/* tox.h
*
* The Tox public API.
*
* Copyright (C) 2013 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see .
*
*/
#ifndef TOX_H
#define TOX_H
#include
#ifdef __cplusplus
extern "C" {
#endif
#define TOX_MAX_NAME_LENGTH 128
/* Maximum length of single messages after which they should be split. */
#define TOX_MAX_MESSAGE_LENGTH 1368
#define TOX_MAX_STATUSMESSAGE_LENGTH 1007
#define TOX_CLIENT_ID_SIZE 32
#define TOX_AVATAR_MAX_DATA_LENGTH 16384
#define TOX_HASH_LENGTH /*crypto_hash_sha256_BYTES*/ 32
#define TOX_FRIEND_ADDRESS_SIZE (TOX_CLIENT_ID_SIZE + sizeof(uint32_t) + sizeof(uint16_t))
#define TOX_ENABLE_IPV6_DEFAULT 1
#define TOX_ENC_SAVE_MAGIC_NUMBER "toxEsave"
#define TOX_ENC_SAVE_MAGIC_LENGTH 8
/* Errors for m_addfriend
* FAERR - Friend Add Error
*/
enum {
TOX_FAERR_TOOLONG = -1,
TOX_FAERR_NOMESSAGE = -2,
TOX_FAERR_OWNKEY = -3,
TOX_FAERR_ALREADYSENT = -4,
TOX_FAERR_UNKNOWN = -5,
TOX_FAERR_BADCHECKSUM = -6,
TOX_FAERR_SETNEWNOSPAM = -7,
TOX_FAERR_NOMEM = -8
};
/* USERSTATUS -
* Represents userstatuses someone can have.
*/
typedef enum {
TOX_USERSTATUS_NONE,
TOX_USERSTATUS_AWAY,
TOX_USERSTATUS_BUSY,
TOX_USERSTATUS_INVALID
}
TOX_USERSTATUS;
/* AVATAR_FORMAT -
* Data formats for user avatar images
*/
typedef enum {
TOX_AVATAR_FORMAT_NONE = 0,
TOX_AVATAR_FORMAT_PNG
}
TOX_AVATAR_FORMAT;
#ifndef __TOX_DEFINED__
#define __TOX_DEFINED__
typedef struct Tox Tox;
#endif
/* NOTE: Strings in Tox are all UTF-8, (This means that there is no terminating NULL character.)
*
* The exact buffer you send will be received at the other end without modification.
*
* Do not treat Tox strings as C strings.
*/
/* return TOX_FRIEND_ADDRESS_SIZE byte address to give to others.
* format: [client_id (32 bytes)][nospam number (4 bytes)][checksum (2 bytes)]
*/
void tox_get_address(const Tox *tox, uint8_t *address);
/* Add a friend.
* Set the data that will be sent along with friend request.
* address is the address of the friend (returned by getaddress of the friend you wish to add) it must be TOX_FRIEND_ADDRESS_SIZE bytes. TODO: add checksum.
* data is the data and length is the length.
*
* return the friend number if success.
* return TOX_FAERR_TOOLONG if message length is too long.
* return TOX_FAERR_NOMESSAGE if no message (message length must be >= 1 byte).
* return TOX_FAERR_OWNKEY if user's own key.
* return TOX_FAERR_ALREADYSENT if friend request already sent or already a friend.
* return TOX_FAERR_UNKNOWN for unknown error.
* return TOX_FAERR_BADCHECKSUM if bad checksum in address.
* return TOX_FAERR_SETNEWNOSPAM if the friend was already there but the nospam was different.
* (the nospam for that friend was set to the new one).
* return TOX_FAERR_NOMEM if increasing the friend list size fails.
*/
int32_t tox_add_friend(Tox *tox, const uint8_t *address, const uint8_t *data, uint16_t length);
/* Add a friend without sending a friendrequest.
* return the friend number if success.
* return -1 if failure.
*/
int32_t tox_add_friend_norequest(Tox *tox, const uint8_t *client_id);
/* return the friend number associated to that client id.
return -1 if no such friend */
int32_t tox_get_friend_number(const Tox *tox, const uint8_t *client_id);
/* Copies the public key associated to that friend id into client_id buffer.
