-- | -- Copyright : (c) Sam Truzjan 2013 -- License : BSD3 -- Maintainer : pxqr.sta@gmail.com -- Stability : experimental -- Portability : portable -- -- Every node maintains a routing table of known good nodes. The -- nodes in the routing table are used as starting points for -- queries in the DHT. Nodes from the routing table are returned in -- response to queries from other nodes. -- -- For more info see: -- -- {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE ViewPatterns #-} {-# LANGUAGE TypeOperators #-} {-# LANGUAGE DeriveGeneric #-} {-# OPTIONS_GHC -fno-warn-orphans #-} module Network.BitTorrent.DHT.Routing ( -- * Table Table -- * Attributes , BucketCount , defaultBucketCount , BucketSize , defaultBucketSize , NodeCount -- * Query , Network.BitTorrent.DHT.Routing.null , Network.BitTorrent.DHT.Routing.full , thisId , shape , Network.BitTorrent.DHT.Routing.size , Network.BitTorrent.DHT.Routing.depth -- * Lookup , K , defaultK , TableKey (..) , kclosest -- * Construction , Network.BitTorrent.DHT.Routing.nullTable , Network.BitTorrent.DHT.Routing.insert -- * Routing , Timestamp , Routing , runRouting ) where import Control.Applicative as A import Control.Arrow import Control.Monad import Data.Function import Data.List as L hiding (insert) import Data.Maybe import Data.Monoid import Data.PSQueue as PSQ import Data.Serialize as S hiding (Result, Done) import Data.Time import Data.Time.Clock.POSIX import Data.Word import GHC.Generics import Text.PrettyPrint as PP hiding ((<>)) import Text.PrettyPrint.Class import Data.Torrent.InfoHash import Network.BitTorrent.Core {----------------------------------------------------------------------- -- Routing monad -----------------------------------------------------------------------} -- | Last time the node was responding to our queries. -- -- Not all nodes that we learn about are equal. Some are \"good\" and -- some are not. Many nodes using the DHT are able to send queries -- and receive responses, but are not able to respond to queries -- from other nodes. It is important that each node's routing table -- must contain only known good nodes. A good node is a node has -- responded to one of our queries within the last 15 minutes. A -- node is also good if it has ever responded to one of our queries -- and has sent us a query within the last 15 minutes. After 15 -- minutes of inactivity, a node becomes questionable. Nodes become -- bad when they fail to respond to multiple queries in a row. Nodes -- that we know are good are given priority over nodes with unknown -- status. -- type Timestamp = POSIXTime -- | Some routing operations might need to perform additional IO. data Routing ip result = Full | Done result | GetTime ( Timestamp -> Routing ip result) | NeedPing (NodeAddr ip) ( Bool -> Routing ip result) | Refresh NodeId ([NodeInfo ip] -> Routing ip result) instance Functor (Routing ip) where fmap _ Full = Full fmap f (Done r) = Done ( f r) fmap f (GetTime g) = GetTime (fmap f . g) fmap f (NeedPing addr g) = NeedPing addr (fmap f . g) fmap f (Refresh nid g) = Refresh nid (fmap f . g) instance Monad (Routing ip) where return = Done Full >>= _ = Full Done r >>= m = m r GetTime f >>= m = GetTime $ \ t -> f t >>= m NeedPing a f >>= m = NeedPing a $ \ p -> f p >>= m Refresh n f >>= m = Refresh n $ \ i -> f i >>= m instance Applicative (Routing ip) where pure = return (<*>) = ap instance Alternative (Routing ip) where empty = Full Full <|> m = m Done a <|> _ = Done a GetTime f <|> m = GetTime $ \ t -> f t <|> m NeedPing a f <|> m = NeedPing a $ \ p -> f p <|> m Refresh n f <|> m = Refresh n $ \ i -> f i <|> m -- | Run routing table operation. runRouting :: (Monad m, Eq ip) => (NodeAddr ip -> m Bool) -- ^ ping the specific node; -> (NodeId -> m [NodeInfo ip]) -- ^ get closest nodes; -> m Timestamp -- ^ get current time; -> Routing ip f -- ^ operation to run; -> m (Maybe f) -- ^ operation result; runRouting ping_node find_nodes timestamper = go where go Full = return (Nothing) go (Done r) = return (Just r) go (GetTime f) = do t <- timestamper go (f t) go (NeedPing addr f) = do pong <- ping_node addr go (f pong) go (Refresh nid f) = do infos <- find_nodes nid go (f infos) getTime :: Routing ip Timestamp getTime = GetTime return {-# INLINE getTime #-} needPing :: NodeAddr ip -> Routing ip Bool needPing addr = NeedPing addr return {-# INLINE needPing #-} refresh :: NodeId -> Routing ip [NodeInfo ip] refresh nid = Refresh nid return {-# INLINE refresh #-} {----------------------------------------------------------------------- Bucket -----------------------------------------------------------------------} -- TODO: add replacement cache to the bucket -- -- When a k-bucket is full and a new node is discovered for that -- k-bucket, the least recently seen node in the k-bucket is -- PINGed. If the node is found to be still alive, the new node is -- place in a secondary list, a replacement cache. The replacement -- cache is used only if a node in the k-bucket stops responding. In -- other words: new nodes are used only when older nodes disappear. -- | Timestamp - last time this node is pinged. type NodeEntry ip = Binding (NodeInfo ip) Timestamp instance (Serialize k, Serialize v) => Serialize (Binding k v) where get = (:->) <$> get <*> get put (k :-> v) = put k >> put v -- TODO instance Pretty where -- | Number of nodes in a bucket. type BucketSize = Int -- | Maximum number of 'NodeInfo's stored in a bucket. Most clients -- use this value. defaultBucketSize :: BucketSize defaultBucketSize = 8 -- | Bucket is also limited in its length — thus it's called k-bucket. -- When bucket becomes full we should split it in two lists by -- current span bit. Span bit is defined by depth in the routing -- table tree. Size of the bucket should be choosen such that it's -- very unlikely that all nodes in bucket fail within an hour of -- each other. -- type Bucket ip = PSQ (NodeInfo ip) Timestamp instance (Serialize k, Serialize v, Ord k, Ord v) => Serialize (PSQ k v) where get = PSQ.fromList <$> get put = put . PSQ.toList -- | Get the most recently changed node entry, if any. lastChanged :: Eq ip => Bucket ip -> Maybe (NodeEntry ip) lastChanged bucket | L.null timestamps = Nothing | otherwise = Just (L.maximumBy (compare `on` prio) timestamps) where timestamps = PSQ.toList bucket leastRecently :: Eq ip => Bucket ip -> Maybe (NodeEntry ip, Bucket ip) leastRecently = minView -- | Update interval, in seconds. delta :: NominalDiffTime delta = 15 * 60 -- | Should maintain a set of stable long running nodes. insertBucket :: Eq ip => Timestamp -> NodeInfo ip -> Bucket ip -> ip `Routing` Bucket ip insertBucket curTime info bucket -- just update timestamp if a node is already in bucket | Just _ <- PSQ.lookup info bucket = do return $ PSQ.insertWith max info curTime bucket -- Buckets that have not been changed in 15 minutes should be "refreshed." | Just (NodeInfo {..} :-> lastSeen) <- lastChanged bucket , curTime - lastSeen > delta = do infos <- refresh nodeId refTime <- getTime let newBucket = L.foldr (\ x -> PSQ.insertWith max x refTime) bucket infos insertBucket refTime info newBucket -- If there are any questionable nodes in the bucket have not been -- seen in the last 15 minutes, the least recently seen node is -- pinged. If any nodes in the bucket are known to have become bad, -- then one is replaced by the new node in the next insertBucket -- iteration. | Just ((old @ NodeInfo {..} :-> leastSeen), rest) <- leastRecently bucket , curTime - leastSeen > delta = do pong <- needPing nodeAddr pongTime <- getTime let newBucket = if pong then PSQ.insert old pongTime bucket else rest insertBucket pongTime info newBucket -- bucket is good, but not full => we can insert a new node | PSQ.size bucket < defaultBucketSize = do return $ PSQ.insert info curTime bucket -- When the bucket is full of good nodes, the new node is simply discarded. | otherwise = A.empty insertNode :: Eq ip => NodeInfo ip -> Bucket ip -> ip `Routing` Bucket ip insertNode info bucket = do curTime <- getTime insertBucket curTime info bucket type BitIx = Word split :: Eq ip => BitIx -> Bucket ip -> (Bucket ip, Bucket ip) split i = (PSQ.fromList *** PSQ.fromList) . partition spanBit . PSQ.toList where spanBit entry = testIdBit (nodeId (key entry)) i {----------------------------------------------------------------------- -- Table -----------------------------------------------------------------------} -- | Number of buckets in a routing table. type BucketCount = Int defaultBucketCount :: BucketCount defaultBucketCount = 20 -- | The routing table covers the entire 'NodeId' space from 0 to 2 ^ -- 160. The routing table is subdivided into 'Bucket's that each cover -- a portion of the space. An empty table has one bucket with an ID -- space range of @min = 0, max = 2 ^ 160@. When a node with ID \"N\" -- is inserted into the table, it is placed within the bucket that has -- @min <= N < max@. An empty table has only one bucket so any node -- must fit within it. Each bucket can