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author | Jaakko Keränen <jaakko.keranen@iki.fi> | 2021-02-18 21:41:46 +0200 |
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committer | Jaakko Keränen <jaakko.keranen@iki.fi> | 2021-02-18 21:41:46 +0200 |
commit | 3d0f88fcf9a262680c19bd5c44e407a02c409dcf (patch) | |
tree | cfd39dbe14683e5c9fa4b24805a49c3301a10f3f /src/ui/widget.c | |
parent | 0962147cc8fa92e5a79458bf1270ded51c9a4433 (diff) |
iOS: Working on touch event handling
Handle finger down, motion, and up events to implement basic taps, long presses, and inertia scrolling.
Much finetuning still to be done, and certain widgets like input fields and scrollbars need a direct drag mode (they were working fine via the "mouse" events already).
Diffstat (limited to 'src/ui/widget.c')
-rw-r--r-- | src/ui/widget.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/ui/widget.c b/src/ui/widget.c index b60c67e3..5afb004f 100644 --- a/src/ui/widget.c +++ b/src/ui/widget.c | |||
@@ -731,6 +731,9 @@ size_t childIndex_Widget(const iWidget *d, const iAnyObject *child) { | |||
731 | } | 731 | } |
732 | 732 | ||
733 | iAny *hitChild_Widget(const iWidget *d, iInt2 coord) { | 733 | iAny *hitChild_Widget(const iWidget *d, iInt2 coord) { |
734 | if (d->flags & unhittable_WidgetFlag) { | ||
735 | return NULL; | ||
736 | } | ||
734 | iConstForEach(ObjectList, i, d->children) { | 737 | iConstForEach(ObjectList, i, d->children) { |
735 | iAny *found = hitChild_Widget(constAs_Widget(i.object), coord); | 738 | iAny *found = hitChild_Widget(constAs_Widget(i.object), coord); |
736 | if (found) return found; | 739 | if (found) return found; |