/*
* Datatypes, functions and includes for the core networking.
*/
/*
* Copyright © 2016-2018 The TokTok team.
* Copyright © 2013 Tox project.
*
* This file is part of Tox, the free peer to peer instant messenger.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see .
*/
#ifndef NETWORK_H
#define NETWORK_H
#include "logger.h"
#include // bool
#include // size_t
#include // uint*_t
#ifdef __cplusplus
extern "C" {
#endif
typedef struct Family {
uint8_t value;
} Family;
bool net_family_is_unspec(Family family);
bool net_family_is_ipv4(Family family);
bool net_family_is_ipv6(Family family);
bool net_family_is_tcp_family(Family family);
bool net_family_is_tcp_onion(Family family);
bool net_family_is_tcp_ipv4(Family family);
bool net_family_is_tcp_ipv6(Family family);
bool net_family_is_tox_tcp_ipv4(Family family);
bool net_family_is_tox_tcp_ipv6(Family family);
extern const Family net_family_unspec;
extern const Family net_family_ipv4;
extern const Family net_family_ipv6;
extern const Family net_family_tcp_family;
extern const Family net_family_tcp_onion;
extern const Family net_family_tcp_ipv4;
extern const Family net_family_tcp_ipv6;
extern const Family net_family_tox_tcp_ipv4;
extern const Family net_family_tox_tcp_ipv6;
typedef struct Socket {
int socket;
} Socket;
Socket net_socket(Family domain, int type, int protocol);
/**
* Check if socket is valid.
*
* @return true if valid, false otherwise.
*/
bool sock_valid(Socket sock);
extern const Socket net_invalid_socket;
/**
* Calls send(sockfd, buf, len, MSG_NOSIGNAL).
*/
int net_send(Socket sock, const void *buf, size_t len);
/**
* Calls recv(sockfd, buf, len, MSG_NOSIGNAL).
*/
int net_recv(Socket sock, void *buf, size_t len);
/**
* Calls listen(sockfd, backlog).
*/
int net_listen(Socket sock, int backlog);
/**
* Calls accept(sockfd, nullptr, nullptr).
*/
Socket net_accept(Socket sock);
/**
* return the amount of data in the tcp recv buffer.
* return 0 on failure.
*/
size_t net_socket_data_recv_buffer(Socket sock);
#define MAX_UDP_PACKET_SIZE 2048
typedef enum Net_Packet_Type {
NET_PACKET_PING_REQUEST = 0x00, /* Ping request packet ID. */
NET_PACKET_PING_RESPONSE = 0x01, /* Ping response packet ID. */
NET_PACKET_GET_NODES = 0x02, /* Get nodes request packet ID. */
NET_PACKET_SEND_NODES_IPV6 = 0x04, /* Send nodes response packet ID for other addresses. */
NET_PACKET_COOKIE_REQUEST = 0x18, /* Cookie request packet */
NET_PACKET_COOKIE_RESPONSE = 0x19, /* Cookie response packet */
NET_PACKET_CRYPTO_HS = 0x1a, /* Crypto handshake packet */
NET_PACKET_CRYPTO_DATA = 0x1b, /* Crypto data packet */
NET_PACKET_CRYPTO = 0x20, /* Encrypted data packet ID. */
NET_PACKET_LAN_DISCOVERY = 0x21, /* LAN discovery packet ID. */
/* See: docs/Prevent_Tracking.txt and onion.{c,h} */
NET_PACKET_ONION_SEND_INITIAL = 0x80,
NET_PACKET_ONION_SEND_1 = 0x81,
NET_PACKET_ONION_SEND_2 = 0x82,
NET_PACKET_ANNOUNCE_REQUEST = 0x83,
NET_PACKET_ANNOUNCE_RESPONSE = 0x84,
NET_PACKET_ONION_DATA_REQUEST = 0x85,
NET_PACKET_ONION_DATA_RESPONSE = 0x86,
NET_PACKET_ONION_RECV_3 = 0x8c,
NET_PACKET_ONION_RECV_2 = 0x8d,
NET_PACKET_ONION_RECV_1 = 0x8e,
BOOTSTRAP_INFO_PACKET_ID = 0xf0, /* Only used for bootstrap nodes */
NET_PACKET_MAX = 0xff, /* This type must remain within a single uint8. */
} Net_Packet_Type;
#define TOX_PORTRANGE_FROM 33445
#define TOX_PORTRANGE_TO 33545
#define TOX_PORT_DEFAULT TOX_PORTRANGE_FROM
/* Redefinitions of variables for safe transfer over wire. */
#define TOX_AF_UNSPEC 0
#define TOX_AF_INET 2
#define TOX_AF_INET6 10
#define TOX_TCP_INET 130
#define TOX_TCP_INET6 138
#define TOX_SOCK_STREAM 1
#define TOX_SOCK_DGRAM 2
#define TOX_PROTO_TCP 1
#define TOX_PROTO_UDP 2
/* TCP related */
#define TCP_ONION_FAMILY (TOX_AF_INET6 + 1)
#define TCP_INET (TOX_AF_INET6 + 2)
#define TCP_INET6 (TOX_AF_INET6 + 3)
#define TCP_FAMILY (TOX_AF_INET6 + 4)
typedef union IP4 {
uint32_t uint32;
uint16_t uint16[2];
uint8_t uint8[4];
} IP4;
IP4 get_ip4_loopback(void);
extern const IP4 ip4_broadcast;
typedef union IP6 {
uint8_t uint8[16];
uint16_t uint16[8];
uint32_t uint32[4];
uint64_t uint64[2];
} IP6;
IP6 get_ip6_loopback(void);
extern const IP6 ip6_broadcast;
typedef union IP_Union {
IP4 v4;
IP6 v6;
} IP_Union;
#define IP_DEFINED
typedef struct IP {
Family family;
IP_Union ip;
} IP;
#define IP_PORT_DEFINED
typedef struct IP_Port {
IP ip;
uint16_t port;
} IP_Port;
/* Convert values between host and network byte order.
