/* Copyright 2020 Jaakko Keränen Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "player.h" #include #include #include iDeclareType(InputBuf) #if !defined (AUDIO_S24LSB) # define AUDIO_S24LSB 0x8018 /* 24-bit integer samples */ #endif #if !defined (AUDIO_F64LSB) # define AUDIO_F64LSB 0x8140 /* 64-bit floating point samples */ #endif struct Impl_InputBuf { iMutex mtx; iCondition changed; iBlock data; iBool isComplete; }; void init_InputBuf(iInputBuf *d) { init_Mutex(&d->mtx); init_Condition(&d->changed); init_Block(&d->data, 0); d->isComplete = iTrue; } void deinit_InputBuf(iInputBuf *d) { deinit_Block(&d->data); deinit_Condition(&d->changed); deinit_Mutex(&d->mtx); } size_t size_InputBuf(const iInputBuf *d) { return size_Block(&d->data); } iDefineTypeConstruction(InputBuf) /*----------------------------------------------------------------------------------------------*/ iDeclareType(SampleBuf) struct Impl_SampleBuf { SDL_AudioFormat format; uint8_t numChannels; uint8_t sampleSize; /* as bytes; one sample includes values for all channels */ void * data; size_t count; size_t head, tail; iCondition moreNeeded; }; void init_SampleBuf(iSampleBuf *d, SDL_AudioFormat format, size_t numChannels, size_t count) { d->format = format; d->numChannels = numChannels; d->sampleSize = SDL_AUDIO_BITSIZE(format) / 8 * numChannels; d->count = count + 1; /* considered empty if head==tail */ d->data = malloc(d->sampleSize * d->count); d->head = 0; d->tail = 0; init_Condition(&d->moreNeeded); } void deinit_SampleBuf(iSampleBuf *d) { deinit_Condition(&d->moreNeeded); free(d->data); } size_t size_SampleBuf(const iSampleBuf *d) { return d->head - d->tail; } size_t vacancy_SampleBuf(const iSampleBuf *d) { return d->count - size_SampleBuf(d) - 1; } iBool isFull_SampleBuf(const iSampleBuf *d) { return vacancy_SampleBuf(d) == 0; } iLocalDef void *ptr_SampleBuf_(iSampleBuf *d, size_t pos) { return ((char *) d->data) + (d->sampleSize * pos); } void write_SampleBuf(iSampleBuf *d, const void *samples, const size_t n) { iAssert(n <= vacancy_SampleBuf(d)); const size_t headPos = d->head % d->count; const size_t avail = d->count - headPos; if (n > avail) { const char *in = samples; memcpy(ptr_SampleBuf_(d, headPos), in, d->sampleSize * avail); in += d->sampleSize * avail; memcpy(ptr_SampleBuf_(d, 0), in, d->sampleSize * (n - avail)); } else { memcpy(ptr_SampleBuf_(d, headPos), samples, d->sampleSize * n); } d->head += n; } void read_SampleBuf(iSampleBuf *d, const size_t n, void *samples_out) { iAssert(n <= size_SampleBuf(d)); const size_t tailPos = d->tail % d->count; const size_t avail = d->count - tailPos; if (n > avail) { char *out = samples_out; memcpy(out, ptr_SampleBuf_(d, tailPos), d->sampleSize * avail); out += d->sampleSize * avail; memcpy(out, ptr_SampleBuf_(d, 0), d->sampleSize * (n - avail)); } else { memcpy(samples_out, ptr_SampleBuf_(d, tailPos), d->sampleSize * n); } d->tail += n; } /*----------------------------------------------------------------------------------------------*/ iDeclareType(ContentSpec) struct Impl_ContentSpec { SDL_AudioFormat inputFormat; SDL_AudioSpec output; size_t totalInputSize; uint64_t totalSamples; iRanges wavData; }; iDeclareType(Decoder) enum iDecoderType { none_DecoderType, wav_DecoderType, mpeg_DecoderType, vorbis_DecoderType, midi_DecoderType, }; struct Impl_Decoder { enum iDecoderType type; float gain; iThread * thread; SDL_AudioFormat inputFormat; iInputBuf * input; size_t inputPos; size_t totalInputSize; iSampleBuf output; iMutex outputMutex; uint64_t