#include "inputwidget.h" #include "paint.h" #include "util.h" #include "app.h" #include #include #include static const int REFRESH_INTERVAL = 256; struct Impl_InputWidget { iWidget widget; enum iInputMode mode; iBool isSensitive; iBool enterPressed; size_t maxLen; iArray text; /* iChar[] */ iArray oldText; /* iChar[] */ size_t cursor; int font; iClick click; uint32_t timer; }; iDefineObjectConstructionArgs(InputWidget, (size_t maxLen), maxLen) void init_InputWidget(iInputWidget *d, size_t maxLen) { iWidget *w = &d->widget; init_Widget(w); setFlags_Widget(w, focusable_WidgetFlag | hover_WidgetFlag, iTrue); init_Array(&d->text, sizeof(iChar)); init_Array(&d->oldText, sizeof(iChar)); d->font = uiInput_FontId; d->cursor = 0; d->isSensitive = iFalse; d->enterPressed = iFalse; setMaxLen_InputWidget(d, maxLen); /* Caller must arrange the width, but the height is fixed. */ w->rect.size.y = lineHeight_Text(default_FontId) + 2 * gap_UI; setFlags_Widget(w, fixedHeight_WidgetFlag, iTrue); init_Click(&d->click, d, SDL_BUTTON_LEFT); d->timer = 0; } void deinit_InputWidget(iInputWidget *d) { if (d->timer) { SDL_RemoveTimer(d->timer); } deinit_Array(&d->oldText); deinit_Array(&d->text); } void setMode_InputWidget(iInputWidget *d, enum iInputMode mode) { d->mode = mode; } void setSensitive_InputWidget(iInputWidget *d, iBool isSensitive) { d->isSensitive = isSensitive; } const iString *text_InputWidget(const iInputWidget *d) { return collect_String(newUnicodeN_String(constData_Array(&d->text), size_Array(&d->text))); } void setMaxLen_InputWidget(iInputWidget *d, size_t maxLen) { d->maxLen = maxLen; d->mode = (maxLen == 0 ? insert_InputMode : overwrite_InputMode); resize_Array(&d->text, maxLen); if (maxLen) { /* Set a fixed size. */ iBlock *content = new_Block(maxLen); fill_Block(content, 'M'); setSize_Widget( as_Widget(d), add_I2(measure_Text(d->font, cstr_Block(content)), init_I2(6 * gap_UI, 2 * gap_UI))); delete_Block(content); } } void setText_InputWidget(iInputWidget *d, const iString *text) { clear_Array(&d->text); iConstForEach(String, i, text) { pushBack_Array(&d->text, &i.value); } refresh_Widget(as_Widget(d)); } void setTextCStr_InputWidget(iInputWidget *d, const char *cstr) { iString *str = newCStr_String(cstr); setText_InputWidget(d, str); delete_String(str); } void setCursor_InputWidget(iInputWidget *d, size_t pos) { d->cursor = iMin(pos, size_Array(&d->text)); } static uint32_t refreshTimer_(uint32_t interval, void *d) { refresh_Widget(d); return interval; } void begin_InputWidget(iInputWidget *d) { iWidget *w = as_Widget(d); if (flags_Widget(w) & selected_WidgetFlag) { /* Already active. */ return; } setFlags_Widget(w, hidden_WidgetFlag | disabled_WidgetFlag, iFalse); setCopy_Array(&d->oldText, &d->text); if (d->mode == overwrite_InputMode) { d->cursor = 0; } else { d->cursor = iMin(size_Array(&d->text), d->maxLen - 1); } SDL_StartTextInput(); setFlags_Widget(w, selected_WidgetFlag, iTrue); refresh_Widget(w); d->timer = SDL_AddTimer(REFRESH_INTERVAL, refreshTimer_, d); d->enterPressed = iFalse; } void end_InputWidget(iInputWidget *d, iBool accept) { iWidget *w = as_Widget(d); if (~flags_Widget(w) & selected_WidgetFlag) { /* Was not active. */ return; } if (!accept) { setCopy_Array(&d->text, &d->oldText); } SDL_RemoveTimer(d->timer); d->timer = 0; SDL_StopTextInput(); setFlags_Widget(w, selected_WidgetFlag, iFalse); const char *id = cstr_String(id_Widget(as_Widget(d))); if (!