diff options
-rw-r--r-- | src/LambdaCube/Compiler/CoreToIR.hs | 12 | ||||
-rw-r--r-- | testdata/editor-examples/LambdaCube.out | 4 | ||||
-rw-r--r-- | testdata/editor-examples/LambdaCube2.out | 4 | ||||
-rw-r--r-- | testdata/editor-examples/RecLC.out | 4 | ||||
-rw-r--r-- | testdata/example08.out | 96 |
5 files changed, 62 insertions, 58 deletions
diff --git a/src/LambdaCube/Compiler/CoreToIR.hs b/src/LambdaCube/Compiler/CoreToIR.hs index 29a2ab39..ac78a6d0 100644 --- a/src/LambdaCube/Compiler/CoreToIR.hs +++ b/src/LambdaCube/Compiler/CoreToIR.hs | |||
@@ -816,6 +816,8 @@ type Ty = ExpTV | |||
816 | tyOf :: ExpTV -> Ty | 816 | tyOf :: ExpTV -> Ty |
817 | tyOf (ExpTV _ t vs) = t .@ vs | 817 | tyOf (ExpTV _ t vs) = t .@ vs |
818 | 818 | ||
819 | expOf (ExpTV x _ _) = x | ||
820 | |||
819 | mapVal f (ExpTV a b c) = ExpTV (f a) b c | 821 | mapVal f (ExpTV a b c) = ExpTV (f a) b c |
820 | 822 | ||
821 | toExp :: ExpType -> ExpTV | 823 | toExp :: ExpType -> ExpTV |
@@ -858,17 +860,19 @@ mkApp (ExpTV (Neut (I.App_ a b)) et vs) = Just (ExpTV (Neut a) t vs, head $ chai | |||
858 | mkApp _ = Nothing | 860 | mkApp _ = Nothing |
859 | 861 | ||
860 | mkFunc r@(ExpTV (I.Func (show -> n) def nt xs) ty vs) | all (supType . tyOf) (r: xs') && n `notElem` ["typeAnn"] && all validChar n | 862 | mkFunc r@(ExpTV (I.Func (show -> n) def nt xs) ty vs) | all (supType . tyOf) (r: xs') && n `notElem` ["typeAnn"] && all validChar n |
861 | = Just (untick n, toExp (def, nt), tyOf r, xs') | 863 | = Just (untick n +++ intercalate "_" (map (filter isAlphaNum . removeEscs . ppShow) hs), toExp (foldl app_ def hs, foldl appTy nt hs), tyOf r, xs') |
862 | where | 864 | where |
863 | xs' = chain vs nt $ reverse xs | 865 | a +++ [] = a |
866 | a +++ b = a ++ "_" ++ b | ||
867 | (map (expOf . snd) -> hs, map snd -> xs') = span ((==Hidden) . fst) $ chain' vs nt $ reverse xs | ||
864 | validChar = isAlphaNum | 868 | validChar = isAlphaNum |
865 | mkFunc _ = Nothing | 869 | mkFunc _ = Nothing |
866 | 870 | ||
867 | chain vs t@(I.Pi Hidden at y) (a: as) = chain vs (appTy t a) as | 871 | chain vs t@(I.Pi Hidden at y) (a: as) = chain vs (appTy t a) as |
868 | chain vs t xs = chain' vs t xs | 872 | chain vs t xs = map snd $ chain' vs t xs |
869 | 873 | ||
870 | chain' vs t [] = [] | 874 | chain' vs t [] = [] |
871 | chain' vs t@(I.Pi b at y) (a: as) = ExpTV a at vs: chain' vs (appTy t a) as | 875 | chain' vs t@(I.Pi b at y) (a: as) = (b, ExpTV a at vs): chain' vs (appTy t a) as |
872 | chain' vs t _ = error $ "chain: " ++ show t | 876 | chain' vs t _ = error $ "chain: " ++ show t |
873 | 877 | ||
874 | mkTVar i (ExpTV t _ vs) = ExpTV (I.Var i) t vs | 878 | mkTVar i (ExpTV t _ vs) = ExpTV (I.Var i) t vs |
diff --git a/testdata/editor-examples/LambdaCube.out b/testdata/editor-examples/LambdaCube.out index 313c1fb5..d4438455 100644 --- a/testdata/editor-examples/LambdaCube.out +++ b/testdata/editor-examples/LambdaCube.out | |||
@@ -76,7 +76,7 @@ Pipeline | |||
76 | ,(dot (z0,vec2 (0.5,-0.5))) + (0.4) | 76 | ,(dot (z0,vec2 (0.5,-0.5))) + (0.4) |
77 | ,((z0).y) > (0.75) ? 0.0 : 1.0); | 77 | ,((z0).y) > (0.75) ? 0.0 : 1.0); |
78 | } | 78 | } |
79 | vec4 rightSide(vec2 z0) { | 79 | vec4 rightSide_2(vec2 z0) { |
80 | return vec4 (((z0).x) * ((z0).x) | 80 | return vec4 (((z0).x) * ((z0).x) |
81 | ,1.0 | 81 | ,1.0 |
82 | ,((1.0) - ((z0).x)) * ((1.0) - ((z0).x)) | 82 | ,((1.0) - ((z0).x)) * ((1.0) - ((z0).x)) |
@@ -90,7 +90,7 @@ Pipeline | |||