* Make sure that client_id is of size CLIENT_ID_SIZE.
* return 0 if success.
* return -1 if failure.
*/
int tox_get_client_id(const Tox *tox, int32_t friendnumber, uint8_t *client_id);
/* Remove a friend.
*
* return 0 if success.
* return -1 if failure.
*/
int tox_del_friend(Tox *tox, int32_t friendnumber);
/* Checks friend's connecting status.
*
* return 1 if friend is connected to us (Online).
* return 0 if friend is not connected to us (Offline).
* return -1 on failure.
*/
int tox_get_friend_connection_status(const Tox *tox, int32_t friendnumber);
/* Checks if there exists a friend with given friendnumber.
*
* return 1 if friend exists.
* return 0 if friend doesn't exist.
*/
int tox_friend_exists(const Tox *tox, int32_t friendnumber);
/* Send a text chat message to an online friend.
*
* return the message id if packet was successfully put into the send queue.
* return 0 if it was not.
*
* maximum length of messages is TOX_MAX_MESSAGE_LENGTH, your client must split larger messages
* or else sending them will not work. No the core will not split messages for you because that
* requires me to parse UTF-8.
*
* You will want to retain the return value, it will be passed to your read_receipt callback
* if one is received.
*/
uint32_t tox_send_message(Tox *tox, int32_t friendnumber, const uint8_t *message, uint32_t length);
/* Send an action to an online friend.
*
* return the message id if packet was successfully put into the send queue.
* return 0 if it was not.
*
* maximum length of actions is TOX_MAX_MESSAGE_LENGTH, your client must split larger actions
* or else sending them will not work. No the core will not split actions for you because that
* requires me to parse UTF-8.
*
* You will want to retain the return value, it will be passed to your read_receipt callback
* if one is received.
*/
uint32_t tox_send_action(Tox *tox, int32_t friendnumber, const uint8_t *action, uint32_t length);
/* Set our nickname.
* name must be a string of maximum MAX_NAME_LENGTH length.
* length must be at least 1 byte.
* length is the length of name.
*
* return 0 if success.
* return -1 if failure.
*/
int tox_set_name(Tox *tox, const uint8_t *name, uint16_t length);
/*
* Get your nickname.
* m - The messenger context to use.
* name - needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
*
* return length of name.
* return 0 on error.
*/
uint16_t tox_get_self_name(const Tox *tox, uint8_t *name);
/* Get name of friendnumber and put it in name.
* name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH (128) bytes.
*
* return length of name if success.
* return -1 if failure.
*/
int tox_get_name(const Tox *tox, int32_t friendnumber, uint8_t *name);
/* returns the length of name on success.
* returns -1 on failure.
*/
int tox_get_name_size(const Tox *tox, int32_t friendnumber);
int tox_get_self_name_size(const Tox *tox);
/* Set our user status.
*
* userstatus must be one of TOX_USERSTATUS values.
* max length of the status is TOX_MAX_STATUSMESSAGE_LENGTH.
*
* returns 0 on success.
* returns -1 on failure.
*/
int tox_set_status_message(Tox *tox, const uint8_t *status, uint16_t length);
int tox_set_user_status(Tox *tox, uint8_t userstatus);
/* returns the length of status message on success.
* returns -1 on failure.
*/
int tox_get_status_message_size(const Tox *tox, int32_t friendnumber);
int tox_get_self_status_message_size(const Tox *tox);
/* Copy friendnumber's status message into buf, truncating if size is over maxlen.
* Get the size you need to allocate from m_get_statusmessage_size.
* The self variant will copy our own status message.
*
* returns the length of the copied data on success
* retruns -1 on failure.
*/
int tox_get_status_message(const Tox *tox, int32_t friendnumber, uint8_t *buf, uint32_t maxlen);
int tox_get_self_status_message(const Tox *tox, uint8_t *buf, uint32_t maxlen);
/* return one of TOX_USERSTATUS values.