*/
uint32_t net_htonl(uint32_t hostlong);
uint16_t net_htons(uint16_t hostshort);
uint32_t net_ntohl(uint32_t hostlong);
uint16_t net_ntohs(uint16_t hostshort);
size_t net_pack_u16(uint8_t *bytes, uint16_t v);
size_t net_pack_u32(uint8_t *bytes, uint32_t v);
size_t net_pack_u64(uint8_t *bytes, uint64_t v);
size_t net_unpack_u16(const uint8_t *bytes, uint16_t *v);
size_t net_unpack_u32(const uint8_t *bytes, uint32_t *v);
size_t net_unpack_u64(const uint8_t *bytes, uint64_t *v);
/* Does the IP6 struct a contain an IPv4 address in an IPv6 one? */
bool ipv6_ipv4_in_v6(IP6 a);
#define SIZE_IP4 4
#define SIZE_IP6 16
#define SIZE_IP (1 + SIZE_IP6)
#define SIZE_PORT 2
#define SIZE_IPPORT (SIZE_IP + SIZE_PORT)
#define TOX_ENABLE_IPV6_DEFAULT true
/* addr_resolve return values */
#define TOX_ADDR_RESOLVE_INET 1
#define TOX_ADDR_RESOLVE_INET6 2
#define TOX_INET6_ADDRSTRLEN 66
#define TOX_INET_ADDRSTRLEN 22
/* ip_ntoa
* converts ip into a string
* ip_str must be of length at least IP_NTOA_LEN
*
* IPv6 addresses are enclosed into square brackets, i.e. "[IPv6]"
* writes error message into the buffer on error
*
* returns ip_str
*/
/* this would be TOX_INET6_ADDRSTRLEN, but it might be too short for the error message */
#define IP_NTOA_LEN 96 // TODO(irungentoo): magic number. Why not INET6_ADDRSTRLEN ?
const char *ip_ntoa(const IP *ip, char *ip_str, size_t length);
/**
* Parses IP structure into an address string.
*
* @param ip IP of TOX_AF_INET or TOX_AF_INET6 families.
* @param length length of the address buffer.
* Must be at least TOX_INET_ADDRSTRLEN for TOX_AF_INET
* and TOX_INET6_ADDRSTRLEN for TOX_AF_INET6
*
* @param address dotted notation (IPv4: quad, IPv6: 16) or colon notation (IPv6).
*
* @return true on success, false on failure.
*/
bool ip_parse_addr(const IP *ip, char *address, size_t length);
/**
* Directly parses the input into an IP structure.
*
* Tries IPv4 first, then IPv6.
*
* @param address dotted notation (IPv4: quad, IPv6: 16) or colon notation (IPv6).
* @param to family and the value is set on success.
*
* @return true on success, false on failure.
*/
bool addr_parse_ip(const char *address, IP *to);
/**
* Compares two IPAny structures.
*
* Unset means unequal.
*
* @return false when not equal or when uninitialized.
*/
bool ip_equal(const IP *a, const IP *b);
/**
* Compares two IPAny_Port structures.
*
* Unset means unequal.
*
* @return false when not equal or when uninitialized.
*/
bool ipport_equal(const IP_Port *a, const IP_Port *b);
/* nulls out ip */
void ip_reset(IP *ip);
/* nulls out ip, sets family according to flag */
void ip_init(IP *ip, bool ipv6enabled);
/* checks if ip is valid */
bool ip_isset(const IP *ip);
/* checks if ip is valid */
bool ipport_isset(const IP_Port *ipport);
/* copies an ip structure */
void ip_copy(IP *target, const IP *source);
/* copies an ip_port structure */
void ipport_copy(IP_Port *target, const IP_Port *source);
/**
* Uses getaddrinfo to resolve an address into an IP address.
*
* Uses the first IPv4/IPv6 addresses returned by getaddrinfo.
*
* @param address a hostname (or something parseable to an IP address)
* @param to to.family MUST be initialized, either set to a specific IP version
* (TOX_AF_INET/TOX_AF_INET6) or to the unspecified TOX_AF_UNSPEC (= 0), if both
* IP versions are acceptable
* @param extra can be NULL and is only set in special circumstances, see returns
*
* returns in *to a valid IPAny (v4/v6),
* prefers v6 if ip.family was TOX_AF_UNSPEC and both available
* returns in *extra an IPv4 address, if family was TOX_AF_UNSPEC and *to is TOX_AF_INET6
*
* @return 0 on failure, TOX_ADDR_RESOLVE_* on success.
