m_copy_statusmessage(const Messenger *m, int32_t friendnumber, uint8_t *buf, uint32_t maxlen) { if (friend_not_valid(m, friendnumber)) return -1; int msglen = MIN(maxlen, m->friendlist[friendnumber].statusmessage_length); memcpy(buf, m->friendlist[friendnumber].statusmessage, msglen); memset(buf + msglen, 0, maxlen - msglen); return msglen; } /* return the size of friendnumber's user status. * Guaranteed to be at most MAX_STATUSMESSAGE_LENGTH. */ int m_get_self_statusmessage_size(const Messenger *m) { return m->statusmessage_length; } int m_copy_self_statusmessage(const Messenger *m, uint8_t *buf) { memcpy(buf, m->statusmessage, m->statusmessage_length); return m->statusmessage_length; } uint8_t m_get_userstatus(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return USERSTATUS_INVALID; uint8_t status = m->friendlist[friendnumber].userstatus; if (status >= USERSTATUS_INVALID) { status = USERSTATUS_NONE; } return status; } uint8_t m_get_self_userstatus(const Messenger *m) { return m->userstatus; } uint64_t m_get_last_online(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return UINT64_MAX; return m->friendlist[friendnumber].last_seen_time; } int m_set_usertyping(Messenger *m, int32_t friendnumber, uint8_t is_typing) { if (is_typing != 0 && is_typing != 1) return -1; if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].user_istyping == is_typing) return 0; m->friendlist[friendnumber].user_istyping = is_typing; m->friendlist[friendnumber].user_istyping_sent = 0; return 0; } int m_get_istyping(const Messenger *m, int32_t friendnumber) { if (friend_not_valid(m, friendnumber)) return -1; return m->friendlist[friendnumber].is_typing; } static int send_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length, 0); } static int send_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &status, sizeof(status), 0); } static int send_user_istyping(const Messenger *m, int32_t friendnumber, uint8_t is_typing) { uint8_t typing = is_typing; return write_cryptpacket_id(m, friendnumber, PACKET_ID_TYPING, &typing, sizeof(typing), 0); } static int set_friend_statusmessage(const Messenger *m, int32_t friendnumber, const uint8_t *status, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (length > MAX_STATUSMESSAGE_LENGTH) return -1; if (length) memcpy(m->friendlist[friendnumber].statusmessage, status, length); m->friendlist[friendnumber].statusmessage_length = length; return 0; } static void set_friend_userstatus(const Messenger *m, int32_t friendnumber, uint8_t status) { m->friendlist[friendnumber].userstatus = status; } static void set_friend_typing(const Messenger *m, int32_t friendnumber, uint8_t is_typing) { m->friendlist[friendnumber].is_typing = is_typing; } /* Set the function that will be executed when a friend request is received. */ void m_callback_friendrequest(Messenger *m, void (*function)(Messenger *m, const uint8_t *, const uint8_t *, size_t, void *), void *userdata) { void (*handle_friendrequest)(void *, const uint8_t *, const uint8_t *, size_t, void *) = (void *)function; callback_friendrequest(&(m->fr), handle_friendrequest, m, userdata); } /* Set the function that will be executed when a message from a friend is received. */ void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, const uint8_t *, size_t, void *), void *userdata) { m->friend_message = function; m->friend_message_userdata = userdata; } void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *)) { m->friend_namechange = function; } void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, size_t, void *)) { m->friend_statusmessagechange = function; } void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *), void *userdata) { m->friend_userstatuschange = function; m->friend_userstatuschange_userdata = userdata; } void m_callback_typingchange(Messenger *m, void(*function)(Messenger *m, uint32_t, _Bool, void *)) { m->friend_typingchange = function; } void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, void *), void *userdata) { m->read_receipt = function; m->read_receipt_userdata = userdata; } void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, uint32_t, unsigned int, void *), void *userdata) { m->friend_connectionstatuschange = function; m->friend_connectionstatuschange_userdata = userdata; } void m_callback_core_connection(Messenger *m, void (*function)(Messenger *m, unsigned int, void *)) { m->core_connection_change = function; } void m_callback_connectionstatus_internal_av(Messenger *m, void (*function)(Messenger *m, uint32_t, uint8_t, void *), void *userdata) { m->friend_connectionstatuschange_internal = function; m->friend_connectionstatuschange_internal_userdata = userdata; } static void check_friend_tcp_udp(Messenger *m, int32_t friendnumber) { int last_connection_udp_tcp = m->friendlist[friendnumber].last_connection_udp_tcp; int ret = m_get_friend_connectionstatus(m, friendnumber); if (ret == -1) return; if (ret == CONNECTION_UNKNOWN) { if (last_connection_udp_tcp == CONNECTION_UDP) { return; } else { ret = CONNECTION_TCP; } } if (last_connection_udp_tcp != ret) { if (m->friend_connectionstatuschange) m->friend_connectionstatuschange(m, friendnumber, ret, m->friend_connectionstatuschange_userdata); } m->friendlist[friendnumber].last_connection_udp_tcp = ret; } static void break_files(const Messenger *m, int32_t friendnumber); static void check_friend_connectionstatus(Messenger *m, int32_t friendnumber, uint8_t status) { if (status == NOFRIEND) return; const uint8_t was_online = m->friendlist[friendnumber].status == FRIEND_ONLINE; const uint8_t is_online = status == FRIEND_ONLINE; if (is_online != was_online) { if (was_online) { break_files(m, friendnumber); clear_receipts(m, friendnumber); } else { m->friendlist[friendnumber].name_sent = 0; m->friendlist[friendnumber].userstatus_sent = 0; m->friendlist[friendnumber].statusmessage_sent = 0; m->friendlist[friendnumber].user_istyping_sent = 0; } m->friendlist[friendnumber].status = status; check_friend_tcp_udp(m, friendnumber); if (m->friend_connectionstatuschange_internal) m->friend_connectionstatuschange_internal(m, friendnumber, is_online, m->friend_connectionstatuschange_internal_userdata); } } void set_friend_status(Messenger *m, int32_t friendnumber, uint8_t status) { check_friend_connectionstatus(m, friendnumber, status); m->friendlist[friendnumber].status = status; } static int write_cryptpacket_id(const Messenger *m, int32_t friendnumber, uint8_t packet_id, const uint8_t *data, uint32_t length, uint8_t congestion_control) { if (friend_not_valid(m, friendnumber)) return 0; if (length >= MAX_CRYPTO_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE) return 