* Values unknown to your application should be represented as TOX_USERSTATUS_NONE.
* As above, the self variant will return our own TOX_USERSTATUS.
* If friendnumber is invalid, this shall return TOX_USERSTATUS_INVALID.
*/
uint8_t tox_get_user_status(const Tox *tox, int32_t friendnumber);
uint8_t tox_get_self_user_status(const Tox *tox);
/* returns timestamp of last time friendnumber was seen online, or 0 if never seen.
* returns -1 on error.
*/
uint64_t tox_get_last_online(const Tox *tox, int32_t friendnumber);
/* Set our typing status for a friend.
* You are responsible for turning it on or off.
*
* returns 0 on success.
* returns -1 on failure.
*/
int tox_set_user_is_typing(Tox *tox, int32_t friendnumber, uint8_t is_typing);
/* Get the typing status of a friend.
*
* returns 0 if friend is not typing.
* returns 1 if friend is typing.
*/
uint8_t tox_get_is_typing(const Tox *tox, int32_t friendnumber);
/* Return the number of friends in the instance m.
* You should use this to determine how much memory to allocate
* for copy_friendlist. */
uint32_t tox_count_friendlist(const Tox *tox);
/* Return the number of online friends in the instance m. */
uint32_t tox_get_num_online_friends(const Tox *tox);
/* Copy a list of valid friend IDs into the array out_list.
* If out_list is NULL, returns 0.
* Otherwise, returns the number of elements copied.
* If the array was too small, the contents
* of out_list will be truncated to list_size. */
uint32_t tox_get_friendlist(const Tox *tox, int32_t *out_list, uint32_t list_size);
/* Set the function that will be executed when a friend request is received.
* Function format is function(Tox *tox, uint8_t * public_key, uint8_t * data, uint16_t length, void *userdata)
*/
void tox_callback_friend_request(Tox *tox, void (*function)(Tox *tox, const uint8_t *, const uint8_t *, uint16_t,
void *), void *userdata);
/* Set the function that will be executed when a message from a friend is received.
* Function format is: function(Tox *tox, int32_t friendnumber, uint8_t * message, uint16_t length, void *userdata)
*/
void tox_callback_friend_message(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
void *userdata);
/* Set the function that will be executed when an action from a friend is received.
* Function format is: function(Tox *tox, int32_t friendnumber, uint8_t * action, uint16_t length, void *userdata)
*/
void tox_callback_friend_action(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
void *userdata);
/* Set the callback for name changes.
* function(Tox *tox, int32_t friendnumber, uint8_t *newname, uint16_t length, void *userdata)
* You are not responsible for freeing newname
*/
void tox_callback_name_change(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
void *userdata);
/* Set the callback for status message changes.
* function(Tox *tox, int32_t friendnumber, uint8_t *newstatus, uint16_t length, void *userdata)
* You are not responsible for freeing newstatus.
*/
void tox_callback_status_message(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, uint16_t, void *),
void *userdata);
/* Set the callback for status type changes.
* function(Tox *tox, int32_t friendnumber, uint8_t TOX_USERSTATUS, void *userdata)
*/
void tox_callback_user_status(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
/* Set the callback for typing changes.
* function (Tox *tox, int32_t friendnumber, uint8_t is_typing, void *userdata)
*/
void tox_callback_typing_change(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
/* Set the callback for read receipts.
* function(Tox *tox, int32_t friendnumber, uint32_t receipt, void *userdata)
*
* If you are keeping a record of returns from m_sendmessage;
* receipt might be one of those values, meaning the message
* has been received on the other side.
* Since core doesn't track ids for you, receipt may not correspond to any message.
* In that case, you should discard it.
*/
void tox_callback_read_receipt(Tox *tox, void (*function)(Tox *tox, int32_t, uint32_t, void *), void *userdata);
/* Set the callback for connection status changes.
* function(Tox *tox, int32_t friendnumber, uint8_t status, void *userdata)
*
* Status:
* 0 -- friend went offline after being previously online
* 1 -- friend went online
*
* NOTE: This callback is not called when adding friends, thus the "after
* being previously online" part. it's assumed that when adding friends,
* their connection status is offline.
