diff options
author | Jaakko Keränen <jaakko.keranen@iki.fi> | 2021-04-20 16:47:05 +0300 |
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committer | Jaakko Keränen <jaakko.keranen@iki.fi> | 2021-04-20 16:47:05 +0300 |
commit | 992e3d00aa407d0d1d481051e2504bc56395dfb8 (patch) | |
tree | 5961b052b2c20daf10f2c35c2c6f37656b64659e /src/ui | |
parent | d41d2e4f68ac990cff543f5e5cffa098714e0de7 (diff) |
Mobile: Fixed invalid touch positions
Diffstat (limited to 'src/ui')
-rw-r--r-- | src/ui/touch.c | 9 | ||||
-rw-r--r-- | src/ui/touch.h | 3 | ||||
-rw-r--r-- | src/ui/window.c | 7 |
3 files changed, 18 insertions, 1 deletions
diff --git a/src/ui/touch.c b/src/ui/touch.c index 98dabc39..4bbabece 100644 --- a/src/ui/touch.c +++ b/src/ui/touch.c | |||
@@ -100,6 +100,7 @@ struct Impl_TouchState { | |||
100 | iArray *pinches; | 100 | iArray *pinches; |
101 | iArray *moms; | 101 | iArray *moms; |
102 | double lastMomTime; | 102 | double lastMomTime; |
103 | iInt2 currentTouchPos; /* for emulating SDL_GetMouseState() */ | ||
103 | }; | 104 | }; |
104 | 105 | ||
105 | static iTouchState *touchState_(void) { | 106 | static iTouchState *touchState_(void) { |
@@ -150,6 +151,7 @@ static void clearWidgetMomentum_TouchState_(iTouchState *d, iWidget *widget) { | |||
150 | } | 151 | } |
151 | 152 | ||
152 | static void dispatchMotion_Touch_(iFloat3 pos, int buttonState) { | 153 | static void dispatchMotion_Touch_(iFloat3 pos, int buttonState) { |
154 | touchState_()->currentTouchPos = initF3_I2(pos); | ||
153 | dispatchEvent_Widget(get_Window()->root, (SDL_Event *) &(SDL_MouseMotionEvent){ | 155 | dispatchEvent_Widget(get_Window()->root, (SDL_Event *) &(SDL_MouseMotionEvent){ |
154 | .type = SDL_MOUSEMOTION, | 156 | .type = SDL_MOUSEMOTION, |
155 | .timestamp = SDL_GetTicks(), | 157 | .timestamp = SDL_GetTicks(), |
@@ -162,6 +164,7 @@ static void dispatchMotion_Touch_(iFloat3 pos, int buttonState) { | |||
162 | 164 | ||
163 | static iBool dispatchClick_Touch_(const iTouch *d, int button) { | 165 | static iBool dispatchClick_Touch_(const iTouch *d, int button) { |
164 | const iFloat3 tapPos = d->pos[0]; | 166 | const iFloat3 tapPos = d->pos[0]; |
167 | touchState_()->currentTouchPos = initF3_I2(tapPos); | ||
165 | iWindow *window = get_Window(); | 168 | iWindow *window = get_Window(); |
166 | SDL_MouseButtonEvent btn = { | 169 | SDL_MouseButtonEvent btn = { |
167 | .type = SDL_MOUSEBUTTONDOWN, | 170 | .type = SDL_MOUSEBUTTONDOWN, |
@@ -186,6 +189,7 @@ static iBool dispatchClick_Touch_(const iTouch *d, int button) { | |||
186 | } | 189 | } |
187 | 190 | ||
188 | static void dispatchButtonDown_Touch_(iFloat3 pos) { | 191 | static void dispatchButtonDown_Touch_(iFloat3 pos) { |
192 | touchState_()->currentTouchPos = initF3_I2(pos); | ||
189 | dispatchEvent_Widget(get_Window()->root, (SDL_Event *) &(SDL_MouseButtonEvent){ | 193 | dispatchEvent_Widget(get_Window()->root, (SDL_Event *) &(SDL_MouseButtonEvent){ |
190 | .type = SDL_MOUSEBUTTONDOWN, | 194 | .type = SDL_MOUSEBUTTONDOWN, |
191 | .timestamp = SDL_GetTicks(), | 195 | .timestamp = SDL_GetTicks(), |