currentSample; uint64_t totalSamples; /* zero if unknown */ iRanges wavData; }; enum iDecoderParseStatus { ok_DecoderParseStatus, needMoreInput_DecoderParseStatus, }; static enum iDecoderParseStatus parseWav_Decoder_(iDecoder *d, iRanges inputRange) { const uint8_t numChannels = d->output.numChannels; const size_t inputSampleSize = numChannels * SDL_AUDIO_BITSIZE(d->inputFormat) / 8; const size_t vacancy = vacancy_SampleBuf(&d->output); const size_t inputBytePos = inputSampleSize * d->inputPos; const size_t avail = iMin(inputRange.end - inputBytePos, d->wavData.end - inputBytePos) / inputSampleSize; if (avail == 0) { return needMoreInput_DecoderParseStatus; } const size_t n = iMin(vacancy, avail); if (n == 0) { return ok_DecoderParseStatus; } void *samples = malloc(inputSampleSize * n); /* Get a copy of the input for mixing. */ { lock_Mutex(&d->input->mtx); iAssert(inputSampleSize * d->inputPos < size_Block(&d->input->data)); memcpy(samples, constData_Block(&d->input->data) + inputSampleSize * d->inputPos, inputSampleSize * n); d->inputPos += n; unlock_Mutex(&d->input->mtx); } /* Gain. */ { const float gain = d->gain; if (d->inputFormat == AUDIO_F64LSB) { iAssert(d->output.format == AUDIO_F32); double *inValue = samples; float * outValue = samples; for (size_t count = numChannels * n; count; count--) { *outValue++ = gain * *inValue++; } } else if (d->inputFormat == AUDIO_F32) { float *value = samples; for (size_t count = numChannels * n; count; count--, value++) { *value *= gain; } } else if (d->inputFormat == AUDIO_S24LSB) { iAssert(d->output.format == AUDIO_S16); const char *inValue = samples; int16_t * outValue = samples; for (size_t count = numChannels * n; count; count--, inValue += 3, outValue++) { memcpy(outValue, inValue, 2); *outValue *= gain; } } else { switch (SDL_AUDIO_BITSIZE(d->output.format)) { case 8: { uint8_t *value = samples; for (size_t count = numChannels * n; count; count--, value++) { *value = (int) (*value - 127) * gain + 127; } break; } case 16: { int16_t *value = samples; for (size_t count = numChannels * n; count; count--, value++) { *value *= gain; } break; } case 32: { int32_t *value = samples; for (size_t count = numChannels * n; count; count--, value++) { *value *= gain; } break; } } } } iGuardMutex(&d->outputMutex, write_SampleBuf(&d->output, samples, n)); d->currentSample += n; free(samples); return ok_DecoderParseStatus; } static iThreadResult run_Decoder_(iThread *thread) { iDecoder *d = userData_Thread(thread); /* Amount of data initially available. */ lock_Mutex(&d->input->mtx); size_t inputSize = size_InputBuf(d->input); unlock_Mutex(&d->input->mtx); while (d->type) { iRanges inputRange = { d->inputPos, inputSize }; iAssert(inputRange.start <= inputRange.end); if (!d->type) break; /* Have data to work on and a place to save output? */ enum iDecoderParseStatus status = ok_DecoderParseStatus; if (!isEmpty_Range(&inputRange)) { switch (d->type) { case wav_DecoderType: status = parseWav_Decoder_(d, inputRange); break; default: break; } } if (status == needMoreInput_DecoderParseStatus) { lock_Mutex(&d->input->mtx); if (size_InputBuf(d->input) == inputSize) { wait_Condition(&d->input->changed, &d->input->mtx); } inputSize = size_InputBuf(d->input); unlock_Mutex(&d->input->mtx); } else { iGuardMutex( &d->outputMutex, if (isFull_SampleBuf(&d->output)) { wait_Condition(&d->output.moreNeeded, &d->outputMutex); }); } } return 0; } void init_Decoder(iDecoder *d, iInputBuf *input, const iContentSpec *spec) { d->type = wav_DecoderType; d->gain = 