*/
void tox_callback_connection_status(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, void *), void *userdata);
/**********ADVANCED FUNCTIONS (If you don't know what they do you can safely ignore them.) ************/
/* Functions to get/set the nospam part of the id.
*/
uint32_t tox_get_nospam(const Tox *tox);
void tox_set_nospam(Tox *tox, uint32_t nospam);
/* Copy the public and secret key from the Tox object.
public_key and secret_key must be 32 bytes big.
if the pointer is NULL, no data will be copied to it.*/
void tox_get_keys(Tox *tox, uint8_t *public_key, uint8_t *secret_key);
/* Maximum size of custom packets. */
#define TOX_MAX_CUSTOM_PACKET_SIZE 1373
/* Set handlers for custom lossy packets.
* Set the function to be called when friend sends us a lossy packet starting with byte.
* byte must be in the 200-254 range.
*
* NOTE: lossy packets behave like UDP packets meaning they might never reach the other side
* or might arrive more than once (if someone is messing with the connection) or might arrive
* in the wrong order.
*
* Unless latency is an issue, it is recommended that you use lossless packets instead.
*
* return -1 on failure.
* return 0 on success.
*/
int tox_lossy_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte,
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object);
/* Function to send custom lossy packets.
* First byte of data must be in the range: 200-254.
*
* return -1 on failure.
* return 0 on success.
*/
int tox_send_lossy_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length);
/* Set handlers for custom lossless packets.
* Set the function to be called when friend sends us a lossless packet starting with byte.
* byte must be in the 160-191 range.
*
* Lossless packets behave kind of like TCP (reliability, arrive in order.) but with packets instead of a stream.
*
* return -1 on failure.
* return 0 on success.
*/
int tox_lossless_packet_registerhandler(Tox *tox, int32_t friendnumber, uint8_t byte,
int (*packet_handler_callback)(void *object, const uint8_t *data, uint32_t len), void *object);
/* Function to send custom lossless packets.
* First byte of data must be in the range: 160-191.
*
* return -1 on failure.
* return 0 on success.
*/
int tox_send_lossless_packet(const Tox *tox, int32_t friendnumber, const uint8_t *data, uint32_t length);
/**********GROUP CHAT FUNCTIONS: WARNING Group chats will be rewritten so this might change ************/
/* Set the callback for group invites.
*
* Function(Tox *tox, int friendnumber, uint8_t *group_public_key, void *userdata)
*/
void tox_callback_group_invite(Tox *tox, void (*function)(Tox *tox, int32_t, const uint8_t *, void *), void *userdata);
/* Set the callback for group messages.
*
* Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * message, uint16_t length, void *userdata)
*/
void tox_callback_group_message(Tox *tox, void (*function)(Tox *tox, int, int, const uint8_t *, uint16_t, void *),
void *userdata);
/* Set the callback for group actions.
*
* Function(Tox *tox, int groupnumber, int friendgroupnumber, uint8_t * action, uint16_t length, void *userdata)
*/
void tox_callback_group_action(Tox *tox, void (*function)(Tox *tox, int, int, const uint8_t *, uint16_t, void *),
void *userdata);
/* Set callback function for peer name list changes.
*
* It gets called every time the name list changes(new peer/name, deleted peer)
* Function(Tox *tox, int groupnumber, int peernumber, TOX_CHAT_CHANGE change, void *userdata)
*/
typedef enum {
TOX_CHAT_CHANGE_PEER_ADD,
TOX_CHAT_CHANGE_PEER_DEL,
TOX_CHAT_CHANGE_PEER_NAME,
} TOX_CHAT_CHANGE;
void tox_callback_group_namelist_change(Tox *tox, void (*function)(Tox *tox, int, int, uint8_t, void *),
void *userdata);
/* Creates a new groupchat and puts it in the chats array.
*
* return group number on success.
* return -1 on failure.
*/
int tox_add_groupchat(Tox *tox);
/* Delete a groupchat from the chats array.
*
* return 0 on success.
