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Diffstat (limited to 'src/ui/text.c')
-rw-r--r--src/ui/text.c9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/ui/text.c b/src/ui/text.c
index 2b3e187d..cf974366 100644
--- a/src/ui/text.c
+++ b/src/ui/text.c
@@ -450,15 +450,10 @@ iLocalDef iFont *font_Text_(enum iFontId id) {
450 return &text_.fonts[id & mask_FontId]; 450 return &text_.fonts[id & mask_FontId];
451} 451}
452 452
453static void freeBmp_(void *ptr) {
454 stbtt_FreeBitmap(ptr, NULL);
455}
456
457static SDL_Surface *rasterizeGlyph_Font_(const iFont *d, uint32_t glyphIndex, float xShift) { 453static SDL_Surface *rasterizeGlyph_Font_(const iFont *d, uint32_t glyphIndex, float xShift) {
458 int w, h; 454 int w, h;
459 uint8_t *bmp = stbtt_GetGlyphBitmapSubpixel( 455 uint8_t *bmp = stbtt_GetGlyphBitmapSubpixel(
460 &d->font, d->xScale, d->yScale, xShift, 0.0f, glyphIndex, &w, &h, 0, 0); 456 &d->font, d->xScale, d->yScale, xShift, 0.0f, glyphIndex, &w, &h, 0, 0);
461 collect_Garbage(bmp, freeBmp_); /* `bmp` must be freed afterwards. */
462 SDL_Surface *surface8 = 457 SDL_Surface *surface8 =
463 SDL_CreateRGBSurfaceWithFormatFrom(bmp, w, h, 8, w, SDL_PIXELFORMAT_INDEX8); 458 SDL_CreateRGBSurfaceWithFormatFrom(bmp, w, h, 8, w, SDL_PIXELFORMAT_INDEX8);
464 SDL_SetSurfacePalette(surface8, text_.grayscale); 459 SDL_SetSurfacePalette(surface8, text_.grayscale);
@@ -466,6 +461,7 @@ static SDL_Surface *rasterizeGlyph_Font_(const iFont *d, uint32_t glyphIndex, fl
466 SDL_Surface *surface = SDL_ConvertSurface(surface8, fmt, 0); 461 SDL_Surface *surface = SDL_ConvertSurface(surface8, fmt, 0);
467 SDL_FreeFormat(fmt); 462 SDL_FreeFormat(fmt);
468 SDL_FreeSurface(surface8); 463 SDL_FreeSurface(surface8);
464 stbtt_FreeBitmap(bmp, NULL);
469 return surface; 465 return surface;
470} 466}
471 467
@@ -535,7 +531,8 @@ static void cache_Font_(iFont *d, iGlyph *glyph, int hoff) {
535 const SDL_Rect dstRect = sdlRect_(*glRect); 531 const SDL_Rect dstRect = sdlRect_(*glRect);
536 SDL_RenderCopy(render, tex, &(SDL_Rect){ 0, 0, dstRect.w, dstRect.h }, &dstRect); 532 SDL_RenderCopy(render, tex, &(SDL_Rect){ 0, 0, dstRect.w, dstRect.h }, &dstRect);
537 SDL_DestroyTexture(tex); 533 SDL_DestroyTexture(tex);
538 iAssert(surface); 534 }
535 if (surface) {
539 SDL_FreeSurface(surface); 536 SDL_FreeSurface(surface);
540 } 537 }
541} 538}