0.5f; d->input = input; d->inputPos = spec->wavData.start; d->inputFormat = spec->inputFormat; d->totalInputSize = spec->totalInputSize; init_SampleBuf(&d->output, spec->output.format, spec->output.channels, spec->output.samples * 2); d->currentSample = 0; d->totalSamples = spec->totalSamples; init_Mutex(&d->outputMutex); d->thread = new_Thread(run_Decoder_); setUserData_Thread(d->thread, d); start_Thread(d->thread); } void deinit_Decoder(iDecoder *d) { d->type = none_DecoderType; signal_Condition(&d->output.moreNeeded); signal_Condition(&d->input->changed); join_Thread(d->thread); iRelease(d->thread); deinit_Mutex(&d->outputMutex); deinit_SampleBuf(&d->output); } iDefineTypeConstructionArgs(Decoder, (iInputBuf *input, const iContentSpec *spec), input, spec) /*----------------------------------------------------------------------------------------------*/ struct Impl_Player { SDL_AudioSpec spec; SDL_AudioDeviceID device; iInputBuf *data; iDecoder *decoder; }; iDefineTypeConstruction(Player) static size_t sampleSize_Player_(const iPlayer *d) { return d->spec.channels * SDL_AUDIO_BITSIZE(d->spec.format) / 8; } static int silence_Player_(const iPlayer *d) { return d->spec.silence; } static iContentSpec contentSpec_Player_(const iPlayer *d) { iContentSpec content; iZap(content); const size_t dataSize = size_InputBuf(d->data); iBuffer *buf = iClob(new_Buffer()); open_Buffer(buf, &d->data->data); enum iDecoderType decType = wav_DecoderType; /* TODO: from MIME */ if (decType == wav_DecoderType && dataSize >= 44) { /* Read the RIFF/WAVE header. */ iStream *is = stream_Buffer(buf); char magic[4]; readData_Buffer(buf, 4, magic); if (memcmp(magic, "RIFF", 4)) { /* Not WAV. */ return content; } content.totalInputSize = readU32_Stream(is); /* file size */ readData_Buffer(buf, 4, magic); if (memcmp(magic, "WAVE", 4)) { /* Not WAV. */ return content; } /* Read all the chunks. */ int16_t blockAlign = 0; while (!atEnd_Buffer(buf)) { readData_Buffer(buf, 4, magic); const size_t size = read32_Stream(is); if (memcmp(magic, "fmt ", 4) == 0) { if (size != 16 && size != 18) { return content; } enum iWavFormat { pcm_WavFormat = 1, ieeeFloat_WavFormat = 3, }; const int16_t mode = read16_Stream(is); /* 1 = PCM, 3 = IEEE_FLOAT */ const int16_t numChannels = read16_Stream(is); const int32_t freq = read32_Stream(is); const uint32_t bytesPerSecond = readU32_Stream(is); blockAlign = read16_Stream(is); const int16_t bitsPerSample = read16_Stream(is); const uint16_t extSize = (size == 18 ? readU16_Stream(is) : 0); iUnused(bytesPerSecond); if (mode != pcm_WavFormat && mode != ieeeFloat_WavFormat) { /* PCM or float */ return content; } if (extSize != 0) { return content; } if (numChannels != 1 && numChannels != 2) { return content; } if (bitsPerSample != 8 && bitsPerSample != 16 && bitsPerSample != 24 && bitsPerSample != 32 && bitsPerSample != 64) { return content; } if (bitsPerSample == 24 && blockAlign != 3 * numChannels) { return content; } content.output.freq = freq; content.output.channels = numChannels; if (mode == ieeeFloat_WavFormat) { content.inputFormat = (bitsPerSample == 32 ? AUDIO_F32 : AUDIO_F64LSB); content.output.format = AUDIO_F32; } else if (bitsPerSample == 24) { content.inputFormat = AUDIO_S24LSB; content.output.format = AUDIO_S16; } else { content.inputFormat = content.output.format = (bitsPerSample == 8 ? AUDIO_U8 : bitsPerSample == 16 ? AUDIO_S16 : AUDIO_S32); } } else if (memcmp(magic, "data", 4) == 0) { content.wavData = (iRanges){ pos_Stream(is), pos_Stream(is) + size }; content.totalSamples = (uint64_t) size_Range(&content.wavData) / blockAlign; break; } else { seek_Stream(is, pos_Stream(is) + size); } } } iAssert(content.inputFormat == content.output.format || (content.inputFormat == AUDIO_S24LSB && content.output.format == AUDIO_S16) || (content.inputFormat == AUDIO_F64LSB && content.output.format == AUDIO_F32)); content.output.samples = 2048; return content; } static void writeOutputSamples_Player_(void *plr, Uint8 *stream, int len) { iPlayer *d = plr; iAssert(d->decoder); const size_t sampleSize = sampleSize_Player_(d); const size_t count = len / sampleSize; lock_Mutex(&d->decoder->outputMutex); if (size_SampleBuf(&d->decoder->output) >= count) { read_SampleBuf(&d->decoder->output, count, stream); } else { memset(stream, d->spec.silence, len); } signal_Condition(&d->decoder->output.moreNeeded); unlock_Mutex(&d->decoder->outputMutex); } void init_Player(iPlayer *d) { iZap(d->spec); d->device = 0; d->decoder = NULL; d->data = new_InputBuf(); } void deinit_Player(iPlayer *d) { stop_Player(d); delete_InputBuf(d->data); } iBool isStarted_Player(const iPlayer *d) { return d->device != 0; } iBool isPaused_Player(const iPlayer *d) { if (!d->device) return iTrue; return SDL_GetAudioDeviceStatus(d->device) == SDL_AUDIO_PAUSED; } void setFormatHint_Player(iPlayer *d, const char *hint) { } void updateSourceData_Player(iPlayer *d, const iBlock *data, enum iPlayerUpdate update) { /* TODO: Add MIME as argument */ iInputBuf *input = d->data; lock_Mutex(&input->mtx); switch (update) { case replace_PlayerUpdate: set_Block(&input->data, data); input->isComplete = iFalse; break; case append_PlayerUpdate: { const size_t oldSize = size_Block(&input->data); const size_t newSize = size_Block(data); iAssert(newSize >= oldSize); /* The old parts cannot have changed. */ iAssert(memcmp(constData_Block(&input->data), constData_Block(data), oldSize) == 0); appendData_Block(&input->data, constBegin_Block(data) + oldSize, newSize - oldSize); input->isComplete = iFalse; break; } case complete_PlayerUpdate: input->isComplete = iTrue; break; } signal_Condition(&input->changed); unlock_Mutex(&input->mtx); } iBool start_Player(iPlayer *d) { if (isStarted_Player(d)) { return iFalse; } iContentSpec content = contentSpec_Player_(d); content.output.callback = writeOutputSamples_Player_; content.output.userdata = d; d->device = SDL_OpenAudioDevice(NULL, SDL_FALSE /* playback */, &content.output, &d->spec, 0); if (!d->device) { return iFalse; } d->decoder = new_Decoder(d->data, &content); SDL_PauseAudioDevice(d->device, SDL_FALSE); return iTrue; } void setPaused_Player(iPlayer *d, iBool isPaused) { if (isStarted_Player(d)) { SDL_PauseAudioDevice(d->device, isPaused ? SDL_TRUE : SDL_FALSE); } } void stop_Player(iPlayer *d) { if (isStarted_Player(d)) { /* TODO: Stop the stream/decoder. */ SDL_PauseAudioDevice(d->device, SDL_TRUE); SDL_CloseAudioDevice(d->device); d->device = 0; delete_Decoder(d->decoder); d->decoder = NULL; } } float time_Player(const iPlayer *d) { if (!d->decoder) return 0; return (float) ((double) d->decoder->currentSample / (double) d->spec.freq); } float duration_Player(const iPlayer *d) { if (!d->decoder) return 0; return (float) ((double) d->decoder->totalSamples / (double) d->spec.freq); } float streamProgress_Player(const iPlayer *d) { if (d->decoder->totalInputSize) { lock_Mutex(&d->data->mtx); const double inputSize = size_InputBuf(d->data); unlock_Mutex(&d->data->mtx); return (float) iMin(1.0, (double) inputSize / (double) d->decoder->totalInputSize); } return 0; }