/* network.h * * Functions for the core networking. * * Copyright (C) 2013 Tox project All Rights Reserved. * * This file is part of Tox. * * Tox is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Tox is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Tox. If not, see . * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "network.h" /* return current UNIX time in microseconds (us). */ uint64_t current_time(void) { uint64_t time; #ifdef WIN32 /* This probably works fine */ FILETIME ft; GetSystemTimeAsFileTime(&ft); time = ft.dwHighDateTime; time <<= 32; time |= ft.dwLowDateTime; time -= 116444736000000000UL; return time / 10; #else struct timeval a; gettimeofday(&a, NULL); time = 1000000UL * a.tv_sec + a.tv_usec; return time; #endif } /* return a random number. * NOTE: This function should probably not be used where cryptographic randomness is absolutely necessary. */ uint32_t random_int(void) { #ifndef VANILLA_NACL /* NOTE: this function comes from libsodium. */ return randombytes_random(); #else return random(); #endif } /* Basic network functions: * Function to send packet(data) of length length to ip_port. */ int sendpacket(Networking_Core *net, IP_Port ip_port, uint8_t *data, uint32_t length) { #ifdef TOX_ENABLE_IPV6 /* socket AF_INET, but target IP NOT: can't send */ if ((net->family == AF_INET) && (ip_port.ip.family != AF_INET)) return 0; #endif struct sockaddr_storage addr; size_t addrsize = 0; #ifdef TOX_ENABLE_IPV6 if (ip_port.ip.family == AF_INET) { if (net->family == AF_INET6) { /* must convert to IPV4-in-IPV6 address */ addrsize = sizeof(struct sockaddr_in6); struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)&addr; addr6->sin6_family = AF_INET6; addr6->sin6_port = ip_port.port; /* there should be a macro for this in a standards compliant * environment, not found */ addr6->sin6_addr.s6_addr32[0] = 0; addr6->sin6_addr.s6_addr32[1] = 0; addr6->sin6_addr.s6_addr32[2] = htonl(0xFFFF); addr6->sin6_addr.s6_addr32[3] = ip_port.ip.ip4.uint32; addr6->sin6_flowinfo = 0; addr6->sin6_scope_id = 0; } else { IP4 ip4 = ip_port.ip.ip4; #else IP4 ip4 = ip_port.ip; #endif addrsize = sizeof(struct sockaddr_in); struct sockaddr_in *addr4 = (struct sockaddr_in *)&addr; addr4->sin_family = AF_INET; addr4->sin_addr = ip4.in_addr; addr4->sin_port = ip_port.port; #ifdef TOX_ENABLE_IPV6 } } else if (ip_port.ip.family == AF_INET6) { addrsize = sizeof(struct sockaddr_in6); struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)&addr; addr6->sin6_family = AF_INET6; addr6->sin6_port = ip_port.port; addr6->sin6_addr = ip_port.ip.ip6; addr6->sin6_flowinfo = 0; addr6->sin6_scope_id = 0; } else { /* unknown address type*/ return 0; } #endif return sendto(net->sock, (char *) data, length, 0, (struct sockaddr *)&addr, addrsize); } /* Function to receive data * ip and port of sender is put into ip_port. * Packet data is put into data. * Packet length is put into length. * Dump all empty packets. */ #ifdef WIN32 static int receivepacket(unsigned int sock, IP_Port *ip_port, uint8_t *data, uint32_t *length) #else static int receivepacket(int sock, IP_Port *ip_port, uint8_t *data, uint32_t *length) #endif { struct sockaddr_storage addr; #ifdef WIN32 int addrlen = sizeof(addr); #else uint32_t addrlen = sizeof(addr); #endif (*(int32_t *)length) = recvfrom(sock, (char *) data, MAX_UDP_PACKET_SIZE, 0, (struct sockaddr *)&addr, &addrlen); if (*(int32_t *)length <= 0) return -1; /* Nothing received or empty packet. */ #ifdef TOX_ENABLE_IPV6 if (addr.ss_family == AF_INET) { struct sockaddr_in *addr_in = (struct sockaddr_in *)&addr; ip_port->ip.family = addr_in->sin_family; ip_port->ip.ip4.in_addr = addr_in->sin_addr; ip_port->port = addr_in->sin_port; } else if (addr.ss_family == AF_INET6) { struct sockaddr_in6 *addr_in6 = (struct sockaddr_in6 *)&addr; ip_port->ip.family = addr_in6->sin6_family; ip_port->ip.ip6 = addr_in6->sin6_addr; ip_port->port = addr_in6->sin6_port; } else return -1; #else if (addr.ss_family == AF_INET) { struct sockaddr_in *addr_in = (struct sockaddr_in *)&addr; ip_port->ip.in_addr = addr_in->sin_addr; ip_port->port = addr_in->sin_port; } else return -1; #endif return 0; } void networking_registerhandler(Networking_Core *net, uint8_t byte, packet_handler_callback cb, void *object) { net->packethandlers[byte].function = cb; net->packethandlers[byte].object = object; } void networking_poll(Networking_Core *net) { IP_Port ip_port; uint8_t data[MAX_UDP_PACKET_SIZE]; uint32_t length; while (receivepacket(net->sock, &ip_port, data, &length) != -1) { if (length < 1) continue; if (!(net->packethandlers[data[0]].function)) continue; net->packethandlers[data[0]].function(net->packethandlers[data[0]].object, ip_port, data, length); } } uint8_t at_startup_ran; static int at_startup(void) { if (at_startup_ran != 0) return 0; #ifdef WIN32 WSADATA wsaData; if (WSAStartup(MAKEWORD(2, 2), &wsaData) != NO_ERROR) return -1; #else srandom((uint32_t)current_time()); #endif srand((uint32_t)current_time()); at_startup_ran = 1; return 0; } /* TODO: Put this somewhere static void at_shutdown(void) { #ifdef WIN32 WSACleanup(); #endif } */ /* Initialize networking. * Bind to ip and port. * ip must be in network order EX: 127.0.0.1 = (7F000001). * port is in host byte order (this means don't worry about it). * * return Networking_Core object if no problems * return NULL if there are problems. */ Networking_Core *new_networking(IP ip, uint16_t port) { #ifdef TOX_ENABLE_IPV6 /* maybe check for invalid IPs like 224+.x.y.z? if there is any IP set ever */ if (ip.family != AF_INET && ip.family != AF_INET6) return NULL; #endif if (at_startup() != 0) return NULL; Networking_Core *temp = calloc(1, sizeof(Networking_Core)); if (temp == NULL) return NULL; sa_family_t family = 0; #ifdef TOX_ENABLE_IPV6 family = ip.family; #else family = AF_INET; #endif temp->family = family; temp->port = 0; /* Initialize our socket. */ /* add log message what we're creating */ temp->sock = socket(temp->family, SOCK_DGRAM, IPPROTO_UDP); /* Check for socket error. */ #ifdef WIN32 if (temp->sock == INVALID_SOCKET) { /* MSDN recommends this. */ free(temp); return NULL; } #else if (temp->sock < 0) { free(temp); return NULL; } #endif /* Functions to increase the size of the send and receive UDP buffers. * NOTE: Uncomment if necessary. */ /* int n = 1024 * 1024 * 2; if(setsockopt(sock, SOL_SOCKET, SO_RCVBUF, (char*)&n, sizeof(n)) == -1) { return -1; } if(setsockopt(sock, SOL_SOCKET, SO_SNDBUF, (char*)&n, sizeof(n)) == -1) return -1; */ /* Enable broadcast on socket? */ int broadcast = 1; setsockopt(temp->sock, SOL_SOCKET, SO_BROADCAST, (char *)&broadcast, sizeof(broadcast)); /* Set socket nonblocking. */ #ifdef WIN32 /* I think this works for Windows. */ u_long mode = 1; /* ioctl(sock, FIONBIO, &mode); */ ioctlsocket(temp->sock, FIONBIO, &mode); #else fcntl(temp->sock, F_SETFL, O_NONBLOCK, 1); #endif /* Bind our socket to port PORT and the given IP address (usually 0.0.0.0 or ::) */ uint16_t *portptr = NULL; struct sockaddr_storage addr; size_t addrsize; #ifdef TOX_ENABLE_IPV6 if (temp->family == AF_INET) { IP4 ip4 = ip.ip4; #else IP4 ip4 = ip; #endif addrsize = sizeof(struct sockaddr_in); struct sockaddr_in *addr4 = (struct sockaddr_in *)&addr; addr4->sin_family = AF_INET; addr4->sin_port = htons(port); addr4->sin_addr = ip4.in_addr; portptr = &addr4->sin_port; #ifdef TOX_ENABLE_IPV6 } else if (temp->family == AF_INET6) { addrsize = sizeof(struct sockaddr_in6); struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)&addr; addr6->sin6_family = AF_INET6; addr6->sin6_port = htons(port); addr6->sin6_addr = ip.ip6; addr6->sin6_flowinfo = 0; addr6->sin6_scope_id = 0; portptr = &addr6->sin6_port; } else return NULL; if (ip.family == AF_INET6) { char ipv6only = 0; int res = setsockopt(temp->sock, IPPROTO_IPV6, IPV6_V6ONLY, (char *)&ipv6only, sizeof(ipv6only)); if (res < 0) { /* add log message*/ } } #endif /* a hanging program or a different user might block the standard port; * as long as it isn't a parameter coming from the commandline, * try a few ports after it, to see if we can find a "free" one */ int tries, res; for(tries = 0; tries < 9; tries++) { res = bind(temp->sock, (struct sockaddr *)&addr, addrsize); if (!res) { temp->port = *portptr; return temp; } uint16_t port = ntohs(*portptr); port++; *portptr = htons(port); } fprintf(stderr, "Failed to bind socket: %u, %s (IP/Port: %s:%u\n", errno, strerror(errno), ip_ntoa(&ip), port); free(temp); return NULL; } /* Function to cleanup networking stuff. */ void kill_networking(Networking_Core *net) { #ifdef WIN32 closesocket(net->sock); #else close(net->sock); #endif free(net); return; } /* ip_equal * compares two IPAny structures * unset means unequal * * returns 0 when not equal or when uninitialized */ int ip_equal(IP *a, IP *b) { if (!a || !b) return 0; #ifdef TOX_ENABLE_IPV6 if (a->family == AF_INET) return (a->ip4.in_addr.s_addr == b->ip4.in_addr.s_addr); if (a->family == AF_INET6) return IN6_ARE_ADDR_EQUAL(&a->ip6, &b->ip6); return 0; #else return (a->uint32 == b->uint32); #endif }; /* ipport_equal * compares two IPAny_Port structures * unset means unequal * * returns 0 when not equal or when uninitialized */ int ipport_equal(IP_Port *a, IP_Port *b) { if (!a || !b) return 0; if (!a->port || (a->port != b->port)) return 0; return ip_equal(&a->ip, &b->ip); }; /* nulls out ip */ void ip_reset(IP *ip) { if (!ip) return; #ifdef TOX_ENABLE_IPV6 memset(ip, 0, sizeof(IP)); #else ip->uint32 = 0; #endif }; /* nulls out ip, sets family according to flag */ void ip_init(IP *ip, uint8_t ipv6enabled) { if (!ip) return; #ifdef TOX_ENABLE_IPV6 memset(ip, 0, sizeof(IP)); ip->family = ipv6enabled ? AF_INET6 : AF_INET; #else ip->uint32 = 0; #endif }; /* checks if ip is valid */ int ip_isset(IP *ip) { if (!ip) return 0; #ifdef TOX_ENABLE_IPV6 return (ip->family != 0); #else return (ip->uint32 != 0); #endif }; /* checks if ip is valid */ int ipport_isset(IP_Port *ipport) { if (!ipport) return 0; if (!ipport->port) return 0; return ip_isset(&ipport->ip); }; /* copies an ip structure (careful about direction!) */ void ip_copy(IP *target, IP *source) { if (!source || !target) return; memcpy(target, source, sizeof(IP)); }; /* copies an ip_port structure (careful about direction!) */ void ipport_copy(IP_Port *target, IP_Port *source) { if (!source || !target) return; memcpy(target, source, sizeof(IP_Port)); }; /* ip_ntoa * converts ip into a string * uses a static buffer, so mustn't used multiple times in the same output */ /* there would be INET6_ADDRSTRLEN, but it might be too short for the error message */ static char addresstext[96]; const char *ip_ntoa(IP *ip) { if (ip) { #ifdef TOX_ENABLE_IPV6 if (ip->family == AF_INET) { addresstext[0] = 0; struct in_addr *addr = (struct in_addr *)&ip->ip4; inet_ntop(ip->family, addr, addresstext, sizeof(addresstext)); } else if (ip->family == AF_INET6) { addresstext[0] = '['; struct in6_addr *addr = (struct in6_addr *)&ip->ip6; inet_ntop(ip->family, addr, &addresstext[1], sizeof(addresstext) - 3); size_t len = strlen(addresstext); addresstext[len] = ']'; addresstext[len + 1] = 0; } else snprintf(addresstext, sizeof(addresstext), "(IP invalid, family %u)", ip->family); #else addresstext[0] = 0; struct in_addr *addr = (struct in_addr *)&ip; inet_ntop(AF_INET, addr, addresstext, sizeof(addresstext)); #endif } else snprintf(addresstext, sizeof(addresstext), "(IP