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-rw-r--r--src/ui/documentwidget.c117
1 files changed, 0 insertions, 117 deletions
diff --git a/src/ui/documentwidget.c b/src/ui/documentwidget.c
index 635bf3e6..1298dda9 100644
--- a/src/ui/documentwidget.c
+++ b/src/ui/documentwidget.c
@@ -198,123 +198,6 @@ static void prerender_DocumentWidget_ (iAny *);
198static void scrollBegan_DocumentWidget_ (iAnyObject *, int, uint32_t); 198static void scrollBegan_DocumentWidget_ (iAnyObject *, int, uint32_t);
199 199
200static const int smoothDuration_DocumentWidget_ = 600; /* milliseconds */ 200static const int smoothDuration_DocumentWidget_ = 600; /* milliseconds */
201static const int outlineMinWidth_DocumentWdiget_ = 45; /* times gap_UI */
202static const int outlineMaxWidth_DocumentWidget_ = 65; /* times gap_UI */
203static const int outlinePadding_DocumentWidget_ = 3; /* times gap_UI */
204
205
206iDeclareType(SmoothScroll)
207
208typedef void (*iSmoothScrollNotifyFunc)(iAnyObject *, int offset, uint32_t span);
209
210struct Impl_SmoothScroll {
211 iWidget *widget;
212 iSmoothScrollNotifyFunc notify;
213 iAnim pos;
214 int max;
215 int overscroll;
216};
217
218void reset_SmoothScroll(iSmoothScroll *d) {
219 init_Anim(&d->pos, 0);
220 d->max = 0;
221 d->overscroll = (deviceType_App() != desktop_AppDeviceType ? 100 * gap_UI : 0);
222}
223
224void init_SmoothScroll(iSmoothScroll *d, iWidget *owner, iSmoothScrollNotifyFunc notify) {
225 d->widget = owner;
226 d->notify = notify;
227 reset_SmoothScroll(d);
228}
229
230void setMax_SmoothScroll(iSmoothScroll *d, int max) {
231 max = iMax(0, max);
232 if (max != d->max) {
233 d->max = max;
234 if (targetValue_Anim(&d->pos) > d->max) {
235 d->pos.to = d->max;
236 }
237 }
238}
239
240static int overscroll_SmoothScroll_(const iSmoothScroll *d) {
241 if (d->overscroll) {
242 const int y = value_Anim(&d->pos);
243 if (y <= 0) {
244 return y;
245 }
246 if (y >= d->max) {
247 return y - d->max;
248 }
249 }
250 return 0;
251}
252
253float pos_SmoothScroll(const iSmoothScroll *d) {
254 return value_Anim(&d->pos) - overscroll_SmoothScroll_(d) * 0.667f;
255}
256
257iBool isFinished_SmoothScroll(const iSmoothScroll *d) {
258 return isFinished_Anim(&d->pos);
259}
260
261void moveSpan_SmoothScroll(iSmoothScroll *d, int offset, uint32_t span) {
262#if !defined (iPlatformMobile)
263 if (!prefs_App()->smoothScrolling) {
264 span = 0; /* always instant */
265 }
266#endif
267 int destY = targetValue_Anim(&d->pos) + offset;
268 if (destY < -d->overscroll) {
269 destY = -d->overscroll;
270 }
271 if (d->max > 0) {
272 if (destY >= d->max + d->overscroll) {
273 destY = d->max + d->overscroll;
274 }
275 }
276 else {
277 destY = 0;
278 }
279 if (span) {
280 setValueEased_Anim(&d->pos, destY, span);
281 }
282 else {
283 setValue_Anim(&d->pos, destY, 0);
284 }
285 if (d->overscroll && widgetMode_Touch(d->widget) == momentum_WidgetTouchMode) {
286 const int osDelta = overscroll_SmoothScroll_(d);
287 if (osDelta) {
288 const float remaining = stopWidgetMomentum_Touch(d->widget);
289 span = iMini(1000, 50 * sqrt(remaining / gap_UI));
290 setValue_Anim(&d->pos, osDelta < 0 ? 0 : d->max, span);
291 d->pos.flags = bounce_AnimFlag | easeOut_AnimFlag | softer_AnimFlag;
292// printf("remaining: %f dur: %d\n", remaining, duration);
293 d->pos.bounce = (osDelta < 0 ? -1 : 1) *
294 iMini(5 * d->overscroll, remaining * remaining * 0.00005f);
295 }
296 }
297 if (d->notify) {
298 d->notify(d->widget, offset, span);
299 }
300}
301
302void move_SmoothScroll(iSmoothScroll *d, int offset) {
303 moveSpan_SmoothScroll(d, offset, 0 /* instantly */);
304}
305
306iBool processEvent_SmoothScroll(iSmoothScroll *d, const SDL_Event *ev) {
307 if (ev->type == SDL_USEREVENT && ev->user.code == widgetTouchEnds_UserEventCode) {
308 const int osDelta = overscroll_SmoothScroll_(d);
309 if (osDelta) {
310 moveSpan_SmoothScroll(d, -osDelta, 100 * sqrt(iAbs(osDelta) / gap_UI));
311 d->pos.flags = easeOut_AnimFlag | muchSofter_AnimFlag;
312 }
313 return iTrue;
314 }
315 return iFalse;
316}
317
318 201
319enum iRequestState { 202enum iRequestState {
320 blank_RequestState, 203 blank_RequestState,