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-rw-r--r--src/ui/widget.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/ui/widget.c b/src/ui/widget.c
index 9f67b1c7..fc754b7a 100644
--- a/src/ui/widget.c
+++ b/src/ui/widget.c
@@ -1290,7 +1290,7 @@ iBool processEvent_Widget(iWidget *d, const SDL_Event *ev) {
1290 /* TODO: Motion events occur frequently. Maybe it would help if these were handled 1290 /* TODO: Motion events occur frequently. Maybe it would help if these were handled
1291 via audiences that specifically register to listen for motion, to minimize the 1291 via audiences that specifically register to listen for motion, to minimize the
1292 number of widgets that need to process them. */ 1292 number of widgets that need to process them. */
1293 const int hoverScrollLimit = 1.5f * lineHeight_Text(default_FontId); 1293 const int hoverScrollLimit = 3.0f * lineHeight_Text(default_FontId);
1294 float speed = 0.0f; 1294 float speed = 0.0f;
1295 if (ev->motion.y < hoverScrollLimit) { 1295 if (ev->motion.y < hoverScrollLimit) {
1296 speed = (hoverScrollLimit - ev->motion.y) / (float) hoverScrollLimit; 1296 speed = (hoverScrollLimit - ev->motion.y) / (float) hoverScrollLimit;
@@ -1315,7 +1315,7 @@ iBool processEvent_Widget(iWidget *d, const SDL_Event *ev) {
1315 if (elapsed > 100) { 1315 if (elapsed > 100) {
1316 elapsed = 16; 1316 elapsed = 16;
1317 } 1317 }
1318 int step = elapsed * gap_UI / 16 * iClamp(speed, -1.0f, 1.0f); 1318 int step = elapsed * gap_UI / 8 * iClamp(speed, -1.0f, 1.0f);
1319 if (step != 0) { 1319 if (step != 0) {
1320 lastHoverOverflowMotionTime_ = nowTime; 1320 lastHoverOverflowMotionTime_ = nowTime;
1321 scrollOverflow_Widget(d, step); 1321 scrollOverflow_Widget(d, step);