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author | Jaakko Keränen <jaakko.keranen@iki.fi> | 2020-11-10 12:17:54 +0200 |
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committer | Jaakko Keränen <jaakko.keranen@iki.fi> | 2020-11-10 12:17:54 +0200 |
commit | 8ec705003393f4a4b7430c81682541158e803816 (patch) | |
tree | 98f3130ad0d6315441fdd8bcc789b1f21103cc88 /sdl2-macos-mouse-scrolling-patch.diff | |
parent | f2df52c755e4211fea50afbecf552bd99a8d5fe5 (diff) |
macOS: Improved scrolling using mouse wheel
This required further SDL hacking. The macOS SDL .diff was updated.
IssueID #26
Diffstat (limited to 'sdl2-macos-mouse-scrolling-patch.diff')
-rw-r--r-- | sdl2-macos-mouse-scrolling-patch.diff | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/sdl2-macos-mouse-scrolling-patch.diff b/sdl2-macos-mouse-scrolling-patch.diff deleted file mode 100644 index 633243ed..00000000 --- a/sdl2-macos-mouse-scrolling-patch.diff +++ /dev/null | |||
@@ -1,28 +0,0 @@ | |||
1 | diff -r 4f06c06b6d19 src/events/SDL_mouse.c | ||
2 | --- a/src/events/SDL_mouse.c Wed Aug 05 15:28:51 2020 +0200 | ||
3 | +++ b/src/events/SDL_mouse.c Tue Sep 15 07:54:17 2020 +0300 | ||
4 | @@ -642,8 +642,8 @@ | ||
5 | event.wheel.preciseX = x; | ||
6 | event.wheel.preciseY = y; | ||
7 | #endif | ||
8 | - event.wheel.x = integral_x; | ||
9 | - event.wheel.y = integral_y; | ||
10 | + event.wheel.x = x; //integral_x; | ||
11 | + event.wheel.y = y; //integral_y; | ||
12 | event.wheel.direction = (Uint32)direction; | ||
13 | posted = (SDL_PushEvent(&event) > 0); | ||
14 | } | ||
15 | diff -r 4f06c06b6d19 src/video/cocoa/SDL_cocoamouse.m | ||
16 | --- a/src/video/cocoa/SDL_cocoamouse.m Wed Aug 05 15:28:51 2020 +0200 | ||
17 | +++ b/src/video/cocoa/SDL_cocoamouse.m Tue Sep 15 07:54:17 2020 +0300 | ||
18 | @@ -424,8 +424,8 @@ | ||
19 | } | ||
20 | |||
21 | SDL_MouseID mouseID = mouse->mouseID; | ||
22 | - CGFloat x = -[event deltaX]; | ||
23 | - CGFloat y = [event deltaY]; | ||
24 | + CGFloat x = -[event scrollingDeltaX]; | ||
25 | + CGFloat y = [event scrollingDeltaY]; | ||
26 | SDL_MouseWheelDirection direction = SDL_MOUSEWHEEL_NORMAL; | ||
27 | |||
28 | if ([event respondsToSelector:@selector(isDirectionInvertedFromDevice)]) { | ||