#pragma once #include #include enum iColorId { none_ColorId = -1, black_ColorId, gray25_ColorId, gray50_ColorId, gray75_ColorId, white_ColorId, brown_ColorId, orange_ColorId, teal_ColorId, cyan_ColorId, yellow_ColorId, red_ColorId, magenta_ColorId, blue_ColorId, green_ColorId, /* content theme colors */ tmFirst_ColorId, tmBackground_ColorId = tmFirst_ColorId, tmParagraph_ColorId, tmFirstParagraph_ColorId, tmQuote_ColorId, tmPreformatted_ColorId, tmHeader1_ColorId, tmHeader2_ColorId, tmHeader3_ColorId, tmBannerBackground_ColorId, tmBannerTitle_ColorId, tmBannerIcon_ColorId, tmInlineContentMetadata_ColorId, tmBadLink_ColorId, tmLinkIcon_ColorId, tmLinkIconVisited_ColorId, tmLinkText_ColorId, tmLinkTextHover_ColorId, tmLinkDomain_ColorId, tmLinkLastVisitDate_ColorId, tmHypertextLinkIcon_ColorId, tmHypertextLinkIconVisited_ColorId, tmHypertextLinkText_ColorId, tmHypertextLinkTextHover_ColorId, tmHypertextLinkDomain_ColorId, tmHypertextLinkLastVisitDate_ColorId, tmGopherLinkIcon_ColorId, tmGopherLinkIconVisited_ColorId, tmGopherLinkText_ColorId, tmGopherLinkTextHover_ColorId, tmGopherLinkDomain_ColorId, tmGopherLinkLastVisitDate_ColorId, max_ColorId }; #define mask_ColorId 0x3f #define permanent_ColorId 0x80 /* cannot be changed via escapes */ #define black_ColorEscape "\r0" #define gray25_ColorEscape "\r1" #define gray50_ColorEscape "\r2" #define gray75_ColorEscape "\r3" #define white_ColorEscape "\r4" #define brown_ColorEscape "\r5" #define orange_ColorEscape "\r6" #define teal_ColorEscape "\r7" #define cyan_ColorEscape "\r8" #define yellow_ColorEscape "\r9" #define red_ColorEscape "\r:" #define magenta_ColorEscape "\r;" #define blue_ColorEscape "\r<" #define green_ColorEscape "\r=" iDeclareType(Color) iDeclareType(HSLColor) struct Impl_Color { uint8_t r, g, b, a; }; struct Impl_HSLColor { float hue, sat, lum, a; }; iHSLColor hsl_Color (iColor); iColor rgb_HSLColor (iHSLColor); iHSLColor setSat_HSLColor (iHSLColor, float sat); iHSLColor setLum_HSLColor (iHSLColor, float lum); iHSLColor addSatLum_HSLColor (iHSLColor, float sat, float lum); iColor get_Color (int color); void set_Color (int color, iColor rgba); iLocalDef void setHsl_Color(int color, iHSLColor hsl) { set_Color(color, rgb_HSLColor(hsl)); } iColor ansi_Color (iRangecc escapeSequence, int fallback); const char * escape_Color (int color);