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authorJaakko Keränen <jaakko.keranen@iki.fi>2021-09-26 13:46:36 +0300
committerJaakko Keränen <jaakko.keranen@iki.fi>2021-09-26 13:46:36 +0300
commit402af37e05e617b9b5b0d676ce596544ac60231a (patch)
treef0bbdcb905743afc3f72e7b1e094671d095f6de9 /src/ui
parent2eda7d5817db843dd55e249adfb501abd822ea0a (diff)
Window: Set window position during creation; popups use sw render
The renderer is created separately so it's possible to set the window position at creation time. Popup window use basic software rendering for (hopefully) better performance.
Diffstat (limited to 'src/ui')
-rw-r--r--src/ui/window.c65
1 files changed, 54 insertions, 11 deletions
diff --git a/src/ui/window.c b/src/ui/window.c
index 80493845..543a0b88 100644
--- a/src/ui/window.c
+++ b/src/ui/window.c
@@ -272,7 +272,7 @@ static float displayScale_Window_(const iWindow *d) {
272 if (envDpi > 0) { 272 if (envDpi > 0) {
273 return ((float) envDpi) / baseDPI_Window; 273 return ((float) envDpi) / baseDPI_Window;
274 } 274 }
275 fprintf(stderr, "[Window] WARNING: failed to parse LAGRANGE_OVERRIDE_DPI='%s', " 275 fprintf(stderr, "[window] WARNING: failed to parse LAGRANGE_OVERRIDE_DPI='%s', "
276 "ignoring it\n", LAGRANGE_OVERRIDE_DPI); 276 "ignoring it\n", LAGRANGE_OVERRIDE_DPI);
277 /* To avoid showing the warning multiple times, overwrite 277 /* To avoid showing the warning multiple times, overwrite
278 LAGRANGE_OVERRIDE_DPI with the empty string. */ 278 LAGRANGE_OVERRIDE_DPI with the empty string. */
@@ -378,13 +378,35 @@ iBool create_Window_(iWindow *d, iRect rect, uint32_t flags) {
378 /* We are drawing a custom frame so hide the default one. */ 378 /* We are drawing a custom frame so hide the default one. */
379 flags |= SDL_WINDOW_BORDERLESS; 379 flags |= SDL_WINDOW_BORDERLESS;
380 } 380 }
381#endif 381#endif
382 } 382 }
383#if 0
383 if (SDL_CreateWindowAndRenderer( 384 if (SDL_CreateWindowAndRenderer(
384 width_Rect(rect), height_Rect(rect), flags, &d->win, &d->render)) { 385 width_Rect(rect), height_Rect(rect), flags, &d->win, &d->render)) {
385 return iFalse; 386 return iFalse;
386 } 387 }
387#if defined (LAGRANGE_ENABLE_CUSTOM_FRAME) 388#endif
389 const iBool setPos = left_Rect(rect) >= 0 || top_Rect(rect) >= 0;
390 d->win = SDL_CreateWindow("",
391 setPos ? left_Rect(rect) : SDL_WINDOWPOS_CENTERED,
392 setPos ? top_Rect(rect) : SDL_WINDOWPOS_CENTERED,
393 width_Rect(rect),
394 height_Rect(rect),
395 flags);
396 if (!d->win) {
397 fprintf(stderr, "[window] failed to create window: %s\n", SDL_GetError());
398 exit(-3);
399 }
400 d->render = SDL_CreateRenderer(
401 d->win,
402 -1,
403 (forceSoftwareRender_App() ? SDL_RENDERER_SOFTWARE : SDL_RENDERER_ACCELERATED) |
404 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE);
405 if (!d->render) {
406 fprintf(stderr, "[window] failed to create renderer: %s\n", SDL_GetError());
407 exit(-4);
408 }
409#if defined(LAGRANGE_ENABLE_CUSTOM_FRAME)
388 if (type_Window(d) == main_WindowType && prefs_App()->customFrame) { 410 if (type_Window(d) == main_WindowType && prefs_App()->customFrame) {
389 /* Register a handler for window hit testing (drag, resize). */ 411 /* Register a handler for window hit testing (drag, resize). */
390 SDL_SetWindowHitTest(d->win, hitTest_MainWindow_, d); 412 SDL_SetWindowHitTest(d->win, hitTest_MainWindow_, d);
@@ -434,15 +456,27 @@ void init_Window(iWindow *d, enum iWindowType type, iRect rect, uint32_t flags)
434 if (forceSoftwareRender_App() || !create_Window_(d, rect, flags)) { 456 if (forceSoftwareRender_App() || !create_Window_(d, rect, flags)) {
435 /* No luck, maybe software only? This should always work as long as there is a display. */ 457 /* No luck, maybe software only? This should always work as long as there is a display. */
436 SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software"); 458 SDL_SetHint(SDL_HINT_RENDER_DRIVER, "software");
437 if (!create_Window_(d, rect, 0)) { 459 flags &= ~SDL_WINDOW_OPENGL;
460 start_PerfTimer(create_Window_);
461 if (!create_Window_(d, rect, flags)) {
