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authorJaakko Keränen <jaakko.keranen@iki.fi>2021-08-15 08:45:12 +0300
committerJaakko Keränen <jaakko.keranen@iki.fi>2021-08-15 08:45:12 +0300
commit20f118801d8b18b0dd77ae35c8049ca5d6d9ad44 (patch)
treecf49f555fd6263f212568bfa61547fab4bf31e9a /src/ui/window.h
parent6a99b9b889eb949e029506b3e85e0126edfe60d7 (diff)
SDL 2.0.16 line drawing regression (OpenGL renderer)
This is not specific to macOS, but seems to affect OpenGL rendering on all platforms.
Diffstat (limited to 'src/ui/window.h')
-rw-r--r--src/ui/window.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/ui/window.h b/src/ui/window.h
index bb98dbe9..63f7e5f2 100644
--- a/src/ui/window.h
+++ b/src/ui/window.h
@@ -137,6 +137,8 @@ iRoot * findRoot_Window (const iWindow *, const iWidget *widget);
137iRoot * otherRoot_Window (const iWindow *, iRoot *root); 137iRoot * otherRoot_Window (const iWindow *, iRoot *root);
138iWindow * get_Window (void); 138iWindow * get_Window (void);
139 139
140iBool isOpenGLRenderer_Window (void);
141
140#if defined (LAGRANGE_ENABLE_CUSTOM_FRAME) 142#if defined (LAGRANGE_ENABLE_CUSTOM_FRAME)
141SDL_HitTestResult hitTest_Window(const iWindow *d, iInt2 pos); 143SDL_HitTestResult hitTest_Window(const iWindow *d, iInt2 pos);
142#endif 144#endif