*id) id = "_"; refresh_Widget(w); postCommand_Widget( w, "input.ended id:%s enter:%d arg:%d", id, d->enterPressed ? 1 : 0, accept ? 1 : 0); } static void insertChar_InputWidget_(iInputWidget *d, iChar chr) { if (d->mode == insert_InputMode) { insert_Array(&d->text, d->cursor, &chr); d->cursor++; } else if (d->maxLen == 0 || d->cursor < d->maxLen) { if (d->cursor >= size_Array(&d->text)) { resize_Array(&d->text, d->cursor + 1); } set_Array(&d->text, d->cursor++, &chr); if (d->maxLen && d->cursor == d->maxLen) { setFocus_Widget(NULL); } } refresh_Widget(as_Widget(d)); } static iBool processEvent_InputWidget_(iInputWidget *d, const SDL_Event *ev) { iWidget *w = as_Widget(d); if (isCommand_Widget(w, ev, "focus.gained")) { begin_InputWidget(d); return iFalse; } else if (isCommand_Widget(w, ev, "focus.lost")) { end_InputWidget(d, iTrue); return iFalse; } switch (processEvent_Click(&d->click, ev)) { case none_ClickResult: break; case started_ClickResult: case drag_ClickResult: case double_ClickResult: case aborted_ClickResult: return iTrue; case finished_ClickResult: setFocus_Widget(as_Widget(d)); return iTrue; } if (ev->type == SDL_KEYUP) { return iTrue; } const size_t curMax = iMin(size_Array(&d->text), d->maxLen - 1); if (ev->type == SDL_KEYDOWN && isFocused_Widget(w)) { const int key = ev->key.keysym.sym; const int mods = keyMods_Sym(ev->key.keysym.mod); if (mods == KMOD_PRIMARY) { switch (key) { case 'v': if (SDL_HasClipboardText()) { char *text = SDL_GetClipboardText(); iString *paste = collect_String(newCStr_String(text)); SDL_free(text); iConstForEach(String, i, paste) { insertChar_InputWidget_(d, i.value); } } return iTrue; } } switch (key) { case SDLK_RETURN: case SDLK_KP_ENTER: d->enterPressed = iTrue; setFocus_Widget(NULL); return iTrue; case SDLK_ESCAPE: end_InputWidget(d, iFalse); setFocus_Widget(NULL); return iTrue; case SDLK_BACKSPACE: if (mods & KMOD_ALT) { clear_Array(&d->text); d->cursor = 0; } else if (d->cursor > 0) { remove_Array(&d->text, --d->cursor); } refresh_Widget(w); return iTrue; case SDLK_d: if (mods != KMOD_CTRL) break; case SDLK_DELETE: if (d->cursor < size_Array(&d->text)) { remove_Array(&d->text, d->cursor); refresh_Widget(w); } return iTrue; case SDLK_k: if (mods == KMOD_CTRL) { removeN_Array(&d->text, d->cursor, size_Array(&d->text) - d->cursor); refresh_Widget(w); return iTrue; } break; case SDLK_HOME: case SDLK_END: d->cursor = (key == SDLK_HOME ? 0 : curMax); refresh_Widget(w); return iTrue; case SDLK_a: case SDLK_e: if (mods == KMOD_CTRL) { d->cursor = (key == 'a' ? 