0; uint8_t packet[length + 1]; packet[0] = packet_id; if (length != 0) memcpy(packet + 1, data, length); return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), packet, length + 1, congestion_control) != -1; } /**********GROUP CHATS************/ /* Set the callback for group invites. * * Function(Messenger *m, uint32_t friendnumber, uint8_t *data, uint16_t length) */ void m_callback_group_invite(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t)) { m->group_invite = function; } /* Send a group invite packet. * * return 1 on success * return 0 on failure */ int send_group_invite_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_INVITE_GROUPCHAT, data, length, 0); } /****************FILE SENDING*****************/ /* Set the callback for file send requests. * * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint32_t filetype, uint64_t filesize, uint8_t *filename, size_t filename_length, void *userdata) */ void callback_file_sendrequest(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint32_t, uint64_t, const uint8_t *, size_t, void *), void *userdata) { m->file_sendrequest = function; m->file_sendrequest_userdata = userdata; } /* Set the callback for file control requests. * * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, unsigned int control_type, void *userdata) * */ void callback_file_control(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, unsigned int, void *), void *userdata) { m->file_filecontrol = function; m->file_filecontrol_userdata = userdata; } /* Set the callback for file data. * * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, uint8_t *data, size_t length, void *userdata) * */ void callback_file_data(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, const uint8_t *, size_t, void *), void *userdata) { m->file_filedata = function; m->file_filedata_userdata = userdata; } /* Set the callback for file request chunk. * * Function(Tox *tox, uint32_t friendnumber, uint32_t filenumber, uint64_t position, size_t length, void *userdata) * */ void callback_file_reqchunk(Messenger *m, void (*function)(Messenger *m, uint32_t, uint32_t, uint64_t, size_t, void *), void *userdata) { m->file_reqchunk = function; m->file_reqchunk_userdata = userdata; } #define MAX_FILENAME_LENGTH 255 /* Copy the file transfer file id to file_id * * return 0 on success. * return -1 if friend not valid. * return -2 if filenumber not valid */ int file_get_id(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint8_t *file_id) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -2; uint32_t temp_filenum; uint8_t send_receive, file_number; if (filenumber >= (1 << 16)) { send_receive = 1; temp_filenum = (filenumber >> 16) - 1; } else { send_receive = 0; temp_filenum = filenumber; } if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES) return -2; file_number = temp_filenum; struct File_Transfers *ft; if (send_receive) { ft = &m->friendlist[friendnumber].file_receiving[file_number]; } else { ft = &m->friendlist[friendnumber].file_sending[file_number]; } if (ft->status == FILESTATUS_NONE) return -2; memcpy(file_id, ft->id, FILE_ID_LENGTH); return 0; } /* Send a file send request. * Maximum filename length is 255 bytes. * return 1 on success * return 0 on failure */ static int file_sendrequest(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint32_t file_type, uint64_t filesize, const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) return 0; if (filename_length > MAX_FILENAME_LENGTH) return 0; uint8_t packet[1 + sizeof(file_type) + sizeof(filesize) + FILE_ID_LENGTH + filename_length]; packet[0] = filenumber; file_type = htonl(file_type); memcpy(packet + 1, &file_type, sizeof(file_type)); host_to_net((uint8_t *)&filesize, sizeof(filesize)); memcpy(packet + 1 + sizeof(file_type), &filesize, sizeof(filesize)); memcpy(packet + 1 + sizeof(file_type) + sizeof(filesize), file_id, FILE_ID_LENGTH); if (filename_length) { memcpy(packet + 1 + sizeof(file_type) + sizeof(filesize) + FILE_ID_LENGTH, filename, filename_length); } return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_SENDREQUEST, packet, sizeof(packet), 0); } /* Send a file send request. * Maximum filename length is 255 bytes. * return file number on success * return -1 if friend not found. * return -2 if filename length invalid. * return -3 if no more file sending slots left. * return -4 if could not send packet (friend offline). * */ long int new_filesender(const Messenger *m, int32_t friendnumber, uint32_t file_type, uint64_t filesize, const uint8_t *file_id, const uint8_t *filename, uint16_t filename_length) { if (friend_not_valid(m, friendnumber)) return -1; if (filename_length > MAX_FILENAME_LENGTH) return -2; uint32_t i; for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status == FILESTATUS_NONE) break; } if (i == MAX_CONCURRENT_FILE_PIPES) return -3; if (file_sendrequest(m, friendnumber, i, file_type, filesize, file_id, filename, filename_length) == 0) return -4; struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[i]; ft->status = FILESTATUS_NOT_ACCEPTED; ft->size = filesize; ft->transferred = 0; ft->requested = 0; ft->slots_allocated = 0; ft->paused = FILE_PAUSE_NOT; memcpy(ft->id, file_id, FILE_ID_LENGTH); ++m->friendlist[friendnumber].num_sending_files; return i; } int send_file_control_packet(const Messenger *m, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t data_length) { if ((unsigned int)(1 + 3 + data_length) > MAX_CRYPTO_DATA_SIZE) return -1; uint8_t packet[3 + data_length]; packet[0] = send_receive; packet[1] = filenumber; packet[2] = control_type; if (data_length) { memcpy(packet + 3, data, data_length); } return write_cryptpacket_id(m, friendnumber, PACKET_ID_FILE_CONTROL, packet, sizeof(packet), 0); } /* Send a file control request. * * return 0 on success * return -1 if friend not valid. * return -2 if friend not online. * return -3 if file number invalid. * return -4 if file control is bad. * return -5 if file already paused. * return -6 if resume file failed because it was only paused by the other. * return -7 if resume file failed because it wasn't paused. * return -8 if packet failed to send. */ int file_control(const Messenger *m, int32_t friendnumber, uint32_t filenumber, unsigned int control) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -2; uint32_t temp_filenum; uint8_t send_receive, file_number; if (filenumber >= (1 << 16)) { send_receive = 1; temp_filenum = (filenumber >> 16) - 1; } else { send_receive = 0; temp_filenum = filenumber; } if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES) return -3; file_number = temp_filenum; struct File_Transfers *ft; if (send_receive) { ft = &m->friendlist[friendnumber].file_receiving[file_number]; } else { ft = &m->friendlist[friendnumber].file_sending[file_number]; } if (ft->status == FILESTATUS_NONE) return -3; if (control > FILECONTROL_KILL) return -4; if (control == FILECONTROL_PAUSE && ((ft->paused & FILE_PAUSE_US) || ft->status != FILESTATUS_TRANSFERRING)) return -5; if (control == FILECONTROL_ACCEPT) { if (ft->status == FILESTATUS_TRANSFERRING) { if (!