diff options
Diffstat (limited to 'src/ui/touch.c')
-rw-r--r-- | src/ui/touch.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/ui/touch.c b/src/ui/touch.c index 40e5c5d0..88746bed 100644 --- a/src/ui/touch.c +++ b/src/ui/touch.c | |||
@@ -80,6 +80,7 @@ iLocalDef void pushPos_Touch_(iTouch *d, const iFloat3 pos, uint32_t time) { | |||
80 | struct Impl_Momentum { | 80 | struct Impl_Momentum { |
81 | iWidget *affinity; | 81 | iWidget *affinity; |
82 | uint32_t releaseTime; | 82 | uint32_t releaseTime; |
83 | iFloat3 pos; | ||
83 | iFloat3 velocity; | 84 | iFloat3 velocity; |
84 | iFloat3 accum; | 85 | iFloat3 accum; |
85 | }; | 86 | }; |
@@ -226,6 +227,7 @@ static void update_TouchState_(void *ptr) { | |||
226 | const iInt2 pixels = initF3_I2(mom->accum); | 227 | const iInt2 pixels = initF3_I2(mom->accum); |
227 | if (pixels.x || pixels.y) { | 228 | if (pixels.x || pixels.y) { |
228 | subv_F3(&mom->accum, initI2_F3(pixels)); | 229 | subv_F3(&mom->accum, initI2_F3(pixels)); |
230 | dispatchMotion_Touch_(mom->pos, 0); | ||
229 | dispatchEvent_Widget(mom->affinity, (SDL_Event *) &(SDL_MouseWheelEvent){ | 231 | dispatchEvent_Widget(mom->affinity, (SDL_Event *) &(SDL_MouseWheelEvent){ |
230 | .type = SDL_MOUSEWHEEL, | 232 | .type = SDL_MOUSEWHEEL, |
231 | .timestamp = nowTime, | 233 | .timestamp = nowTime, |
@@ -474,6 +476,7 @@ iBool processEvent_Touch(const SDL_Event *ev) { | |||
474 | // pixels.y, y_F3(amount), y_F3(touch->accum)); | 476 | // pixels.y, y_F3(amount), y_F3(touch->accum)); |
475 | if (pixels.x || pixels.y) { | 477 | if (pixels.x || pixels.y) { |
476 | setFocus_Widget(NULL); | 478 | setFocus_Widget(NULL); |
479 | dispatchMotion_Touch_(touch->pos[0], 0); | ||
477 | dispatchEvent_Widget(touch->affinity, (SDL_Event *) &(SDL_MouseWheelEvent){ | 480 | dispatchEvent_Widget(touch->affinity, (SDL_Event *) &(SDL_MouseWheelEvent){ |
478 | .type = SDL_MOUSEWHEEL, | 481 | .type = SDL_MOUSEWHEEL, |
479 | .timestamp = SDL_GetTicks(), | 482 | .timestamp = SDL_GetTicks(), |
@@ -551,6 +554,7 @@ iBool processEvent_Touch(const SDL_Event *ev) { | |||
551 | iMomentum mom = { | 554 | iMomentum mom = { |
552 | .affinity = touch->affinity, | 555 | .affinity = touch->affinity, |
553 | .releaseTime = nowTime, | 556 | .releaseTime = nowTime, |
557 | .pos = touch->pos[0], | ||
554 | .velocity = velocity | 558 | .velocity = velocity |
555 | }; | 559 | }; |
556 | if (isEmpty_Array(d->moms)) { | 560 | if (isEmpty_Array(d->moms)) { |
@@ -569,3 +573,7 @@ iBool processEvent_Touch(const SDL_Event *ev) { | |||
569 | } | 573 | } |
570 | return iTrue; | 574 | return iTrue; |
571 | } | 575 | } |
576 | |||
577 | size_t numFingers_Touch(void) { | ||
578 | return size_Array(touchState_()->touches); | ||
579 | } | ||