90 | (z0,vec2 (1.0,-1.0))) < (0.0)) ? 0.0 : 1.0); | 90 | (z0,vec2 (1.0,-1.0))) < (0.0)) ? 0.0 : 1.0); |
91 | } | 91 | } |
92 | void main() { | 92 | void main() { |
93 | f0 = (abs ((vo1).x)) > (0.99999) ? rightSide | 93 | f0 = (abs ((vo1).x)) > (0.99999) ? rightSide_2 |
94 | (((((vo1).yz) * (sign ((vo1).x))) * (0.5)) + (0.5)) : (abs | 94 | (((((vo1).yz) * (sign ((vo1).x))) * (0.5)) + (0.5)) : (abs |
95 | ((vo1).y)) > (0.99999) ? topSide (((((vo1).zx) * (sign | 95 | ((vo1).y)) > (0.99999) ? topSide (((((vo1).zx) * (sign |
96 | ((vo1).y))) * (0.5)) + (0.5)) : (abs | 96 | ((vo1).y))) * (0.5)) + (0.5)) : (abs |
diff --git a/testdata/editor-examples/LambdaCube2.out b/testdata/editor-examples/LambdaCube2.out index 22c41e7e..a5aae340 100644 --- a/testdata/editor-examples/LambdaCube2.out +++ b/testdata/editor-examples/LambdaCube2.out | |||
@@ -49,7 +49,7 @@ Pipeline | |||
49 | uniform float Time; | 49 | uniform float Time; |
50 | smooth in vec4 vo1; | 50 | smooth in vec4 vo1; |
51 | out vec4 f0; | 51 | out vec4 f0; |
52 | float len2(vec4 z0) { | 52 | float len2_Float_TT_4_TT(vec4 z0) { |
53 | return ((((z0).x) * ((z0).x)) + (((z0).y) * ((z0).y))) + (((z0).z) * ((z0).z)); | 53 | return ((((z0).x) * ((z0).x)) + (((z0).y) * ((z0).y))) + (((z0).z) * ((z0).z)); |
54 | } | 54 | } |
55 | void main() { | 55 | void main() { |
@@ -57,7 +57,7 @@ Pipeline | |||
57 | (((((vo1).y) - ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) + ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs | 57 | (((((vo1).y) - ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) + ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs |
58 | (((((vo1).y) + ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs | 58 | (((((vo1).y) + ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs |
59 | (((((vo1).y) + ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) + ((vo1).z)) > (1.0)) || ((abs | 59 | (((((vo1).y) + ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) + ((vo1).z)) > (1.0)) || ((abs |
60 | (((((vo1).y) - ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && ((len2 | 60 | (((((vo1).y) - ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && ((len2_Float_TT_4_TT |
61 | (sin ((vo1) * (20.0)))) > (abs ((3.0) * (sin | 61 | (sin ((vo1) * (20.0)))) > (abs ((3.0) * (sin |
62 | ((1.0) * (Time))))))))))) discard; | 62 | ((1.0) * (Time))))))))))) discard; |
63 | f0 = vo1; | 63 | f0 = vo1; |
diff --git a/testdata/editor-examples/RecLC.out b/testdata/editor-examples/RecLC.out index ca91c9c1..e8e220ca 100644 --- a/testdata/editor-examples/RecLC.out +++ b/testdata/editor-examples/RecLC.out | |||
@@ -154,7 +154,7 @@ Pipeline | |||
154 | uniform float Time; | 154 | uniform float Time; |
155 | smooth in vec4 vo1; | 155 | smooth in vec4 vo1; |
156 | out vec4 f0; | 156 | out vec4 f0; |
157 | float len2(vec4 z0) { | 157 | float len2_Float_TT_4_TT(vec4 z0) { |
158 | return ((((z0).x) * ((z0).x)) + (((z0).y) * ((z0).y))) + (((z0).z) * ((z0).z)); | 158 | return ((((z0).x) * ((z0).x)) + (((z0).y) * ((z0).y))) + (((z0).z) * ((z0).z)); |
159 | } | 159 | } |
160 | void main() { | 160 | void main() { |
@@ -162,7 +162,7 @@ Pipeline | |||
162 | (((((vo1).y) - ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) + ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs | 162 | (((((vo1).y) - ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) + ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs |
163 | (((((vo1).y) + ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs | 163 | (((((vo1).y) + ((vo1).x)) + ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) - ((vo1).z)) > (1.0)) || ((abs |