(ft->paused & FILE_PAUSE_US)) { if (ft->paused & FILE_PAUSE_OTHER) { return -6; } else { return -7; } } } else { if (ft->status != FILESTATUS_NOT_ACCEPTED) return -7; if (!send_receive) return -6; } } if (send_file_control_packet(m, friendnumber, send_receive, file_number, control, 0, 0)) { if (control == FILECONTROL_KILL) { ft->status = FILESTATUS_NONE; if (send_receive == 0) { --m->friendlist[friendnumber].num_sending_files; } } else if (control == FILECONTROL_PAUSE) { ft->paused |= FILE_PAUSE_US; } else if (control == FILECONTROL_ACCEPT) { ft->status = FILESTATUS_TRANSFERRING; if (ft->paused & FILE_PAUSE_US) { ft->paused ^= FILE_PAUSE_US; } } } else { return -8; } return 0; } /* Send a seek file control request. * * return 0 on success * return -1 if friend not valid. * return -2 if friend not online. * return -3 if file number invalid. * return -4 if not receiving file. * return -5 if file status wrong. * return -6 if position bad. * return -8 if packet failed to send. */ int file_seek(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -2; uint32_t temp_filenum; uint8_t send_receive, file_number; if (filenumber >= (1 << 16)) { send_receive = 1; temp_filenum = (filenumber >> 16) - 1; } else { return -4; } if (temp_filenum >= MAX_CONCURRENT_FILE_PIPES) return -3; file_number = temp_filenum; struct File_Transfers *ft; if (send_receive) { ft = &m->friendlist[friendnumber].file_receiving[file_number]; } else { ft = &m->friendlist[friendnumber].file_sending[file_number]; } if (ft->status == FILESTATUS_NONE) return -3; if (ft->status != FILESTATUS_NOT_ACCEPTED) return -5; if (position >= ft->size) { return -6; } uint64_t sending_pos = position; host_to_net((uint8_t *)&sending_pos, sizeof(sending_pos)); if (send_file_control_packet(m, friendnumber, send_receive, file_number, FILECONTROL_SEEK, (uint8_t *)&sending_pos, sizeof(sending_pos))) { ft->transferred = position; } else { return -8; } return 0; } /* return packet number on success. * return -1 on failure. */ static int64_t send_file_data_packet(const Messenger *m, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; uint8_t packet[2 + length]; packet[0] = PACKET_ID_FILE_DATA; packet[1] = filenumber; if (length) { memcpy(packet + 2, data, length); } return write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), packet, sizeof(packet), 1); } #define MAX_FILE_DATA_SIZE (MAX_CRYPTO_DATA_SIZE - 2) #define MIN_SLOTS_FREE (CRYPTO_MIN_QUEUE_LENGTH / 4) /* Send file data. * * return 0 on success * return -1 if friend not valid. * return -2 if friend not online. * return -3 if filenumber invalid. * return -4 if file transfer not transferring. * return -5 if bad data size. * return -6 if packet queue full. * return -7 if wrong position. */ int file_data(const Messenger *m, int32_t friendnumber, uint32_t filenumber, uint64_t position, const uint8_t *data, uint16_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -2; if (filenumber >= MAX_CONCURRENT_FILE_PIPES) return -3; struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[filenumber]; if (ft->status != FILESTATUS_TRANSFERRING) return -4; if (length > MAX_FILE_DATA_SIZE) return -5; if (ft->size - ft->transferred < length) { return -5; } if (ft->size != UINT64_MAX && length != MAX_FILE_DATA_SIZE && (ft->transferred + length) != ft->size) { return -5; } if (position != ft->transferred || (ft->requested <= position && ft->size != 0)) { return -7; } /* Prevent file sending from filling up the entire buffer preventing messages from being sent. TODO: remove */ if (crypto_num_free_sendqueue_slots(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id)) < MIN_SLOTS_FREE) return -6; int64_t ret = send_file_data_packet(m, friendnumber, filenumber, data, length); if (ret != -1) { //TODO record packet ids to check if other received complete file. ft->transferred += length; if (ft->slots_allocated) { --ft->slots_allocated; } if (length != MAX_FILE_DATA_SIZE || ft->size == ft->transferred) { ft->status = FILESTATUS_FINISHED; ft->last_packet_number = ret; } return 0; } return -6; } /* Give the number of bytes left to be sent/received. * * send_receive is 0 if we want the sending files, 1 if we want the receiving. * * return number of bytes remaining to be sent/received on success * return 0 on failure */ uint64_t file_dataremaining(const Messenger *m, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive) { if (friend_not_valid(m, friendnumber)) return 0; if (send_receive == 0) { if (m->friendlist[friendnumber].file_sending[filenumber].status == FILESTATUS_NONE) return 0; return m->friendlist[friendnumber].file_sending[filenumber].size - m->friendlist[friendnumber].file_sending[filenumber].transferred; } else { if (m->friendlist[friendnumber].file_receiving[filenumber].status == FILESTATUS_NONE) return 0; return m->friendlist[friendnumber].file_receiving[filenumber].size - m->friendlist[friendnumber].file_receiving[filenumber].transferred; } } static void do_reqchunk_filecb(Messenger *m, int32_t friendnumber) { if (!m->friendlist[friendnumber].num_sending_files) return; int free_slots = crypto_num_free_sendqueue_slots(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id)); if (free_slots < MIN_SLOTS_FREE) { free_slots = 0; } else { free_slots -= MIN_SLOTS_FREE; } unsigned int i, num = m->friendlist[friendnumber].num_sending_files; for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { struct File_Transfers *ft = &m->friendlist[friendnumber].file_sending[i]; if (ft->status != FILESTATUS_NONE) { --num; if (ft->status == FILESTATUS_FINISHED) { /* Check if file was entirely sent. */ if (friend_received_packet(m, friendnumber, ft->last_packet_number) == 0) { if (m->file_reqchunk) (*m->file_reqchunk)(m, friendnumber, i, ft->transferred, 0, m->file_reqchunk_userdata); ft->status = FILESTATUS_NONE; --m->friendlist[friendnumber].num_sending_files; } } /* TODO: if file is too slow, switch to the next. */ if (ft->slots_allocated > (unsigned int)free_slots) { free_slots = 0; } else { free_slots -= ft->slots_allocated; } } while (ft->status == FILESTATUS_TRANSFERRING && (ft->paused == FILE_PAUSE_NOT)) { if (max_speed_reached(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id))) { free_slots = 0; } if (free_slots == 0) break; uint16_t length = MAX_FILE_DATA_SIZE; if (ft->size == 0) { /* Send 0 data to friend if file is 0 length. */ file_data(m, friendnumber, i, 0, 0, 0); break; } if (ft->size == ft->requested) { break; } if (ft->size - ft->requested < length) { length = ft->size - ft->requested; } ++ft->slots_allocated; uint64_t position = ft->requested; ft->requested += length; if (m->file_reqchunk) (*m->file_reqchunk)(m, friendnumber, i, position, length, m->file_reqchunk_userdata); --free_slots; } if (num == 0) break; } } /* Run this when the friend disconnects. * Kill all current file transfers. */ static void break_files(const Messenger *m, int32_t friendnumber) { uint32_t i; //TODO: Inform the client which file transfers get killed with a callback? for (i = 0; i < MAX_CONCURRENT_FILE_PIPES; ++i) { if (m->friendlist[friendnumber].file_sending[i].status != FILESTATUS_NONE) m->friendlist[friendnumber].file_sending[i].status = FILESTATUS_NONE; if (m->friendlist[friendnumber].file_receiving[i].status != FILESTATUS_NONE) m->friendlist[friendnumber].file_receiving[i].status = FILESTATUS_NONE; } } /* return -1 on failure, 0 on success. */ static int handle_filecontrol(Messenger *m, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length) { if (receive_send > 1) return -1; if (control_type > FILECONTROL_SEEK) return -1; uint32_t real_filenumber = filenumber; struct File_Transfers *ft; if (receive_send == 0) { real_filenumber += 1; real_filenumber <<= 16; ft = &m->friendlist[friendnumber].file_receiving[filenumber]; } else { ft = &m->friendlist[friendnumber].file_sending[filenumber]; } if (ft->status == FILESTATUS_NONE) { /* File transfer doesn't exist, tell the other to kill it. */ send_file_control_packet(m, friendnumber, !receive_send, filenumber, FILECONTROL_KILL, 0, 0); return -1; } if (control_type == FILECONTROL_ACCEPT) { if (receive_send && ft->status == FILESTATUS_NOT_ACCEPTED) { ft->status = FILESTATUS_TRANSFERRING; } else { if (ft->paused & FILE_PAUSE_OTHER) { ft->paused ^= FILE_PAUSE_OTHER; } else { return -1; } } if (m->file_filecontrol) (*m->file_filecontrol)(m, friendnumber, real_filenumber, control_type, m->file_filecontrol_userdata); } else if (control_type == FILECONTROL_PAUSE) { if ((ft->paused & FILE_PAUSE_OTHER) || ft->status != FILESTATUS_TRANSFERRING) { return -1; } ft->paused |= FILE_PAUSE_OTHER; if (m->file_filecontrol) (*m->file_filecontrol)(m, friendnumber, real_filenumber, control_type, m->file_filecontrol_userdata); } else if (control_type == FILECONTROL_KILL) { if (m->file_filecontrol) (*m->file_filecontrol)(m, friendnumber, real_filenumber, control_type, m->file_filecontrol_userdata); ft->status = FILESTATUS_NONE; if (receive_send) { --m->friendlist[friendnumber].num_sending_files; } } else if (control_type == FILECONTROL_SEEK) { uint64_t position; if (length != sizeof(position)) { return -1; } /* seek can only be sent by the receiver to seek before resuming broken transfers. */ if (ft->status != FILESTATUS_NOT_ACCEPTED || !receive_send) { return -1; } memcpy(&position, data, sizeof(position)); net_to_host((uint8_t *) &position, sizeof(position)); if (position >= ft->size) { return -1; } ft->transferred = ft->requested = position; } else { return -1; } return 0; } /**************************************/ /* Set the callback for msi packets. * * Function(Messenger *m, int friendnumber, uint8_t *data, uint16_t length, void *userdata) */ void m_callback_msi_packet(Messenger *m, void (*function)(Messenger *m, uint32_t, const uint8_t *, uint16_t, void *), void *userdata) { m->msi_packet = function; m->msi_packet_userdata = userdata; } /* Send an msi packet. * * return 1 on success * return 0 on failure */ int m_msi_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint16_t length) { return write_cryptpacket_id(m, friendnumber, PACKET_ID_MSI, data, length, 0); } static int handle_custom_lossy_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length) { Messenger *m = object; if (friend_not_valid(m, friend_num)) return 1; if (packet[0] < (PACKET_ID_LOSSY_RANGE_START + PACKET_LOSSY_AV_RESERVED)) { if (m->friendlist[friend_num].lossy_rtp_packethandlers[packet[0] % PACKET_LOSSY_AV_RESERVED].function) return m->friendlist[friend_num].lossy_rtp_packethandlers[packet[0] % PACKET_LOSSY_AV_RESERVED].function( m, friend_num, packet, length, m->friendlist[friend_num].lossy_rtp_packethandlers[packet[0] % PACKET_LOSSY_AV_RESERVED].object); return 1; } if (m->lossy_packethandler) m->lossy_packethandler(m, friend_num, packet, length, m->lossy_packethandler_userdata); return 1; } void custom_lossy_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m, uint32_t friendnumber, const uint8_t *data, size_t len, void *object), void *object) { m->lossy_packethandler = packet_handler_callback; m->lossy_packethandler_userdata = object; } int m_callback_rtp_packet(Messenger *m, int32_t friendnumber, uint8_t byte, int (*packet_handler_callback)(Messenger *m, uint32_t friendnumber, const uint8_t *data, uint16_t len, void *object), void *object) { if (friend_not_valid(m, friendnumber)) return -1; if (byte < PACKET_ID_LOSSY_RANGE_START) return -1; if (byte >= (PACKET_ID_LOSSY_RANGE_START + PACKET_LOSSY_AV_RESERVED)) return -1; m->friendlist[friendnumber].lossy_rtp_packethandlers[byte % PACKET_LOSSY_AV_RESERVED].function = packet_handler_callback; m->friendlist[friendnumber].lossy_rtp_packethandlers[byte % PACKET_LOSSY_AV_RESERVED].object = object; return 0; } int send_custom_lossy_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (length == 0 || length > MAX_CRYPTO_DATA_SIZE) return -2; if (data[0] < PACKET_ID_LOSSY_RANGE_START) return -3; if (data[0] >= (PACKET_ID_LOSSY_RANGE_START + PACKET_ID_LOSSY_RANGE_SIZE)) return -3; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -4; if (send_lossy_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), data, length) == -1) { return -5; } else { return 0; } } static int handle_custom_lossless_packet(void *object, int friend_num, const uint8_t *packet, uint16_t length) { Messenger *m = object; if (friend_not_valid(m, friend_num)) return -1; if (packet[0] < PACKET_ID_LOSSLESS_RANGE_START) return -1; if (packet[0] >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE)) return -1; if (m->lossless_packethandler) m->lossless_packethandler(m, friend_num, packet, length, m->lossless_packethandler_userdata); return 1; } void custom_lossless_packet_registerhandler(Messenger *m, void (*packet_handler_callback)(Messenger *m, uint32_t friendnumber, const uint8_t *data, size_t len, void *object), void *object) { m->lossless_packethandler = packet_handler_callback; m->lossless_packethandler_userdata = object; } int send_custom_lossless_packet(const Messenger *m, int32_t friendnumber, const uint8_t *data, uint32_t length) { if (friend_not_valid(m, friendnumber)) return -1; if (length == 0 || length > MAX_CRYPTO_DATA_SIZE) return -2; if (data[0] < PACKET_ID_LOSSLESS_RANGE_START) return -3; if (data[0] >= (PACKET_ID_LOSSLESS_RANGE_START + PACKET_ID_LOSSLESS_RANGE_SIZE)) return -3; if (m->friendlist[friendnumber].status != FRIEND_ONLINE) return -4; if (write_cryptpacket(m->net_crypto, friend_connection_crypt_connection_id(m->fr_c, m->friendlist[friendnumber].friendcon_id), data, length, 1) == -1) { return -5; } else { return 0; } } /* Function to filter out some friend requests*/ static int friend_already_added(const uint8_t *real_pk, void *data) { const Messenger *m = data; if (getfriend_id(m, real_pk) == -1) return 0; return -1; } /* Run this at startup. */ Messenger *new_messenger(Messenger_Options *options, unsigned int *error) { Messenger *m = calloc(1, sizeof(Messenger)); if (error) *error = MESSENGER_ERROR_OTHER; if ( ! m ) return NULL; unsigned int net_err = 0; if (options->udp_disabled) { /* this is the easiest way to completely disable UDP without changing too much code. */ m->net = calloc(1, sizeof(Networking_Core)); } else { IP ip; ip_init(&ip, options->ipv6enabled); m->net = new_networking_ex(ip, options->port_range[0], options->port_range[1], &net_err); } if (m->net == NULL) { free(m); if (error && net_err == 1) { *error = MESSENGER_ERROR_PORT; } return NULL; } m->dht = new_DHT(m->net); if (m->dht == NULL) { kill_networking(m->net); free(m); return NULL; } m->net_crypto = new_net_crypto(m->dht, &options->proxy_info); if (m->net_crypto == NULL) { kill_networking(m->net); kill_DHT(m->dht); free(m); return NULL; } m->onion = new_onion(m->dht); m->onion_a = new_onion_announce(m->dht); m->onion_c = new_onion_client(m->net_crypto); m->fr_c = new_friend_connections(m->onion_c); if (!(m->onion && m->onion_a && m->onion_c)) { kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_net_crypto(m->net_crypto); kill_DHT(m->dht); kill_networking(m->net); free(m); return NULL; } if (options->tcp_server_port) { m->tcp_server = new_TCP_server(options->ipv6enabled, 1, &options->tcp_server_port, m->dht->self_secret_key, m->onion); if (m->tcp_server == NULL) { kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_net_crypto(m->net_crypto); kill_DHT(m->dht); kill_networking(m->net); free(m); if (error) *error = MESSENGER_ERROR_TCP_SERVER; return NULL; } } m->options = *options; friendreq_init(&(m->fr), m->fr_c); set_nospam(&(m->fr), random_int()); set_filter_function(&(m->fr), &friend_already_added, m); if (error) *error = MESSENGER_ERROR_NONE; return m; } /* Run this before closing shop. */ void kill_messenger(Messenger *m) { if (!m) return; uint32_t i; if (m->tcp_server) { kill_TCP_server(m->tcp_server); } kill_friend_connections(m->fr_c); kill_onion(m->onion); kill_onion_announce(m->onion_a); kill_onion_client(m->onion_c); kill_net_crypto(m->net_crypto); kill_DHT(m->dht); kill_networking(m->net); for (i = 0; i < m->numfriends; ++i) { clear_receipts(m, i); } free(m->friendlist); free(m); } /* Check for and handle a timed-out friend request. If the request has * timed-out then the friend status is set back to FRIEND_ADDED. * i: friendlist index of the timed-out friend * t: time */ static void check_friend_request_timed_out(Messenger *m, uint32_t i, uint64_t t) { Friend *f = &m->friendlist[i]; if (f->friendrequest_lastsent + f->friendrequest_timeout < t) { set_friend_status(m, i, FRIEND_ADDED); /* Double the default timeout every time if friendrequest is assumed * to have been sent unsuccessfully. */ f->friendrequest_timeout *= 2; } } static int handle_status(void *object, int i, uint8_t status) { Messenger *m = object; if (status) { /* Went online. */ send_online_packet(m, i); } else { /* Went offline. */ if (m->friendlist[i].status == FRIEND_ONLINE) { set_friend_status(m, i, FRIEND_CONFIRMED); } } return 0; } static int handle_packet(void *object, int i, uint8_t *temp, uint16_t len, void *userdata) { if (len == 0) return -1; Messenger *m = object; uint8_t packet_id = temp[0]; uint8_t *data = temp + 1; uint32_t data_length = len - 1; if (m->friendlist[i].status != FRIEND_ONLINE) { if (packet_id == PACKET_ID_ONLINE && len == 1) { set_friend_status(m, i, FRIEND_ONLINE); send_online_packet(m, i); } else { return -1; } } switch (packet_id) { case PACKET_ID_OFFLINE: { if (data_length != 0) break; set_friend_status(m, i, FRIEND_CONFIRMED); break; } case PACKET_ID_NICKNAME: { if (data_length > MAX_NAME_LENGTH) break; /* Make sure the NULL terminator is present. */ uint8_t data_terminated[data_length + 1]; memcpy(data_terminated, data, data_length); data_terminated[data_length] = 0; /* inform of namechange before we overwrite the old name */ if (m->friend_namechange) m->friend_namechange(m, i, data_terminated, data_length, userdata); memcpy(m->friendlist[i].name, data_terminated, data_length); m->friendlist[i].name_length = data_length; break; } case PACKET_ID_STATUSMESSAGE: { if (data_length > MAX_STATUSMESSAGE_LENGTH) break; /* Make sure the NULL terminator is present. */ uint8_t data_terminated[data_length + 1]; memcpy(data_terminated, data, data_length); data_terminated[data_length] = 0; if (m->friend_statusmessagechange) m->friend_statusmessagechange(m, i, data_terminated, data_length, userdata); set_friend_statusmessage(m, i, data_terminated, data_length); break; } case PACKET_ID_USERSTATUS: { if (data_length != 1) break; USERSTATUS status = data[0]; if (status >= USERSTATUS_INVALID) break; if (m->friend_userstatuschange) m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata); set_friend_userstatus(m, i, status); break; } case PACKET_ID_TYPING: { if (data_length != 1) break; _Bool typing = !!data[0]; set_friend_typing(m, i, typing); if (m->friend_typingchange) { m->friend_typingchange(m, i, typing, userdata); } break; } case PACKET_ID_MESSAGE: case PACKET_ID_ACTION: { if (data_length == 0) break; const uint8_t *message = data; uint16_t message_length = data_length; /* Make sure the NULL terminator is present. */ uint8_t message_terminated[message_length + 1]; memcpy(message_terminated, message, message_length); message_terminated[message_length] = 0; uint8_t type = packet_id - PACKET_ID_MESSAGE; if (m->friend_message) (*m->friend_message)(m, i, type, message_terminated, message_length, m->friend_message_userdata); break; } case PACKET_ID_INVITE_GROUPCHAT: { if (data_length == 0) break; if (m->group_invite) (*m->group_invite)(m, i, data, data_length); break; } case