summaryrefslogtreecommitdiff
path: root/src/ui
diff options
context:
space:
mode:
authorJaakko Keränen <jaakko.keranen@iki.fi>2021-08-29 15:52:06 +0300
committerJaakko Keränen <jaakko.keranen@iki.fi>2021-08-29 15:53:41 +0300
commitfbad0cc670fc12f135af2a60f4af2aa9bd93cf9c (patch)
tree2100291c635de90389688533171d12fa6a52b8ed /src/ui
parentf01530f64b1e3951e0239ac8d2000cef57e814ba (diff)
Fixed running under KMSDRM video driver on Linux
SDL2 works fine without a window system, but it seems the DPI-querying API will crash so let's not call that. Should still add command line options to control the screen resolution, i.e., overriding the window size.
Diffstat (limited to 'src/ui')
-rw-r--r--src/ui/window.c13
1 files changed, 8 insertions, 5 deletions
diff --git a/src/ui/window.c b/src/ui/window.c
index ebb4d1a8..f8391ed9 100644
--- a/src/ui/window.c
+++ b/src/ui/window.c
@@ -278,11 +278,14 @@ static float displayScale_Window_(const iWindow *d) {
278 iUnused(d); 278 iUnused(d);
279 return desktopDPI_Win32(); 279 return desktopDPI_Win32();
280#else 280#else
281 float vdpi = 0.0f; 281 if (isRunningUnderWindowSystem_App()) {
282 SDL_GetDisplayDPI(SDL_GetWindowDisplayIndex(d->win), NULL, NULL, &vdpi); 282 float vdpi = 0.0f;
283// printf("DPI: %f\n", vdpi); 283 SDL_GetDisplayDPI(SDL_GetWindowDisplayIndex(d->win), NULL, NULL, &vdpi);
284 const float factor = vdpi / baseDPI_Window / pixelRatio_Window_(d); 284// printf("DPI: %f\n", vdpi);
285 return iMax(1.0f, factor); 285 const float factor = vdpi / baseDPI_Window / pixelRatio_Window_(d);
286 return iMax(1.0f, factor);
287 }
288 return 1.0f;
286#endif 289#endif
287} 290}
288 291