*/
int addr_resolve(const char *address, IP *to, IP *extra);
/**
* Resolves string into an IP address
*
* @param address a hostname (or something parseable to an IP address)
* @param to to.family MUST be initialized, either set to a specific IP version
* (TOX_AF_INET/TOX_AF_INET6) or to the unspecified TOX_AF_UNSPEC (= 0), if both
* IP versions are acceptable
* @param extra can be NULL and is only set in special circumstances, see returns
*
* returns in *tro a matching address (IPv6 or IPv4)
* returns in *extra, if not NULL, an IPv4 address, if to->family was TOX_AF_UNSPEC
*
* @return true on success, false on failure
*/
bool addr_resolve_or_parse_ip(const char *address, IP *to, IP *extra);
/* Function to receive data, ip and port of sender is put into ip_port.
* Packet data is put into data.
* Packet length is put into length.
*/
typedef int packet_handler_cb(void *object, IP_Port ip_port, const uint8_t *data, uint16_t len, void *userdata);
typedef struct Networking_Core Networking_Core;
Family net_family(const Networking_Core *net);
uint16_t net_port(const Networking_Core *net);
/* Run this before creating sockets.
*
* return 0 on success
* return -1 on failure
*/
int networking_at_startup(void);
/* Close the socket.
*/
void kill_sock(Socket sock);
/**
* Set socket as nonblocking
*
* @return true on success, false on failure.
*/
bool set_socket_nonblock(Socket sock);
/**
* Set socket to not emit SIGPIPE
*
* @return true on success, false on failure.
*/
bool set_socket_nosigpipe(Socket sock);
/**
* Enable SO_REUSEADDR on socket.
*
* @return true on success, false on failure.
*/
bool set_socket_reuseaddr(Socket sock);
/**
* Set socket to dual (IPv4 + IPv6 socket)
*
* @return true on success, false on failure.
*/
bool set_socket_dualstack(Socket sock);
/* Basic network functions: */
/* Function to send packet(data) of length length to ip_port. */
int sendpacket(Networking_Core *net, IP_Port ip_port, const uint8_t *data, uint16_t length);
/* Function to call when packet beginning with byte is received. */
void networking_registerhandler(Networking_Core *net, uint8_t byte, packet_handler_cb *cb, void *object);
/* Call this several times a second. */
void networking_poll(Networking_Core *net, void *userdata);
/* Connect a socket to the address specified by the ip_port. */
int net_connect(Socket sock, IP_Port ip_port);
/* High-level getaddrinfo implementation.
* Given node, which identifies an Internet host, net_getipport() fills an array
* with one or more IP_Port structures, each of which contains an Internet
* address that can be specified by calling net_connect(), the port is ignored.
*
* Skip all addresses with socktype != type (use type = -1 to get all addresses)
* To correctly deallocate array memory use net_freeipport()
*
* return number of elements in res array
* and -1 on error.
*/
int32_t net_getipport(const char *node, IP_Port **res, int tox_type);
/* Deallocates memory allocated by net_getipport
*/
void net_freeipport(IP_Port *ip_ports);
/**
* @return true on success, false on failure.
*/
bool bind_to_port(Socket sock, Family family, uint16_t port);
/* Get the last networking error code.
*
* Similar to Unix's errno, but cross-platform, as not all platforms use errno
* to indicate networking errors.
*
* Note that different platforms may return different codes for the same error,
* so you likely shouldn't be checking the value returned by this function
* unless you know what you are doing, you likely just want to use it in
* combination with net_new_strerror() to print the error.
*
* return platform-dependent network error code, if any.
*/
int net_error(void);
/* Get a text explanation for the error code from net_error().
*
* return NULL on failure.
* return pointer to a NULL-terminated string describing the error code on
* success. The returned string must be freed using net_kill_strerror().
*/
const char *net_new_strerror(int error);
/* Frees the string returned by net_new_strerror().
* It's valid to pass NULL as the argument, the function does nothing in this
* case.
*/
void net_kill_strerror(const char *strerror);
/* Initialize networking.
* bind to ip and port.
* ip must be in network order EX: 127.0.0.1 = (7F000001).
* port is in host byte order (this means don't worry about it).
*
* return Networking_Core object if no problems
* return NULL if there are problems.
*
* If error is non NULL it is set to 0 if no issues, 1 if socket related error, 2 if other.
*/
Networking_Core *new_networking(const Logger *log, IP ip, uint16_t port);
Networking_Core *new_networking_ex(const Logger *log, IP ip, uint16_t port_from, uint16_t port_to, unsigned int *error);
Networking_Core *new_networking_no_udp(const Logger *log);
/* Function to cleanup networking stuff (doesn't do much right now). */
void kill_networking(Networking_Core *net);
#ifdef __cplusplus
} // extern "C"
#endif
#endif