invalid: NULL)"); addresstext[INET6_ADDRSTRLEN + 2] = 0; return addresstext; }; /* * addr_parse_ip * directly parses the input into an IP structure * tries IPv4 first, then IPv6 * * input * address: dotted notation (IPv4: quad, IPv6: 16) or colon notation (IPv6) * * output * IP: family and the value is set on success * * returns 1 on success, 0 on failure */ int addr_parse_ip(const char *address, IP *to) { if (!address || !to) return 0; #ifdef TOX_ENABLE_IPV6 struct in_addr addr4; if (1 == inet_pton(AF_INET, address, &addr4)) { to->family = AF_INET; to->ip4.in_addr = addr4; return 1; }; struct in6_addr addr6; if (1 == inet_pton(AF_INET6, address, &addr6)) { to->family = AF_INET6; to->ip6 = addr6; return 1; }; #else struct in_addr addr4; if (1 == inet_pton(AF_INET, address, &addr4)) { to->in_addr = addr4; return 1; }; #endif return 0; }; /* * addr_resolve(): * uses getaddrinfo to resolve an address into an IP address * uses the first IPv4/IPv6 addresses returned by getaddrinfo * * input * address: a hostname (or something parseable to an IP address) * ip: ip.family MUST be initialized, either set to a specific IP version * (AF_INET/AF_INET6) or to the unspecified AF_UNSPEC (= 0), if both * IP versions are acceptable * * returns in ip a valid IPAny (v4/v6), * prefers v6 if ip.family was AF_UNSPEC and both available * returns 0 on failure */ int addr_resolve(const char *address, IP *to) { if (!address || !to) return 0; sa_family_t family; #ifdef TOX_ENABLE_IPV6 family = to->family; #else family = AF_INET; #endif struct addrinfo *server = NULL; struct addrinfo *walker = NULL; struct addrinfo hints; int rc; memset(&hints, 0, sizeof(hints)); hints.ai_family = family; hints.ai_socktype = SOCK_DGRAM; // type of socket Tox uses. #ifdef __WIN32__ WSADATA wsa_data; /* CLEANUP: really not the best place to put this */ rc = WSAStartup(MAKEWORD(2, 2), &wsa_data); if (rc != 0) { return 0; } #endif rc = getaddrinfo(address, NULL, &hints, &server); // Lookup failed. if (rc != 0) { #ifdef __WIN32__ WSACleanup(); #endif return 0; } #ifdef TOX_ENABLE_IPV6 IP4 ip4; memset(&ip4, 0, sizeof(ip4)); IP6 ip6; memset(&ip6, 0, sizeof(ip6)); #endif walker = server; while (walker && (rc != 3)) { if (family != AF_UNSPEC) { if (walker->ai_family == family) { if (family == AF_INET) { if (walker->ai_addrlen == sizeof(struct sockaddr_in)) { struct sockaddr_in *addr = (struct sockaddr_in *)walker->ai_addr; #ifdef TOX_ENABLE_IPV6 to->ip4.in_addr = addr->sin_addr; #else to->in_addr = addr->sin_addr; #endif rc = 3; } } #ifdef TOX_ENABLE_IPV6 else if (family == AF_INET6) { if (walker->ai_addrlen == sizeof(struct sockaddr_in6)) { struct sockaddr_in6 *addr = (struct sockaddr_in6 *)walker->ai_addr; to->ip6 = addr->sin6_addr; rc = 3; } } #endif } } #ifdef TOX_ENABLE_IPV6 else { if (walker->ai_family == AF_INET) { if (walker->ai_addrlen == sizeof(struct sockaddr_in)) { struct sockaddr_in *addr = (struct sockaddr_in *)walker->ai_addr; ip4.in_addr = addr->sin_addr; rc |= 1; } } else if (walker->ai_family == AF_INET6) { if (walker->ai_addrlen == sizeof(struct sockaddr_in6)) { struct sockaddr_in6 *addr = (struct sockaddr_in6 *)walker->ai_addr; ip6 = addr->sin6_addr; rc |= 2; } } } #endif walker = walker->ai_next; } #ifdef TOX_ENABLE_IPV6 if (to->family == AF_UNSPEC) { if (rc & 2) { to->family = AF_INET6; to->ip6 = ip6; } else if (rc & 1) { to->family = AF_INET; to->ip4 = ip4; } else rc = 0; } #endif freeaddrinfo(server); #ifdef __WIN32__ WSACleanup(); #endif return rc; } /* * addr_resolve_or_parse_ip * resolves string into an IP address * * to->family MUST be set (AF_UNSPEC, AF_INET, AF_INET6) * returns 1 on success, 0 on failure */ int addr_resolve_or_parse_ip(const char *address, IP *to) { if (!addr_resolve(address, to)) if (!addr_parse_ip(address, to)) return 0; return 1; };