@@ -199,6 +203,7 @@ static void dispatchButtonDown_Touch_(iFloat3 pos) { | |||
199 | } | 203 | } |
200 | 204 | ||
201 | static void dispatchButtonUp_Touch_(iFloat3 pos) { | 205 | static void dispatchButtonUp_Touch_(iFloat3 pos) { |
206 | touchState_()->currentTouchPos = initF3_I2(pos); | ||
202 | dispatchEvent_Widget(get_Window()->root, (SDL_Event *) &(SDL_MouseButtonEvent){ | 207 | dispatchEvent_Widget(get_Window()->root, (SDL_Event *) &(SDL_MouseButtonEvent){ |
203 | .type = SDL_MOUSEBUTTONUP, | 208 | .type = SDL_MOUSEBUTTONUP, |
204 | .timestamp = SDL_GetTicks(), | 209 | .timestamp = SDL_GetTicks(), |
@@ -694,6 +699,10 @@ void widgetDestroyed_Touch(iWidget *widget) { | |||
694 | } | 699 | } |
695 | } | 700 | } |
696 | 701 | ||
702 | iInt2 latestPosition_Touch(void) { | ||
703 | return touchState_()->currentTouchPos; | ||
704 | } | ||
705 | |||
697 | size_t numFingers_Touch(void) { | 706 | size_t numFingers_Touch(void) { |
698 | return size_Array(touchState_()->touches); | 707 | return size_Array(touchState_()->touches); |
699 | } | 708 | } |
diff --git a/src/ui/touch.h b/src/ui/touch.h index 19a927ab..3e9c3859 100644 --- a/src/ui/touch.h +++ b/src/ui/touch.h | |||
@@ -22,7 +22,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ | |||
22 | 22 | ||
23 | #pragma once | 23 | #pragma once |
24 | 24 | ||
25 | #include <the_Foundation/defs.h> | 25 | #include <the_Foundation/vec2.h> |
26 | #include <SDL_events.h> | 26 | #include <SDL_events.h> |
27 | 27 | ||
28 | iDeclareType(Widget) | 28 | iDeclareType(Widget) |
@@ -31,4 +31,5 @@ iBool processEvent_Touch (const SDL_Event *); | |||
31 | void update_Touch (void); | 31 | void update_Touch (void); |
32 | void widgetDestroyed_Touch (iWidget *widget); | 32 | void widgetDestroyed_Touch (iWidget *widget); |
33 | 33 | ||
34 | iInt2 latestPosition_Touch (void); /* valid during processing of current event */ | ||
34 | size_t numFingers_Touch (void); | 35 | size_t numFingers_Touch (void); |
diff --git a/src/ui/window.c b/src/ui/window.c index 05db9a80..cf611e31 100644 --- a/src/ui/window.c +++ b/src/ui/window.c | |||
@@ -2110,12 +2110,19 @@ iInt2 coord_Window(const iWindow *d, int x, int y) { | |||
2110 | } | 2110 | } |
2111 | 2111 | ||
2112 | iInt2 mouseCoord_Window(const iWindow *d) { | 2112 | iInt2 mouseCoord_Window(const iWindow *d) { |
2113 | #if defined (iPlatformMobile) | ||
2114 | /* At least on iOS the coordinates returned by SDL_GetMouseState() do no match up with | ||
2115 | our touch coordinates on the Y axis (?). Maybe a pixel ratio thing? */ | ||
2116 | iUnused(d); | ||
2117 | return latestPosition_Touch(); | ||
2118 | #else | ||
2113 | if (!d->isMouseInside) { | 2119 | if (!d->isMouseInside) { |
2114 | return init_I2(-1000000, -1000000); | 2120 | return init_I2(-1000000, -1000000); |
2115 | } | 2121 | } |
2116 | int x, y; | 2122 | int x, y; |
2117 | SDL_GetMouseState(&x, &y); | 2123 | SDL_GetMouseState(&x, &y); |
2118 | return coord_Window(d, x, y); | 2124 | return coord_Window(d, x, y); |
2125 | #endif | ||
2119 | } | 2126 | } |
2120 | 2127 | ||
2121 | float uiScale_Window(const iWindow *d) { | 2128 | float uiScale_Window(const iWindow *d) { |