* return -1 if failure.
*/
int tox_del_groupchat(Tox *tox, int groupnumber);
/* Copy the name of peernumber who is in groupnumber to name.
* name must be at least TOX_MAX_NAME_LENGTH long.
*
* return length of name if success
* return -1 if failure
*/
int tox_group_peername(const Tox *tox, int groupnumber, int peernumber, uint8_t *name);
/* invite friendnumber to groupnumber
* return 0 on success
* return -1 on failure
*/
int tox_invite_friend(Tox *tox, int32_t friendnumber, int groupnumber);
/* Join a group (you need to have been invited first.)
*
* returns group number on success
* returns -1 on failure.
*/
int tox_join_groupchat(Tox *tox, int32_t friendnumber, const uint8_t *friend_group_public_key);
/* send a group message
* return 0 on success
* return -1 on failure
*/
int tox_group_message_send(Tox *tox, int groupnumber, const uint8_t *message, uint32_t length);
/* send a group action
* return 0 on success
* return -1 on failure
*/
int tox_group_action_send(Tox *tox, int groupnumber, const uint8_t *action, uint32_t length);
/* Return the number of peers in the group chat on success.
* return -1 on failure
*/
int tox_group_number_peers(const Tox *tox, int groupnumber);
/* List all the peers in the group chat.
*
* Copies the names of the peers to the name[length][TOX_MAX_NAME_LENGTH] array.
*
* Copies the lengths of the names to lengths[length]
*
* returns the number of peers on success.
*
* return -1 on failure.
*/
int tox_group_get_names(const Tox *tox, int groupnumber, uint8_t names[][TOX_MAX_NAME_LENGTH], uint16_t lengths[],
uint16_t length);
/* Return the number of chats in the instance m.
* You should use this to determine how much memory to allocate
* for copy_chatlist. */
uint32_t tox_count_chatlist(const Tox *tox);
/* Copy a list of valid chat IDs into the array out_list.
* If out_list is NULL, returns 0.
* Otherwise, returns the number of elements copied.
* If the array was too small, the contents
* of out_list will be truncated to list_size. */
uint32_t tox_get_chatlist(const Tox *tox, int *out_list, uint32_t list_size);
/****************AVATAR FUNCTIONS*****************/
/* Set the callback function for avatar information.
* This callback will be called when avatar information are received from friends. These events
* can arrive at anytime, but are usually received uppon connection and in reply of avatar
* information requests.
*
* Function format is:
* function(Tox *tox, int32_t friendnumber, uint8_t format, uint8_t *hash, void *userdata)
*
* where 'format' is the avatar image format (see TOX_AVATAR_FORMAT) and 'hash' is the hash of
* the avatar data for caching purposes and it is exactly TOX_AVATAR_HASH_LENGTH long. If the
* image format is NONE, the hash is zeroed.
*
*/
void tox_callback_avatar_info(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, uint8_t *, void *),
void *userdata);
/* Set the callback function for avatar data.
* This callback will be called when the complete avatar data was correctly received from a
* friend. This only happens in reply of a avatar data request (see tox_request_avatar_data);
*
* Function format is:
* function(Tox *tox, int32_t friendnumber, uint8_t format, uint8_t *hash, uint8_t *data, uint32_t datalen, void *userdata)
*
* where 'format' is the avatar image format (see TOX_AVATAR_FORMAT); 'hash' is the
* locally-calculated cryptographic hash of the avatar data and it is exactly
* TOX_AVATAR_HASH_LENGTH long; 'data' is the avatar image data and 'datalen' is the length
* of such data.
*
* If format is NONE, 'data' is NULL, 'datalen' is zero, and the hash is zeroed. The hash is
* always validated locally with the function tox_avatar_hash and ensured to match the image
* data, so this value can be safely used to compare with cached avatars.
*
* WARNING: users MUST treat all avatar image data received from another peer as untrusted and
* potentially malicious. The library only ensures that the data which arrived is the same the
* other user sent, and does not interpret or validate any image data.
