{-# LANGUAGE UndecidableInstances, MultiParamTypeClasses, FlexibleInstances #-} {-# LANGUAGE FlexibleContexts #-} {-# LANGUAGE TypeFamilies #-} ----------------------------------------------------------------------------- {- | Module : Numeric.LinearAlgebra.Linear Copyright : (c) Alberto Ruiz 2006-7 License : GPL-style Maintainer : Alberto Ruiz (aruiz at um dot es) Stability : provisional Portability : uses ffi Basic optimized operations on vectors and matrices. -} ----------------------------------------------------------------------------- module Numeric.LinearAlgebra.Linear ( -- * Linear Algebra Typeclasses Vectors(..), Linear(..), -- * Products Product(..), mXm,mXv,vXm, outer, kronecker, -- * Creation of numeric vectors constant, linspace ) where import Data.Packed.Internal import Data.Packed.Matrix import Data.Complex import Numeric.GSL.Vector import Numeric.LinearAlgebra.LAPACK(multiplyR,multiplyC,multiplyF,multiplyQ) import Control.Monad(ap) -- | basic Vector functions class Num e => Vectors a e where -- the C functions sumX are twice as fast as using foldVector vectorSum :: a e -> e absSum :: a e -> e vectorMin :: a e -> e vectorMax :: a e -> e minIdx :: a e -> Int maxIdx :: a e -> Int dot :: a e -> a e -> e norm1 :: a e -> e norm2 :: a e -> e normInf :: a e -> e instance Vectors Vector Float where vectorSum = sumF norm2 = toScalarF Norm2 absSum = toScalarF AbsSum vectorMin = toScalarF Min vectorMax = toScalarF Max minIdx = round . toScalarF MinIdx maxIdx = round . toScalarF MaxIdx dot = dotF norm1 = toScalarF AbsSum normInf = vectorMax . vectorMapF Abs instance Vectors Vector Double where vectorSum = sumR norm2 = toScalarR Norm2 absSum = toScalarR AbsSum vectorMin = toScalarR Min vectorMax = toScalarR Max minIdx = round . toScalarR MinIdx maxIdx = round . toScalarR MaxIdx dot = dotR norm1 = toScalarR AbsSum normInf = vectorMax . vectorMapR Abs instance Vectors Vector (Complex Float) where vectorSum = sumQ norm2 = (:+ 0) . toScalarQ Norm2 absSum = (:+ 0) . toScalarQ AbsSum vectorMin = ap (@>) minIdx vectorMax = ap (@>) maxIdx minIdx = minIdx . fst . fromComplex . (zipVectorWith (*) `ap` mapVector conjugate) maxIdx = maxIdx . fst . fromComplex . (zipVectorWith (*) `ap` mapVector conjugate) dot = dotQ norm1 = (:+ 0) . vectorSum . fst . fromComplex . vectorMapQ Abs normInf = (:+ 0) . vectorMax . fst . fromComplex . vectorMapQ Abs instance Vectors Vector (Complex Double) where vectorSum = sumC norm2 = (:+ 0) . toScalarC Norm2 absSum = (:+ 0) . toScalarC AbsSum vectorMin = ap (@>) minIdx vectorMax = ap (@>) maxIdx minIdx = minIdx . fst . fromComplex . (zipVectorWith (*) `ap` mapVector conjugate) maxIdx = maxIdx . fst . fromComplex . (zipVectorWith (*) `ap` mapVector conjugate) dot = dotC norm1 = (:+ 0) . vectorSum . fst . fromComplex . vectorMapC Abs normInf = (:+ 0) . vectorMax . fst . fromComplex . vectorMapC Abs ---------------------------------------------------- -- | Basic element-by-element functions. class (Element e, Container c) => Linear c e where -- | create a structure with a single element scalar :: e -> c e scale :: e -> c e -> c e -- | scale the element by element reciprocal of the object: -- -- @scaleRecip 2 (fromList [5,i]) == 2 |> [0.4 :+ 0.0,0.0 :+ (-2.0)]@ scaleRecip :: e -> c e -> c e addConstant :: e -> c e -> c e add :: c e -> c e -> c e sub :: c e -> c e -> c e -- | element by element multiplication mul :: c e -> c e -> c e -- | element by element division divide :: c e -> c e -> c e equal :: c e -> c e -> Bool instance Linear Vector Float where scale = vectorMapValF Scale scaleRecip = vectorMapValF Recip addConstant = vectorMapValF AddConstant add = vectorZipF Add sub = vectorZipF Sub mul = vectorZipF Mul divide = vectorZipF Div equal u v = dim u == dim v && vectorMax (vectorMapF Abs (sub u v)) == 0.0 scalar x = fromList [x] instance Linear Vector Double where scale = vectorMapValR Scale scaleRecip = vectorMapValR Recip addConstant = vectorMapValR AddConstant add = vectorZipR Add sub = vectorZipR Sub mul = vectorZipR Mul divide = vectorZipR Div equal u v = dim u == dim v && vectorMax (vectorMapR Abs (sub u v)) == 0.0 scalar x = fromList [x] instance Linear Vector (Complex Double) where scale = vectorMapValC Scale scaleRecip = vectorMapValC Recip addConstant = vectorMapValC AddConstant add = vectorZipC Add sub = vectorZipC Sub mul = vectorZipC Mul divide = vectorZipC Div equal u v = dim u == dim v && vectorMax (mapVector magnitude (sub u v)) == 0.0 scalar x = fromList [x] instance Linear Vector (Complex Float) where scale = vectorMapValQ Scale scaleRecip = vectorMapValQ Recip addConstant = vectorMapValQ AddConstant add = vectorZipQ Add sub = vectorZipQ Sub mul = vectorZipQ Mul divide = vectorZipQ Div equal u v = dim u == dim v && vectorMax (mapVector magnitude (sub u v)) == 0.0 scalar x = fromList [x] instance (Linear Vector a, Container Matrix) => (Linear Matrix a) where scale x = liftMatrix (scale x) scaleRecip x = liftMatrix (scaleRecip x) addConstant x = liftMatrix (addConstant x) add = liftMatrix2 add sub = liftMatrix2 sub mul = liftMatrix2 mul divide = liftMatrix2 divide equal a b = cols a == cols b && flatten a `equal` flatten b scalar x = (1><1) [x] ---------------------------------------------------- {- | creates a vector with a given number of equal components: @> constant 2 7 7 |> [2.0,2.0,2.0,2.0,2.0,2.0,2.0]@ -} constant :: Element a => a -> Int -> Vector a -- constant x n = runSTVector (newVector x n) constant = constantD -- about 2x faster {- | Creates a real vector containing a range of values: @\> linspace 5 (-3,7) 5 |> [-3.0,-0.5,2.0,4.5,7.0]@ Logarithmic spacing can be defined as follows: @logspace n (a,b) = 10 ** linspace n (a,b)@ -} linspace :: (Enum e, Linear Vector e) => Int -> (e, e) -> Vector e linspace n (a,b) = addConstant a $ scale s $ fromList [0 .. fromIntegral n-1] where s = (b-a)/fromIntegral (n-1) ---------------------------------------------------- class Element t => Product t where multiply :: Matrix t -> Matrix t -> Matrix t ctrans :: Matrix t -> Matrix t instance Product Double where multiply = multiplyR ctrans = trans instance Product (Complex Double) where multiply = multiplyC ctrans = conj . trans instance Product Float where multiply = multiplyF ctrans = trans instance Product (Complex Float) where multiply = multiplyQ ctrans = conj . trans ---------------------------------------------------------- -- synonym for matrix product mXm :: Product t => Matrix t -> Matrix t -> Matrix t mXm = multiply -- matrix - vector product mXv :: Product t => Matrix t -> Vector t -> Vector t mXv m v = flatten $ m `mXm` (asColumn v) -- vector - matrix product vXm :: Product t => Vector t -> Matrix t -> Vector t vXm v m = flatten $ (asRow v) `mXm` m {- | Outer product of two vectors. @\> 'fromList' [1,2,3] \`outer\` 'fromList' [5,2,3] (3><3) [ 5.0, 2.0, 3.0 , 10.0, 4.0, 6.0 , 15.0, 6.0, 9.0 ]@ -} outer :: (Product t) => Vector t -> Vector t -> Matrix t outer u v = asColumn u `multiply` asRow v {- | Kronecker product of two matrices. @m1=(2><3) [ 1.0, 2.0, 0.0 , 0.0, -1.0, 3.0 ] m2=(4><3) [ 1.0, 2.0, 3.0 , 4.0, 5.0, 6.0 , 7.0, 8.0, 9.0 , 10.0, 11.0, 12.0 ]@ @\> kronecker m1 m2 (8><9) [ 1.0, 2.0, 3.0, 2.0, 4.0, 6.0, 0.0, 0.0, 0.0 , 4.0, 5.0, 6.0, 8.0, 10.0, 12.0, 0.0, 0.0, 0.0 , 7.0, 8.0, 9.0, 14.0, 16.0, 18.0, 0.0, 0.0, 0.0 , 10.0, 11.0, 12.0, 20.0, 22.0, 24.0, 0.0, 0.0, 0.0 , 0.0, 0.0, 0.0, -1.0, -2.0, -3.0, 3.0, 6.0, 9.0 , 0.0, 0.0, 0.0, -4.0, -5.0, -6.0, 12.0, 15.0, 18.0 , 0.0, 0.0, 0.0, -7.0, -8.0, -9.0, 21.0, 24.0, 27.0 , 0.0, 0.0, 0.0, -10.0, -11.0, -12.0, 30.0, 33.0, 36.0 ]@ -} kronecker :: (Product t) => Matrix t -> Matrix t -> Matrix t kronecker a b = fromBlocks . splitEvery (cols a) . map (reshape (cols b)) . toRows $ flatten a `outer` flatten b --------------------------------------------------