164 | (((((vo1).y) + ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) + ((vo1).z)) > (1.0)) || ((abs | 164 | (((((vo1).y) + ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && (((((((vo1).y) - ((vo1).x)) + ((vo1).z)) > (1.0)) || ((abs |
165 | (((((vo1).y) - ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && ((len2 | 165 | (((((vo1).y) - ((vo1).x)) - ((vo1).z)) - (1.0))) > (0.25))) && ((len2_Float_TT_4_TT |
166 | (sin ((vo1) * (20.0)))) > (abs ((3.0) * (sin | 166 | (sin ((vo1) * (20.0)))) > (abs ((3.0) * (sin |
167 | ((1.0) * (Time))))))))))) discard; | 167 | ((1.0) * (Time))))))))))) discard; |
168 | f0 = vo1; | 168 | f0 = vo1; |
diff --git a/testdata/example08.out b/testdata/example08.out index 9cb32d49..ca4354f3 100644 --- a/testdata/example08.out +++ b/testdata/example08.out | |||
@@ -47,19 +47,19 @@ Pipeline | |||
47 | vec4 scale(float z0,vec4 z1) { | 47 | vec4 scale(float z0,vec4 z1) { |
48 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 48 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
49 | } | 49 | } |
50 | vec4 trMat(mat4 z0,vec4 z1) { | 50 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
51 | return (z0) * (z1); | 51 | return (z0) * (z1); |
52 | } | 52 | } |
53 | vec4 trX(float z0,vec4 z1) { | 53 | vec4 trX(float z0,vec4 z1) { |
54 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 54 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
55 | } | 55 | } |
56 | void main() { | 56 | void main() { |
57 | gl_Position = trMat | 57 | gl_Position = trMat_4_4_Float |
58 | (rotMatrixZ ((Time) * (2.0)) | 58 | (rotMatrixZ ((Time) * (2.0)) |
59 | ,(MVP) * (trX | 59 | ,(MVP) * (trX ((1.0) + ((sin (Time)) * (0.1)) |
60 | ((1.0) + ((sin (Time)) * (0.1)) | 60 | ,scale (4.0e-2 |
61 | ,scale | 61 | ,trMat_4_4_Float |
62 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (2.0)),vi1))))); | 62 | (rotMatrixX (((Time) * (2.0)) * (2.0)),vi1))))); |
63 | vo1 = vi1; | 63 | vo1 = vi1; |
64 | } | 64 | } |
65 | """ | 65 | """ |
@@ -110,19 +110,19 @@ Pipeline | |||
110 | vec4 scale(float z0,vec4 z1) { | 110 | vec4 scale(float z0,vec4 z1) { |
111 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 111 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
112 | } | 112 | } |
113 | vec4 trMat(mat4 z0,vec4 z1) { | 113 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
114 | return (z0) * (z1); | 114 | return (z0) * (z1); |
115 | } | 115 | } |
116 | vec4 trX(float z0,vec4 z1) { | 116 | vec4 trX(float z0,vec4 z1) { |
117 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 117 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
118 | } | 118 | } |
119 | void main() { | 119 | void main() { |
120 | gl_Position = trMat | 120 | gl_Position = trMat_4_4_Float |
121 | (rotMatrixZ ((Time) * (1.0)) | 121 | (rotMatrixZ ((Time) * (1.0)) |
122 | ,(MVP) * (trX | 122 | ,(MVP) * (trX ((0.5) + ((sin (Time)) * (0.1)) |
123 | ((0.5) + ((sin (Time)) * (0.1)) | 123 | ,scale (4.0e-2 |
124 | ,scale | 124 | ,trMat_4_4_Float |
125 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (1.0)),vi1))))); | 125 | (rotMatrixX (((Time) * (2.0)) * (1.0)),vi1))))); |
126 | vo1 = vi1; | 126 | vo1 = vi1; |
127 | } | 127 | } |
128 | """ | 128 | """ |
@@ -173,19 +173,19 @@ Pipeline | |||
173 | vec4 scale(float z0,vec4 z1) { | 173 | vec4 scale(float z0,vec4 z1) { |
174 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 174 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
