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authorJaakko Keränen <jaakko.keranen@iki.fi>2021-04-27 12:56:09 +0300
committerJaakko Keränen <jaakko.keranen@iki.fi>2021-04-27 12:56:09 +0300
commit3846778c99d9efca609b7cb216cb71c675f036b0 (patch)
treecb126b07588036c24c5922c5c460d30be2204791 /src/ui/window.c
parent9a7aa34e63132edb5906914ff99b861e64ee9099 (diff)
Keeping track of current UI root
The current UI root should always be set explicitly before the UI is accessed.
Diffstat (limited to 'src/ui/window.c')
-rw-r--r--src/ui/window.c19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/ui/window.c b/src/ui/window.c
index 627f16b1..1e98b167 100644
--- a/src/ui/window.c
+++ b/src/ui/window.c
@@ -167,6 +167,7 @@ static void setupUserInterface_Window(iWindow *d) {
167#endif 167#endif
168 setCurrent_Root(&d->root); 168 setCurrent_Root(&d->root);
169 createUserInterface_Root(&d->root); 169 createUserInterface_Root(&d->root);
170 setCurrent_Root(NULL);
170} 171}
171 172
172static void updateRootSize_Window_(iWindow *d, iBool notifyAlways) { 173static void updateRootSize_Window_(iWindow *d, iBool notifyAlways) {
@@ -449,19 +450,21 @@ void init_Window(iWindow *d, iRect rect) {
449} 450}
450 451
451void deinit_Window(iWindow *d) { 452void deinit_Window(iWindow *d) {
453 setCurrent_Root(&d->root);
452 iRecycle(); 454 iRecycle();
453 if (theWindow_ == d) { 455 if (theWindow_ == d) {
454 theWindow_ = NULL; 456 theWindow_ = NULL;
455 } 457 }
458 deinit_Root(&d->root);
459 setCurrent_Root(NULL);
460 deinit_Text();
461 SDL_DestroyRenderer(d->render);
462 SDL_DestroyWindow(d->win);
456 iForIndices(i, d->cursors) { 463 iForIndices(i, d->cursors) {
457 if (d->cursors[i]) { 464 if (d->cursors[i]) {
458 SDL_FreeCursor(d->cursors[i]); 465 SDL_FreeCursor(d->cursors[i]);
459 } 466 }
460 } 467 }
461 deinit_Root(&d->root);
462 deinit_Text();
463 SDL_DestroyRenderer(d->render);
464 SDL_DestroyWindow(d->win);
465} 468}
466 469
467SDL_Renderer *renderer_Window(const iWindow *d) { 470SDL_Renderer *renderer_Window(const iWindow *d) {
@@ -766,6 +769,7 @@ iBool processEvent_Window(iWindow *d, const SDL_Event *ev) {
766 event.button.x = pos.x; 769 event.button.x = pos.x;
767 event.button.y = pos.y; 770 event.button.y = pos.y;
768 } 771 }
772 setCurrent_Root(&d->root);
769 iWidget *widget = d->root.widget; 773 iWidget *widget = d->root.widget;
770 if (event.type == SDL_MOUSEMOTION || event.type == SDL_MOUSEWHEEL || 774 if (event.type == SDL_MOUSEMOTION || event.type == SDL_MOUSEWHEEL ||
771 event.type == SDL_MOUSEBUTTONUP || event.type == SDL_MOUSEBUTTONDOWN) { 775 event.type == SDL_MOUSEBUTTONUP || event.type == SDL_MOUSEBUTTONDOWN) {
@@ -866,10 +870,11 @@ void draw_Window(iWindow *d) {
866 /* Draw widgets. */ 870 /* Draw widgets. */
867 d->frameTime = SDL_GetTicks(); 871 d->frameTime = SDL_GetTicks();
868 if (isExposed_Window(d)) { 872 if (isExposed_Window(d)) {
873 setCurrent_Root(&d->root);
869 draw_Widget(d->root.widget); 874 draw_Widget(d->root.widget);
870#if defined (LAGRANGE_ENABLE_CUSTOM_FRAME) 875#if defined (LAGRANGE_ENABLE_CUSTOM_FRAME)
871 /* App icon. */ 876 /* App icon. */
872 const iWidget *appIcon = findChild_Widget(d->root, "winbar.icon"); 877 const iWidget *appIcon = findChild_Widget(d->root.widget, "winbar.icon");
873 if (isVisible_Widget(appIcon)) { 878 if (isVisible_Widget(appIcon)) {
874 const int size = appIconSize_(); 879 const int size = appIconSize_();
875 const iRect rect = bounds_Widget(appIcon); 880 const iRect rect = bounds_Widget(appIcon);
@@ -885,11 +890,11 @@ void draw_Window(iWindow *d) {
885 &(SDL_Rect){ left_Rect(rect) + gap_UI * 1.25f, mid.y - size / 2, size, size }); 890 &(SDL_Rect){ left_Rect(rect) + gap_UI * 1.25f, mid.y - size / 2, size, size });
886 } 891 }
887#endif 892#endif
893 setCurrent_Root(NULL);
888 } 894 }
889#if 0 895#if 0
890 /* Text cache debugging. */ { 896 /* Text cache debugging. */ {
891 SDL_Texture *cache = glyphCache_Text(); 897 SDL_Rect rect = { d->root.widget->rect.size.x - 640, 0, 640, 2.5 * 640 };
892 SDL_Rect rect = { d->root->rect.size.x - 640, 0, 640, 2.5 * 640 };
893 SDL_SetRenderDrawColor(d->render, 0, 0, 0, 255); 898 SDL_SetRenderDrawColor(d->render, 0, 0, 0, 255);
894 SDL_RenderFillRect(d->render, &rect); 899 SDL_RenderFillRect(d->render, &rect);
895 SDL_RenderCopy(d->render, glyphCache_Text(), NULL, &rect); 900 SDL_RenderCopy(d->render, glyphCache_Text(), NULL, &rect);