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#include "color.h"
#include <the_Foundation/string.h>
static const iColor transparent_;
iColor get_Color(int color) {
static const iColor palette[] = {
{ 0, 0, 0, 255 },
{ 40, 40, 40, 255 },
{ 80, 80, 80, 255 },
{ 160, 160, 160, 255 },
{ 208, 208, 208, 255 },
{ 255, 255, 255, 255 },
{ 106, 80, 0, 255 },
{ 255, 192, 0, 255 },
{ 0, 96, 128, 255 },
{ 0, 192, 255, 255 },
{ 255, 255, 32, 255 },
{ 255, 64, 64, 255 },
{ 255, 0, 255, 255 },
{ 132, 132, 255, 255 },
{ 0, 200, 0, 255 },
};
const iColor *clr = &transparent_;
if (color >= 0 && color < (int) iElemCount(palette)) {
clr = &palette[color];
}
return *clr;
}
iColor ansi_Color(iRangecc escapeSequence, int fallback) {
iColor clr = get_Color(fallback);
for (const char *ch = escapeSequence.start; ch < escapeSequence.end; ch++) {
char *endPtr;
unsigned long arg = strtoul(ch, &endPtr, 10);
ch = endPtr;
switch (arg) {
default:
break;
case 30:
clr = (iColor){ 0, 0, 0, 255 };
break;
case 31:
clr = (iColor){ 170, 0, 0, 255 };
break;
case 32:
clr = (iColor){ 0, 170, 0, 255 };
break;
case 33:
clr = (iColor){ 170, 85, 0, 255 };
break;
case 34:
clr = (iColor){ 0, 0, 170, 255 };
break;
case 35:
clr = (iColor){ 170, 0, 170, 255 };
break;
case 36:
clr = (iColor){ 0, 170, 170, 255 };
break;
case 37:
clr = (iColor){ 170, 170, 170, 255 };
break;
case 90:
clr = (iColor){ 85, 85, 85, 255 };
break;
case 91:
clr = (iColor){ 255, 85, 85, 255 };
break;
case 92:
clr = (iColor){ 85, 255, 85, 255 };
break;
case 93:
clr = (iColor){ 255, 255, 85, 255 };
break;
case 94:
clr = (iColor){ 85, 85, 255, 255 };
break;
case 95:
clr = (iColor){ 255, 85, 255, 255 };
break;
case 96:
clr = (iColor){ 85, 255, 255, 255 };
break;
case 97:
clr = (iColor){ 255, 255, 255, 255 };
break;
}
}
return clr;
}
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