175 | } | 175 | } |
176 | vec4 trMat(mat4 z0,vec4 z1) { | 176 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
177 | return (z0) * (z1); | 177 | return (z0) * (z1); |
178 | } | 178 | } |
179 | vec4 trX(float z0,vec4 z1) { | 179 | vec4 trX(float z0,vec4 z1) { |
180 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 180 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
181 | } | 181 | } |
182 | void main() { | 182 | void main() { |
183 | gl_Position = trMat | 183 | gl_Position = trMat_4_4_Float |
184 | (rotMatrixZ ((Time) * (0.0)) | 184 | (rotMatrixZ ((Time) * (0.0)) |
185 | ,(MVP) * (trX | 185 | ,(MVP) * (trX ((0.0) + ((sin (Time)) * (0.1)) |
186 | ((0.0) + ((sin (Time)) * (0.1)) | 186 | ,scale (4.0e-2 |
187 | ,scale | 187 | ,trMat_4_4_Float |
188 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (0.0)),vi1))))); | 188 | (rotMatrixX (((Time) * (2.0)) * (0.0)),vi1))))); |
189 | vo1 = vi1; | 189 | vo1 = vi1; |
190 | } | 190 | } |
191 | """ | 191 | """ |
@@ -236,19 +236,19 @@ Pipeline | |||
236 | vec4 scale(float z0,vec4 z1) { | 236 | vec4 scale(float z0,vec4 z1) { |
237 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 237 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
238 | } | 238 | } |
239 | vec4 trMat(mat4 z0,vec4 z1) { | 239 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
240 | return (z0) * (z1); | 240 | return (z0) * (z1); |
241 | } | 241 | } |
242 | vec4 trX(float z0,vec4 z1) { | 242 | vec4 trX(float z0,vec4 z1) { |
243 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 243 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
244 | } | 244 | } |
245 | void main() { | 245 | void main() { |
246 | gl_Position = trMat | 246 | gl_Position = trMat_4_4_Float |
247 | (rotMatrixZ ((Time) * (-1.0)) | 247 | (rotMatrixZ ((Time) * (-1.0)) |
248 | ,(MVP) * (trX | 248 | ,(MVP) * (trX ((-0.5) + ((sin (Time)) * (0.1)) |
249 | ((-0.5) + ((sin (Time)) * (0.1)) | 249 | ,scale (4.0e-2 |
250 | ,scale | 250 | ,trMat_4_4_Float |
251 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (-1.0)),vi1))))); | 251 | (rotMatrixX (((Time) * (2.0)) * (-1.0)),vi1))))); |
252 | vo1 = vi1; | 252 | vo1 = vi1; |
253 | } | 253 | } |
254 | """ | 254 | """ |
@@ -299,19 +299,19 @@ Pipeline | |||
299 | vec4 scale(float z0,vec4 z1) { | 299 | vec4 scale(float z0,vec4 z1) { |
300 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 300 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
301 | } | 301 | } |
302 | vec4 trMat(mat4 z0,vec4 z1) { | 302 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
303 | return (z0) * (z1); | 303 | return (z0) * (z1); |
304 | } | 304 | } |
305 | vec4 trX(float z0,vec4 z1) { | 305 | vec4 trX(float z0,vec4 z1) { |
306 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 306 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
307 | } | 307 | } |
308 | void main() { | 308 | void main() { |
309 | gl_Position = trMat | 309 | gl_Position = trMat_4_4_Float |
310 | (rotMatrixZ ((Time) * (0.75)) | 310 | (rotMatrixZ ((Time) * (0.75)) |
311 | ,(MVP) * (trX | 311 | ,(MVP) * (trX ((0.375) + ((sin (Time)) * (0.1)) |
312 | ((0.375) + ((sin (Time)) * (0.1)) | 312 | ,scale (4.0e-2 |
313 | ,scale | 313 | ,trMat_4_4_Float |
314 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (0.75)),vi1))))); | 314 | (rotMatrixX (((Time) * (2.0)) * (0.75)),vi1))))); |
315 | vo1 = vi1; | 315 | vo1 = vi1; |
316 | } | 316 | } |
317 | """ | 317 | """ |
@@ -362,19 +362,19 @@ Pipeline | |||
362 | vec4 scale(float z0,vec4 z1) { | 362 | vec4 scale(float z0,vec4 z1) { |
