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author | Csaba Hruska <csaba.hruska@gmail.com> | 2016-01-19 15:59:35 +0100 |
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committer | Csaba Hruska <csaba.hruska@gmail.com> | 2016-01-19 16:10:49 +0100 |
commit | cb69693769ebfcdac605c90f38a20c788b08eaf3 (patch) | |
tree | 3689094c7ff13f45cc928a7dfaafff2652ed4c03 /testdata/uniformparam02.lc | |
parent | d5f3ef4a65218b966f7463511896fd901a4d1d77 (diff) |
normalise paths and fix self export handling
Diffstat (limited to 'testdata/uniformparam02.lc')
-rw-r--r-- | testdata/uniformparam02.lc | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/testdata/uniformparam02.lc b/testdata/uniformparam02.lc new file mode 100644 index 00000000..180eba0c --- /dev/null +++ b/testdata/uniformparam02.lc | |||
@@ -0,0 +1,13 @@ | |||
1 | render modelViewProj = let | ||
2 | emptyFB = FrameBuffer (depthImage1 1000.0) | ||
3 | rasterCtx = LineCtx 1.0 LastVertex | ||
4 | fragmentCtx = accumulationContext (DepthOp Less False) | ||
5 | vertexShader v = (v, v) | ||
6 | vertexStream = fetch "stream4" Line (Attribute "position4" :: Vec 4 Float) | ||
7 | primitiveStream = mapPrimitives vertexShader vertexStream | ||
8 | fragmentStream = rasterizePrimitives rasterCtx Flat primitiveStream | ||
9 | fragmentShader = \v -> () | ||
10 | frame = accumulate fragmentCtx fragmentShader fragmentStream emptyFB | ||
11 | in ScreenOut frame | ||
12 | |||
13 | main = render (Uniform "MVP" :: Mat 4 4 Float) | ||