From 25c5dccac8d31febaae263befafe6d50d8660342 Mon Sep 17 00:00:00 2001 From: Jaakko Keränen Date: Sun, 27 Sep 2020 14:44:43 +0300 Subject: macOS: 10.13 should use OpenGL renderer There appears to be a problem with SDL's Metal renderer under 10.13 (segfault on window creation). --- src/macos.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/macos.h') diff --git a/src/macos.h b/src/macos.h index 07990090..700d50f8 100644 --- a/src/macos.h +++ b/src/macos.h @@ -26,6 +26,8 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* Platform-specific functionality for macOS */ +iBool shouldDefaultToMetalRenderer_MacOS (void); + void setupApplication_MacOS (void); void insertMenuItems_MacOS (const char *menuLabel, int atIndex, const iMenuItem *items, size_t count); void handleCommand_MacOS (const char *cmd); -- cgit v1.2.3