*/
void tox_callback_avatar_data(Tox *tox, void (*function)(Tox *tox, int32_t, uint8_t, uint8_t *, uint8_t *, uint32_t,
void *), void *userdata);
/* Set the user avatar image data.
* This should be made before connecting, so we will not announce that the user have no avatar
* before setting and announcing a new one, forcing the peers to re-download it.
*
* Notice that the library treats the image as raw data and does not interpret it by any way.
*
* Arguments:
* format - Avatar image format or NONE for user with no avatar (see TOX_AVATAR_FORMAT);
* data - pointer to the avatar data (may be NULL it the format is NONE);
* length - length of image data. Must be <= TOX_AVATAR_MAX_DATA_LENGTH.
*
* returns 0 on success
* returns -1 on failure.
*/
int tox_set_avatar(Tox *tox, uint8_t format, const uint8_t *data, uint32_t length);
/* Get avatar data from the current user.
* Copies the current user avatar data to the destination buffer and sets the image format
* accordingly.
*
* If the avatar format is NONE, the buffer 'buf' isleft uninitialized, 'hash' is zeroed, and
* 'length' is set to zero.
*
* If any of the pointers format, buf, length, and hash are NULL, that particular field will be ignored.
*
* Arguments:
* format - destination pointer to the avatar image format (see TOX_AVATAR_FORMAT);
* buf - destination buffer to the image data. Must have at least 'maxlen' bytes;
* length - destination pointer to the image data length;
* maxlen - length of the destination buffer 'buf';
* hash - destination pointer to the avatar hash (it must be exactly TOX_AVATAR_HASH_LENGTH bytes long).
*
* returns 0 on success;
* returns -1 on failure.
*
*/
int tox_get_self_avatar(const Tox *tox, uint8_t *format, uint8_t *buf, uint32_t *length, uint32_t maxlen,
uint8_t *hash);
/* Generates a cryptographic hash of the given data.
* This function may be used by clients for any purpose, but is provided primarily for
* validating cached avatars. This use is highly recommended to avoid unnecessary avatar
* updates.
* This function is a wrapper to internal message-digest functions.
*
* Arguments:
* hash - destination buffer for the hash data, it must be exactly TOX_HASH_LENGTH bytes long.
* data - data to be hashed;
* datalen - length of the data; for avatars, should be TOX_AVATAR_MAX_DATA_LENGTH
*
* returns 0 on success
* returns -1 on failure.
*/
int tox_hash(uint8_t *hash, const uint8_t *data, const uint32_t datalen);
/* Request avatar information from a friend.
* Asks a friend to provide their avatar information (image format and hash). The friend may
* or may not answer this request and, if answered, the information will be provided through
* the callback 'avatar_info'.
*
* returns 0 on success
* returns -1 on failure.
*/
int tox_request_avatar_info(const Tox *tox, const int32_t friendnumber);
/* Send an unrequested avatar information to a friend.
* Sends our avatar format and hash to a friend; he/she can use this information to validate
* an avatar from the cache and may (or not) reply with an avatar data request.
*
* Notice: it is NOT necessary to send these notification after changing the avatar or
* connecting. The library already does this.
*
* returns 0 on success
* returns -1 on failure.
*/
int tox_send_avatar_info(Tox *tox, const int32_t friendnumber);
/* Request the avatar data from a friend.
* Ask a friend to send their avatar data. The friend may or may not answer this request and,
* if answered, the information will be provided in callback 'avatar_data'.
*
* returns 0 on sucess
* returns -1 on failure.
*/
int tox_request_avatar_data(const Tox *tox, const int32_t friendnumber);
/****************FILE SENDING FUNCTIONS*****************/
/* NOTE: This how to will be updated.
*
* HOW TO SEND FILES CORRECTLY:
* 1. Use tox_new_file_sender(...) to create a new file sender.
* 2. Wait for the callback set with tox_callback_file_control(...) to be called with receive_send == 1 and control_type == TOX_FILECONTROL_ACCEPT
* 3. Send the data with tox_file_send_data(...) with chunk size tox_file_data_size(...)
