#ifndef __ASSOC_H__ #define __ASSOC_H__ /* used by rendezvous */ #define ASSOC_AVAILABLE /* For the legalese parts, see tox.h. */ /* enumerated lists are superior to magic numbers */ enum NODE_STATUS { BAD, SEENB_HEARDG, SEENG, USED }; /* * Module to store currently unused ID <=> IP associations * for a potential future use */ typedef struct Assoc Assoc; /*****************************************************************************/ /* custom distance handler, if it's not ID-distance based * return values exactly like id_closest() */ typedef int (*Assoc_distance_relative_callback)(const Assoc *assoc, void *callback_data, const uint8_t *client_id, const uint8_t *client_id1, const uint8_t *client_id2); #define DISTANCE_INDEX_DISTANCE_BITS 44 /* absolute distance: can be same for different client_id_check values * return value should have DISTANCE_INDEX_DISTANCE_BITS valid bits */ typedef uint64_t (*Assoc_distance_absolute_callback)(const Assoc *assoc, void *callback_data, const uint8_t *client_id_ref, const uint8_t *client_id_check); /*****************************************************************************/ /* Central entry point for new associations: add a new candidate to the cache * returns 1 if entry is stored, 2 if existing entry was updated, 0 else */ uint8_t Assoc_add_entry(Assoc *assoc, const uint8_t *id, const IPPTs *ippts_send, const IP_Port *ipp_recv, uint8_t used); /*****************************************************************************/ typedef enum AssocCloseEntriesFlags { ProtoIPv4 = 1, ProtoIPv6 = 2, LANOk = 4, } AssocCloseEntriesFlags; typedef struct Assoc_close_entries { void *custom_data; /* given to distance functions */ uint8_t *wanted_id; /* the target client_id */ uint8_t flags; /* additional flags */ Assoc_distance_relative_callback distance_relative_func; Assoc_distance_absolute_callback distance_absolute_func; uint8_t count_good; /* that many should be "good" w.r.t. timeout */ uint8_t count; /* allocated number of close_indices */ Client_data **result; } Assoc_close_entries; /* find up to close_count nodes to put into close_nodes_used of ID_Nodes * the distance functions can be NULL, then standard distance functions will be used * the caller is responsible for allocating close_indices of sufficient size * * returns 0 on error * returns the number of found nodes and the list of indices usable by Assoc_client() * the caller is assumed to be registered from Assoc_register_callback() * if they aren't, they should copy the Client_data and call Assoc_client_drop() */ uint8_t Assoc_get_close_entries(Assoc *assoc, Assoc_close_entries *close_entries); /*****************************************************************************/ /* create: default sizes (6, 5 => 320 entries) */ Assoc *new_Assoc_default(const uint8_t *public_id); /* create: customized sizes * total is (2^bits) * entries * bits should be between 2 and 15 (else it's trimmed) * entries will be reduced to the closest prime smaller or equal * * preferably bits should be large and entries small to ensure spread * in the search space (e. g. 5, 5 is preferable to 2, 41) */ Assoc *new_Assoc(size_t bits, size_t entries, const uint8_t *public_id); /* public_id changed (loaded), update which entry isn't stored */ void Assoc_self_client_id_changed(Assoc *assoc, const uint8_t *public_id); /* every 45s send out a getnodes() for a "random" bucket */ #define ASSOC_BUCKET_REFRESH 45 /* refresh bucket's data from time to time * this must be called only from DHT */ void do_Assoc(Assoc *assoc, DHT *dht); /* destroy */ void kill_Assoc(Assoc *assoc); #ifdef LOGGING void Assoc_status(const Assoc *assoc); #endif /* LOGGING */ #endif /* !__ASSOC_H__ */