438 fprintf(stderr, "Error when creating window: %s\n", SDL_GetError()); 462 fprintf(stderr, "Error when creating window: %s\n", SDL_GetError());
439 exit(-2); 463 exit(-2);
440 } 464 }
465 stop_PerfTimer(create_Window_);
441 } 466 }
442 if (left_Rect(rect) >= 0 || top_Rect(rect) >= 0) { 467// start_PerfTimer(setPos);
443 SDL_SetWindowPosition(d->win, left_Rect(rect), top_Rect(rect)); 468// if (left_Rect(rect) >= 0 || top_Rect(rect) >= 0) {
444 } 469// SDL_SetWindowPosition(d->win, left_Rect(rect), top_Rect(rect));
470// }
471// stop_PerfTimer(setPos);
445 SDL_GetRendererOutputSize(d->render, &d->size.x, &d->size.y); 472 SDL_GetRendererOutputSize(d->render, &d->size.x, &d->size.y);
473 /* Renderer info. */ {
474 SDL_RendererInfo info;
475 SDL_GetRendererInfo(d->render, &info);
476 printf("[window] renderer: %s%s\n",
477 info.name,
478 info.flags & SDL_RENDERER_ACCELERATED ? " (accelerated)" : "");
479 }
446 drawBlank_Window_(d); 480 drawBlank_Window_(d);
447 d->pixelRatio = pixelRatio_Window_(d); /* point/pixel conversion */ 481 d->pixelRatio = pixelRatio_Window_(d); /* point/pixel conversion */
448 d->displayScale = displayScale_Window_(d); 482 d->displayScale = displayScale_Window_(d);
@@ -485,10 +519,16 @@ void init_MainWindow(iMainWindow *d, iRect rect) {
485 uint32_t flags = 0; 519 uint32_t flags = 0;
486#if defined (iPlatformAppleDesktop) 520#if defined (iPlatformAppleDesktop)
487 SDL_SetHint(SDL_HINT_RENDER_DRIVER, shouldDefaultToMetalRenderer_MacOS() ? "metal" : "opengl"); 521 SDL_SetHint(SDL_HINT_RENDER_DRIVER, shouldDefaultToMetalRenderer_MacOS() ? "metal" : "opengl");
522 if (shouldDefaultToMetalRenderer_MacOS()) {
523 flags |= SDL_WINDOW_METAL;
524 }
488#elif defined (iPlatformAppleMobile) 525#elif defined (iPlatformAppleMobile)
489 SDL_SetHint(SDL_HINT_RENDER_DRIVER, "metal"); 526 SDL_SetHint(SDL_HINT_RENDER_DRIVER, "metal");
527 flags |= SDL_WINDOW_METAL;
490#else 528#else
491 flags |= SDL_WINDOW_OPENGL; 529 if (!forceSoftwareRender_App()) {
530 flags |= SDL_WINDOW_OPENGL;
531 }
492#endif 532#endif
493 SDL_SetHint(SDL_HINT_RENDER_VSYNC, "1"); 533 SDL_SetHint(SDL_HINT_RENDER_VSYNC, "1");
494 init_Window(&d->base, main_WindowType, rect, flags); 534 init_Window(&d->base, main_WindowType, rect, flags);
@@ -512,9 +552,6 @@ void init_MainWindow(iMainWindow *d, iRect rect) {
512 SDL_RendererInfo info; 552 SDL_RendererInfo info;
513 SDL_GetRendererInfo(d->base.render, &info); 553 SDL_GetRendererInfo(d->base.render, &info);
514 isOpenGLRenderer_ = !iCmpStr(info.name, "opengl"); 554 isOpenGLRenderer_ = !iCmpStr(info.name, "opengl");
515 printf("[window] renderer: %s%s\n",
516 info.name,
517 info.flags & SDL_RENDERER_ACCELERATED ? " (accelerated)" : "");
518#if !defined(NDEBUG) 555#if !defined(NDEBUG)
519 printf("[window] max texture size: %d x %d\n", 556 printf("[window] max texture size: %d x %d\n",
520 info.max_texture_width, 557 info.max_texture_width,
@@ -1592,6 +1629,10 @@ int snap_MainWindow(const iMainWindow *d) {
1592/*----------------------------------------------------------------------------------------------*/ 1629/*----------------------------------------------------------------------------------------------*/
1593 1630
1594iWindow *newPopup_Window(iInt2 screenPos, iWidget *rootWidget) { 1631iWindow *newPopup_Window(iInt2 screenPos, iWidget *rootWidget) {
1632 start_PerfTimer(newPopup_Window);
1633 iPerfTimer pt; init_PerfTimer(&pt);
1634 const iBool oldSw = forceSoftwareRender_App();
1635 setForceSoftwareRender_App(iTrue);
1595 iWindow *win = 1636 iWindow *win =
1596 new_Window(popup_WindowType, 1637 new_Window(popup_WindowType,
1597 (iRect){ screenPos, divf_I2(rootWidget->rect.size, get_Window()->pixelRatio) }, 1638 (iRect){ screenPos, divf_I2(rootWidget->rect.size, get_Window()->pixelRatio) },
@@ -1610,5 +1651,7 @@ iWindow *newPopup_Window(iInt2 screenPos, iWidget *rootWidget) {
1610 root->widget = rootWidget; 1651 root->widget = rootWidget;
1611 root->window = win; 1652 root->window = win;
1612 setRoot_Widget(rootWidget, root); 1653 setRoot_Widget(rootWidget, root);
1654 setForceSoftwareRender_App(oldSw);
1655 stop_PerfTimer(newPopup_Window);
1613 return win; 1656 return win;
1614} 1657}