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path: root/CoreToGLSL.hs
AgeCommit message (Expand)Author
2015-09-02add pattern match compilation; TODO: fix GADT pattern match typingPéter Diviánszky
2015-06-01add texture2D compatibility function to GL33 backendCsaba Hruska
2015-05-31implement reduction for PrimIfThenElseCsaba Hruska
2015-05-31support samplers in GLSL codegenCsaba Hruska
2015-05-30work on texture supportCsaba Hruska
2015-05-30change uniform and vertex attribute definition syntaxCsaba Hruska
2015-05-29get rid of redundant vector constuctorsCsaba Hruska
2015-05-29add some temp primitives to GLSL codegenCsaba Hruska
2015-05-27codegen for 2,3,4 dimensional vectors and matricesCsaba Hruska
2015-05-25replace PrimV3FToV4F with v3FToV4F utility functionCsaba Hruska
2015-05-25add support for if then elseCsaba Hruska
2015-05-25implement codegen for swizzingCsaba Hruska
2015-05-25ident mangle functionCsaba Hruska
2015-05-25add some not implemented messagesCsaba Hruska
2015-05-25fix monad nameCsaba Hruska
2015-05-24minor refactor: add type signaturesCsaba Hruska
2015-05-23refactoringPéter Diviánszky
2015-05-20work on primitive reductionPéter Diviánszky
2015-05-18support glsl codegen for multiple backendCsaba Hruska
2015-05-18first time compiled pipeline for Graphics.lcPéter Diviánszky
2015-05-18bigger refactoring & bugfixPéter Diviánszky
2015-05-18refactoringPéter Diviánszky
2015-05-18refactoringPéter Diviánszky
2015-05-18huge refactoring of type checking (work in progress)Péter Diviánszky
2015-05-18switch to parsecCsaba Hruska
2015-05-18strip dependenciesCsaba Hruska
2015-05-18support for tuple input in vertex/fragment shaderCsaba Hruska
2015-05-18support multiple stream input typeCsaba Hruska
2015-05-18add temp prim fun PrimV3FToV4FCsaba Hruska
2015-05-18more robust glsl codegenCsaba Hruska
2015-05-18fixCsaba Hruska
2015-05-18support fragment shader without inputCsaba Hruska
2015-05-18fix uniformparam03Péter Diviánszky
2015-05-18support fragment shaders witout color outputCsaba Hruska
2015-05-18gen type for voidCsaba Hruska
2015-05-18codegen for FragmentOutCsaba Hruska
2015-05-18improved gfx03 testCsaba Hruska
2015-05-18fix: glsl codegen handles basic pvarsCsaba Hruska
2015-05-18add more primfunsCsaba Hruska
2015-05-18fixCsaba Hruska
2015-05-18port to JuicyPixels (due to GHC 7.10)Csaba Hruska
2015-05-18add support for some primitive functionsCsaba Hruska
2015-05-18work on IR compilerCsaba Hruska
2015-05-18work on GLSL codegenCsaba Hruska
2015-05-18start work on GLSL codegenCsaba Hruska