PACKET_ID_FILE_SENDREQUEST: { const unsigned int head_length = 1 + sizeof(uint32_t) + sizeof(uint64_t) + FILE_ID_LENGTH; if (data_length < head_length) break; uint8_t filenumber = data[0]; if (filenumber >= MAX_CONCURRENT_FILE_PIPES) break; uint64_t filesize; uint32_t file_type; uint16_t filename_length = data_length - head_length; if (filename_length > MAX_FILENAME_LENGTH) break; memcpy(&file_type, data + 1, sizeof(file_type)); file_type = ntohl(file_type); memcpy(&filesize, data + 1 + sizeof(uint32_t), sizeof(filesize)); net_to_host((uint8_t *) &filesize, sizeof(filesize)); struct File_Transfers *ft = &m->friendlist[i].file_receiving[filenumber]; if (ft->status != FILESTATUS_NONE) break; ft->status = FILESTATUS_NOT_ACCEPTED; ft->size = filesize; ft->transferred = 0; ft->paused = FILE_PAUSE_NOT; memcpy(ft->id, data + 1 + sizeof(uint32_t) + sizeof(uint64_t), FILE_ID_LENGTH); uint8_t filename_terminated[filename_length + 1]; uint8_t *filename = NULL; if (filename_length) { /* Force NULL terminate file name. */ memcpy(filename_terminated, data + head_length, filename_length); filename_terminated[filename_length] = 0; filename = filename_terminated; } uint32_t real_filenumber = filenumber; real_filenumber += 1; real_filenumber <<= 16; if (m->file_sendrequest) (*m->file_sendrequest)(m, i, real_filenumber, file_type, filesize, filename, filename_length, m->file_sendrequest_userdata); break; } case PACKET_ID_FILE_CONTROL: { if (data_length < 3) break; uint8_t send_receive = data[0]; uint8_t filenumber = data[1]; uint8_t control_type = data[2]; if (filenumber >= MAX_CONCURRENT_FILE_PIPES) break; if (handle_filecontrol(m, i, send_receive, filenumber, control_type, data + 3, data_length - 3) == -1) break; break; } case PACKET_ID_FILE_DATA: { if (data_length < 1) break; uint8_t filenumber = data[0]; if (filenumber >= MAX_CONCURRENT_FILE_PIPES) break; struct File_Transfers *ft = &m->friendlist[i].file_receiving[filenumber]; if (ft->status != FILESTATUS_TRANSFERRING) break; uint64_t position = ft->transferred; uint32_t real_filenumber = filenumber; real_filenumber += 1; real_filenumber <<= 16; uint16_t file_data_length = (data_length - 1); uint8_t *file_data; if (file_data_length == 0) { file_data = NULL; } else { file_data = data + 1; } /* Prevent more data than the filesize from being passed to clients. */ if ((ft->transferred + file_data_length) > ft->size) { file_data_length = ft->size - ft->transferred; } if (m->file_filedata) (*m->file_filedata)(m, i, real_filenumber, position, file_data, file_data_length, m->file_filedata_userdata); ft->transferred += file_data_length; if (file_data_length && (ft->transferred >= ft->size || file_data_length != MAX_FILE_DATA_SIZE)) { file_data_length = 0; file_data = NULL; position = ft->transferred; /* Full file received. */ if (m->file_filedata) (*m->file_filedata)(m, i, real_filenumber, position, file_data, file_data_length, m->file_filedata_userdata); } /* Data is zero, filetransfer is over. */ if (file_data_length == 0) { ft->status = FILESTATUS_NONE; } break; } case PACKET_ID_MSI: { if (data_length == 0) break; if (m->msi_packet) (*m->msi_packet)(m, i, data, data_length, m->msi_packet_userdata); break; } default: { handle_custom_lossless_packet(object, i, temp, len); break; } } return 0; } void do_friends(Messenger *m) { uint32_t i; uint64_t temp_time = unix_time(); for (i = 0; i < m->numfriends; ++i) { if (m->friendlist[i].status == FRIEND_ADDED) { int fr = send_friend_request_packet(m->fr_c, m->friendlist[i].friendcon_id, m->friendlist[i].friendrequest_nospam, m->friendlist[i].info, m->friendlist[i].info_size); if (fr >= 0) { set_friend_status(m, i, FRIEND_REQUESTED); m->friendlist[i].friendrequest_lastsent = temp_time; } } if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online. */ if (m->friendlist[i].status == FRIEND_REQUESTED) { /* If we didn't connect to friend after successfully sending him a friend request the request is deemed * unsuccessful so we set the status back to FRIEND_ADDED and try again. */ check_friend_request_timed_out(m, i, temp_time); } } if (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online. */ if (m->friendlist[i].name_sent == 0) { if (m_sendname(m, i, m->name, m->name_length)) m->friendlist[i].name_sent = 1; } if (m->friendlist[i].statusmessage_sent == 0) { if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length)) m->friendlist[i].statusmessage_sent = 1; } if (m->friendlist[i].userstatus_sent == 0) { if (send_userstatus(m, i, m->userstatus)) m->friendlist[i].userstatus_sent = 1; } if (m->friendlist[i].user_istyping_sent == 0) { if (send_user_istyping(m, i, m->friendlist[i].user_istyping)) m->friendlist[i].user_istyping_sent = 1; } check_friend_tcp_udp(m, i); do_receipts(m, i); do_reqchunk_filecb(m, i); m->friendlist[i].last_seen_time = (uint64_t) time(NULL); } } } static void connection_status_cb(Messenger *m, void *userdata) { unsigned int conn_status = onion_connection_status(m->onion_c); if (conn_status != m->last_connection_status) { if (m->core_connection_change) (*m->core_connection_change)(m, conn_status, userdata); m->last_connection_status = conn_status; } } #ifdef TOX_LOGGER #define DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS 60UL static time_t lastdump = 0; static char IDString[crypto_box_PUBLICKEYBYTES * 2 + 1]; static char *ID2String(const uint8_t *pk) { uint32_t i; for (i = 0; i < crypto_box_PUBLICKEYBYTES; i++) sprintf(&IDString[i * 2], "%02X", pk[i]); IDString[crypto_box_PUBLICKEYBYTES * 2] = 0; return IDString; } #endif /* Minimum messenger run interval in ms TODO: A/V */ #define MIN_RUN_INTERVAL 50 /* Return the time in milliseconds before do_messenger() should be called again * for optimal performance. * * returns time (in ms) before the next do_messenger() needs to be run on success. */ uint32_t messenger_run_interval(const Messenger *m) { uint32_t crypto_interval = crypto_run_interval(m->net_crypto); if (crypto_interval > MIN_RUN_INTERVAL) { return MIN_RUN_INTERVAL; } else { return crypto_interval; } } /* The main loop that needs to be run at least 20 times per second. */ void do_messenger(Messenger *m, void *userdata) { // Add the TCP relays, but only if this is the first time calling do_messenger if (m->has_added_relays == 0) { m->has_added_relays = 1; int i; for (i = 0; i < NUM_SAVED_TCP_RELAYS; ++i) { add_tcp_relay(m->net_crypto, m->loaded_relays[i].ip_port, m->loaded_relays[i].public_key); } if (m->tcp_server) { /* Add self tcp server. */ IP_Port local_ip_port; local_ip_port.port = m->options.tcp_server_port; local_ip_port.ip.family = AF_INET; local_ip_port.ip.ip4.uint32 = INADDR_LOOPBACK; add_tcp_relay(m->net_crypto, local_ip_port, m->tcp_server->public_key); } } unix_time_update(); if (!m->options.udp_disabled) { networking_poll(m->net, userdata); do_DHT(m->dht); } if (m->tcp_server) { do_TCP_server(m->tcp_server); } do_net_crypto(m->net_crypto, userdata); do_onion_client(m->onion_c); do_friend_connections(m->fr_c); do_friends(m); connection_status_cb(m, userdata); #ifdef TOX_LOGGER if (unix_time() > lastdump + DUMPING_CLIENTS_FRIENDS_EVERY_N_SECONDS) { #ifdef ENABLE_ASSOC_DHT Assoc_status(m->dht->assoc); #endif lastdump = unix_time(); uint32_t client, last_pinged; for (client = 0; client < LCLIENT_LIST; client++) { Client_data *cptr = &m->dht->close_clientlist[client]; IPPTsPng *assoc = NULL; uint32_t a; for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6) if (ip_isset(&assoc->ip_port.ip)) { last_pinged = lastdump - assoc->last_pinged; if (last_pinged > 999) last_pinged = 999; LOGGER_TRACE("C[%2u] %s:%u [%3u] %s", client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port), last_pinged, ID2String(cptr->public_key)); } } uint32_t friend, dhtfriend; /* dht contains additional "friends" (requests) */ uint32_t num_dhtfriends = m->dht->num_friends; int32_t m2dht[num_dhtfriends]; int32_t dht2m[num_dhtfriends]; for (friend = 0; friend < num_dhtfriends; friend++) { m2dht[friend] = -1; dht2m[friend] = -1; if (friend >= m->numfriends) continue; for (dhtfriend = 0; dhtfriend < m->dht->num_friends; dhtfriend++) if (id_equal(m->friendlist[friend].real_pk, m->dht->friends_list[dhtfriend].public_key)) { m2dht[friend] = dhtfriend; break; } } for (friend = 0; friend < num_dhtfriends; friend++) if (m2dht[friend] >= 0) dht2m[m2dht[friend]] = friend; if (m->numfriends != m->dht->num_friends) { LOGGER_TRACE("Friend num in DHT %u != friend num in msger %u\n", m->dht->num_friends, m->numfriends); } Friend *msgfptr; DHT_Friend *dhtfptr; for (friend = 0; friend < num_dhtfriends; friend++) { if (dht2m[friend] >= 0) msgfptr = &m->friendlist[dht2m[friend]]; else msgfptr = NULL; dhtfptr = &m->dht->friends_list[friend]; if (msgfptr) { LOGGER_TRACE("F[%2u:%2u] <%s> %s", dht2m[friend], friend, msgfptr->name, ID2String(msgfptr->real_pk)); } else { LOGGER_TRACE("F[--:%2u] %s", friend, ID2String(dhtfptr->public_key)); } for (client = 0; client < MAX_FRIEND_CLIENTS; client++) { Client_data *cptr = &dhtfptr->client_list[client]; IPPTsPng *assoc = NULL; uint32_t a; for (a = 0, assoc = &cptr->assoc4; a < 2; a++, assoc = &cptr->assoc6) if (ip_isset(&assoc->ip_port.ip)) { last_pinged = lastdump - assoc->last_pinged; if (last_pinged > 999) last_pinged = 999; LOGGER_TRACE("F[%2u] => C[%2u] %s:%u [%3u] %s", friend, client, ip_ntoa(&assoc->ip_port.ip), ntohs(assoc->ip_port.port), last_pinged, ID2String(cptr->public_key)); } } } } #endif /* TOX_LOGGER */ } /* new messenger format for load/save, more robust and forward compatible */ #define MESSENGER_STATE_COOKIE_GLOBAL 0x15ed1b1f #define MESSENGER_STATE_COOKIE_TYPE 0x01ce #define MESSENGER_STATE_TYPE_NOSPAMKEYS 1 #define MESSENGER_STATE_TYPE_DHT 2 #define MESSENGER_STATE_TYPE_FRIENDS 3 #define MESSENGER_STATE_TYPE_NAME 4 #define MESSENGER_STATE_TYPE_STATUSMESSAGE 5 #define MESSENGER_STATE_TYPE_STATUS 6 #define MESSENGER_STATE_TYPE_TCP_RELAY 10 #define MESSENGER_STATE_TYPE_PATH_NODE 11 #define MESSENGER_STATE_TYPE_END 255 #define SAVED_FRIEND_REQUEST_SIZE 1024 #define NUM_SAVED_PATH_NODES 8 struct SAVED_FRIEND { uint8_t status; uint8_t real_pk[crypto_box_PUBLICKEYBYTES]; uint8_t info[SAVED_FRIEND_REQUEST_SIZE]; // the data that is sent during the friend requests we do. uint16_t info_size; // Length of the info. uint8_t name[MAX_NAME_LENGTH]; uint16_t name_length; uint8_t statusmessage[MAX_STATUSMESSAGE_LENGTH]; uint16_t statusmessage_length; uint8_t userstatus; uint32_t friendrequest_nospam; uint64_t last_seen_time; }; static uint32_t saved_friendslist_size(const Messenger *m) { return count_friendlist(m) * sizeof(struct SAVED_FRIEND); } static uint32_t friends_list_save(const Messenger *m, uint8_t *data) { uint32_t i; uint32_t num = 0; for (i = 0; i < m->numfriends; i++) { if (m->friendlist[i].status > 0) { struct SAVED_FRIEND temp; memset(&temp, 0, sizeof(struct SAVED_FRIEND)); temp.status = m->friendlist[i].status; memcpy(temp.real_pk, m->friendlist[i].real_pk, crypto_box_PUBLICKEYBYTES); if (temp.status < 3) { if (m->friendlist[i].info_size > SAVED_FRIEND_REQUEST_SIZE) { memcpy(temp.info, m->friendlist[i].info, SAVED_FRIEND_REQUEST_SIZE); } else { memcpy(temp.info, m->friendlist[i].info, m->friendlist[i].info_size); } temp.info_size = htons(m->friendlist[i].info_size); temp.friendrequest_nospam = m->friendlist[i].friendrequest_nospam; } else { memcpy(temp.name, m->friendlist[i].name, m->friendlist[i].name_length); temp.name_length = htons(m->friendlist[i].name_length); memcpy(temp.statusmessage, m->friendlist[i].statusmessage, m->friendlist[i].statusmessage_length); temp.statusmessage_length = htons(m->friendlist[i].statusmessage_length); temp.userstatus = m->friendlist[i].userstatus; uint8_t last_seen_time[sizeof(uint64_t)]; memcpy(last_seen_time, &m->friendlist[i].last_seen_time, sizeof(uint64_t)); host_to_net(last_seen_time, sizeof(uint64_t)); memcpy(&temp.last_seen_time, last_seen_time, sizeof(uint64_t)); } memcpy(data + num * sizeof(struct SAVED_FRIEND), &temp, sizeof(struct SAVED_FRIEND)); num++; } } return num * sizeof(struct SAVED_FRIEND); } static int friends_list_load(Messenger *m, const uint8_t *data, uint32_t length) { if (length % sizeof(struct SAVED_FRIEND) != 0) { return -1; } uint32_t num = length / sizeof(struct SAVED_FRIEND); uint32_t i; for (i = 0; i < num; ++i) { struct SAVED_FRIEND temp; memcpy(&temp, data + i * sizeof(struct SAVED_FRIEND), sizeof(struct SAVED_FRIEND)); if (temp.status >= 3) { int fnum = m_addfriend_norequest(m, temp.real_pk); if (fnum < 0) continue; setfriendname(m, fnum, temp.name, ntohs(temp.name_length)); set_friend_statusmessage(m, fnum, temp.statusmessage, ntohs(temp.statusmessage_length)); set_friend_userstatus(m, fnum, temp.userstatus); uint8_t last_seen_time[sizeof(uint64_t)]; memcpy(last_seen_time, &temp.last_seen_time, sizeof(uint64_t)); net_to_host(last_seen_time, sizeof(uint64_t)); memcpy(&m->friendlist[fnum].last_seen_time, last_seen_time, sizeof(uint64_t)); } else if (temp.status != 0) { /* TODO: This is not a good way to do this. */ uint8_t address[FRIEND_ADDRESS_SIZE]; id_copy(address, temp.real_pk); memcpy(address + crypto_box_PUBLICKEYBYTES, &(temp.friendrequest_nospam), sizeof(uint32_t)); uint16_t checksum = address_checksum(address, FRIEND_ADDRESS_SIZE - sizeof(checksum)); memcpy(address + crypto_box_PUBLICKEYBYTES + sizeof(uint32_t), &checksum, sizeof(checksum)); m_addfriend(m, address, temp.info, ntohs(temp.info_size)); } } return num; } /* return size of the messenger data (for saving) */ uint32_t messenger_size(const Messenger *m) { uint32_t size32 = sizeof(uint32_t), sizesubhead = size32 * 2; return size32 * 2 // global cookie + sizesubhead + sizeof(uint32_t) + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizesubhead + DHT_size(m->dht) // DHT + sizesubhead + saved_friendslist_size(m) // Friendlist itself. + sizesubhead + m->name_length // Own nickname. + sizesubhead + m->statusmessage_length // status message + sizesubhead + 1 // status + sizesubhead + NUM_SAVED_TCP_RELAYS * packed_node_size(TCP_INET6) //TCP relays + sizesubhead + NUM_SAVED_PATH_NODES * packed_node_size(TCP_INET6) //saved path nodes + sizesubhead; } static uint8_t *z_state_save_subheader(uint8_t *data, uint32_t len, uint16_t type) { host_to_lendian32(data, len); data += sizeof(uint32_t); host_to_lendian32(data, (host_tolendian16(MESSENGER_STATE_COOKIE_TYPE) << 16) | host_tolendian16(type)); data += sizeof(uint32_t); return data; } /* Save the messenger in data of size Messenger_size(). */ void messenger_save(const Messenger *m, uint8_t *data) { memset(data, 0, messenger_size(m)); uint32_t len; uint16_t type; uint32_t size32 = sizeof(uint32_t); memset(data, 0, size32); data += size32; host_to_lendian32(data, MESSENGER_STATE_COOKIE_GLOBAL); data += size32; #ifdef TOX_DEBUG assert(sizeof(get_nospam(&(m->fr))) == sizeof(uint32_t)); #endif len = size32 + crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; type = MESSENGER_STATE_TYPE_NOSPAMKEYS; data = z_state_save_subheader(data, len, type); *(uint32_t *)data = get_nospam(&(m->fr)); save_keys(m->net_crypto, data + size32); data += len; len = saved_friendslist_size(m); type = MESSENGER_STATE_TYPE_FRIENDS; data = z_state_save_subheader(data, len, type); friends_list_save(m, data); data += len; len = m->name_length; type = MESSENGER_STATE_TYPE_NAME; data = z_state_save_subheader(data, len, type); memcpy(data, m->name, len); data += len; len = m->statusmessage_length; type = MESSENGER_STATE_TYPE_STATUSMESSAGE; data = z_state_save_subheader(data, len, type); memcpy(data, m->statusmessage, len); data += len; len = 1; type = MESSENGER_STATE_TYPE_STATUS; data = z_state_save_subheader(data, len, type); *data = m->userstatus; data += len; len = DHT_size(m->dht); type = MESSENGER_STATE_TYPE_DHT; data = z_state_save_subheader(data, len, type); DHT_save(m->dht, data); data += len; Node_format relays[NUM_SAVED_TCP_RELAYS]; type = MESSENGER_STATE_TYPE_TCP_RELAY; uint8_t *temp_data = data; data = z_state_save_subheader(temp_data, 0, type); unsigned int num = copy_connected_tcp_relays(m->net_crypto, relays, NUM_SAVED_TCP_RELAYS); int l = pack_nodes(data, NUM_SAVED_TCP_RELAYS * packed_node_size(TCP_INET6), relays, num); if (l > 0) { len = l; data = z_state_save_subheader(temp_data, len, type); data += len; } Node_format nodes[NUM_SAVED_PATH_NODES]; type = MESSENGER_STATE_TYPE_PATH_NODE; temp_data = data; data = z_state_save_subheader(data, 0, type); memset(nodes, 0, sizeof(nodes)); num = onion_backup_nodes(m->onion_c, nodes, NUM_SAVED_PATH_NODES); l = pack_nodes(data, NUM_SAVED_PATH_NODES * packed_node_size(TCP_INET6), nodes, num); if (l > 0) { len = l; data = z_state_save_subheader(temp_data, len, type); data += len; } z_state_save_subheader(data, 0, MESSENGER_STATE_TYPE_END); } static int messenger_load_state_callback(void *outer, const uint8_t *data, uint32_t length, uint16_t type) { Messenger *m = outer; switch (type) { case MESSENGER_STATE_TYPE_NOSPAMKEYS: if (length == crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t)) { set_nospam(&(m->fr), *(uint32_t *)data); load_secret_key(m->net_crypto, (&data[sizeof(uint32_t)]) + crypto_box_PUBLICKEYBYTES); if (public_key_cmp((&data[sizeof(uint32_t)]), m->net_crypto->self_public_key) != 0) { return -1; } } else return -1; /* critical */ break; case MESSENGER_STATE_TYPE_DHT: DHT_load(m->dht, data, length); break; case MESSENGER_STATE_TYPE_FRIENDS: friends_list_load(m, data, length); break; case MESSENGER_STATE_TYPE_NAME: if ((length > 0) && (length <= MAX_NAME_LENGTH)) { setname(m, data, length); } break; case MESSENGER_STATE_TYPE_STATUSMESSAGE: if ((length > 0) && (length < MAX_STATUSMESSAGE_LENGTH)) { m_set_statusmessage(m, data, length); } break; case MESSENGER_STATE_TYPE_STATUS: if (length == 1) { m_set_userstatus(m, *data); } break; case MESSENGER_STATE_TYPE_TCP_RELAY: { if (length == 0) { break; } unpack_nodes(m->loaded_relays, NUM_SAVED_TCP_RELAYS, 0, data, length, 1); m->has_added_relays = 0; break; } case MESSENGER_STATE_TYPE_PATH_NODE: { Node_format nodes[NUM_SAVED_PATH_NODES]; if (length == 0) { break; } int i, num = unpack_nodes(nodes, NUM_SAVED_PATH_NODES, 0, data, length, 0); for (i = 0; i < num; ++i) { onion_add_bs_path_node(m->onion_c, nodes[i].ip_port, nodes[i].public_key); } break; } case MESSENGER_STATE_TYPE_END: { if (length != 0) { return -1; } return -2; break; } #ifdef TOX_DEBUG default: fprintf(stderr, "Load state: contains unrecognized part (len %u, type %u)\n", length, type); break; #endif } return 0; } /* Load the messenger from data of size length. */ int messenger_load(Messenger *m, const uint8_t *data, uint32_t length) { uint32_t data32[2]; uint32_t cookie_len = sizeof(data32); if (length < cookie_len) return -1; memcpy(data32, data, sizeof(uint32_t)); lendian_to_host32(data32 + 1, data + sizeof(uint32_t)); if (!data32[0] && (data32[1] == MESSENGER_STATE_COOKIE_GLOBAL)) return load_state(messenger_load_state_callback, m, data + cookie_len, length - cookie_len, MESSENGER_STATE_COOKIE_TYPE); else return -1; } /* Return the number of friends in the instance m. * You should use this to determine how much memory to allocate * for copy_friendlist. */ uint32_t count_friendlist(const Messenger *m) { uint32_t ret = 0; uint32_t i; for (i = 0; i < m->numfriends; i++) { if (m->friendlist[i].status > 0) { ret++; } } return ret; } /* Copy a list of valid friend IDs into the array out_list. * If out_list is NULL, returns 0. * Otherwise, returns the number of elements copied. * If the array was too small, the contents * of out_list will be truncated to list_size. */ uint32_t copy_friendlist(Messenger const *m, uint32_t *out_list, uint32_t list_size) { if (!out_list) return 0; if (m->numfriends == 0) { return 0; } uint32_t i; uint32_t ret = 0; for (i = 0; i < m->numfriends; i++) { if (ret >= list_size) { break; /* Abandon ship */ } if (m->friendlist[i].status > 0) { out_list[ret] = i; ret++; } } return ret; }