* 4. When sending is done, send a tox_file_send_control(...) with send_receive = 0 and message_id = TOX_FILECONTROL_FINISHED
* 5. when the callback set with tox_callback_file_control(...) is called with receive_send == 1 and control_type == TOX_FILECONTROL_FINISHED
* the other person has received the file correctly.
*
* HOW TO RECEIVE FILES CORRECTLY:
* 1. wait for the callback set with tox_callback_file_send_request(...)
* 2. accept or refuse the connection with tox_file_send_control(...) with send_receive = 1 and message_id = TOX_FILECONTROL_ACCEPT or TOX_FILECONTROL_KILL
* 3. save all the data received with the callback set with tox_callback_file_data(...) to a file.
* 4. when the callback set with tox_callback_file_control(...) is called with receive_send == 0 and control_type == TOX_FILECONTROL_FINISHED
* the file is done transferring.
* 5. send a tox_file_send_control(...) with send_receive = 1 and message_id = TOX_FILECONTROL_FINISHED to confirm that we did receive the file.
*
* tox_file_data_remaining(...) can be used to know how many bytes are left to send/receive.
*
* If the connection breaks during file sending (The other person goes offline without pausing the sending and then comes back)
* the receiver must send a control packet with send_receive == 1 message_id = TOX_FILECONTROL_RESUME_BROKEN and the data being
* a uint64_t (in host byte order) containing the number of bytes received.
*
* If the sender receives this packet, he must send a control packet with send_receive == 0 and control_type == TOX_FILECONTROL_ACCEPT
* then he must start sending file data from the position (data , uint64_t in host byte order) received in the TOX_FILECONTROL_RESUME_BROKEN packet.
*
* To pause a file transfer send a control packet with control_type == TOX_FILECONTROL_PAUSE.
* To unpause a file transfer send a control packet with control_type == TOX_FILECONTROL_ACCEPT.
*
* If you receive a control packet with receive_send == 1 and control_type == TOX_FILECONTROL_PAUSE, you must stop sending filenumber until the other
* person sends a control packet with send_receive == 0 and control_type == TOX_FILECONTROL_ACCEPT with the filenumber being a paused filenumber.
*
* If you receive a control packet with receive_send == 0 and control_type == TOX_FILECONTROL_PAUSE, it means the sender of filenumber has paused the
* transfer and will resume it later with a control packet with send_receive == 1 and control_type == TOX_FILECONTROL_ACCEPT for that file number.
*
* More to come...
*/
enum {
TOX_FILECONTROL_ACCEPT,
TOX_FILECONTROL_PAUSE,
TOX_FILECONTROL_KILL,
TOX_FILECONTROL_FINISHED,
TOX_FILECONTROL_RESUME_BROKEN
};
/* Set the callback for file send requests.
*
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint64_t filesize, uint8_t *filename, uint16_t filename_length, void *userdata)
*/
void tox_callback_file_send_request(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, uint64_t, const uint8_t *,
uint16_t, void *), void *userdata);
/* Set the callback for file control requests.
*
* receive_send is 1 if the message is for a slot on which we are currently sending a file and 0 if the message
* is for a slot on which we are receiving the file
*
* Function(Tox *tox, int32_t friendnumber, uint8_t receive_send, uint8_t filenumber, uint8_t control_type, uint8_t *data, uint16_t length, void *userdata)
*
*/
void tox_callback_file_control(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, uint8_t, uint8_t, const uint8_t *,
uint16_t, void *), void *userdata);
/* Set the callback for file data.
*
* Function(Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t *data, uint16_t length, void *userdata)
*
*/
void tox_callback_file_data(Tox *tox, void (*function)(Tox *m, int32_t, uint8_t, const uint8_t *, uint16_t length,
void *), void *userdata);
/* Send a file send request.
* Maximum filename length is 255 bytes.
* return file number on success
* return -1 on failure
*/
int tox_new_file_sender(Tox *tox, int32_t friendnumber, uint64_t filesize, const uint8_t *filename,
uint16_t filename_length);
/* Send a file control request.
*
* send_receive is 0 if we want the control packet to target a file we are currently sending,
* 1 if it targets a file we are currently receiving.