0 : curMax); refresh_Widget(w); return iTrue; } break; case SDLK_LEFT: if (mods & KMOD_PRIMARY) { d->cursor = 0; } else if (d->cursor > 0) { d->cursor--; } refresh_Widget(w); return iTrue; case SDLK_RIGHT: if (mods & KMOD_PRIMARY) { d->cursor = curMax; } else if (d->cursor < curMax) { d->cursor++; } refresh_Widget(w); return iTrue; case SDLK_TAB: /* Allow focus switching. */ return processEvent_Widget(as_Widget(d), ev); } if (mods & (KMOD_PRIMARY | KMOD_SECONDARY)) { return iFalse; } return iTrue; } else if (ev->type == SDL_TEXTINPUT && isFocused_Widget(w)) { const iString *uni = collectNewCStr_String(ev->text.text); iConstForEach(String, i, uni) { insertChar_InputWidget_(d, i.value); } return iTrue; } return processEvent_Widget(w, ev); } static const iChar sensitiveChar_ = 0x25cf; /* black circle */ static void draw_InputWidget_(const iInputWidget *d) { const iWidget *w = constAs_Widget(d); const uint32_t time = frameTime_Window(get_Window()); const iInt2 padding = init_I2(gap_UI / 2, gap_UI / 2); iRect bounds = adjusted_Rect(bounds_Widget(w), padding, neg_I2(padding)); const iBool isFocused = isFocused_Widget(w); const iBool isHover = isHover_Widget(w) && contains_Widget(w, mouseCoord_Window(get_Window())); iPaint p; init_Paint(&p); iString text; if (!d->isSensitive) { initUnicodeN_String(&text, constData_Array(&d->text), size_Array(&d->text)); } else { init_String(&text); for (size_t i = 0; i < size_Array(&d->text); ++i) { appendChar_String(&text, sensitiveChar_); } } fillRect_Paint( &p, bounds, isFocused ? uiInputBackgroundFocused_ColorId : uiInputBackground_ColorId); drawRectThickness_Paint(&p, adjusted_Rect(bounds, neg_I2(one_I2()), zero_I2()), isFocused ? gap_UI / 4 : 1, isFocused ? uiInputFrameFocused_ColorId : isHover ? uiInputFrameHover_ColorId : uiInputFrame_ColorId); setClip_Paint(&p, bounds); shrink_Rect(&bounds, init_I2(gap_UI * (flags_Widget(w) & tight_WidgetFlag ? 1 : 2), 0)); const iInt2 emSize = advance_Text(d->font, "M"); const int textWidth = advance_Text(d->font, cstr_String(&text)).x; const int cursorX = advanceN_Text(d->font, cstr_String(&text), d->cursor).x; int xOff = 0; if (d->maxLen == 0) { if (textWidth > width_Rect(bounds) - emSize.x) { xOff = width_Rect(bounds) - emSize.x - textWidth; } if (cursorX + xOff < width_Rect(bounds) / 2) { xOff = width_Rect(bounds) / 2 - cursorX; } xOff = iMin(xOff, 0); } const int yOff = (height_Rect(bounds) - lineHeight_Text(d->font)) / 2; draw_Text(d->font, add_I2(topLeft_Rect(bounds), init_I2(xOff, yOff)), isFocused ? uiInputTextFocused_ColorId : uiInputText_ColorId, "%s", cstr_String(&text)); unsetClip_Paint(&p); /* Cursor blinking. */ if (isFocused && (time & 256)) { const iInt2 prefixSize = advanceN_Text(d->font, cstr_String(&text), d->cursor); const iInt2 curPos = init_I2(xOff + left_Rect(bounds) + prefixSize.x, yOff + top_Rect(bounds)); const iRect curRect = { curPos, addX_I2(emSize, 1) }; iString cur; if (d->cursor < size_Array(&d->text)) { if (!d->isSensitive) { initUnicodeN_String(&cur, constAt_Array(&d->text, d->cursor), 1); } else { initUnicodeN_String(&cur, &sensitiveChar_, 1); } } else { initCStr_String(&cur, " "); } fillRect_Paint(&p, curRect, uiInputCursor_ColorId); draw_Text(d->font, curPos, uiInputCursorText_ColorId, cstr_String(&cur)); deinit_String(&cur); } deinit_String(&text); } iBeginDefineSubclass(InputWidget, Widget) .processEvent = (iAny *) processEvent_InputWidget_, .draw = (iAny *) draw_InputWidget_, iEndDefineSubclass(InputWidget)