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/* Copyright 2021 Jaakko Keränen <jaakko.keranen@iki.fi>
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */
#pragma once
#include "ui/util.h"
iDeclareType(Window)
enum iHapticEffect {
tap_HapticEffect,
gentleTap_HapticEffect,
};
void setupApplication_iOS (void);
void setupWindow_iOS (iWindow *window);
iBool processEvent_iOS (const SDL_Event *);
void playHapticEffect_iOS (enum iHapticEffect effect);
void exportDownloadedFile_iOS(const iString *path);
void pickFileForOpening_iOS (void);
void pickFile_iOS (const char *command); /* ` path:%s` will be appended */
iBool isPhone_iOS (void);
void safeAreaInsets_iOS (float *left, float *top, float *right, float *bottom);
int displayRefreshRate_iOS (void);
/*----------------------------------------------------------------------------------------------*/
iDeclareType(AVFAudioPlayer)
iDeclareTypeConstruction(AVFAudioPlayer)
iBool setInput_AVFAudioPlayer (iAVFAudioPlayer *, const iString *mediaType, const iBlock *audioFileData);
void play_AVFAudioPlayer (iAVFAudioPlayer *);
void stop_AVFAudioPlayer (iAVFAudioPlayer *);
void setPaused_AVFAudioPlayer (iAVFAudioPlayer *, iBool paused);
void setVolume_AVFAudioPlayer (iAVFAudioPlayer *, float volume);
double currentTime_AVFAudioPlayer (const iAVFAudioPlayer *);
double duration_AVFAudioPlayer (const iAVFAudioPlayer *);
iBool isStarted_AVFAudioPlayer (const iAVFAudioPlayer *);
iBool isPaused_AVFAudioPlayer (const iAVFAudioPlayer *);
void clearNowPlayingInfo_iOS (void);
void updateNowPlayingInfo_iOS (void);
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