#include "color.h" #include static const iColor transparent_; iColor get_Color(int color) { static const iColor palette[] = { { 0, 0, 0, 255 }, { 40, 40, 40, 255 }, { 80, 80, 80, 255 }, { 160, 160, 160, 255 }, { 208, 208, 208, 255 }, { 255, 255, 255, 255 }, { 106, 80, 0, 255 }, { 255, 192, 0, 255 }, { 0, 96, 128, 255 }, { 0, 192, 255, 255 }, { 255, 255, 32, 255 }, { 255, 64, 64, 255 }, { 255, 0, 255, 255 }, { 132, 132, 255, 255 }, { 0, 200, 0, 255 }, }; const iColor *clr = &transparent_; if (color >= 0 && color < (int) iElemCount(palette)) { clr = &palette[color]; } return *clr; } iColor ansi_Color(iRangecc escapeSequence, int fallback) { iColor clr = get_Color(fallback); for (const char *ch = escapeSequence.start; ch < escapeSequence.end; ch++) { char *endPtr; unsigned long arg = strtoul(ch, &endPtr, 10); ch = endPtr; switch (arg) { default: break; case 30: clr = (iColor){ 0, 0, 0, 255 }; break; case 31: clr = (iColor){ 170, 0, 0, 255 }; break; case 32: clr = (iColor){ 0, 170, 0, 255 }; break; case 33: clr = (iColor){ 170, 85, 0, 255 }; break; case 34: clr = (iColor){ 0, 0, 170, 255 }; break; case 35: clr = (iColor){ 170, 0, 170, 255 }; break; case 36: clr = (iColor){ 0, 170, 170, 255 }; break; case 37: clr = (iColor){ 170, 170, 170, 255 }; break; case 90: clr = (iColor){ 85, 85, 85, 255 }; break; case 91: clr = (iColor){ 255, 85, 85, 255 }; break; case 92: clr = (iColor){ 85, 255, 85, 255 }; break; case 93: clr = (iColor){ 255, 255, 85, 255 }; break; case 94: clr = (iColor){ 85, 85, 255, 255 }; break; case 95: clr = (iColor){ 255, 85, 255, 255 }; break; case 96: clr = (iColor){ 85, 255, 255, 255 }; break; case 97: clr = (iColor){ 255, 255, 255, 255 }; break; } } return clr; }