only hold 'K' nodes, currently -- eight, before becoming 'Full'. When a bucket is full of known good -- nodes, no more nodes may be added unless our own 'NodeId' falls -- within the range of the 'Bucket'. In that case, the bucket is -- replaced by two new buckets each with half the range of the old -- bucket and the nodes from the old bucket are distributed among the -- two new ones. For a new table with only one bucket, the full bucket -- is always split into two new buckets covering the ranges @0..2 ^ -- 159@ and @2 ^ 159..2 ^ 160@. -- data Table ip -- most nearest bucket = Tip NodeId BucketCount (Bucket ip) -- left biased tree branch | Zero (Table ip) (Bucket ip) -- right biased tree branch | One (Bucket ip) (Table ip) deriving Generic instance Serialize NominalDiffTime where put = putWord32be . fromIntegral . fromEnum get = (toEnum . fromIntegral) <$> getWord32be -- | Normally, routing table should we saved between invocations of -- the client software. Note that you don't need store /this/ 'NodeId' -- since it is included in routing table. instance (Eq ip, Serialize ip) => Serialize (Table ip) -- | Shape of the table. instance Pretty (Table ip) where pretty t | bucketCount < 6 = hcat $ punctuate ", " $ L.map PP.int ss | otherwise = brackets $ PP.int (L.sum ss) <> " nodes, " <> PP.int bucketCount <> " buckets" where bucketCount = L.length ss ss = shape t -- | Empty table with specified /spine/ node id. nullTable :: Eq ip => NodeId -> BucketCount -> Table ip nullTable nid n = Tip nid (bucketCount (pred n)) PSQ.empty where bucketCount x = max 0 (min 159 x) null :: Table ip -> Bool null (Tip _ _ b) = PSQ.null b null _ = False full :: Table ip -> Bool full (Tip _ n _) = n == 0 full (Zero t b) = PSQ.size b == defaultBucketSize && full t full (One b t) = PSQ.size b == defaultBucketSize && full t -- | Get the /spine/ node id. thisId :: Table ip -> NodeId thisId (Tip nid _ _) = nid thisId (Zero table _) = thisId table thisId (One _ table) = thisId table -- | Number of nodes in a bucket or a table. type NodeCount = Int -- | Internally, routing table is similar to list of buckets or a -- /matrix/ of nodes. This function returns the shape of the matrix. shape :: Table ip -> [BucketSize] shape (Tip _ _ bucket) = [PSQ.size bucket] shape (Zero t bucket) = PSQ.size bucket : shape t shape (One bucket t ) = PSQ.size bucket : shape t -- | Get number of nodes in the table. size :: Table ip -> NodeCount size = L.sum . shape -- | Get number of buckets in the table. depth :: Table ip -> BucketCount depth = L.length . shape lookupBucket :: NodeId -> Table ip -> Maybe (Bucket ip) lookupBucket nid = go 0 where go i (Zero table bucket) | testIdBit nid i = pure bucket | otherwise = go (succ i) table go i (One bucket table) | testIdBit nid i = go (succ i) table | otherwise = pure bucket go _ (Tip _ _ bucket) = pure bucket -- | Count of closest nodes in find_node request. type K = Int -- | Default 'K' is equal to 'defaultBucketSize'. defaultK :: K defaultK = 8 class TableKey k where toNodeId :: k -> NodeId instance TableKey NodeId where toNodeId = id instance TableKey InfoHash where toNodeId = either (error msg) id . S.decode . S.encode where -- TODO unsafe coerse? msg = "tableKey: impossible" -- | Get a list of /K/ closest nodes using XOR metric. Used in -- 'find_node' and 'get_peers' queries. kclosest :: Eq ip => TableKey a => K -> a -> Table ip -> [NodeInfo ip] kclosest k (toNodeId -> nid) = L.take k . rank nid . L.map PSQ.key . PSQ.toList . fromMaybe PSQ.empty . lookupBucket nid {----------------------------------------------------------------------- -- Routing -----------------------------------------------------------------------} splitTip :: Eq ip => NodeId -> BucketCount -> BitIx -> Bucket ip -> Table ip splitTip nid n i bucket | testIdBit nid i = (One zeros (Tip nid (pred n) ones)) | otherwise = (Zero (Tip nid (pred n) zeros) ones) where (zeros, ones) = split i bucket -- | Used in each query. insert :: Eq ip => NodeInfo ip -> Table ip -> ip `Routing` Table ip insert info @ NodeInfo {..} = go (0 :: BitIx) where go i (Zero table bucket) | testIdBit nodeId i = Zero table <$> insertNode info bucket | otherwise = (`Zero` bucket) <$> go (succ i) table go i (One bucket table ) | testIdBit nodeId i = One bucket <$> go (succ i) table | otherwise = (`One` table) <$> insertNode info bucket go i (Tip nid n bucket) | n == 0 = Tip nid n <$> insertNode info bucket | otherwise = Tip nid n <$> insertNode info bucket <|> go (succ i) (splitTip nid n i bucket)