*
* return 0 on success
* return -1 on failure
*/
int tox_file_send_control(Tox *tox, int32_t friendnumber, uint8_t send_receive, uint8_t filenumber, uint8_t message_id,
const uint8_t *data, uint16_t length);
/* Send file data.
*
* return 0 on success
* return -1 on failure
*/
int tox_file_send_data(Tox *tox, int32_t friendnumber, uint8_t filenumber, const uint8_t *data, uint16_t length);
/* Returns the recommended/maximum size of the filedata you send with tox_file_send_data()
*
* return size on success
* return -1 on failure (currently will never return -1)
*/
int tox_file_data_size(const Tox *tox, int32_t friendnumber);
/* Give the number of bytes left to be sent/received.
*
* send_receive is 0 if we want the sending files, 1 if we want the receiving.
*
* return number of bytes remaining to be sent/received on success
* return 0 on failure
*/
uint64_t tox_file_data_remaining(const Tox *tox, int32_t friendnumber, uint8_t filenumber, uint8_t send_receive);
/***************END OF FILE SENDING FUNCTIONS******************/
/*
* Use this function to bootstrap the client.
*/
/* Resolves address into an IP address. If successful, sends a "get nodes"
* request to the given node with ip, port (in host byte order).
* and public_key to setup connections
*
* address can be a hostname or an IP address (IPv4 or IPv6).
*
* returns 1 if the address could be converted into an IP address
* returns 0 otherwise
*/
int tox_bootstrap_from_address(Tox *tox, const char *address, uint16_t port, const uint8_t *public_key);
/* Like tox_bootstrap_from_address but for TCP relays only.
*
* return 0 on failure.
* return 1 on success.
*/
int tox_add_tcp_relay(Tox *tox, const char *address, uint16_t port, const uint8_t *public_key);
/* return 0 if we are not connected to the DHT.
* return 1 if we are.
*/
int tox_isconnected(const Tox *tox);
typedef struct {
/*
* The type of UDP socket created depends on ipv6enabled:
* If set to 0 (zero), creates an IPv4 socket which subsequently only allows
* IPv4 communication
* If set to anything else (default), creates an IPv6 socket which allows both IPv4 AND
* IPv6 communication
*/
uint8_t ipv6enabled;
/* Set to 1 to disable udp support. (default: 0)
This will force Tox to use TCP only which may slow things down.
Disabling udp support is necessary when using anonymous proxies or Tor.*/
uint8_t udp_disabled;
/* Enable proxy support. (only basic TCP socks5 proxy currently supported.) (default: 0 (disabled))*/
uint8_t proxy_enabled;
char proxy_address[256]; /* Proxy ip or domain in NULL terminated string format. */
uint16_t proxy_port; /* Proxy port: in host byte order. */
} Tox_Options;
/*
* Run this function at startup.
*
* Options are some options that can be passed to the Tox instance (see above struct).
*
* If options is NULL, tox_new() will use default settings.
*
* Initializes a tox structure
* return allocated instance of tox on success.
* return NULL on failure.
*/
Tox *tox_new(Tox_Options *options);
/* Run this before closing shop.
* Free all datastructures. */
void tox_kill(Tox *tox);
/* Return the time in milliseconds before tox_do() should be called again
* for optimal performance.
*
* returns time (in ms) before the next tox_do() needs to be run on success.
*/
uint32_t tox_do_interval(Tox *tox);
/* The main loop that needs to be run in intervals of tox_do_interval() ms. */
void tox_do(Tox *tox);
/* SAVING AND LOADING FUNCTIONS: */
/* return size of messenger data (for saving). */
uint32_t tox_size(const Tox *tox);
/* Save the messenger in data (must be allocated memory of size Messenger_size()). */
void tox_save(const Tox *tox, uint8_t *data);
/* Load the messenger from data of size length.
*
* returns 0 on success
* returns -1 on failure
* returns +1 on finding encrypted save data
*/
int tox_load(Tox *tox, const uint8_t *data, uint32_t length);
#ifdef __cplusplus
}
#endif
#endif