summaryrefslogtreecommitdiff
path: root/src/fontpack.c
AgeCommit message (Collapse)Author
2021-11-14Merge branch 'dev' into work/v1.9Jaakko Keränen
# Conflicts: # CMakeLists.txt # Depends.cmake # src/lang.c
2021-11-12FontPack: Font dropdown includes IDs if ambiguousJaakko Keränen
If some fonts have the same human-readable name, the unique font ID will be added to show which font it actually is.
2021-11-08FontPack: Don't crash if a font file is missingJaakko Keränen
2021-11-08FontPack: Don't crash if a font file is missingJaakko Keränen
2021-10-31FontPack: Debug message about collection sizeJaakko Keränen
2021-10-31Changed format of resources.lgrJaakko Keränen
Resources are now stored in a ZIP archive, and it comes with an explicit version number. All the old embed/bincat stuff was removed as unnecessary. resources.lgr is also a valid fontpack, for loading the built-in fonts. IssueID #363
2021-10-30Windows: Fixed path handling issues during font loadingJaakko Keränen
2021-10-29FontPack: Loading fonts from TTC filesJaakko Keränen
2021-10-28FontPack: Only load "default" from the resource fileJaakko Keränen
2021-10-27DocumentWidget: Security warningsJaakko Keränen
2021-10-26FontPack: Visual tweaks on the content pageJaakko Keränen
2021-10-25Message/question text wrapping; cleanupJaakko Keränen
2021-10-22FontPack: Adjusted preformatted sizesJaakko Keränen
2021-10-20Installing individual TTF files; generate fontpack.iniJaakko Keränen
2021-10-19FontPack: More compact info textJaakko Keränen
2021-10-18Preferences: ANSI escape flagsJaakko Keränen
FG color and font style escapes can be enabled separately. FG color remains enabled by default like before.
2021-10-18FontPack: Improved memory managementJaakko Keränen
2021-10-17FontPack management via "about:fonts"Jaakko Keränen
2021-10-17Media and FontPacks (work in progress)Jaakko Keränen
Saving this as the last point of progress. This direction is too complicated: Media needs to be a lot more sophisticated to allow dynamic and interactive media at the level of FontPacks. (A bit like Player handles audio playback.) This will be reverted. FontPack management will happen using an another method.
2021-10-15Text: Fixed a line wrapping issueJaakko Keränen
When the last safe break position was not in the current attributed run, the calculated wrap advance came out incorrect. This was possible when the first glyph in an attributed run didn't fit.
2021-10-13Text attributes that change inside a runJaakko Keränen
These changes concern the situation when the attributes of text (i.e., font, color) are changed via escape sequences. The concept of "base attributes" was added so that the low-level text renderer knows which font/color to set when a "reset" escape sequence is encountered. This depends on what kind of text is being renderer, e.g., preformatted or regular paragraphs. The base attributes were added as variables in Text because it was getting unwieldy to pass all the information via the draw/measure/WrapText functions. GmDocument now has a GmTheme struct that collects the font and color information into a single place.
2021-10-11Media refactoring; working on FontPack managementJaakko Keränen
Media still needs more work to get rid of redundancies and make lookups faster. FontPacks are manipulated as Media items (not unlike images) so they can be previewed on page, and installed via a click. FontPack management is not trivial as it includes such details as versioning and whether individual packs are enabled or disabled.
2021-10-09Preferences: Selecting fonts to useJaakko Keränen
Now all the available fonts are selectable in the dialog. Added preformatted and UI font settings and shuffled the order a bit to make more sense.
2021-10-08Font configuration; Prefs has a string value arrayJaakko Keränen
Added a second version of Iosevka with more line spacing, to be used as the default monospace document font.
2021-10-07Load default.fontpack from resources.lgrJaakko Keränen
The mandatory fonts are in resources.lgr, but still packaged in a ZIP archive.
2021-10-06Revised runtime font managementJaakko Keränen
The built-in fonts are loaded via FontPack, and the font table is now constructed dynamically based on available fonts. A full set of variants (style, size) are prepared for each font, but some of the data gets allocated lazily when needed. GmRun needed a larger allocation for fonts, so now all the fields are combined into a single bit field. TODO: Glyph scaling, vertical offsets, and symbol lookup are still not fully working.
2021-10-05Started working on font packsJaakko Keränen