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author | Péter Diviánszky <divipp@gmail.com> | 2016-02-14 12:12:15 +0100 |
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committer | Péter Diviánszky <divipp@gmail.com> | 2016-02-14 12:12:15 +0100 |
commit | 87cefc9cacb9e82c4340c8552d9373175980faca (patch) | |
tree | a4d63aec7adc2cff04640016adfed078fec5c2c4 /testdata/PrimReduce.out | |
parent | f2fa7476f0c19bb374c24324edda110333288926 (diff) |
more lines in generated shader code
Diffstat (limited to 'testdata/PrimReduce.out')
-rw-r--r-- | testdata/PrimReduce.out | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/testdata/PrimReduce.out b/testdata/PrimReduce.out index 257a707d..b25cdf42 100644 --- a/testdata/PrimReduce.out +++ b/testdata/PrimReduce.out | |||
@@ -25,7 +25,11 @@ Pipeline | |||
25 | vec4 texture2D(sampler2D s, vec2 uv){return texture(s,uv);} | 25 | vec4 texture2D(sampler2D s, vec2 uv){return texture(s,uv);} |
26 | in vec4 vi1 ; | 26 | in vec4 vi1 ; |
27 | void main() { | 27 | void main() { |
28 | gl_Position = ((mat4 (vec4 (cos (3.0),(0.0) - (sin (3.0)),0.0,0.0),vec4 (sin (3.0),cos (3.0),0.0,0.0),vec4 (0.0,0.0,1.0,0.0),vec4 (0.0,0.0,0.0,1.0))) * (vi1)) * (vec4 (0.1,0.1,0.1,1.0)); | 28 | gl_Position = ((mat4 |
29 | (vec4 (cos (3.0),(0.0) - (sin (3.0)),0.0,0.0) | ||
30 | ,vec4 (sin (3.0),cos (3.0),0.0,0.0) | ||
31 | ,vec4 (0.0,0.0,1.0,0.0) | ||
32 | ,vec4 (0.0,0.0,0.0,1.0))) * (vi1)) * (vec4 (0.1,0.1,0.1,1.0)); | ||
29 | } | 33 | } |
30 | 34 | ||
31 | """ | 35 | """ |