363 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 363 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
364 | } | 364 | } |
365 | vec4 trMat(mat4 z0,vec4 z1) { | 365 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
366 | return (z0) * (z1); | 366 | return (z0) * (z1); |
367 | } | 367 | } |
368 | vec4 trX(float z0,vec4 z1) { | 368 | vec4 trX(float z0,vec4 z1) { |
369 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 369 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
370 | } | 370 | } |
371 | void main() { | 371 | void main() { |
372 | gl_Position = trMat | 372 | gl_Position = trMat_4_4_Float |
373 | (rotMatrixZ ((Time) * (0.3)) | 373 | (rotMatrixZ ((Time) * (0.3)) |
374 | ,(MVP) * (trX | 374 | ,(MVP) * (trX ((0.15) + ((sin (Time)) * (0.1)) |
375 | ((0.15) + ((sin (Time)) * (0.1)) | 375 | ,scale (4.0e-2 |
376 | ,scale | 376 | ,trMat_4_4_Float |
377 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (0.3)),vi1))))); | 377 | (rotMatrixX (((Time) * (2.0)) * (0.3)),vi1))))); |
378 | vo1 = vi1; | 378 | vo1 = vi1; |
379 | } | 379 | } |
380 | """ | 380 | """ |
@@ -425,19 +425,19 @@ Pipeline | |||
425 | vec4 scale(float z0,vec4 z1) { | 425 | vec4 scale(float z0,vec4 z1) { |
426 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 426 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
427 | } | 427 | } |
428 | vec4 trMat(mat4 z0,vec4 z1) { | 428 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
429 | return (z0) * (z1); | 429 | return (z0) * (z1); |
430 | } | 430 | } |
431 | vec4 trX(float z0,vec4 z1) { | 431 | vec4 trX(float z0,vec4 z1) { |
432 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 432 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
433 | } | 433 | } |
434 | void main() { | 434 | void main() { |
435 | gl_Position = trMat | 435 | gl_Position = trMat_4_4_Float |
436 | (rotMatrixZ ((Time) * (0.5)) | 436 | (rotMatrixZ ((Time) * (0.5)) |
437 | ,(MVP) * (trX | 437 | ,(MVP) * (trX ((0.25) + ((sin (Time)) * (0.1)) |
438 | ((0.25) + ((sin (Time)) * (0.1)) | 438 | ,scale (4.0e-2 |
439 | ,scale | 439 | ,trMat_4_4_Float |
440 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (0.5)),vi1))))); | 440 | (rotMatrixX (((Time) * (2.0)) * (0.5)),vi1))))); |
441 | vo1 = vi1; | 441 | vo1 = vi1; |
442 | } | 442 | } |
443 | """ | 443 | """ |
@@ -488,19 +488,19 @@ Pipeline | |||
488 | vec4 scale(float z0,vec4 z1) { | 488 | vec4 scale(float z0,vec4 z1) { |
489 | return (z1) * (vec4 (z0,z0,z0,1.0)); | 489 | return (z1) * (vec4 (z0,z0,z0,1.0)); |
490 | } | 490 | } |
491 | vec4 trMat(mat4 z0,vec4 z1) { | 491 | vec4 trMat_4_4_Float(mat4 z0,vec4 z1) { |
492 | return (z0) * (z1); | 492 | return (z0) * (z1); |
493 | } | 493 | } |
494 | vec4 trX(float z0,vec4 z1) { | 494 | vec4 trX(float z0,vec4 z1) { |
495 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); | 495 | return (vec4 (z0,0.0,0.0,0.0)) + (z1); |
496 | } | 496 | } |
497 | void main() { | 497 | void main() { |
498 | gl_Position = trMat | 498 | gl_Position = trMat_4_4_Float |
499 | (rotMatrixZ ((Time) * (-0.5)) | 499 | (rotMatrixZ ((Time) * (-0.5)) |
500 | ,(MVP) * (trX | 500 | ,(MVP) * (trX ((-0.25) + ((sin (Time)) * (0.1)) |
501 | ((-0.25) + ((sin (Time)) * (0.1)) | 501 | ,scale (4.0e-2 |
502 | ,scale | 502 | ,trMat_4_4_Float |
503 | (4.0e-2,trMat (rotMatrixX (((Time) * (2.0)) * (-0.5)),vi1))))); | 503 | (rotMatrixX (((Time) * (2.0)) * (-0.5)),vi1))))); |
504 | vo1 = vi1; | 504 | vo1 = vi1; |
505 | } | 505 | } |
506 | """ | 506 | """ |