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author | Jaakko Keränen <jaakko.keranen@iki.fi> | 2021-03-13 19:59:41 +0200 |
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committer | Jaakko Keränen <jaakko.keranen@iki.fi> | 2021-03-13 19:59:41 +0200 |
commit | f18c5e9a259c88f7bc3bbc9cf8afcf805ba00a60 (patch) | |
tree | e7838b803cad78eb1b0c5c0d15b4f6d639b0d400 /src/app.h | |
parent | 379f8cea2044854be02622a561dd3c9cd9fb06c2 (diff) |
Text: Separate glyph caching procedure
Previously glyph caching was done during text rendering, but that would mean lots of swapping between rendering stuff to the cache and then immediately afterward rendering to the display. There would be a swap per each new glyph.
Now the entire document's glyphs are precached at once when a request is finished. Glyphs are also cached in larger batches when new text needs to be drawn.
Diffstat (limited to 'src/app.h')
-rw-r--r-- | src/app.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -68,6 +68,7 @@ void processEvents_App (enum iAppEventMode mode); | |||
68 | iBool handleCommand_App (const char *cmd); | 68 | iBool handleCommand_App (const char *cmd); |
69 | void refresh_App (void); | 69 | void refresh_App (void); |
70 | iBool isRefreshPending_App (void); | 70 | iBool isRefreshPending_App (void); |
71 | iBool isFinishedLaunching_App (void); | ||
71 | uint32_t elapsedSinceLastTicker_App (void); /* milliseconds */ | 72 | uint32_t elapsedSinceLastTicker_App (void); /* milliseconds */ |
72 | 73 | ||
73 | iBool isLandscape_App (void); | 74 | iBool isLandscape_App (void); |