/* Copyright 2020 Jaakko Keränen Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include #include /* Content sizes: regular (1x) -> medium (1.2x) -> big (1.33x) -> large (1.67x) -> huge (2x) */ enum iFontSize { uiNormal_FontSize, /* 1.000 */ uiMedium_FontSize, /* 1.125 */ uiBig_FontSize, /* 1.333 */ uiLarge_FontSize, /* 1.666 */ contentRegular_FontSize, contentMedium_FontSize, contentBig_FontSize, contentLarge_FontSize, contentHuge_FontSize, contentMonoSmall_FontSize, contentMono_FontSize, max_FontSize, }; enum iFontId { /* UI fonts: normal weight (1x, 1.125x, 1.33x, 1.67x) */ default_FontId = 0, defaultMedium_FontId, defaultBig_FontId, defaultLarge_FontId, /* UI fonts: bold weight */ defaultBold_FontId, defaultMediumBold_FontId, defaultBigBold_FontId, defaultLargeBold_FontId, /* content fonts */ regular_FontId, bold_FontId, italic_FontId, medium_FontId, big_FontId, largeBold_FontId, largeLight_FontId, hugeBold_FontId, monospaceSmall_FontId, monospace_FontId, /* extra content fonts */ defaultContentRegular_FontId, /* UI font but sized to regular_FontId */ defaultContentSmall_FontId, /* UI font but sized smaller */ /* symbols and scripts */ userSymbols_FontId, iosevka_FontId = userSymbols_FontId + max_FontSize, symbols_FontId = iosevka_FontId + max_FontSize, symbols2_FontId = symbols_FontId + max_FontSize, smolEmoji_FontId = symbols2_FontId + max_FontSize, notoEmoji_FontId = smolEmoji_FontId + max_FontSize, japanese_FontId = notoEmoji_FontId + max_FontSize, chineseSimplified_FontId = japanese_FontId + max_FontSize, korean_FontId = chineseSimplified_FontId + max_FontSize, arabic_FontId = korean_FontId + max_FontSize, max_FontId = arabic_FontId + max_FontSize, /* Meta: */ mask_FontId = 0xffff, alwaysVariableFlag_FontId = 0x10000, /* UI fonts: */ uiLabel_FontId = default_FontId, uiLabelBold_FontId = defaultBold_FontId, uiLabelLarge_FontId = defaultLarge_FontId, uiLabelLargeBold_FontId = defaultLargeBold_FontId, uiShortcuts_FontId = default_FontId, uiInput_FontId = defaultMedium_FontId, uiContent_FontId = defaultMedium_FontId, uiContentBold_FontId = defaultMediumBold_FontId, uiContentSymbols_FontId = symbols_FontId + uiMedium_FontSize, /* Document fonts: */ paragraph_FontId = regular_FontId, firstParagraph_FontId = medium_FontId, preformatted_FontId = monospace_FontId, preformattedSmall_FontId = monospaceSmall_FontId, quote_FontId = italic_FontId, heading1_FontId = hugeBold_FontId, heading2_FontId = largeBold_FontId, heading3_FontId = big_FontId, banner_FontId = largeLight_FontId, regularMonospace_FontId = iosevka_FontId + contentRegular_FontSize }; iLocalDef iBool isJapanese_FontId(enum iFontId id) { return id >= japanese_FontId && id < japanese_FontId + max_FontSize; } #define emojiVariationSelector_Char ((iChar) 0xfe0f) enum iTextFont { undefined_TextFont = -1, nunito_TextFont = 0, firaSans_TextFont, literata_TextFont, tinos_TextFont, sourceSans3_TextFont, iosevka_TextFont, }; extern int gap_Text; /* affected by content font size */ void init_Text (SDL_Renderer *); void deinit_Text (void); void loadUserFonts_Text (void); /* based on Prefs */ void setContentFont_Text (enum iTextFont font); void setHeadingFont_Text (enum iTextFont font); void setContentFontSize_Text (float fontSizeFactor); /* affects all except `default*` fonts */ void resetFonts_Text (void); int lineHeight_Text (int fontId); iInt2 measure_Text (int fontId, const char *text); iInt2 measureRange_Text (int fontId, iRangecc text); iRect visualBounds_Text (int fontId, iRangecc text); iInt2 advance_Text (int fontId, const char *text); iInt2 advanceN_Text (int fontId, const char *text, size_t n); /* `n` in characters */ iInt2 advanceRange_Text (int fontId, iRangecc text); iInt2 advanceWrapRange_Text (int fontId, int maxWidth, iRangecc text); iInt2 tryAdvance_Text (int fontId, iRangecc text, int width, const char **endPos); iInt2 tryAdvanceNoWrap_Text (int fontId, iRangecc text, int width, const char **endPos); enum iAlignment { left_Alignment, center_Alignment, right_Alignment, }; void setOpacity_Text (float opacity); void cache_Text (int fontId, iRangecc text); /* pre-render glyphs */ void draw_Text (int fontId, iInt2 pos, int color, const char *text, ...); void drawAlign_Text (int fontId, iInt2 pos, int color, enum iAlignment align, const char *text, ...); void drawCentered_Text (int fontId, iRect rect, iBool alignVisual, int color, const char *text, ...); void drawCenteredRange_Text (int fontId, iRect rect, iBool alignVisual, int color, iRangecc text); void drawString_Text (int fontId, iInt2 pos, int color, const iString *text); void drawRange_Text (int fontId, iInt2 pos, int color, iRangecc text); void drawRangeN_Text (int fontId, iInt2 pos, int color, iRangecc text, size_t maxLen); void drawBoundRange_Text (int fontId, iInt2 pos, int boundWidth, int color, iRangecc text); /* bound does not wrap */ int drawWrapRange_Text (int fontId, iInt2 pos, int maxWidth, int color, iRangecc text); /* returns new Y */ SDL_Texture * glyphCache_Text (void); enum iTextBlockMode { quadrants_TextBlockMode, shading_TextBlockMode }; iString * renderBlockChars_Text (const iBlock *fontData, int height, enum iTextBlockMode, const iString *text); /*-----------------------------------------------------------------------------------------------*/ iDeclareType(TextBuf) iDeclareTypeConstructionArgs(TextBuf, int font, int color, const char *text) struct Impl_TextBuf { SDL_Texture *texture; iInt2 size; }; iTextBuf * newBound_TextBuf(int font, int color, int boundWidth, const char *text); /* does not word wrap */ iTextBuf * newWrap_TextBuf (int font, int color, int wrapWidth, const char *text); void draw_TextBuf (const iTextBuf *, iInt2 pos, int color);