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-rw-r--r--src/ui/util.c33
-rw-r--r--src/ui/util.h14
2 files changed, 47 insertions, 0 deletions
diff --git a/src/ui/util.c b/src/ui/util.c
index a6329180..5d283742 100644
--- a/src/ui/util.c
+++ b/src/ui/util.c
@@ -127,6 +127,39 @@ iRangei union_Rangei(iRangei a, iRangei b) {
127 return (iRangei){ iMin(a.start, b.start), iMax(a.end, b.end) }; 127 return (iRangei){ iMin(a.start, b.start), iMax(a.end, b.end) };
128} 128}
129 129
130/*----------------------------------------------------------------------------------------------*/
131
132iBool isFinished_Anim(const iAnim *d) {
133 return frameTime_Window(get_Window()) >= d->due;
134}
135
136void init_Anim(iAnim *d, float value) {
137 d->due = d->when = frameTime_Window(get_Window());
138 d->from = d->to = value;
139}
140
141void setValue_Anim(iAnim *d, float to, uint32_t span) {
142 if (fabsf(to - d->to) > 0.00001f) {
143 const uint32_t now = frameTime_Window(get_Window());
144 d->from = value_Anim(d);
145 d->to = to;
146 d->when = now;
147 d->due = now + span;
148 }
149}
150
151float value_Anim(const iAnim *d) {
152 const uint32_t now = frameTime_Window(get_Window());
153 if (now >= d->due) {
154 return d->to;
155 }
156 if (now <= d->when) {
157 return d->from;
158 }
159 const float pos = (float) (now - d->when) / (float) (d->due - d->when);
160 return d->from * (1.0f - pos) + d->to * pos;
161}
162
130/*-----------------------------------------------------------------------------------------------*/ 163/*-----------------------------------------------------------------------------------------------*/
131 164
132void init_Click(iClick *d, iAnyObject *widget, int button) { 165void init_Click(iClick *d, iAnyObject *widget, int button) {
diff --git a/src/ui/util.h b/src/ui/util.h
index 754310ad..a33bf713 100644
--- a/src/ui/util.h
+++ b/src/ui/util.h
@@ -66,6 +66,20 @@ iLocalDef iBool isOverlapping_Rangei(iRangei a, iRangei b) {
66 66
67/*-----------------------------------------------------------------------------------------------*/ 67/*-----------------------------------------------------------------------------------------------*/
68 68
69iDeclareType(Anim)
70
71struct Impl_Anim {
72 float from, to;
73 uint32_t when, due;
74};
75
76void init_Anim (iAnim *, float value);
77void setValue_Anim (iAnim *, float to, uint32_t span);
78float value_Anim (const iAnim *);
79iBool isFinished_Anim (const iAnim *);
80
81/*-----------------------------------------------------------------------------------------------*/
82
69enum iClickResult { 83enum iClickResult {
70 none_ClickResult, 84 none_ClickResult,
71 started_ClickResult, 85 started_ClickResult,